Bizarre Brigade/Relics
Last updated 2025-04-02
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Relics
Relic are obtainable items that provide a variety of effects during the game.
Relics
| Image | Name | Rarity | Source | ||
|---|---|---|---|---|---|
![]() | "Fruit Crush" | Store | |||
| Protagonist Health +5, Income -2. A love for fruit is the sweetest unrequited love. | |||||
![]() | "Midnight Ballad" | Store | |||
| Protagonist Collision DMG +4, Speed -5. Do not drink this at night. Keep the volume down after drinking. | |||||
![]() | "Oxygen Bubble" | Store | |||
| Brigade DMG +10, Attack Speed -4. You need oxygen to live, and you need Oxygen Bubble to live well! | |||||
![]() | "Peach Sea" | Store | |||
| Protagonist Health Recovery +2, Health -2. An ocean of peaches, sending waves of endless sweetness. | |||||
![]() | Shark Button | Store | |||
| Protagonist knockback +100% and Attack Speed +15. As long as you look intimidating, no danger will come near. | |||||
![]() | "Soda Tea" | Store | |||
| Brigade Ranged DMG +4, Bullet Bounce +25%, DMG -5%. Soda Tea, so tasty! | |||||
![]() | "Startled Awake by Afternoon" | Store | |||
| Brigade Melee DMG +2, CRIT Rate +6%. Be warned, drink this, and there's no way you're falling asleep. | |||||
![]() | "Time of Leisure" | Store | |||
| Protagonist Armor +1, Treasure Detection +3. Enjoy every sip of your drink... until the bottle's empty. | |||||
![]() | Warped Cassette | Store | |||
| Brigade Attack Speed +9. Number of Monsters in the next battle +10%. The tape's sound is warped, and the content is no longer recognizable. Everything seems to have lost its meaning. | |||||
![]() | "Weird Grassland" | Store | |||
| Protagonist Dodge +8%, Luck +3. There's every flavor imaginable, and each one tastes weird. | |||||
![]() | Wool Mittens | Store | |||
| Protagonist -2 Health Recovery. 15% chance to restore 2 HP when collecting Coins. Childhood gloves, filled with warm, comforting, joyful memories | |||||
![]() | Bento Box | Store | |||
| Protagonist +20% Pickup Range. At the start of a battle, the protagonist receives 20% of the current Coins as additional Coins. It looks small, but it can hold quite a lot. | |||||
![]() | Cheap Hair Dryer | Store | |||
| Brigade +12% DMG and +10% knockback. It's a cheap hair dryer, but it's very convenient. | |||||
![]() | Commemorative Mug | Store | |||
| Protagonist +4 Armor. -4 Luck. When taking damage, there is a 30% chance to fire 8 bullets forward. A unique souvenir, but no one in this nightmare remembers what it was meant to commemorate. | |||||
![]() | Cracked Phone | Store | |||
| The Protagonist's Income +25, Bullet Division +2. Not sure whose phone this is. It seems to be completely broken and can no longer receive new messages. | |||||
![]() | Gaze | Store | |||
| Protagonist +4 Health Recovery. -10 Armor for the next battle. Eyes brimming with strength... especially when they are open and alert. | |||||
![]() | "Golden Fuel" | Store | |||
| Brigade Attack Range +30. Protagonist Projectiles +1, Attack Speed -25. You always need fuel... especially when you're ready to blaze! | |||||
![]() | Gold-Plated Ring | Store | |||
| Brigade +2 Ranged DMG. In the next battle, the protagonist gains +40 Treasure Detection. A ring that was never delivered, a promise that was never fulfilled — everything remains forever frozen. | |||||
![]() | "Hot Coffee" | Store | |||
| Protagonist Attack Speed +12, Collision DMG -1. No one can resist the comfort of hot coffee... unless you're trying to sleep. | |||||
![]() | Iridescent Disc | Store | |||
| Brigade Attack Range -10. When the Protagonist attacks, they deal damage equal to 200% of Ranged DMG to random monsters. This disc might hold images, a game, or perhaps a diary... but it's impossible to know now. | |||||
![]() | "Lemon Spring Water" | Store | |||
| Number of Monsters +2%. Brigade Ranged DMG +3. This spring water has the fresh taste of lemons! | |||||
![]() | "Midnight" | Store | |||
