Don't Get Lost in the Night
Last updated 2025-06-06
Don't Get Lost in the Night is a City Commission at Ballet Twins Road.
Steps
- Talk to the woman by the streetlight
- Find the child of the woman beside the street lamp
- Help the lost child find his doll
- Help the malfunctioning Bangboo find the alarm clock
Gameplay Notes
- The commission can only be started at Late Night.
- Completing this commission awards the Ballet Twins Road Page 01 medal Kind Helper Medal IV (Ballet Twins Road).
Dialogue
Talk to the woman by the streetlight
- (Idle)
- Woman by the Streetlight: Heh heh heh...
- Woman by the Streetlight: Please help me...
- (Talk to Woman by the Streetlight)
- Woman by the Streetlight: Heh heh heh...
- That woman seems to be weeping, yet the murmurs from her throat sound like laughter.
Hey there! Need any help?
- (Continue commission)
(Something feels off...)
- (Exit dialogue)
- Woman by the Streetlight: Heh heh... My child... My boy has gone missing... He was here just a moment ago...
- Woman by the Streetlight: Are you my boy? No... He is small and makes sobbing sounds of laughter...
- Woman by the Streetlight: My boy... This naughty boy! Where has he gone off to this time? When he gets back, he's in for a good...
- Woman by the Streetlight: Child, you're a good kid, right? Please, help me... Help me find my child, okay?
- Woman by the Streetlight: This all happened because he wandered off without permission... Heh heh heh...
- Woman by the Streetlight: Help me find my child... You won't turn me down... You can't turn me down. You're a good kid... right? Heh heh heh...
- She flashes a sinister expression, but promptly returns to her usual state. Perhaps it is only an illusion in the deep night, or at least, you hope it is.
- (Idle)
- Woman by the Streetlight: Heh heh heh...
- Woman by the Streetlight: My child...
Find the child of the woman beside the street lamp
- (Approach the child)
- (ProtagonistProtagonist): The sound coming from the corner... Is that a child crying?
- (Idle)
- Child in the Shadows: *sobbing*
- Child in the Shadows: Don't come near...
- (Talk to Child in the Shadows)
- Child in the Shadows: *sobbing*
- Such a young face with an innocent smile. If only he didn't make those sobbing sounds of laughter...
Are you okay?
Your mother is looking for you.- Child in the Shadows: My mother sent you? *sob* ...I won't go with you! You and Mommy are working together!
- Child in the Shadows: *sob*... I can't go. I lost my doll... If I don't find it, I won't go back...
- Child in the Shadows: Have you seen my doll? It's black, as black as the sky. It makes "ehn-ne-ehn-ne" sounds...
- Child in the Shadows: *sob*... Please help me... You're not like Mommy, you wouldn't leave me here all alone...
- A pleading expression emerges from his eyes, filled with both tears and laughter.
- Child in the Shadows: If you help me find my doll, I'll go with you, okay?
- (Idle)
- Child in the Shadows: *sobbing*
- Child in the Shadows: Please...
Help the lost child find his doll
- (Idle)
- Bangboo in the Darkness: Ehn... Ne... (System... malfunction...)
- Bangboo in the Darkness: Ehn-ne... Uhn... (Please update... firmware...)
- (Talk to Bangboo in the Darkness)
- Bangboo in the Darkness: Ehn-ne... Nuh... (Please replace... power unit...)
- Bangboo in the Darkness: Ehn... Uhn-ne... (Carrot data... has expired...)
- Bangboo in the Darkness: Ehn-ne... Ehn-ne-uhn... (Please prioritize... your safety... and find a safe place... to wait for rescue personnel...)
- Bangboo in the Darkness: Ehn... Ne... (Leave... now...)
- The weak Bangboo on the ground seems to be malfunctioning, hopelessly repeating its preset messages... This must be that "doll" the boy lost.
Go return it to its master.- Bangboo in the Darkness: Ehn-ne... Ehn-nuh! (M—Master... the alarm... is over there!)
- Your touch seems to have snapped the Bangboo back to its senses. It awkwardly moves its upper limbs in the opposite direction, seeming reluctant to be taken away by you...
- Bangboo in the Darkness: Ehn-ne... Ehn... (Hurry and get... the alarm... clock...)
- They really are a family... Looks like fetching the "alarm clock" over there is the only way to go.
- (Idle)
- Bangboo in the Darkness: Ehn... Ne... (Please... wait...)
- Bangboo in the Darkness: Ehn-ne... Uhn... (Wait... for rescue...)
Help the malfunctioning Bangboo find the alarm clock
- (Interact with the glowing spot)
- The alarm clock in the Bangboo's mouth is an outdated Hollow personal survival unit, with the most noticeable part being a Hollow clock that resembles an alarm clock, tracking the user's safety timer within the Hollow.
- When it reaches zero, it emits the same ear-piercing sound as a morning wake-up alarm. The difference is that ignoring the latter would only result in the punishment of being late, whereas disregarding the former could cost one's life.
- This tiny device also integrates Ether filtering and an SOS transmitter, but its rusted and dust-filled components appear to be thoroughly damaged.
Pick up the alarm clock.- *ring ring ring ring ring ring*...!!!
- Actually... its alarm is still working. The second hand on the clock's dial moved its last bit, causing the alarm to emit a piercing sound...
- "Time to wake up."
Other Languages
| Language | Official Name |
|---|---|
| English | Don't Get Lost in the Night |
| Chinese (Simplified) | 别走散,在夜色中 |
| Chinese (Traditional) | 別走散,在夜色中 |
| Japanese | はぐれないで、夜の帳で |
| Korean | 흩어지지 마, 밤의 장막에서 Heuteojiji Ma, Bamui Jangmageseo |
| Spanish | No te pierdas en la oscuridad de la noche |
| French | Ne vous perdez pas dans la nuit |
| Russian | В темноте лучше держаться вместе V temnote luchshe derzhat'sya vmeste |
| Thai | อย่าพลัดหลง ในเวลากลางคืน |
| Vietnamese | Trong Bóng Đêm Đừng Để Lạc Nhau |
| German | Bleib zusammen in der Dunkelheit der Nacht |
| Indonesian | Jangan Tersesat di Tengah Malam |
| Portuguese | Não Se Perca na Noite |
Change History
Released in Version 1.0 - Welcome To New Eridu