Skip to content
Teyvat ArchiveGenshin Impact Wiki

“May all the world be blessed with fortune and joy.”

Explore →

Spiral Abyss/Floors/2024-10-16

Last updated 2026-04-09

This layout of Spiral Abyss enemies started during Version 5.1 and lasted from October 16, 2024 to November 15, 2024.

Blessings of the Abyssal Moon

Duration: October 16, 2024 04:00:00 AM – November 16, 2024 03:59:59 AM
Rugged Moon
Spiral Abyss Blessing 87
  • After a character uses an Elemental Skill, said character's DEF increases by 60% for 9s.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All party members gain a 75% Geo DMG Bonus.
Chamber 1
Enemy
Level
88
Challenge
Target
Target defense progress greater than (20/40/60)%
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
Chamber 3
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
  • The Veteran Tainted Water-Spouting and Water Spitting Phantasms in Chamber 3 are 40% HP of the Local Legend counterpart, adjusted for level (1,039,478 / 1,163,833pt).

Floor 12

  • Ley Line Disorder
    • For this floor only, the ley line flow will be normal.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
Chamber 2
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Enemies
(Second Half)
  • The Veteran Arithmetic Enhancer Mek in Chamber 2 is 150% of the HP of the Local Legend counterpart, adjusted for level (2,935,534pt).
  • The HP% of the two Ruin Drakes in Chamber 3 is increased from 250% to 325%.
  • The HP% of all other enemies in this challenge is increased from 250% to 375%.