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Spiral Abyss/Floors/2023-06-01

Last updated 2024-12-13

This layout of Spiral Abyss enemies started during Version 3.7 and lasted from June 01, 2023 to July 15, 2023.

Blessings of the Abyssal Moon

Duration: June 01, 2023 04:00:00 AM – June 16, 2023 03:59:59 AM
Waxing Phase — Drumming Moon
Spiral Abyss Blessing 66
  • After the character's Normal Attack hits an opponent, this opponent will be afflicted with a Sign of Snaring. After 3s, the Sign will be removed, dealing True DMG to this opponent. After a character's Normal Attack hits an opponent with a Sign of Snaring, the DMG dealt by the Sign's removal will be increased. This DMG can be increased for no more than 9 times.
Duration: June 16, 2023 04:00:00 AM – July 01, 2023 03:59:59 AM
Waning Phase — Potent Moon
Spiral Abyss Blessing 40
  • After the active character's Normal Attacks hit opponents, the DMG dealt by this character will increase by 12% for 2s. This effect can stack up to 5 times. Each stack's duration is counted independently. This effect can be triggered once every 0.05s. This effect will be canceled when the character leaves the field.
Duration: July 01, 2023 04:00:00 AM – July 16, 2023 03:59:59 AM
Waxing Phase — Willowy Moon
Spiral Abyss Blessing 67
  • After the character's Normal Attack hits an opponent, the Physical or Elemental RES of this opponent will decrease by 6% for 2s, matching the Attribute of that attack. This can stack up to 6 times. RES decreases of different types can co-exist, and their stacks and timers will be independent of each other.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All party members' Normal Attack DMG increased by 50%.
Chamber 1
Enemy
Level
88
Challenge
Target
Target defense progress greater than 20%/40%/60%.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Frostarm LawachurlCryo 1 Frostarm Lawachurl(periodically inflicts Condensed Ice)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than 60/180/300 sec.
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 3[DN • 1]
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
  1. Chamber 3:
    • The first half of this challenge contains a Cryo Elemental Node that periodically applies a massive RES and DEF buff to opponents until the status has been removed.

Floor 12

  • Ley Line Disorder
    • For this floor only; the ley line flow will be normal.
Chamber 1[DN • 1]
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)
Chamber 3[DN • 2]
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
  1. Chamber 1: Three enemies will initially spawn in the first half for each wave, with the remaining three enemies of that wave spawning as support fill-ins when an enemy is killed.
  2. Chamber 3: The Iniquitous Baptist starts a shield loop upon spawning rather than using Elemental Rings. The shield loops from Cryo, Hydro and Pyro in that order.