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The Forge Realm's Temper/2023-09-27

Last updated 2026-01-30

Icon Emoji Paimon's Paintings 06 Rosaria 4
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This page contains information about a past event that may or may not return in a future version.

The Forge Realm's Temper: Game of Wits is a Genius Invokation TCG Event in Version 4.1.

Event Details

Duration

  • Available throughout the entirety of Version 4.1 (2023-09-27 11:00 - 2023-11-08 05:59)

Requirements

Summary

  • After the event starts, Travelers can go to Prince at The Cat's Tail to select stages to challenge.
  • This event includes 4 stages and each stage has its distinctive challenge rules.
  • In each stage, Travelers can configure different parameters, including stage difficulty, the health of opponents, and the number of rounds to complete the challenge within.
  • After completing the challenge, points will be obtained based on the parameters selected. Achieving the required scores will allow Travelers to claim the corresponding rewards.

Scoring

Medal Score
Icon Heart of the Dice Medal 0 Beginning in Black 0
Icon Heart of the Dice Medal 1 Breaking-Day Blue 1,000-1,500
Icon Heart of the Dice Medal 2 White to Wit 2,000-2,500
Icon Heart of the Dice Medal 3 As Gold Gleaming 3,000-4,000
Icon Heart of the Dice Medal 4 Phantasmal Platinum 4,500-6,000

Difficulties

Difficulty Base Points
Easy 1,000
Normal 2,000
Hard 3,000

Stages

I - Harmonic Tactics

Challenge Rewards
Mission Reward
Attain a high score of 1,000 in Harmonic Tactics
Lucky Coin 1,000
Attain a high score of 2,000 in Harmonic Tactics
Lucky Coin 500
Attain a high score of 3,000 in Harmonic Tactics
Lucky Coin 500
Opposing Lineup

Hydro Samachurl Character Card4Blazing Axe Mitachurl Character Card8Grounded Hydroshroom Character Card7Grounded Geoshroom Character Card7

Challenge Rules
Difficulty Rules
Easy
  • After your character takes DMG: The DMG that character deals in this match increases by 1 (Up to 3 stacks, +3 DMG total).
  • When Action Phase begins: Draw one random Talent Card from your deck.
Normal
  • After your character takes DMG: The DMG that character deals in this match increases by 1 (Up to 3 stacks, +3 DMG total).
  • When Action Phase begins: Draw one random Talent Card from your deck, and your opponent's active character receives a shield with 3 points.
Hard
  • After your character takes DMG: The DMG that character deals in this match increases by 1 (Up to 3 stacks, +3 DMG total).
  • When Action Phase begins: Draw one random Talent Card from your deck, and your opponent's active character receives a shield with 6 points.
Modifiers
Modifier Points
Rounds for Bonus
No more than 6 rounds 500
No more than 5 rounds 1,000
No more than 4 rounds 1,500
Opponent HP Increase
+1 HP 500
+2 HP 1,000
+4 HP 1,500

II - Dauntless Pursuit

Challenge Rewards
Mission Reward
Attain a high score of 1,000 in Dauntless Pursuit
Lucky Coin 1,000
Attain a high score of 2,000 in Dauntless Pursuit
Lucky Coin 500
Attain a high score of 3,000 in Dauntless Pursuit
Lucky Coin 500
Opposing Lineup

Fatui Cryo Cicin Mage Character Card10Mirror Maiden Character Card10Fatui Pyro Agent Character Card11

Challenge Rules
Difficulty Rules
Easy
  • When your characters deal Elemental DMG with a Plunging Attack: DMG +2. After the Skill finishes calculating, generate 2 Elemental Dice of the same type as your active character (once per Round).
Normal
  • When your characters deal Elemental DMG with a Plunging Attack: DMG +2. After the skill finishes calculating, generate 2 Elemental Dice of the same type as your active character (once per Round).
  • When Action Phase begins, the enemy gains 3 Attrition Energy. Each time you use a Skill, remove one Attrition Energy.
  • End Phase: If the opponent still has Attrition Energy remaining, all of your opponent's chracters are healed for 1 HP and all remaining Attrition Energy is consumed. The healing received is increased by 1 HP for each point of Attrition Energy consumed.
Hard
  • When your characters deal Elemental DMG with a Plunging Attack: DMG +2. After the skill finishes calculating, generate 2 Elemental Dice of the same type as your active character (once per Round).
  • When Action Phase begins, the enemy gains 3 Attrition Energy. Each time you use a Skill, remove one Attrition Energy.
  • End Phase: If the opponent still has Attrition Energy remaining, all of your opponent's chracters are healed for 2 HP and all remaining Attrition Energy is consumed. The healing received is increased by 1 HP for each point of Attrition Energy consumed.
Modifiers
Modifier Points
Rounds for Bonus
No more than 6 rounds 500
No more than 5 rounds 1,000
No more than 4 rounds 1,500
Opponent HP Increase
+2 HP 500
+4 HP 1,000
+6 HP 1,500