| Protagonist Speed -5, Hearts for Health Recovery +2. What should you be doing at midnight? Drink this, obviously! | |||||
![]() | "Orange Joy" | Store | |||
| Protagonist size -10%, Luck +15. This orange is happy and ready for you to drink it in one gulp! | |||||
![]() | Quill | Store | |||
| Refresh price -5. An old quill that still writes with clear, smooth strokes. | |||||
![]() | "Rock 'n' Roll Mulberry" | Store | |||
| Protagonist Armor -3, Income +30, Treasure Detection +20. Toss in the freshest mulberries and shake it up! | |||||
![]() | Sleep Mask | Store | |||
| Protagonist +5 Treasure Detection, +5 Luck. When opening chests, 1–3 enemies will receive damage equal to 100% of Treasure Detection. Wearing it makes you look like you're still awake, even after falling asleep. | |||||
![]() | "Sleep Well" | Store | |||
| Brigade +20% DMG, -20 Speed. Enemy Speed -20. Drinking it is supposed to transport you to a dream... or at least that's how it should be in reality. | |||||
![]() | Spring Water | Store | |||
| Protagonist Collision DMG -1. Upon buying a Drink, Health +1. Pure mountain spring water. It has no taste, but drinking it brings back special memories from the past. | |||||
![]() | Strangely Favored Drink | Store | |||
| Drink Spawn Rate +5%. Upon buying a Drink, Brigade Attack Speed +3. Looks like a drink with an unusual new flavor, and opening it feels like an adventure in itself. | |||||
![]() | Sun Hat | Store | |||
| The Protagonist gains +15 Health. There is a 5% chance to absorb all drops when taking damage. Not sure whose hat this is. It seems to have been forgotten for a long time... | |||||
![]() | Target Board | Store | |||
| Brigade +1 Bullet Pierce, +15% CRIT Rate, and -3 Melee DMG. A bullet that can pierce through anything, except your nightmares. | |||||
![]() | Universal Key | Store | |||
| Brigade DMG -5%. Protagonist Treasure Detection +5. Luck +3 when opening treasure chests. This is the key that can open everything... which is why it can only exist in your dreams. | |||||
![]() | "Vitamin C Rage" | Store | |||
| Brigade Speed +20, Melee DMG +2. Protagonist Health -5. You'll be filled with surging energy after thinking it... like an endless wave. | |||||
![]() | Weird Pool Ball | Store | |||
| Protagonist +20 Luck. Brigade -6% DMG, bullets have +20% rebound. It looks like a heavy pool ball, but... where did the rest go? | |||||
![]() | Chaos Calendar | Store | |||
| Protagonist Income +25~75. Brigade DMG -5%. A calendar meant for tracking time and daily life, but for some reason, the numbers are all mixed up and it's completely useless for making any plans. | |||||
![]() | Cowardice | Dream Eater's Altar | |||
| For every 5 Coins held during combat, Brigade gains +1% DMG. Sometimes when the pressure is too much, avoiding it is an option too. | |||||
![]() | Cracked Seed | Dream Eater's Altar | |||
| Protagonist +6 Health Recovery.-50% HP at the start of battle. Even though it's half gone, the sugar content is still 100%! | |||||
![]() | "Crazy Paint" | Store and Dream Eater's Altar | |||
| Brigade Speed +15, Melee DMG +3, Ranged DMG -3. A rainbow of drinks, one of the flavors will fill your heart with satisfaction. | |||||
![]() | Despair | Dream Eater's Altar | |||
| Protagonist Speed -5, when standing still, Health Recovery +5, Collision DMG +10. Slowly giving up hope in the endless cycle of daily life. | |||||
![]() | Fear | Dream Eater's Altar | |||
| When picking up Coins, deal damage to a random enemy equal to 50% of Luck. Fear is everywhere, and there's no escape, not even in your dreams. | |||||
![]() | Fish Oil in a Box | Store | |||
| Protagonist Health +4. Item prices -30% this turn. Drink Spawn Rate +100%. A pretty good supplement. No effect after taking it? That's probably for the best! | |||||
![]() | Fridge Sticker | Store and Dream Eater's Altar | |||
| Brigade +4 Ranged DMG. Protagonist +30% Pickup Range. Companions follow closer to the Protagonist. A small fridge magnet that leaves behind stubborn marks after being removed. | |||||
