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One, Two, Three... Billboards!

Last updated 2025-09-13

One, Two, Three... Billboards! is an Adventure Mission on Penacony from the Sound Hunt Ninjutsu Inscription Event.

Steps

  1. Collect inspiration for composing a song by wandering around the Golden Hour
  2. Play the new arcade game developed by the Intellitron merchant

Dialogue

Collect inspiration for composing a song by wandering around the Golden Hour

UI Adventure Mission Mission Description

You've become the manager of the music party's performing band, and now your band needs to complete 3 performances on the stage in the middle of the campus.
Wander around the Golden Hour to help Rappa collect inspiration for composing.
(Idle talk)
This new release is totally free with no sneaky in-app purchases.
Feel free to give it a go.
(Approach the Intellitron merchant)
Intellitron Merchant: ...First beta for a new game. Don't miss out.
Intellitron Merchant: Give it a spin. Immerse yourself in a perfect game experience at no cost. It's guaranteed high-octane, 100% assured fun!
Icon Dialogue Arrow Feels like so many games have gone into beta testing recently.
Intellitron Merchant: *sigh* Paperfold University is holding a school celebration that has attracted many visitors — the perfect opportunity to launch my game and make some bank. The revenue generated for this title I developed will definitely be enough for the top spots in the ranking.
Intellitron Merchant: According to research, there are no games themed around Brother Hanu right now, and there's a market vacuum. It's very likely to become a hit game.
Icon Dialogue Talk Why can't I find it on the ranking?
Intellitron Merchant: Can't find it? Look... under the rhythm game category in the free games ranking, then choose recent new titles in the anime theme, sort by launch time, and there it is.
Intellitron Merchant: It's all about niche markets right now. Who can say that number one in a niche ranking isn't number one?

(If the player has completed Event Adventure Mission Rocket Launcher and Music)
Icon Dialogue Talk Actually, there is a game with a similar theme...
You tell him about the Pepeshi merchant, and remember to lavish praise on just how fun his game was.
Intellitron Merchant: Tsk. I'll just be blunt then: That person's just riding the trend. I released news of this title's development on the internet a long time ago, and my fans outnumber his more than ten times over. Now he's claiming he's the original creator. Who'd even believe that?
Intellitron Merchant: It's fine. I'll make a post later and rally my fans to ratio him. Let's see if he dares to talk then.

Icon Dialogue Arrow Let me play it first.
Intellitron Merchant: Okay, I'll leave the machine here. You can turn it on if you want to play. Don't forget to fill out the feedback form if you've got any suggestions.

Play the new arcade game developed by the Intellitron merchant

UI Adventure Mission Step Description

You've become the manager of the music party's performing band, and now your band needs to complete 3 performances on the stage in the middle of the campus.
Obtain a record of the billboard's beats. Help Rappa collect inspiration to help with composing.
(Talk to the Intellitron merchant again)
Intellitron Merchant: It won't cost anything to playtest this new game. Immerse yourself in a perfect game experience at no cost. It's guaranteed high-octane, 100% assured fun!
Icon Dialogue Travel Log Let me play it.
Icon Dialogue Exit I've got something else to do.

(After finishing the challenge)
Intellitron Merchant: Not bad, eh? Innovative gameplay, excellent graphics — there aren't many high-quality games like this out there anymore. It's really impressive for my first title.
Icon Dialogue Arrow Flawless. 10 points.
Icon Dialogue Arrow Eh. So-so.
Icon Dialogue Arrow Can't compare to Hanu's Adventure.
Intellitron Merchant: Haha, I didn't specialize in making games before. I was a band keyboardist. I never wrote code, but my composition skills were top-notch.
Intellitron Merchant: Back then, I thought having a dream was a blessing. Dropping out of school with friends, forming a band, going on the road playing at various venues... all to seek a chance to step on the grand stage.
Intellitron Merchant: ...Heh, I was really dumb back then.
Icon Dialogue Arrow Why did you give up music?
Icon Dialogue Arrow So you changed professions and made games instead?
Intellitron Merchant: It's too tough to try to make a living with music. I was really happy playing shows, but life had to go on. It was really cool to have dreams as a kid, but as time moved on, it seemed really stupid to cling to nothing else but dreams.
Intellitron Merchant: The band was racking up losses, and life's pressures just became greater. My friends and I finally had a huge row, and I quit the band. I later heard that they couldn't carry on anyway, and disbanded. I wonder what they're all doing now.
Intellitron Merchant: ...They're all just pointless stories. You c an [sic] listen with a pinch of salt.
Icon Dialogue Arrow Do you regret it?
(Trailblazer): So... do you regret it? Giving up on your original dream for a better life?
Intellitron Merchant: ...
Intellitron Merchant: The weak me of the past is long gone — I can now live independently without relying on dreams to lie to myself.
Intellitron Merchant: But... I put all the songs I wrote into this game — a way to keep them as a memento.

Other Languages

LanguageOfficial Name
EnglishOne, Two, Three... Billboards!
Chinese
(Simplified)
一、二、三…广告牌!
Chinese
(Traditional)
一、二、三……看板!
Japanese看板さんが転んだ
Korean1, 2, 3 광고판!
SpanishUn, dos, tres... ¡Anuncio!
FrenchUn, deux, trois... Panneau !
RussianРаз, два, три... Рекламные щиты!
Thaiหนึ่ง สอง สาม...ป้ายโฆษณา!
Vietnamese1, 2, 3... Bảng Quảng Cáo!
GermanEins, zwei, drei ... Werbetafel!
IndonesianSatu, Dua, Tiga ... Papan Iklan!
PortugueseUm, Dois, Três... Painéis Publicitários!

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