| Icon
|
Name
|
Type
|
Description
|
|
3D Printer
|
Damage, Shield
|
- Grants
5/20 Shield
- Deals
5/20 DMG
- Cooldown: 6s
|
|
Anti-Critique Earplugs
|
Burn
|
- Uses
30 Burn
- Cooldown: 10s
|
|
Ardent Comic
|
Burn
|
- Uses
10 Burn
- When an enemy uses equipment, inflicts
1 Burn
- Cooldown: 4s
|
|
Auto-Targeting Scope
|
Glitch, SPD Boost
|
- Causes 1 enemy equipment to
Malfunction for 1s/1.5s/2s
- When an enemy uses equipment, this equipment gains
SPD Boost for 1s
- Cooldown: 7s
|
|
Bee-Type Bot
|
Damage, Burn
|
- Deals
10/20 DMG
- Uses
4/5 Burn
- Cooldown: 6s
|
|
Beret
|
SPD Boost
|
- Immediately triggers electromagnetic disturbance, and all other equipment gain
SPD Boost for 1s
- When using other equipment, this equipment gains a
SPD Boost for 1s
- Cooldown: 35s
|
|
Bouncy Crossbow
|
Damage
|
- Deals
40 DMG
- Cooldown: 2s
|
|
Bouncy Hops
|
Glitch
|
- Causes 1 enemy equipment to
Malfunction for 1w/1.5s
- Cooldown: 10s
|
|
Building Block Parts
|
Shield
|
- Grants
50 Shield
- Cooldown: 6s
|
|
Caloric Bomb
|
Damage
|
- When other equipment triggers
Burn, Malfunction, Shield, or SPD Boost, increases 5 DMG for adjacent DMG-type equipment
|
|
Canned Yellow Peaches
|
Shield
|
- When the Player triggers
SPD Boost, increase 30 Shield for all Shield-type equipment
|
|
Caramel Milk Foam
|
SPD Boost
|
Upon entering Combat, instantly activate the leftmost active equipment once.
|
|
Cathode Crystal
|
Glitch
|
- Causes 1 enemy equipment to
Malfunction for 1/2/3s
- Cooldown: 4s
|
|
Closed Loop Circuit
|
Damage, SPD Boost
|
- When the Player deals
DMG, grants SPD Boost to any other 1 piece(s) of equipment for 1.5s
|
|
Coconut Shield
|
Shield
|
- Gain a
2000 Shield at the start of each combat
|
|
Colorful Balloon
|
Damage
|
- Deals
5/20 DMG
- Cooldown: 4s
|
|
Compressed File
|
Damage, Shield, Burn
|
- Deals
5/20 DMG
- Grants
5/20 Shield
- Uses
3/5 Burn
- Cooldown: 9s
|
|
Conch Horn
|
Shield, SPD Boost
|
- Grants
10 Shield/20 Shield/30 Shield
- When an adjacent piece of equipment triggers
Malfunction, this equipment gains SPD Boost for 2s/3s/4s
- Cooldown: 5s
|
|
Credit Gun
|
SPD Boost
|
- Randomly grants 1 piece of other equipment a
SPD Boost for 5s
- Cooldown: 5s
|
|
Cruiser
|
SPD Boost
|
- When using the Player's equipment, randomly grants
SPD Boost to 1 piece of equipment for 1s/2s
|
|
Deadline Slayer
|
Damage
|
- Deals
10/20/40 DMG
|
|
Diffraction Disk
|
Shield, SPD Boost
|
- Grants
20 Shield
- When the Player gains
Shield, randomly applies SPD Boost to 1 Shield equipment for 1s
- Cooldown: 4s
|
|
Dry Battery
|
Glitch
|
- Causes 3 enemy equipment to
Malfunction for 1s
- Cooldown: 8s
|
|
Empowerment Enabler
|
Glitch
|
- Causes 1 enemy equipment to
Malfunction for 1s
- Reduces the cooldown time of
Malfunction-type equipment adjacent to this equipment by 1s
- Cooldown: 5s
|
|
Enemy Radar
|
Glitch
|
- When the Player triggers a
