Skip to content
Zenless Zone Zero Wiki

“On air, on time — New Eridu never sleeps.”

Explore →

Deadly Assault/2026-07-17

Last updated 2026-07-29

Zenless Zone Zero Version 1.6 Character Avatars Soldier 0 - Anby02
This content is no longer available.
This page contains information about a past event that may or may not return in a future version.

The 2026-07-17 Deadly Assault is a Combat Event in Version 3.0.

Buffs

Icon Effect
Deadly Assault Buff (Element) Frostbite Breath
  • Agent's Wind DMG and Ice DMG increase by 20%, and their Anomaly Proficiency increases by 20.
  • When an Attribute Anomaly is inflicted on an enemy, the enemy's All-DMG RES is reduced by 10%, and Attribute Anomaly DMG dealt by the whole squad increases by 10% for 15s. Repeated triggers reset the duration.
Deadly Assault Buff (ATK) Oblivion
  • Daze inflicted by the Agent increases by 20%. Ultimate/Chain Attack ignore 30% of the enemy's All-Attribute RES.
  • After launching a Chain Attack, the whole squad's ATK increases by 10% and CRIT DMG increases by 15% for 20s, stacking up to 3 times. Repeated triggers reset the duration.
Deadly Assault Buff (Element) Deconstruction
  • Agent Anomaly Proficiency increases by 45.
  • After inflicting an Attribute Anomaly on an enemy, the enemy's DEF is reduced by 10% for 10s. After triggering Disorder, the enemy's DEF is additionally reduced by 15% for 10s. Repeated triggers reset the duration.

Challenges

First Challenge

Boss Enemy
Phaethon of the Scorched Horizon
Stage Details
  • Enemy Level: 70
  • Weakness: WindIce
  • Resistance: Physical
Suggested Specialty
  • Suitable for Agents with AnomalyAnomaly specialty.
Special Mechanics
  • After Scorched Horizon activates Gale Scorcher, they gain 5 stacks of Into Flames. Each stack of Into Flames increases DMG dealt by 10% and reduces CRIT DMG taken by 25%. With Into Flames stacks, every time Scorched Horizon is inflicted with an Anomaly, one stack of Into Flames is lost, and subsequent Abloom DMG taken increases by 10% for 15s (max 3 stacks). Repeated triggers reset the duration.
  • When Scorched Horizon is in Gale Scorcher state, Impairing them grants 1,250 Performance Points. Striking down Scorched Horizon when they're attacking in mid-air grants 1,500 Performance Points. Performing a Shutdown against Scorched Horizon's Control Skill grants 2,000 Performance Points. Max 5,000 Performance Points.

Performance Points
  • Target 1: Reach 6,000 points within the time limit
  • Target 2: Reach 14,000 points within the time limit
  • Target 3: Reach 20,000 points within the time limit

Second Challenge


Boss Enemy
Notorious - Pompey
Stage Details
  • Enemy Level: 70
  • Weakness: Fire
  • Resistance: Electric
Special Mechanics
  • When the Agent hits the boss enemy with a Defensive Assist or Chain Attack, they apply 1 stack of Weakening to the target, lasting 20s. The duration of each stack is calculated separately. For each stack of Weakening on the target, Agent CRIT DMG is increased by 15%.
  • When the boss enemy has 4 stacks of Weakening, Defensive Assist will deflect the boss enemy's attack, causing a Stagger effect.
  • Boss enemies take 30% less Attribute Anomaly DMG.
  • Successfully triggering a Perfect Assist grants 350 Performance Points. A maximum of 5,000 Performance Points can be obtained.
Performance Points
  • Target 1: Reach 6,000 points within the time limit
  • Target 2: Reach 14,000 points within the time limit
  • Target 3: Reach 20,000 points within the time limit

Third Challenge

Boss Enemy
Miasmic Fiend - Unfathomable
Stage Details
  • Enemy Level: 70
  • Weakness: PhysicalEther
  • Resistance: Fire
Suggested Specialty
  • Suitable for Agents with AnomalyAnomaly specialty.
Special Mechanics
  • When Miasmic Fiend is affected by Attribute Anomaly, it takes 8% bonus Anomaly DMG from Agents, stacking up to 6 times; activating Miasmic Shield clears all stacks, with each stack increasing the reduction efficiency of Miasmic Shield by 2.5%.
  • When Agents bait Miasmic Fiend's ground attack into detonating at least 5 Miasma Pools at once and avoid being hit by the attack and pool explosions, they will earn 1,700 Performance Points, up to a maximum of 5,000.
Performance Points
  • Target 1: Reach 6,000 points within the time limit
  • Target 2: Reach 14,000 points within the time limit
  • Target 3: Reach 20,000 points within the time limit

Other Languages

LanguageOfficial Name
EnglishDeadly Assault
Chinese
(Simplified)
危局强袭战
Chinese
(Traditional)
危局強襲戰
Japanese危局強襲戦
Korean위험한 강습전
Wiheomhan Gangseupjeon
SpanishIncursión arriesgada
FrenchAssaut mortel
RussianОпасный штурм
Opasnyy shturm
Thaiศึกวิกฤติ
VietnameseTập Kích Nguy Cấp
GermanGefährlicher Überfall
IndonesianOperasi Serbuan Maut
PortugueseInvestida Mortal

Change History