Interruption Resistance/Data
Last updated 2026-08-24
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Poise Damage And Stagger Effect
Characters
See "Advanced Properties" sections under individual character abilities for information.
Elemental Reactions
Once the duration of Frozen ends, or when it is removed through Shatter or Melt, the Frozen status will be removed and the target will receive a poise damage and a stagger effect.
Meaning of terms:
- Heavy, 240, 300 means that the attack uses a special force, which has Heavy Stagger Level, 240 Horizontal Force and 300 Vertical Force.
| Reaction | Poise Damage | Impulse Type |
|---|---|---|
| Superconduct | 30 | Heavy, 240, 300 |
| Swirl (AoE) | 30 | 1 |
| Swirl (Primary Target) | 130 | 1 |
| Shattered | 30 | 3 |
| Overloaded | 90 | 5 |
| Electro-Charged | 130 | 2 |
| Burning | 30 | 0 |
| Impact | 30 | 1 |
| Frozen (When Unfrozen) | 30 | 2 |
| Bloom (To Enemies) | 25 | 2 |
| Bloom (To Characters) | 5 | 0 |
| Burgeon/Hyperbloom (To Enemies) | 50 | 2 |
| Burgeon/Hyperbloom (To Characters) | 10 | 0 |
Weapons
Meaning of terms:
- Heavy, 500, 0 means that the attack uses a special force, which has Heavy Stagger Level, 500 Horizontal Force and 0 Vertical Force.
| Weapon | Poise Damage | Impulse Type |
|---|---|---|
| 50 | Default | |
| 100 | 2 | |
| 25 | 2 | |
| 25 | 3 | |
| 0 | Default | |
| 50 | 2 | |
| 100 | 2 | |
| 50 | 2 | |
| 50 | 2 | |
| 30 | Default | |
| 50 | 2 | |
| 36 | 2 | |
| 20 | Heavy, 500, 0 | |
| 20 | Heavy, 500, 0 | |
| 20 | Heavy, 500, 0 | |
| 20 | 2 | |
| 20 | Default | |
| 0 | 2 | |
| 20 | 2 | |
| 100 | 2 | |
| 100 | 2 | |
| 20 | 2 |
Examples
Example 1: Chongyun Normal Attack 1-3 Hit + Bennett Elemental Skill Charge Level 1 > Stonehide Lawachurl
- Calculation: (105 + 95 + 121 + 100 + 100) × 0.7 = 364.7 > 280, where:
- 105 + 95 + 121 + 100 + 100 is the total Poise Damage dealt
- 0.7 is the Stonehide Lawachurl's Endurance
- 280 is the Stonehide Lawachurl's Poise Bar Length.
Example 2: Yae Miko Normal Attack 1 Hit + 2 × Electro-Charged > Abyss Mage during shield regeneration
- Calculation: (7.44 + 130 + 130) × 1 × 0.4 = 106.976 > 100, where:
- 7.44 + 130 + 130 is the total Poise Damage dealt
- 1 is the Abyss Mage's Endurance
- 0.4 is the Abyss Mage's Hyperarmor during shield regeneration
- 100 is the Abyss Mage's Poise Bar Length.