Malfunction, grants SPD Boost to any 1 piece of Malfunction-type equipment for 1s/2s
|
|
Explosive Data Packet
|
Glitch, SPD Boost
|
- Causes 1 enemy equipment to
Malfunction for 1s/2s/3s
- When the Player's other equipment triggers
Malfunction, this equipment receives a SPD Boost for 1s
- Cooldown: 10s
|
|
Firepower Youth King
|
SPD Boost
|
- Randomly grants
SPD Boost to 1 piece(s) of equipment for 1s/1.5s/2s
- When an adjacent piece of equipment generates a
Shield, this equipment gains a SPD Boost for 2s/3s/4s
- Cooldown: 5s
|
|
Flat-Top Brush
|
Damage
|
- Deals
60 DMG
- When other equipment gains
DMG, this equipment also gains the same DMG
- Cooldown: 3s
|
|
Glasses
|
Shield, SPD Boost
|
- Grants
20/40/80 Shield
- This equipment's
Shield is doubled
- When using an adjacent
Shield-type equipment, this equipment gains a SPD Boost for 1s
- Cooldown: 10s
|
|
Glass Marbles
|
Damage, SPD Boost
|
- Deals
10/20/40 DMG
- When an adjacent piece of equipment triggers
Burn, this equipment gains a SPD Boost for 2s/3s/4s
- Cooldown: 5s
|
|
Honey Machine Oil
|
Burn
|
- Uses
2 Burn
- Cooldown: 5s
|
|
Ice Cream Cone Drill
|
Damage
|
- Deals
5 DMG
- Cooldown: 5s
|
|
Instacam
|
Burn
|
- Uses
12 Burn
- Cooldown: 8s
|
|
Lighter
|
Burn, SPD Boost
|
- Uses
3/5 Burn
- When adjacent equipment deals
DMG or triggers Malfunction, this equipment gains SPD Boost for 1s/1.5s
- Cooldown: 5s
|
|
Magic Wand
|
SPD Boost
|
- When using an adjacent equipment, grants
SPD Boost to 1 other equipment for 1s
|
|
Magnifying Glass
|
Shield
|
- Grants
20/40 Shield
- When the Player's other equipment generates
Shield, this equipment gains 20 Shield
- Cooldown: 6s
|
|
Marshmellow Engine
|
Glitch
|
- Randomly causes 1 enemy equipment to
Malfunction for 999s
- Cooldown: 20s
|
|
Melon Trap
|
Burn
|
- Inflicts
20 Burn at the start of each battle
|
|
Molten Furnace Core
|
Burn, SPD Boost
|
- Grants
SPD Boost to all Burn-type equipment for 2s
- When the Player's other equipment triggers
Burn, this equipment gains SPD Boost for 1s
- Cooldown: 10s
|
|
Mung Bean Soda
|
Burn
|
- Uses
4/8 Burn
- Cooldown: 8s
|
|
"No Entry"
|
Glitch
|
- When an enemy uses equipment, causes
Malfunction to 1 random enemy equipment for 1s
|
|
Nutritional IV Drip
|
Shield, Glitch, Burn
|
- Grants
20 Shield
- Causes 1 enemy equipment to
Malfunction for 1.5s
- Uses
5 Burn
- Cooldown: 9s
|
|
One More Bottle
|
Damage, Shield
|
- When using
DMG-type equipment, increases Shield-type equipment's Shield by 30
- When using
Shield-type equipment, increases DMG-type equipment's DMG by 30
|
|
Paint Tube
|
Burn
|
- Uses
8 Burn
- When adjacent equipment inflicts
Burn, this equipment gains 1 Burn
- Cooldown: 6s
|
|
Palette
|
Burn, SPD Boost
|
- Uses
10 Burn
- When the Player's other equipment triggers
Burn, this equipment gains a SPD Boost for 1s
- Cooldown: 8s
|
|
Parcel Locker
|
Shield, Damage
|
- Generates
500 Shield
- Deals
