Currency Wars/Advantage Layout
Last updated 2026-02-28
The Advantage Layout unlocks upgrades in the Currency Wars: Zero-Sum Game gamemode, using ![]()
Equivalent Banknote. The layout can be reset at any time, and resetting it will refund all expended Equivalent Banknotes.
Seasonal Advantages may be unlocked only after all Permanent Advantages have been unlocked.
Additional Mechanisms
Permanent Advantage
| Name | Description | Activation Cost |
|---|---|---|
| Battle Prep | When entering combat, triggers the Technique effects of all On-Field characters. If multiple Technique Buffs in the squad cannot activate simultaneously, the Technique of the character in the leftmost position is activated first. | |
| Gold Blessing | If the First Plane was cleared in the last game, gains 2 Gold Coin(s) at the start of each Plane in the next game. | |
| Basic Armament | Get one random piece of basic equipment after clearing the Boss Node on the First or Second Plane. | |
| Bonus Supply | Get one extra reward option at the start of the Supply Phase. | |
| Strategy Refresh | You can refresh each investment strategy option 1 time when making a choice. | |
| Sustained Combat | Get 1 extra piece(s) of basic equipment at the start. Restores 2 Squad HP after combat on a Node. |
Seasonal Advantage
| Name | Description | Activation Cost |
|---|---|---|
| Victory Commendation | At the start of combat, gains 1 Skill Point(s). If the final boss is defeated with 1 or more Cycles remaining, restores 40 HP for the squad. |
|
| EXP Investment | Gains 2 EXP at the start of the Second and Third Planes. | |
| Power Reduction | In Reward Node battles, enemy targets take DMG equal to 99% of their Max HP at the start of battle. (Ineffective in special Investment Environments) | |
| Shining Diamond | There is a chance for Diamond equipment to appear as an option in the Supply Phase. | |
| Adaptive Tactics | Gains a 1 Gold Coin winning streak reward even if the winning streak is 0. Enemies in Encounter Nodes will appear at difficulty level 4. Increases healing and Shield strength by 10%. |
|
| Environment Refresh | When choosing an Investment Environment, you can refresh 1 time(s) to reset all options. | |
| Branch Refresh | When picking a branch for an Encounter Node, you can refresh 1 time(s) to reset the difficulty and rewards for all branches. | |
| Supply Refresh | When selecting supplies at a supply phase, you can refresh 1 time(s) to reset all character and equipment options. | |
| Fantastic Fauna | There is a chance for Trotters to appear in your battles. Defeat them to get random rewards. Reduces DMG taken by 10%. Increases Lucky Strike DMG by 10%. |
|
| Action Recovery | When the character receives a killing blow, the action value penalty is reduced by 10 points. |
|
| Master Smith | Gains "Smelting Furnace" and "Disassembly Wrench" when entering the Second Plane. | |
| Compensation Service | Gains 1 Gold Coin(s) for every 10 Player HP lost. | |
| Safety Mechanism | The first time squad HP would be reduced to 0, it remains at 1, preventing a game over. Increases DMG Amplification by 10%. At a win streak of 6 or more, the winning streak reward is boosted to 4 Gold Coins. |
Combat Ability Boosts
Each Combat Ability Boost node requires 20 Equivalent Banknotes to activate.
Permanent Advantage
- ATK +12%
- HP +6%
- CRIT Rate +6%
- CRIT DMG +12%
- DEF +8%
- Break Effect +15%
- Effect RES +8%
Seasonal Advantage
- ATK +36%
- DMG Mitigation +25%
- DEF +36%
- HP +12%
- CRIT Rate +18%
- Break Effect +30%
- Effect RES +16%
- CRIT DMG +36%
Change History
Released in Version 3.7