Skip to content
Honkai Impact 3rd Wiki

“Otherworldly beauty, world-ending power.”

Adam

Last updated 2026-09-10

latest?cb=20260803200456
Where's the Rest?
This page is a stub. You can help Honkai Impact 3 Wiki by expanding it. The following sections or aspects need to be expanded upon: Style and Downward Slash EX α's max stats.
Adam (APHO)

Adam is the main protagonist of A Post-Honkai Odyssey. The APHO story is seen from his point of view and his alias can be altered from the APHO main screen.

His signature weapon, Labor of Olympus, can be acquired by playing the APHO game mode.

A balanced melee fighter who wields a 2-handed sword with medium Attack Speed and damage, versatile against all enemy types.
Deals primarily Physical DMG and can cast Ultimate to enter burst mode where he deals Fire DMG instead, builds up Ignite Trauma to Ignite enemies (which take Fire DMG over time for 10s).
During Ultimate and certain special moves, the weapon transforms into an odachi with greater attack range.

— In-game description

Name

In-game, he is called Protagonist,[1] Main Character,[2] or X-Member.[3]

He was additionally labeled as ###[4] and referred to as "silent protagonist"[5] in news related materials.

Yet, he is referred to as Adam (Chinese: 亚当) by the community due to game files calling him so combined with the need to separate him from game's other protagonists like Kiana Kaslana or Dreamseeker. The name was also seen used in a certain ad promoting APHO.

Skills

Skills require Regulator (Main Character) (Small) Regulator (Main Character) to be upgraded. Any numbers shown are for MAX level skills.

Talent Branch A

The Basic ATK branch is on the top, including Basic ATK, Joint ATK, and Impale Mark.

Joint ATK deals Fire DMG and builds up enemy Ignite Trauma even without burst mode.

Impale Mark amplifies damage taken by enemies in the air, effective against aerial enemies or enemies able to be knocked airborne.

Talent Module A
N/A Basic ATK - Passive (always on)

Ground Basic ATK: 6 slashes dealing 100% + 100% + 70% + 150% + 70% + 150% + 70% + 200% ATK of Physical DMG and knocking enemies airborne (50% if knocking enemies into a wall).
Aerial Basic ATK: 4 slashes & lunge dealing 100% + 100% + 80% + 80% + 50% + 200% ATK of Physical DMG and blowing enemies airborne (50% if blowing enemies into a wall).

Branch (Right)
N/A Achilles' Sacred Spear - Passive (always on)

Enemies hit by the lunge during aerial Basic ATK are inflicted with 1 stack of Impale Mark for 12s.
Each stack makes inflicted enemies take 25% bonus total DMG and reset the duration. The mark is removed 0.5s after enemies land.

N/A Achilles' Blessed Blade - Ability (activation required)
γ Minor Core Implant

Raises max stacks of Impale Mark to 3.

Branch (Left)
PHO Joint Attack 1 Joint ATK - Passive (always on)

Switched in (at the end of Mei's ground Basic ATK):
Mei launches swirling slashes to deal 60% x 3 ATK of Lightning DMG. Main character launches horizontal slashes dealing 400% ATK of Fire DMG, charging Ignite Trauma and knocking enemies airborne.
Enter prompted inputs accurately before the slashes to launch a second sequence dealing 300% + 500% ATK of Fire DMG in total.

Switched in (at the end of Carole's ground Basic ATK):
Carole launches uppercuts to knock enemies airborne and deal 50% x 4 ATK of Physical DMG. Main character launches vertical slashes dealing 450% ATK of Fire DMG, charging Ignite Trauma and knocking down enemies.
Enter prompted inputs accurately before the slashes to launch a second attack sequence dealing 400% + 500% ATK of Fire DMG in total.

PHO Joint Attack 2 Joint ATK EX - Passive (always on)

Evading during ground Basic ATK does not break the sequence.

Talent Branch B

The Special ATK branch is on the left, including Special ATK, QTE, and Skill Rating bonuses.

At high Skill Rating, the whole team can gain extra SP regen to cast Ultimate more often.

Talent Module B
N/A Special ATK - Passive (always on)

When on the ground, perform an upper slash to deal 100% + 50% ATK of Physical DMG and knock enemies airborne.
When airborne, perform a downward slash to deal 20% x N + 155% ATK of Physical DMG and knock enemies down.

Branch (Top)
N/A QTE: Tornado - Passive (always on)

Triggered by Stunned enemies to perform a swirling upper slash dealing 120% x 4 + 320% ATK of Physical DMG and knocking enemies airborne.

N/A Icarus' Dying Light - Ability (activation required)
βMinor Core Implant

When hit and knocked airborne by an upper slash or QTE attack, enemies are inflicted with 1 stack of Impale Mark.

N/A Icarus' Sprinting Wind - Passive (always on)

Enemies blown airborne can also trigger QTE.

Branch (Middle)
N/A Icarus' Ascent - Passive (always on)

At S Skill Rating or higher, character restores 0.60 extra SP per second and gains a temporary shield that blocks an incoming attack. The blocking grants Invincibility for 1s. CD: 40s.

N/A Icarus' Sunblaze - Ability (activation required)
βMinor Core Implant

At S Skill Rating or higher, other characters also restore 0.60 SP per second.

N/A Icarus' Ambition - Ability (activation required)
γ Minor Core Implant

At SS Skill Rating or higher, character deals 24% bonus total DMG.
At SSS Skill Rating, character deals 12% bonus total DMG additionally.

Branch (Bottom)
N/A Downward Slash EX α - Passive (always on)

Total DMG of downward slash swirling increases by 12% per 0.1s (up to 200%). Each stack of Impale Mark boosts total DMG of landing by 20%.