DMG equal to the current Shield
- Cooldown: 25s
|
|
Particle Gun
|
Damage
|
- Deals
8 DMG, combo 8 times
- Cooldown: 8s
|
|
Pencil Sharpener
|
Damage
|
- Deals
10/20/40 DMG
- When adjacent equipment deals
DMG, increases this equipment's DMG by 10
- Cooldown: 5s
|
|
Physical Decoder
|
Damage, Glitch
|
- Causes 1 enemy equipment to
Malfunction for 1s/1.5s
- Deals
10 DMG/20 DMG
- Cooldown: 6s
|
|
Plaster Gaze
|
Shield
|
- Grants
10 Shield
- When adjacent equipment generates
Shield, increases their Shield by 5
- Cooldown: 6s
|
|
Power Clip
|
Damage
|
- Deals
30/60 DMG
- The Player's
DMG-type equipment increases by 10/20 DMG
- Cooldown: 4s
|
|
Premium Banana
|
Glitch
|
- Causes 1 enemy equipment to
Malfunction for 0.5s
- Cooldown: 8s
|
|
Reflection Shield
|
Shield, Glitch
|
- Grants
20 Shield
- Causes 1 enemy equipment to
Malfunction for 1.5s
- Cooldown: 6s
|
|
Set Square
|
Shield
|
- Grants
4/8/12 Shield
- Grants this unit
4/8/12 Shield
- Cooldown: 3s
|
|
Silent Beam
|
Burn, Glitch
|
- Uses
4 Burn
- Causes 1 enemy equipment to
Malfunction for 1s
- Cooldown: 6s
|
|
Slingshot
|
Damage
|
- Deals
50 DMG
- Cooldown: 5s
|
|
Slippery Gun
|
Damage
|
- When an enemy uses equipment, deals
5 DMG
|
|
Spray Paint Bottle
|
Burn, SPD Boost
|
- Uses
12 Burn
- When an adjacent piece of equipment triggers
Burn, this equipment gains a SPD Boost for 1s
|
|
Spring Fist
|
Glitch, SPD Boost
|
- Causes
Malfunction to 1/2/3 enemy equipment for 1s
- When an adjacent piece of equipment triggers
Burn or generates a Shield, this equipment gains SPD Boost for 1s/1.5s/2s
- Cooldown: 5s
|
|
Steak Shield
|
Shield
|
- Gains
500 Shield at the start of each Combat, and at the same time, deals DMG equal to 20% of the enemies' Max HP.
|
|
Subwoofer
|
Glitch
|
- Causes 1/2/3 enemy equipment to
Malfunction for 1s
- Cooldown: 4s
|
|
Super-Alloy Ram
|
Burn
|
- Uses
4 Burn
- Cooldown: 6s
|
|
Sweet Trap
|
Glitch
|
- At the start of each combat, causes all enemy equipment to
Malfunction for 1s
|
|
Syringe
|
Glitch
|
- Causes 2 enemy equipment to
Malfunction for 1s
- When the Player's equipment triggers
Malfunction, gains 100 Shield
- Cooldown: 7s
|
|
Tableware Set
|
Shield
|
- Grants
40 Shield
- Cooldown: 8s
|
|
Trash Information
|
Damage, Shield, Glitch
|
- Deals
10/20 DMG
- Grants
10/20 Shield
- Causes
Malfunction to 1 enemy equipment for 1s/1.5s
- Cooldown: 9s
|
|
Unmanned Survey Drone
|
Damage
|
- Deals
2/4/8 DMG
- Cooldown: 6s
|
|
Utility Knife
|
Damage, SPD Boost
|
- Deals
80 DMG
- When the Core deals
DMG, the Core Equipment gains SPD Boost for 2s
- Cooldown: 3s
|
|
Virus Trojan
|
Damage
|
- At the start of each battle, reduces the cooldown time of other
DMG-type equipment on the field by 1s
|
|
Wooden Prosthetic Hand
|
Damage
|
- Deals
5/10/20 DMG
- Cooldown: 3s
|
|
Yellow Ducky Nibbles
|
Burn
|
- When using adjacent equipment, inflicts
1 Burn, combo 5 times
|