Director Ohno
Last updated 2026-01-18
Director Ohno (Japanese: 大野 Ōno), also shown as just Director, is an event-exclusive NPC who first appears during the Neo Golden Mecha Event. In the Fallen Mecha Stronghold, he takes on the form of an Overtimeboo.
Profile
(To be added.)
Commission and Event Appearances
Events
Dialogue
- (Talk to Director)
- Director: Great job on the shoot! Want to do some retakes, or should we talk about the script?
Let's retake shots
- (Opens event menu)
Let's talk about the script
- Director: Feel free to ask anything, I'll tell you everything I know.
- (First day of the event)
About the script's setting...
- Director: The "Golden Mecha Prototype," fighting to protect all of humanity, and the renegade "Golden Mecha Test Unit," fighting to establish a new civilization for the elite...
- Director: The former belongs to the "Human Front," opposing the "Evolved Union" led by the "Test Unit." Two human factions, driven by different ideals, have dragged the world into a quagmire of war.
So this is what they mean by "two sides of the same coin," huh?- Director: Not bad, you really know your stuff! I grew up enjoying stories like these, and now I want to make a film in the same spirit to honor my childhood. That's the perk of being a director, right?
- (Return to previous options)
About "Overload"...
- Director: "Overload" is a mech pilot bursting with a strong sense of justice and a cheerful personality. He follows his own unique code and specializes in a charged attack called "Star-Devourer Punch." Perhaps a little too righteous for his own good...
- Director: So, how was it? After all that silence, that sudden explosion really packs a punch, right? I did warn you, so I hope it didn't scare you too much.
Aren't you worried about being interrupted while charging?- Director: No, no, no! If a charge gets interrupted, the whole move falls apart. Just like Magic Sailor Boo's transformation, the Golden Mecha's charging attacks absolutely cannot be interrupted!
- (Return to previous options)
About the freeze frame...
- Director: (Films need space to breathe, and that's exactly what long static shots provide. Some viewers, when faced with something unfamiliar, can't help but speculate on the creator's intent...Films need space to breathe, and that's exactly what long static shots provide. Some viewers, when faced with something unfamiliar, can't help but speculate on the creator's intent... /
Movies need room to breathe—that's the purpose of those long, still shots. When viewers see something unusual, they instinctively try to guess what the creator meant...Movies need room to breathe—that's the purpose of those long, still shots. When viewers see something unusual, they instinctively try to guess what the creator meant...) - Director: ("The freeze frame shows the protagonist's inner conflict before throwing the punch," "Even time seems to stop during the charge-up—just imagine the force behind this strike," and so on..."The freeze frame shows the protagonist's inner conflict before throwing the punch," "Even time seems to stop during the charge-up—just imagine the force behind this strike," and so on... /
People might say things like, "The still shot represents the hero's inner turmoil before the punch," or "Even time itself dares not move during the charge up — just imagine how powerful that strike must be," and so on...People might say things like, "The still shot represents the hero's inner turmoil before the punch," or "Even time itself dares not move during the charge up — just imagine how powerful that strike must be," and so on...) - Director: No matter which interpretation they choose, viewers always find a way to convince themselves they understand the shot. See? It works perfectly, doesn't it?
Are you sure it's not just to save money?- Director: (...Your words are a bit harsh. We should set aside this painfully dull reality and pay attention to something more artistic!...Your words are a bit harsh. We should set aside this painfully dull reality and pay attention to something more artistic! /
...That's a little too harsh. We ought to look past that tedious reality and focus on something with real artistic value!...That's a little too harsh. We ought to look past that tedious reality and focus on something with real artistic value!) - (Return to previous options)
- Director: (Films need space to breathe, and that's exactly what long static shots provide. Some viewers, when faced with something unfamiliar, can't help but speculate on the creator's intent...Films need space to breathe, and that's exactly what long static shots provide. Some viewers, when faced with something unfamiliar, can't help but speculate on the creator's intent... /
- (Second day of the event)
About the Platinum Gang...
- Director: The "Platinum Gang," pilots who voluntarily follow the "Golden Mecha Test Unit," are agents of the "Evolved Union," sent to stop Icaro from evolving his mech.
- Director: Later in the story, even more agents from the "Platinum Gang" will turn up to cause trouble for Icaro. For now, just consider them the villains until the final battle!
The shiny, sparkly gang...- Director: This actually has something to do with the Test Unit's pilot... or more accurately, they just happen to look quite alike.
- (Return to previous options)
About Rattlesnake...
- Director: "Rattlesnake," famed for her sharp mind and unpredictable combat style, specializes in the "Gale Kick." She can be somewhat sharp-tongued and doesn't always follow the rules, but overall... she's a decent person.
- Director: "In mech battles where both sides rely on firearms, no pilot can react quickly enough to a sudden kick," which makes close combat advantageous for us.
But what if they don't come closer?- Director: ...Good question. Maybe "Rattlesnake" has ways to draw enemies in with certain moves? As expected, everything can be explained by combat strategy!
- (Return to previous options)
About dubbing with human language...
