Soulblazers' Snowbound Journey/Snowtrace
Last updated 2026-05-23
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This page contains information about a past event that may or may not return in a future version.
Snowtrace is a part of the Soulblazers' Snowbound Journey event.
It is unlocked by completing the Event World Quest Playing in the Snow Counts as Training Too! in Soulblazers' Snowbound Journey and accessed from the
icon by talking to Yaoyao.
Tutorial

During the "Snowtrace" event, players will be split into two sides to play the "Rebels" and the "Hunter."
The Rebels must avoid the Hunter's pursuit and hold out till the time expires.
The Hunter's task, on the other hand, is to capture all the Rebels within the stipulated time.
The Rebels must avoid the Hunter's pursuit and hold out till the time expires.
The Hunter's task, on the other hand, is to capture all the Rebels within the stipulated time.

The Hunter not only possesses faster Movement SPD and greatly decreased Stamina consumption, but can also use extremely powerful Hunter Techniques to seek out the opposition and expose their disguises.
As for the Rebels, they can use their Rebel Techniques to disguise themselves as specific objects on the map, place bait, or temporarily enter a hidden state.
As for the Rebels, they can use their Rebel Techniques to disguise themselves as specific objects on the map, place bait, or temporarily enter a hidden state.

Rebels will be impeded by Cold. As the amount of Cold accumulates towards the maximum value, Rebels will first begin to shiver and then eventually freeze. While frozen, the Hunter will continuously be able to sense their location. Frozen rebels can quickly and repeatedly press to break out of their frozen state and remove a certain amount of Cold.

There are heat sources on the field that Rebels can activate. Activated heat sources will continuously remove Cold from Rebels for a period of time, but they will also generate a mini-map marker that is visible to everyone when they are activated.

After a certain amount of time, snowstorms will appear on the field. While these storms are active, Rebels will accumulate Cold at a much faster rate. At the same time, the visibility of both sides will be reduced, and their coordinates on the mini-map will be hidden.

During the game, "Snowwhite Favors" will descend upon the area at random.
Picking up one such "Favor" will help charge your "Snowwhite Art," an art that can be decisive in determining victory or defeat.
Picking up one such "Favor" will help charge your "Snowwhite Art," an art that can be decisive in determining victory or defeat.

After being captured by a Hunter, Rebels will enter Observer Mode. While in this state, they can continue to place Illusory Beacons to help other Rebels play.

In this wave of "Snowtrace," you can play alone or match with other friends to obtain Windtrace Coins. If you play a matched game with up to 2 other friends, you will all be placed on the Rebel team.
Once you have obtained a certain amount of these coins, you can unlock various rewards.
If you have a match using a pre-made group of four players or have reached the current coin limit, playing will not net you any more Windtrace Coins.
Once you have obtained a certain amount of these coins, you can unlock various rewards.
If you have a match using a pre-made group of four players or have reached the current coin limit, playing will not net you any more Windtrace Coins.
Dialogue
For each game of Snowtrace, either Klee, Sayu, or Yaoyao will join as a Rebel, depending on the map. During the game, they will have special sidebar and spoken dialogue.
Klee
- (In the waiting room)
- Klee: Klee's playing too!
- (If the player is a Rebel)
- (During the game, if Klee has not been caught)
-
- Klee: Everyone, watch out! Don't get caught!
- Klee: I'm sure no one is going to find me!
- (If the Hunter catches Klee)
-
- Klee: Oh no... I got careless...
- (If the player is the Hunter)
- (During the game, if Klee has not been caught)
-
- Klee: Can you find Klee?
- Klee: Hee-hee, I'm going to hide really, really well!
- (If the player catches Klee)
-
- Klee: Aaah! You're too good at this, (Mr./
Miss) Honorary Knight. You saw right through me... - Klee: I thought I was being soooo sneaky... But you still caught me, hehe!
- Klee: Aaah! You're too good at this, (Mr./
Sayu
- (In the waiting room)
- Sayu: Practicing the art of hide-and-sleep...
- (If the player is a Rebel)
- (During the game, if Sayu has not been caught)
-
- Sayu: Looks like I'm hiding pretty well... It should be safe to take a nap now...
- Sayu: Hmm... I have a feeling this disguise is perfect!
- (If the Hunter catches Sayu)
-
- Sayu: Oops... Guess you found me!
- (If the player is the Hunter)
- (During the game, if Sayu has not been caught)
-
- Sayu: Ninjutsu is about catching people off guard... You can't find me now, can you?
- Sayu: I'm going to do this with my "minimal effort": [sic] mindset...
- (If the player catches Sayu)
-
- Sayu: Ah, shoot... I put all my ninjutsu know-how into this, and I still gave myself away...
- Sayu: Maybe I'm just too sleepy to come up with a good disguise...
Yaoyao
- (In the waiting room)
- Yaoyao: Sure! I'll play too!
- (If the player is a Rebel)
- (During the game, if Yaoyao has not been caught)
-
- Yaoyao: It's been a while, everyone. Make sure you stay warm out here!
- Yaoyao: Just stay calm, and you won't give your position away.
- (If the Hunter catches Yaoyao)
-
- Yaoyao: Ah, you found me...
- (If the player is the Hunter)
- (During the game, if Yaoyao has not been caught)
-
- Yaoyao: I've found my hiding place! You've got this!
- Yaoyao: Look carefully, you might just find me!
- (If the player catches Yaoyao)
-
- Yaoyao: Ah, you beat me! What good eyesight you have!
- Yaoyao: Round of applause for (Traveler)~ Bravo, splendid!
Gameplay Details
Gameplay Summary
Map Preview
- Note: A "Do not match for this map" toggle is present in this menu that the player may use to individually turn each map on or off.
Hunter Technique
Rebel Technique
Scoring Rules
Hunter Scoring Rules
Rebel Scoring Rules
Rewards
| Objective | Rewards |
|---|---|
| Total Windtrace Coins obtained: 1,000 | |
| Total Windtrace Coins obtained: 2,000 | |
| Total Windtrace Coins obtained: 3,000 | |
| Total Windtrace Coins obtained: 4,000 | |
| Total Windtrace Coins obtained: 5,000 | |
| Total Windtrace Coins obtained: 6,000 |
Soundtracks
| No. | Soundtrack Name | Album | Played In |
|---|---|---|---|
| 12 | Silhouette and Silk Steps | City of Winds and Idylls | Windtrace, Floral Pursuit (darkened), Thousand-Pace Interdiction Arcminute Sharpshooting Zone (Special Defense; Ineffectual Disguise), Journey Through Hilinigmatic Terrain (Exploratory Journey), Snowtrace Quests |
| 15 | Welp, Didn't Expect That | City of Winds and Idylls | Saurian Treasure Seeker, Snowtrace, An Unforgettable Journey (Act I and II) Quests |
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Snowtrace | — |
| Chinese (Simplified) | 雪白迷踪 | |
| Chinese (Traditional) | 雪白迷蹤 | |
| Japanese | 雪の行方 | |
| Korean | 설산의 행방 Seolsanui Haengbang | |
| Spanish | Rastros en la nieve | |
| French | Poursuite de la neige | Snow Pursuit |
| Russian | По снежным следам Po snezhnym sledam | |
| Thai | เส้นทางแห่งหิมะขาว | |
| Vietnamese | Lạc Lối Trong Tuyết | |
| German | Schneeflucht | |
| Indonesian | Jejak Sang Salju | |
| Portuguese | Corrida na Neve | |
| Turkish | Kar Labirenti | |
| Italian | Caccianeve |
Change History
Released in Version "Luna III"























