"Lantern" (Memorial Arena)
Last updated 2026-06-06
This article is about the Memorial Arena boss. For the playable character, see "Lantern". For the Archive entry, see "Lantern" (Enemy).


Boss Description
That was a mark left in the darkness by the lantern bearer when the light still burned bright.
She swung her blade to render the wind, and the long street sang a lullaby; she pulled the trigger to light the flint, and torches blazed in the wilderness.
She wove a web of blood and fire to annihilate the shadows, and thus people learned—those born of fear shall ultimately be devoured by their own fear.
She swung her blade to render the wind, and the long street sang a lullaby; she pulled the trigger to light the flint, and torches blazed in the wilderness.
She wove a web of blood and fire to annihilate the shadows, and thus people learned—those born of fear shall ultimately be devoured by their own fear.
Recommended Features


Same as before 
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"Lantern" is one of the possible bosses in Memorial Arena.
Boss Attributes
Skill descriptions are shared across all Memorial Arena brackets. But the exact boss stats are (vastly) different across brackets.
C~SS Rank
- Bullet Barrage: "Lantern" fires bullets with her Submachine Gun and suppresses her target with the rapid firing rate.
- Scattering Fire: "Lantern" fires bullets with her Shotgun, which has impressive range and power.
- Stepping Through Death: "Lantern" cleaves down with a kick after jumping up high. Then, she performs a spinning kick to chase her target down.
- Illuminating the Unknown: "Lantern" kicks the target into the air. Then, she spins as she follows up in mid-air.
- Silencing Rift: "Lantern" has extremely high Fire Resistance, but takes more Ice DMG and Physical DMG.
SSS Rank
- Realm of Banished Calamities: "Lantern" weaves a dense web called the Hundredfold Snare with candle wicks to obstruct your path. She also generates Fettered Phantoms during her retreat to continue attacking her target. Within the time limit, use rapid attacks to destroy the Hundredfold Snare or dissipate Fettered Phantoms to deal DMG to "Lantern" and increase your DMG output.
- Reaper of Decimation: "Lantern" spins and swings her massive gun to attack targets with the blade at the front of the gun.
- Voice of Trailing Cinders: "Lantern" raises her massive gun to aim at her target and continuously fires bullets guided by candle wicks.
- Dark Execution: "Lantern" swings her massive gun to attack from left, right, and front. She then thrusts her gun forward to attack her target. After that, she spins to slash her target with the blade to deal DMG twice.
- Subjugation Strike: "Lantern" locks onto her target and performs a rapid attack forward, dealing DMG with the tip of her blade.
- Earthshaking Leap: "Lantern" charges at her target, spins while swinging her blade for two attacks, then leaps high into the air and plunges the blade into her target.
- Valley-Crushing Jump: "Lantern" leaps into the air, aims at her target from mid-air, and slams down her massive gun. She pulls the trigger while falling and uses the recoil from the explosion to jump back to a safe distance from the turmoil.
- Light That Expunges Evil: When "Lantern" is Bleeding, she takes more DMG.
- Silencing Rift: "Lantern" has extremely high Fire Resistance, but takes more Ice DMG and Physical DMG.
Trivia
- Bleed advantage only applies at SSS Rank.





