Skip to content
Now boarding
Honkai: Star Rail Wiki

“May this trailblaze carry you far.”

Explore →

Colorful Mayhem/Baby Seal Roster

Last updated 2025-10-25

EventBaby Seal RosterMy Origami Birds

Seals

Image Name Statistics Combat Ability Assist Ability
Seal Slammers Common Gray Seal
Common Gray Seal ATK: 12
HP: 70
Calm Mind, Extraordinary Feats
It's extremely ordinary.
Little Confusion, Big Wisdom
Permanently increases ATK by 8.
Seal Slammers Rubber Seal
Rubber Seal ATK: 5
HP: 70
Spring Booster
Increases launch SPD by 40%. During the action, increases ATK by 2 after each collision, lasting until the end of the round.
Rubber Energy Bullet
During the action, increases ATK by 2 after each collision, lasting until the end of the round.
Seal Slammers Boom Boom Seal
Boom Boom Seal ATK: 6
HP: 70
High-Pressure Water Truck
During the action, fires 2 water bomb(s) at a random enemy baby seal, each dealing DMG equal to 100% of ATK.
Tyrant Torpedo Boat
During the action, fires 2 water bomb(s) at a random enemy baby seal, each dealing DMG equal to 50% of ATK.
Seal Slammers Angel Seal
Angel Seal ATK: 6
HP: 75
Massage Grapple
Allied seals collided with during the action have their HP healed for an amount equal to Angel Seal's ATK. Doubles the healing effect on the first baby seal collided with.
Gimme Back HP Punch
When dealing DMG, restores HP equal to 40% of the DMG dealt.
Seal Slammers Mega Seal
Mega Seal ATK: 6
HP: 55
Friendship Baton
Allied baby seals collided with during the action gain 3 ATK, lasting until the end of the round. The first baby seal collided with gains an extra action.
Strength Makes Miracles
Permanently gain 5 ATK when defeating enemy baby seals.
Seal Slammers Bubbles
Bubbles ATK: 6
HP: 70
Bubble Flow
Defeating an enemy baby seal during the action grants an extra action. This effect cannot be triggered repeatedly. During the extra action, increases ATK by 5.
Bubble Focus
Defeating an enemy baby seal during the action grants an extra action. This effect cannot be triggered repeatedly.
Seal Slammers Bandaged Seal
Bandaged Seal ATK: 5
HP: 65
Final Flash
When HP drops below 48, increases ATK by 10. Grants a 50% chance to ignore lethal damage and restore HP to 47.
Sit-Ups
Grants a 50% chance to ignore lethal damage and heal HP to equal to 50% of Max HP.
Seal Slammers Red Hot Seal
Red Hot Seal ATK: 8
HP: 65
Acute Hypertension
When colliding with the first enemy baby seal during the action, deals DMG equal to 300% of ATK and immediately stops.
Red-Faced Grenade King
When colliding with the first enemy baby seal during the action, deals DMG equal to 200% of ATK.
Seal Slammers Ghost Seal
Ghost Seal ATK: 4
HP: 70
Flickering Will-o'-Wisps
Generates 3 will-o'-wisp(s) on the field at the start of each round. Each time a will-o'-wisp is consumed, increases ATK by 5. When defeated, lose 50% of the will-o'-wisp stack bonus.
Booming Landmine
Generates 3 will-o'-wisp(s) on the field at the start of each round. Each time a will-o'-wisp is consumed, increases ATK by 3. When defeated, lose 50% of the will-o'-wisp stack bonus.
Seal Slammers Dark Seal
Dark Seal ATK: 1
HP: 1
Gravitational Collapse Point
At the start of the match, consumes an allied seal and gains 200% of its ATK and 100% of its HP.
When Dark Seal is defeated, it spits out the allied seals and cannot be revived, while the enemy gains 3 points.
Spiral Accretion Disk
Friendly seals permanently gain 50% ATK and 20% HP. When defeated, the enemy gains 2 points.
Seal Slammers Spiky Seal
Spiky Seal ATK: 9
HP: 70
Counter Sea Urchin
Reduces launch SPD by 40%. When collided with, deals Counter DMG equal to 100% of Spiky Seal's ATK to the enemy.
Explosive Pufferfish
When hit, deals Increases Counter DMG equal to 50% of this unit's ATK to the enemy.
Seal Slammers Duotone Seal
Duotone Seal ATK: 6
HP: 35
Double Agent
The red part deals 150% of ATK as DMG, while the blue part takes 50% DMG.
Heroic Role
Deals 200% damage. Takes 150% damage.