Golden Mecha Shooting Day (II)
Last updated 2025-12-27
Golden Mecha Shooting Day (II) is an Event Commission and part of the main storyline for Neo Golden Mecha at Fallen Mecha Stronghold.
Steps
- Head to the set to hear Director Ohno break down the script.
- Shoot a scene with Rattlesnake as the partner.
- Control the mecha to go to the pressure plate.
- Activate the mechanism in front to clear the path.
- Defeat the trouble-making Platinum Bangboo.
- Keep pushing the boxes to find a way out.
- Control Icaro to rendezvous with the mech.
- Keep pushing on.
- Find a way to get the mecha to higher places.
- Go to the upgrade station to upgrade the mecha.
- Shoot a scene with Rattlesnake as the partner.
Dialogue
- (Talk to Director)
- Director Ohno: I want you to play "Rattlesnake" as someone with a sharp tongue, but who's actually very gentle at heart.
- Rattlesnake: Nhu-nha! (I get it! A tough exterior but warm on the inside!)
Wow, it's a tough-but-tender vibe!- Director Ohno: This character is known for being clever and quick-witted — but shows that intelligence through a bunch of sly, underhanded tricks...
- Rattlesnake: Nhe-nhu! (I get it! A character who'll do anything to win!)
Whoa, a troublemaker too!- Director Ohno: On the opposing side, the Test Unit pilot's subordinates, along with additional agents from the Platinum Gang, will move in to hinder the Prototype's road to power.
- Director Ohno: Rattlesnake will handle the enemy's disruptions with those trademark sly and treacherous tactics.
- Rattlesnake: Ehn-nhe... Nhe na nu! (I see... They dare cause trouble right in front of me? Better be ready to get played to death!)
- Director Ohno: Not bad! Hit me with another line!
- Rattlesnake: Ehn-nhe... nhe (I know you're hiding something... One day, I'll make you confess to me face-to-face.)
- Director Ohno: ...
What's wrong?- Director Ohno: Uh, i—it's nothing... You're a bit too talented for this role. When we start filming, make sure to rein it in a little...
- Director Ohno: So... "Icaro", and our cinematographer, are you ready to start shooting this scene?
Ready to roll!- Actors in position, let's get this shoot rolling!
- Rattlesnake: I've never seen what you're like on the battlefield...
- Rattlesnake: Just knowing how to pilot a Mech isn't nearly enough — what really counts on the battlefield is making split-second decisions! Someone who can't make the right calls is just as useless as someone who can't operate a Mech at all.
- Rattlesnake: So, as the "brains" of the group, let me test you with a few questions and see how solid your fundamentals are!
- Rattlesnake: Question 1: What would you do if you encounter an enemy weaker than you?
Take them out, no questions asked!
- Rattlesnake: Huh? You're not even considering the possibility of enemy ambushes? A mech pilot like you wouldn't survive five missions!
Think of a plan that consumes the least energy.
- Rattlesnake: Huh? Why overthink it when they're all weaker than you? At times like that, turning your brain off is the smartest move!
- Rattlesnake: Question Two: What tactic annoys or frustrates the enemy the most?
Attacking their weakspots.
- Rattlesnake: Think before you speak - if I knew where the enemy's weakness was, why would I need to put so much thought into it?
Doing whatever you like!
- Rattlesnake: "If even I don't know what I'm gonna do, how can the enemy predict it?" Makes sense... sort of.
- Rattlesnake: Not bad at all! With your combat mindset, even if you lose, you've got no business blaming the mech — you can't even pilot it properly, so what's the point of talking about performance!
- Icaro: I know I'm not that strong, but that's going way too far!
- Rattlesnake: Calm down! I went through the same thing. There's no real genius when it comes to adaptability, only someone who's learned from a mountain of past mistakes.
- Rattlesnake: Those years of practice became my ultimate move! The Gale Kick - that's the move I'm gonna teach you!