![]() | Greed | Dream Eater's Altar | |||
| When combat starts, Brigade Melee DMG +2, Ranged DMG +2, DMG +5%. You meant to take a day off but ended up with an extended leave. | |||||
![]() | Hard Bread | Store | |||
| Protagonist Attack Speed -10. Every 2 Protagonist Melee DMG increases Collision DMG by +1. A hard bread that tastes like the boss's empty promises. | |||||
![]() | "Matcha Honey" | Store and Dream Eater's Altar | |||
| Monster Speed +7. Protagonist Treasure Detection +15. Health Recovery +5. The blend of matcha and honey leaves a lasting, distinct fragrance. | |||||
![]() | Neck Brace | Store and Dream Eater's Altar | |||
| Protagonist +10 Collision DMG. For every -1 Speed, gain +1 Armor. Brigade -20 Speed. It's unknown who used this neck brace, or why it appears in the nightmare. | |||||
![]() | Noise-Cancelling Headphones | Store and Dream Eater's Altar | |||
| The Protagonist's CRIT Rate +10%, Dodge +10%. When dodging, there is a 30% chance recover 5 Health. Blocks all outside noise and slips into an eternal slumber. | |||||
![]() | Projector Slide | Store and Dream Eater's Altar | |||
| Protagonist -10 Income. Each 4% DMG grants +1 Income. Even in nightmares, the unfinished work from reality sometimes resurfaces... | |||||
![]() | Rage | Dream Eater's Altar | |||
| Recover 10 Health upon opening a treasure chest. Cannot recover Health through Health Recovery or Hearts. It's not just food that's hard to swallow — your own desires are too. | |||||
![]() | "Rose Water" | Store and Dream Eater's Altar | |||
| Protagonist Health +30, Health Recovery -5. Rose-flavored mineral water, a premium taste like no other. | |||||
![]() | Sadness | Dream Eater's Altar | |||
| Protagonist dodge rate -5%. Every 3 seconds in combat, deal damage to all Monsters equal to 20% of the Protagonist's Health. Sadness is like a wound that never heals. | |||||
![]() | Silent Alarm | Store and Dream Eater's Altar | |||
| Brigade +30 Attack Speed, +40 Speed. During battle, the Protagonist suffers 1 DMG per sec (without any invulnerability time). Every time the alarm rings, it marks the end of the dream, until it falls completely silent... | |||||
![]() | Spiky Yoga Ball | Store and Dream Eater's Altar | |||
| Protagonist does not attack. +6 Armor, +10 Speed. Each 3 Armor gives the Protagonist +1 Collision DMG. Using it for exercise seems like asking for trouble... | |||||
![]() | Tangy Tangerine | Store | |||
| For the next battle, Companions will not attack. The Protagonist's Attack Speed increases to the maximum. For every 10 enemies defeated, the Protagonist recovers +1 Health. It's tangy and sweet, revitalizing and replenishing stamina. | |||||
![]() | "Wake Up!" | Store and Dream Eater's Altar | |||
| Protagonist Collision DMG +10, launch distance +30%, CRIT Rate -10%. Drink it in one go, and all you'll think is: stay awake! | |||||
![]() | Water Lily | Store | |||
| In combat, Brigade Bullet Pierce +3, CRIT Rate +30%. Effects are removed after the Protagonist takes damage. Resets every wave. A lotus blooms in your dreams, its beauty so perfect that it feels even more elusive. | |||||
![]() | Weird Rice Ball | Store and Dream Eater's Altar | |||
| Immediately receive 3 Eggs. At the start of the battle, Protagonist Armor -2. It's not just humans who can consume it; animals also can't resist it. | |||||
![]() | "Winningway" | Store and Dream Eater's Altar | |||
| Brigade CRIT Rate +20%, DMG -20%, Bullet Pierce +1. The key to victory is drinking Winningway sports drink! | |||||
![]() | Birthday Candle | Store and Dream Eater's Altar | |||
| Obtain 2 random Companions. Protagonist Health -1, and -5 Income. It feels most alone when no one is celebrating their birthday. | |||||
![]() | Cooling Fan | Store and Dream Eater's Altar | |||
| Brigade Collision DMG +10. Companions can block bullets. A cool breeze that calms everything down. | |||||
![]() | Deception | Dream Eater's Altar | |||