III - Don't Push Your Luck

Challenge Rewards
Mission Reward
Attain a high score of 1,000 in Don't Push Your Luck
Lucky Coin 1,000
Attain a high score of 2,000 in Don't Push Your Luck
Lucky Coin 500
Attain a high score of 3,000 in Don't Push Your Luck
Lucky Coin 500
Opposing Lineup

Ice Shieldwall Mitachurl Character Card8Crackling Axe Mitachurl Character Card8Grounded Hydroshroom Character Card7

Challenge Rules
Difficulty Rules
Easy
  • After an opponent takes Elemental DMG: Grants a shield with 1 point to your active character (Up to 5 stacks).
Normal
  • After an opponent takes Elemental DMG: Grants a shield with 1 point to your active character (Up to 5 stacks).
  • Your opponent's active character deals +1 DMG.
Hard
  • After an opponent takes Elemental DMG: Grants a shield with 1 point to your active character (Up to 5 stacks).
  • Your opponent's active character deals +2 DMG.
Modifiers
Modifier Points
Rounds for Bonus
No more than 6 rounds 500
No more than 5 rounds 1,000
No more than 4 rounds 1,500
Opponent HP Increase
+1 HP 500
+3 HP 1,000
+5 HP 1,500

IV - Buttressed Combined Assault

Challenge Rewards
Mission Reward
Attain a high score of 1,000 in Buttressed Combined Assault
Lucky Coin 1,000
Attain a high score of 2,000 in Buttressed Combined Assault
Lucky Coin 500
Attain a high score of 3,000 in Buttressed Combined Assault
Lucky Coin 500
Opposing Lineup

Rhodeia of Loch Character Card30

Challenge Rules
Difficulty Rules
Easy
  • When any Summon by either side disappears: You gain 1 point of Buttressed Succor (up to 3 points).
  • When Action Phase begins: You consume all points of Buttressed Succor. For each point consumed, generate 1 Omni Element Die.
Normal
  • When any Summon by either side disappears: You gain 1 point of Buttressed Succor (up to 3 points).
  • When Action Phase begins: You consume all points of Buttressed Succor. For each point consumed, generate 1 Omni Element Die.
  • For each Summon on your opponent's side of the field, the Normal Attack DMG of your opponent's characters will be increased by 1.
Hard
  • When any Summon by either side disappears: You gain 1 point of Buttressed Succor (up to 3 points).
  • When Action Phase begins: You consume all points of Buttressed Succor. For each point consumed, generate 1 Omni Element Die.
  • For each Summon on your opponent's side of the field, the Normal Attack DMG of your opponent's characters will be increased by 1.
  • End Phase: If the opponent has at least 2 Summons on their side of the field, the opponent's active character will gain 1 Energy.
Modifiers
Modifier Points
Rounds for Bonus
No more than 6 rounds 500
No more than 5 rounds 1,000
No more than 4 rounds 1,500
Opponent HP Increase
+10 HP 500
+20 HP 1,000
+30 HP 1,500

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishThe Forge Realm's Temper: Clever Strategems
Chinese
(Simplified)
铸境研炼・巧策进斗
Chinese
(Traditional)
鑄境研煉・巧策進鬥
Japanese鋳境の研鑽・巧みな攻勢
Chuukyou no Kensan - Takumi-na Kousei‍‍[!]
Korean수련의 방・공격 전략
Suryeonui Bang - Gonggyeok Jeollyak
SpanishAl rojo vivo: Belicosidad estratégicaRed Hot: Strategic Bellicosity
FrenchDans le feu de la fonderie : Stratagèmes ingénieuxIn the Foundry's Fire: Ingenious Stratagems
RussianВ пламени горна: Хитрые стратагемы
V plameni gorna: Khitryye stratagemy
In the Forge's Flame: Cunning Stratagems
Thaiอารามแดนฝึกฝน - กลยุทธ์อันชาญฉลาด
VietnameseNghiên Cứu Tập Luyện - Cuộc Chiến Sách Lược
GermanGlut des Schmiedereichs Raffinierte StrategemeForge Realm's Embers – Clever Strategems
IndonesianPenempaan dan Latihan: Strategi GemilangForging and Training: Brilliant Strategy
PortugueseA Temperatura da Forja do Reino: Estratégias Inteligentes
TurkishDöküm Diyarının Ustalığı: Akıllı Strateji
ItalianIndole del Regno della forgia: Abili stratagemmi

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