- Director: (A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial?A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial? /
Movies have to appeal to the market, after all—most viewers wouldn't want a film that's just "mmhmm" from start to finish... Ah, maybe I'm thinking a bit too commercially?Movies have to appeal to the market, after all—most viewers wouldn't want a film that's just "mmhmm" from start to finish... Ah, maybe I'm thinking a bit too commercially?) - Director: (In fact, it's quite common for film crews to use human actors with lip-syncing and post-production dubbing, so in that light, doesn't it make perfect sense for Bangboo to speak like a human?In fact, it's quite common for film crews to use human actors with lip-syncing and post-production dubbing, so in that light, doesn't it make perfect sense for Bangboo to speak like a human? /
In fact, plenty of film crews use human actors with lip-syncing and post-dubbing, so when you think about it, isn't it perfectly reasonable for a Bangboo to talk like a human?In fact, plenty of film crews use human actors with lip-syncing and post-dubbing, so when you think about it, isn't it perfectly reasonable for a Bangboo to talk like a human?)
Tell me the truth!- Director: ...The truth is, we couldn't afford human actors, so we had to go with Bangboo, alright! And by the way, I'm also the voice actor.
- (Return to previous options)
- Director: (A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial?A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial? /
- (Third day of the event)
About the Masters' defeat...
- Director: They're all proud mech pilots with very different ideals—normally they wouldn't cooperate... In my design, each master's combat style has fatal flaws, which you've likely noticed by now.
- Director: When they held the advantage, they all assumed that "a single Golden Mecha couldn't decide the outcome of the war."
It definitely had an impact on the outcome- Director: I'm not one to glorify individual heroism, but in war, there are always a few figures who stand out. From an outsider's perspective, saying that "two Golden Mechas decided the outcome of the war" isn't an exaggeration.
- (Return to previous options)
About Nitro-Fuel...
- Director: When a mech goes berserk, it uncontrollably spews devastating high-temperature flames. If we could control that power, wouldn't it make us invincible? I thought so as a kid, and honestly, I still think it's awesome!
- Director: Even as adults, we still daydream—just about different things. For example, whenever I have to go out, I wish I could open a map and teleport straight there. Too bad that's impossible in real life.
I'm really good at this!- Director: No way! By the time that tech comes out, I could make a spin-off movie for each of my four masters! Heh, there I go again, getting a little too ambitious.
- (Return to previous options)
About the disbanded team...
- Director: I used to have a full team once... but as time went on, disagreements arose, and the others chose not to keep working with me. It was a mistake I made in my younger days...
- Director: Just kidding, I'm still young. I've always wanted to say that line!
Was disbanding the team a mistake?- Director: I don't see it as a mistake now... The perk of wearing many hats is being able to handle the whole process with a single brain — unless my brain starts arguing with itself, of course.
- (Return to previous options)
- (Fourth day of the event)
About the mystery guest...
- Director: Just like Eous, that "mystery guest" can both pilot a mech and act. But since they seem to be pretty busy, they'll only be appearing as a minor villain.
- Director: Actually, I was the one who asked it to play the villain — its presence fits the final boss in my script perfectly!
How's its acting?- Director: I had it read a few other lines, and my verdict? It didn't even feel like acting! The way it fits the character is so natural — it's like it was born for the role!
- (Return to previous options)
About Magnetic Storm...
- Director: "Magnetic Storm" is the eldest and relatively easy-going. He excels at using force fields to create energy shields, blocking enemy attacks, and can also strike enemies by detonating these shields.
- Director: The NS Field is an absolute defense zone that generates an energy shield, and only a few can truly master it. Also, the NS Field didn't originally go by that name.
So the NS Field really is the No Sponsor Field?
You're really that broke, huh?- Director: I swear, I only renamed it "NS Field" because the actor was a Magnetiboo! A-Anyway, their interpretation turned out pretty interesting — I should jot that down for later...
- (Return to previous options)
About Bangboo's casting...
- Director: You're right—Nitro-Fuel and Magnetic Storm don't exactly fit their character profiles in the script. Those two actors were indeed last-minute substitutes.
- Director: I've adjusted parts of the characters' backstories to fit the actors better, and I'm fine with those changes...
Normally, they just replace the actors, right?- Director: You know how tight our production's budget is — these few actors are the only ones who've stuck with me. For companions who believe in me, making these adjustments is nothing.
- Director: ...
- Director: "For companions who believe in me," huh? Looks like I made the wrong choice from the very beginning...
- (Return to previous options)
Nothing else I want to know
Nothing to say
- (Talk to Director Ohno after completing all event stages)
- Director Ohno: That's a wrap on the shoot, great work, everyone! I'll take care of the rest. If we need any reshoots, I'm always ready!
Let's retake shots
- (Opens event menu)
Excuse me
Other Languages
| Language | Official Name |
|---|---|
| English | Director Ohno |
| Chinese (Simplified) | 大野导演 Dàyě Dǎoyǎn |
| Chinese (Traditional) | 大野導演 Dàyě Dǎoyǎn |
| Japanese | 大野監督 Ōno Kantoku |
| Korean | 오노 감독감독 Ono Gamdok |
| Spanish | Director Ohno |
| French | Réalisateur Ohno |
| Russian | Режиссёр Оно Rezhissyor Ono |
| Thai | ผู้กำกับ Ohno |
| Vietnamese | Đạo DiễnĐạo Diễn Ohno |
| German | Regisseur Ohno |
| Indonesian | Sutradara Ohno |
| Portuguese | Diretor Ohno |