- Icaro: "Gale Kick"? What kind of move is that?
- Rattlesnake: The enemy's most vulnerable when they think they've got the upper hand. That's when I unleash my ultimate move, the Gale Kick!
- Rattlesnake: And the moment Gale Kick connects, that's our chance to turn the tables! Sounds good, right?
- Rattlesnake: Wanna learn? Then what are we waiting for? Let's hit up the upgrade station!
Let's go!
- (Open event interface)
I'm not ready for combat yet...
- (Talk to Rattlesnake if exited)
- Rattlesnake: Wanna learn? Then what are we waiting for? Let's hit up the upgrade station!
Let's go!
- (Open event interface)
I'm not ready for combat yet...
Control the mecha to go to the pressure plate.
- (Enter 033: Indoor - "Counter-Kick" Exploration)
- Icaro sets out again, this time to find the combat module "Gale Kick"...
- (Open Trigger Mechanisms tutorial)
- Icaro: Ehnnah... (If I remember right, this pressure-sensitive elevator only activates when it detects enough weight...)
- Icaro: Ennah... (Need to put something heavy on top... I got it!)
- Icaro: En nah! (It's all yours! Go, prototype!)
Activate the mechanism in front to clear the path.
- (Clear the obstruction)
Defeat the trouble-making Platinum Bangboo.
- (A Platinum Bangboo suddenly appears and runs into a hole)
- Icaro: En-na! Enne! (These troublemakers again! Get in my way, and none of you are getting away!)
- (Hit the Platinum Bangboo)
- Half White: Hey, that's not playing fair!
- Icaro: If you don't want another beating, tell me how to move these boxes blocking the way!
- Half White: Tch, no way! Members of the Platinum Gang won't talk that easily!
- Icaro: Oh~ I get it... Then I guess it's my hammer's turn to do the talking!
- Half White: Whoa, relax... It's a mechanism. Just press the button on top and it'll move out of the way.
- Icaro: You should've just come clean earlier...
Keep pushing the boxes to find a way out.
- (If Icaro keeps moving forward)
- Icaro: Ehn-ne-ne... (The monsters ahead are super tough. Better hop in the Golden Mecha to take them out...)
Control Icaro to rendezvous with the mech.
- (Get back into the Mech)
Keep pushing on.
- (Defeat the enemies)
Find a way to get the mecha to higher places.
- (Enter the building)
- Icaro: Ahnne! Ehnna... (The upgrade station is at the very top! Better look around for any usable pressure-sensitive elevators...)
- (Step on the Pressure-Sensitive Elevator)
- Icaro: Enna? (Is this pressure-sensitive elevator malfunctioning?)
- Icaro: Enne... ehnne! (I have no clue how to fix this thing... whatever! Let's try to brute force this! Time to give this mechanism a good whack!)
- (After fixing the elevator)
- Icaro: Ahn neh! (Perfect! Now I can get up there!)
- Icaro: En... en na! (Oh... better not forget to park the prototype on the pressure-sensitive elevator!)
Go to the upgrade station to upgrade the mecha.
- (Interact with Upgrade Station)
- Rattlesnake: Excellent... Rattlesnake no longer belongs to death — it's become a symbol of new hope.
- Rattlesnake: The flame of "wisdom" hasn't gone out — it's been reborn in a new steel shell!
- Icaro: But I haven't mastered your move yet...
- Rattlesnake: You're in too much of a hurry... My lifelong secret technique isn't something you can pick up overnight. Although...
- Rattlesnake: For us mech pilots, the battlefield is our best classroom. So let's get to the hands-on lesson!
All I need is to get into action right now!
I don't want to get into action yet!
- (Talk to Rattlesnake if exited)
- Rattlesnake: For us mech pilots, the battlefield is our best classroom. So let's get to the hands-on lesson!
All I need is to get into action right now!
I don't want to get into action yet!
