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Spiral Abyss/Floors/2023-11-16

Last updated 2025-06-14

This layout of Spiral Abyss enemies started during Version 4.2 and lasted from November 16, 2023 to December 31, 2023.

Blessings of the Abyssal Moon

Duration: November 16, 2023 04:00:00 AM – December 01, 2023 03:59:59 AM
Waning Phase — Tidal Moon
Spiral Abyss Blessing 72
  • When a character's HP increases or decreases, it will be counted. When it reaches a total of 12, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 4s.
Duration: December 01, 2023 04:00:00 AM – December 16, 2023 03:59:59 AM
Waxing Phase — Uncanny Moon
Spiral Abyss Blessing 73
  • When off-field characters deal Elemental Skill DMG to an opponent, an Uncanny Mark will be placed upon that opponent. When another active character hits a marked opponent with an attack of the same Elemental Type, a shockwave will be unleashed at that opponent's position, dealing True DMG. The Uncanny Mark lasts 5s, and Marks created through different attacks with different Elemental Types can exist independently. 1 such shockwave can be unleashed every 2s. When a character enters the field, the Uncanny Marks placed by that character on opponents will be removed.
Duration: December 16, 2023 04:00:00 AM – December 01, 2023 03:59:59 AM
Waning Phase — Soaring Moon
Spiral Abyss Blessing 74
  • After a character takes the field, they will gain one stack of Soar every 2.5s. Each stack will increase the DMG dealt by this character by 8%. Max 3 stacks. A character with 3 stacks will unleash a shockwave at an opponent's position when they deal DMG to that opponent, dealing True DMG. This effect will be cleared when the character leaves the field. 1 such shockwave can be unleashed every 1s.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All characters in the party gain a 60% Electro DMG Bonus.
    • All Party members receive a 60% Hydro DMG Bonus.
Chamber 1
Enemy
Level
88
Challenge
Target
Target defense progress greater than (20/40/60)%
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 3[DN • 1]
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Enemies
(Second Half)
  1. Chamber 3: The Veteran Operatives are like the local legends of Fontaine but with modifications to HP. Also, the names of the operatives change each time the chamber is challenged, and both operatives may share the same name. Possible names include: Aniya, Anna, Antonova, Ayda, Borisova, Branka, Chernovna, Danika, Darya, Doronina, Elga, Irina, Katya, Leena, Maria, Masha, Mila, Miroslava, Nadja, Natasha, Nina, Olga, Raisa, Rakhmanova, Rusalka, Snezhna, Sofia, Sola, Svetlova, Tanya, Treska, Valentina, Varya, Verine, Veroschka, Vladimya, Yevgeniya, Yuliya, Zivanka.
  • The Veteran Frost Operative in Chamber 3 is set to 40% of the HP of the Local Legend counterpart (1,052,232).
  • The Veteran Wind Operative in Chamber 3 is set to 40% of the HP of the Local Legend counterpart (998,026).

Floor 12

  • Ley Line Disorder
    • For this floor only, the Ley Line flow will be normal.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Wave 1:
Pyro Abyss MagePyro 1 Pyro Abyss Mage(periodically inflicts Smoldering Flames)

Wave 2:

Wave 3:
Enemies
(Second Half)
Chamber 2
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Enemies
(Second Half)
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)