| Brigade DMG +100%. When the Protagonist takes DMG, Brigade DMG -5%. We resort to deception because the truth can hurt just as much. | |||||
![]() | Donut | Store and Dream Eater's Altar | |||
| Protagonist size and Bullet Size +25%. Bullets become bigger, slower, and deal a lot of damage! It's almost too sweet, one is enough to fill you up! | |||||
![]() | Dumplings | Store | |||
| Brigade stats will no longer decrease. To the friend who no longer journeys with us, good luck! | |||||
![]() | Expensive Fruit | Store and Dream Eater's Altar | |||
| Protagonist -15 Income. +8 Luck. For every 1 Luck, gain +1 Health. An extremely expensive fruit, the only sweetness in the everlasting cage that is a nightmare. | |||||
![]() | Green Form | Store and Dream Eater's Altar | |||
| Item prices -25%. Brigade DMG -20%. The most familiar, yet most hated thing that haunts you even in nightmares... | |||||
![]() | Hard Hat | Store and Dream Eater's Altar | |||
| Brigade Ranged DMG -10. Protagonist Collision DMG +15, increases Collision DMG frequency. Wearing this gives you the confidence to face whatever comes your way. | |||||
![]() | Healthy Sandwich | Store and Dream Eater's Altar | |||
| Protagonist -2 Armor. Every 3 seconds during combat, there is a random chance to either recover +10 or lose -8 Health (can trigger at the same time). It's comfort food, but eating too much can make you sick. | |||||
![]() | Juicy Fried Chicken | Store | |||
| Protagonist dodge -30%, size +10%, Health +10, Health Recovery +2. Upon buying food, size +5%, Health +5, Health Recovery +1. Sharing fried chicken and the joy of seeing old friends again — it all began in that moment. | |||||
![]() | Message From A Friend | Store and Dream Eater's Altar | |||
| Companions no longer follow the Protagonist. Brigade CRIT Rate+40%. Protagonist -7 Armor. A new message that will remain unread. | |||||
![]() | Mysterious ID | Store | |||
| Enemies hit by the protagonist are poisoned, taking 100% of Income as DMG per sec. (Does not stack) Who is the person in the photo... maybe this is the real answer to ending it all. | |||||
![]() | "Peace Water" | Store and Dream Eater's Altar | |||
| Brigade DMG +20%, CRIT Rate +20%, Attack Range +20. Protagonist Armor +6. Take a sip, and it'll bring you peace of mind and clarity. | |||||
![]() | Perfume | Store | |||
| Monster Speed +30%. When the Protagonist takes damage, a random stat is permanently increased. The soft scent you catch before falling asleep. You have no clue where it comes from, but it feels cozy and familiar. | |||||
![]() | Self-Driving Force | Store | |||
| In combat, Brigade Melee DMG +8, Ranged DMG +8, Collision DMG +8. Effects are removed when the Protagonist moves. Resets every wave. Even the smallest glimpse of hope creates a path forward, even if that hope is only an illusion... | |||||
| Thumbtack | Store and Dream Eater's Altar | ||||
| -1,000 Companion Speed, +100 Attack Range, +3 Bullet Pierce. Used as a thumbtack to pin forms, it's uncertain if it can anchor down fleeting memories. | |||||
![]() | Universe Coin | Store and Dream Eater's Altar | |||
| Brigade DMG -30%, but every 3 seconds deals damage to all monsters equal to 15% of their Health. Never lose your passion for exploring. | |||||
| File:Relic Potato.png | Potato | Dream Eater's Altar | |||
| Randomly obtain 6 weapons. Their attributes are influenced by both the Protagonist and Companions. The Protagonist and other Companions do not attack. Classics are classics. They just fly off the shelves! | |||||
Other Languages
| Language | Official Name |
|---|---|
| English | Relics |
| Chinese (Simplified) | 遗物 |
| Chinese (Traditional) | 遺物 |
| Japanese | 遺物 |
| Korean | 유물 Yumul |
| Spanish | Artefactos |
| French | Reliques |
| Russian | Реликвии Relikvii |
| Thai | รีลิกส์ |
| Vietnamese | Di Vật |
| German | Relikte |
| Indonesian | Relik |
| Portuguese | Relíquias |
Change History
Released in Version 1.2 - Tour de Inferno
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