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“Otherworldly beauty, world-ending power.”

Co-op Battle

Last updated 2025-05-24

Co-op Battle (Banner)
Duration
Apr 12, 2021 ~ Apr 22, 2021
latest?cb=20260804200657
Party's Over, Back to Sleep... ZZZ...
This page contains content that is no longer available. It may or may not return in the future but its return, at least in its original form, is highly unlikely.

We stand back-to-back! 2-player co-op mode available in Co-op Battle! During the event, complete event missions to earn Auspicious Gold (Store Credit) (Icon) Auspicious Gold (Store Credit) & Felicitous Silver (Store Currency) (Small) Felicitous Silver (Store Currency) ×7,000+ and Inked Plume (Small) Inked Plume ×2.

Additionally, you obtain Auspicious Gold (Store Credit) (Icon) Auspicious Gold (Store Credit) & Felicitous Silver (Store Currency) (Small) Felicitous Silver (Store Currency) ×120 every time you clear a stage!

Co-op Battle

[Time]: 10:00, APR 12 ~ 04:00, APR 22
[Required Level]: 50 or higher

Details

  1. [Co-op Battle] will open up a new 2-player co-op mode! In 2-player co-op mode, each Captain can deploy 2 battlesuits, and a fallen battlesuit can be revived by any teammate.
  2. [Co-op Battle] consists of 3 combat stages that each possess unique special effects. Deploy battlesuits that are best suited to the situation to conquer them with your friends.
  3. Before playing, you can pick a co-op skill on the prep screen. Co-op skills are divided into generic, support, and attack types. Every co-op skill carries active and passive effects. Choosing the right co-op skills will greatly improve your performance.
  4. In the 2-player co-op mode, leader skills and co-op skills are disabled and ELFs cannot be brought to battle. The 4 deployed battlesuits can trigger each other's QTEs and their QTEs have a global CD.
  5. Please visit the Co-op Battle screen for more info.

Combat Stages Opening Schedule

  1. [Counter Fight]: Opens at 10:00, APR 12
  2. [Bomb Fight]: Opens at 04:00, APR 14
  3. [Transport Fight]: Opens at 04:00, APR 16

Stages

  1. The score of a combat stage is made up of basic score and time score. Clearing a stage rewards a fixed basic score and a time score that increases with shorter clearing times. Each stage also features special objectives that reward bonus score.
  2. Clearing a stage costs Stamina (Small) Stamina ×15 and rewards items including Auspicious Gold (Store Credit) (Icon) Auspicious Gold (Store Credit) and Felicitous Silver (Store Currency) (Small) Felicitous Silver (Store Currency) ×120. Stages do not limit attempts.
  3. Captains are assigned to either of the Lv. 50~70, Lv. 71~80, or Lv. 81~85 tiers based on Captain level. Captains from the same tier will be matched. If Captains from different tiers team up, the stage will adjust its difficulty to the higher level.
  4. Every stage has a ranking list. Your position is determined by your score. The score of a cross-tier team will not be ranked.
  5. [Counter Fight] and [Transport Fight] each reward Inked Plume (Small) Inked Plume ×1 when cleared for the first time. Use Inked Plume (Small) Inked Plumes to open fortune packs that contain battlesuit fragments and equipment materials in event Spring Fortune Pack.