- (Complete 034: Outdoor - "Counter-Kick" Combat)
Post-Commission Dialogue
- (Talk to Director)
- Director: Great job on the shoot! Want to do some retakes, or should we talk about the script?
Let's retake shots
- (Opens event interface)
Let's talk about the script
- Director: Feel free to ask anything, I'll tell you everything I know.
About the Platinum Gang...
- Director: The "Platinum Gang," pilots who voluntarily follow the "Golden Mecha Test Unit," are agents of the "Evolved Union," sent to stop Icaro from evolving his mech.
- Director: Later in the story, even more agents from the "Platinum Gang" will turn up to cause trouble for Icaro. For now, just consider them the villains until the final battle!
The shiny, sparkly gang...- Director: This actually has something to do with the Test Unit's pilot... or more accurately, they just happen to look quite alike.
- (Return to previous options)
About Rattlesnake...
- Director: "Rattlesnake," famed for her sharp mind and unpredictable combat style, specializes in the "Gale Kick." She can be somewhat sharp-tongued and doesn't always follow the rules, but overall... she's a decent person.
- Director: "In mech battles where both sides rely on firearms, no pilot can react quickly enough to a sudden kick," which makes close combat advantageous for us.
But what if they don't come closer?- Director: ...Good question. Maybe "Rattlesnake" has ways to draw enemies in with certain moves? As expected, everything can be explained by combat strategy!
- (Return to previous options)
About dubbing with human language...
- Director: (A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial?A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial? /
Movies have to appeal to the market, after all—most viewers wouldn't want a film that's just "mmhmm" from start to finish... Ah, maybe I'm thinking a bit too commercially?Movies have to appeal to the market, after all—most viewers wouldn't want a film that's just "mmhmm" from start to finish... Ah, maybe I'm thinking a bit too commercially?) - Director: (In fact, it's quite common for film crews to use human actors with lip-syncing and post-production dubbing, so in that light, doesn't it make perfect sense for Bangboo to speak like a human?In fact, it's quite common for film crews to use human actors with lip-syncing and post-production dubbing, so in that light, doesn't it make perfect sense for Bangboo to speak like a human? /
In fact, plenty of film crews use human actors with lip-syncing and post-dubbing, so when you think about it, isn't it perfectly reasonable for a Bangboo to talk like a human?In fact, plenty of film crews use human actors with lip-syncing and post-dubbing, so when you think about it, isn't it perfectly reasonable for a Bangboo to talk like a human?)
Tell me the truth!- Director: ...The truth is, we couldn't afford human actors, so we had to go with Bangboo, alright! And by the way, I'm also the voice actor.
- (Return to previous options)
- Director: (A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial?A movie still has to appeal to the market. Most people won't sit through a whole film of just "Ehn-ne ehn-ne." Ah, am I starting to sound a bit too commercial? /
Nothing else I want to know
Nothing to say
Other Languages
| Language | Official Name |
|---|---|
| English | Golden Mecha Shooting Day (II) |
| Chinese (Simplified) | 黄金魔神拍摄日・其二 |
| Chinese (Traditional) | 黃金魔神拍攝日・其二 |
| Japanese | 黄金魔神撮影日・その二 |
| Korean | 황금 마신 촬영일・두 번째 Hwanggeum Masin Chwaryeong'il - Du Beonjjae |
| Spanish | Sesión cinematográfica del Mecabú Dorado: día dos |
| French | Journée de tournage du Mécha doré (II) |
| Russian | Съёмки «Золотой мехи» (II) S"yomki "Zolotoy mekhi" (II) |
| Thai | วันถ่ายทำ Golden Mecha (II) |
| Vietnamese | Ngày Quay Phim Ma Thần Hoàng Kim II |
| German | Goldmecha-Drehtag (II) |
| Indonesian | Hari Syuting Mecha Emas (II) |
| Portuguese | Dia de Gravação do Meca Dourado II |