Talent Branch C

The Evasion & Leap branch is on the bottom, including Ultimate Evasion, Evasion Counter, Ultimate Leap, and Leap Counter.

Ultimate Evasion and Ultimate Leap Counter can trigger Global Time Fracture.

Talent Module B
PHO Evade Jump Evasion / Leap - Passive (always on)

Evade on the ground or in the air. Restores 3 SP for the team upon Ultimate Evasion. Perform up to two leaps on the ground. Restores 3% HP for the team upon Ultimate Leap.

Branch (Left)
PHO Evade 1 Evasion Counter - Passive (always on)

Counterattack after Ultimate Evasion: when on the ground, leap at and slash enemies to deal 100% + 300% ATK of Physical DMG and knock down enemies.
When airborne, lounge at enemies to deal 120% x 4 ATK of Physical DMG.

PHO Evade 3 Joint Counter - Passive (always on)

Triggers Joint ATK after Ultimate Evasion Counter on the ground.

Branch (Middle)
N/A Atalanta's Focus - Passive (always on)

Triggers Global Time Fracture for 4s upon Ultimate Evasion. CD: 30s.
After Ultimate Evasion, Skill Rating gauge charges 200% faster.

N/A Leap EX - Passive (always on)

Trigger Global Time Fracture for 7s after Ultimate Leap Counter.
After Ultimate Leap, Skill Rating gauge charges 200% faster.

Branch (Right)
PHO Jump 2 Leap Counter - Passive (always on)

Counterattack after Ultimate Leap to deal 60% x 6 + 600% ATK of Physical DMG and blow enemies airborne.
Against large or airborne enemies, deal 160% + 800% ATK of Physical DMG instead.

PHO Jump 3 Perfect Counter - Passive (always on)

Triggers Perfect Ultimate Leap Counter (by tapping when the light circle aligns with the button) and boosts total DMG of counterattacks by 200%.

Talent Branch D

The Ultimate branch is on the right, including two Ultimates and burst mode.

Fleeting Flames can Ignite enemies and crowd control minor enemies for very long.

Heroic Hack has great attack range and deals more damage to enemy crowds.

Talent Module B
N/A Prometheus' Fleeting Flames - Ultimate (activation required)
α Prime Core Implant

Consumes 50 SP to hurl fire rings at enemies dealing 800% ATK of Fire DMG, inflicting Ignite Trauma, and knocking enemies airborne. CD: 15s.
Also creates up to 1 flame swirl at target location that deals 10% ATK of Fire DMG every 0.2s and knocks enemies airborne for 5s.

Branch (Top)
N/A Prometheus' Theft of Fire - Passive (always on)

Extends the duration of flame swirls to 12s.

Branch (Middle)
N/A Hercules' Rescue - Passive (always on)

After casting an active skill, character enters burst mode (8s from Fleeting Flames and 20s from Heroic Hack).
All attacks deal Fire DMG instead with DMG multiplier boosted by 50% and inflict Ignite Trauma. Recovers 3% HP per second.

N/A Prometheus' Kindling - Ability (activation required)
βMinor Core Implant

Team deals 60% bonus total DMG against Ignited enemies.

N/A Prometheus' Eternity - Passive (always on)

Extends burst mode to 12s (Fleeting Flames) and 28s (Heroic Hack).

N/A Hercules' Kin - Passive (always on)

Burst mode boosts DMG multiplier by 35% and Move / Attack Speed by 20%.

N/A Hercules' Youth - Ability (activation required)
γ Minor Core Implant

When on standby, burst mode's duration timer is slowed by 90%.

Branch (Bottom)
N/A Hercules' Heroic Hack - Ultimate (activation required)
α Prime Core Implant

Consumes 100 SP to unleash global slashes dealing 600% + 1,200% ATK of Physical DMG and blowing enemies airborne. CD: 30s.

N/A Hercules' Trial - Passive (always on)

For every enemy hit (up to 10) by Heroic Hack, the 2nd sequence deals 25% bonus total damage.

Trivia

  • He is the first playable male in Honkai Impact 3rd.

Speculations

latest?cb=20211107020043
Speculations Ahead, Let's Talk Them Out
"Speculations" on this wiki refers to commentary or theories that seem plausible enough, but lack outright official confirmation.
As this content might be questioned by the community, information from this section shouldn't be quoted or referenced as if it was factual on other pages and, when referenced, it should be placed under a Speculations header there as well.
  • MC release has sparked some controversies with players disliking him for various reasons. As it was announced that "No playable male characters will be added in the upcoming chapters"[6] it can be assumed that the backlash was strong enough to discourage miHoYo(Developer) from making any other playable male characters soon, if ever again, for Honkai Impact 3rd.
    • Since the game only featured female playable characters until APHO was released, it's possible that MC was stripped of some character personality traits during his development, making it easier for players to self-insert, in an attempt to pander to the playerbase who wasn't used to and/or wouldn't accept a male playable character in their "waifu game". This appears to have backfired as even players who'd accept a male character had no interest in MC due to him having very few distinguishable personality traits shown. This, however, would later be somewhat corrected in APHO 2.

Notes

References

  1. Regulade (Protagonist) (Small) Regulade (Protagonist)
  2. Regulator (Main Character) (Small) Regulator (Main Character)
  3. Shop, The Revelation Emblem Bundle
    Equip the Revelation emblem to visually upgrade X-Member's skill Heroic Hack in A Post-Honkai Odyssey (this will not affect its performance).
  4. A Post-Honkai Odyssey | Official Gameplay - Honkai Impact 3rd - YouTube
  5. Ai-chan’s Newsflash - Bringing Carole to Life
  6. Ai-chan's Newsflash - [A Post-Honkai Odyssey]·FAQ