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Abductive Reasoning

Last updated 2025-05-08

Abductive Reasoning is Alhaitham's Normal Attack.

Gameplay Notes

  • When Alhaitham possesses at least one Chisel-Light Mirror, his Normal, Charged, and Plunging Attacks are converted into Dendro DMG and can also cause Projection Attacks, as described in the description of Universality: An Elaboration on Form.
Passive Effects
  • Passive Talent 1, Four-Causal Correction Four-Causal Correction: "When Alhaitham's Charged or Plunging Attacks hit opponents, they will generate 1 Chisel-Light Mirror. This effect can be triggered once every 12s."

Advanced Properties

Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits58.5Heavy2000
Normal Attack 2-Hit1U59.5Heavy2000
Normal Attack 3-Hit A1U39Light2000
Normal Attack 3-Hit B1U39Heavy2000
Normal Attack 4-Hit1U77Heavy8000
Normal Attack 5-Hit1U101Air480600
Charged Attack A1UCharged Attack2s60Light2000
Charged Attack B1U60Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800

Preview

Attribute Scaling

Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.

1234567891011
1-Hit DMG49.5353.5657.5963.3567.3871.9878.3284.6590.9997.9104.81
2-Hit DMG50.7554.8859.0164.9169.0473.7680.2586.7593.24100.32107.4
3-Hit DMG34.18
+
34.18
36.96
+
36.96
39.74
+
39.74
43.72
+
43.72
46.5
+
46.5
49.68
+
49.68
54.05
+
54.05
58.42
+
58.42
62.79
+
62.79
67.56
+
67.56
72.33
+
72.33
4-Hit DMG66.7772.277.6485.490.8497.05105.59114.13122.67131.98141.3
5-Hit DMG83.8590.6897.5107.25114.08121.88132.6143.33154.05165.75177.45
Charged Attack DMG55.25
+
55.25
59.75
+
59.75
64.25
+
64.25
70.67
+
70.67
75.17
+
75.17
80.31
+
80.31
87.38
+
87.38
94.45
+
94.45
101.52
+
101.52
109.22
+
109.22
116.93
+
116.93
Charged Attack Stamina Cost20
Plunge DMG63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Talent Leveling

Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Faded Red Satin6[6]
Teachings of Ingenuity3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Trimmed Red Silk3[3]
Guide to Ingenuity2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Trimmed Red Silk4[7]
Guide to Ingenuity4[6]
4 → 5
(4✦)
Mora30,000[85,000]
Trimmed Red Silk6[13]
Guide to Ingenuity6[12]
5 → 6
(4✦)
Mora37,500[122,500]
Trimmed Red Silk9[22]
Guide to Ingenuity9[21]
6 → 7
(5✦)
Mora120,000[242,500]
Rich Red Brocade4[4]
Philosophies of Ingenuity4[4]
Mirror of Mushin1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Rich Red Brocade6[10]
Philosophies of Ingenuity6[10]
Mirror of Mushin1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Rich Red Brocade9[19]
Philosophies of Ingenuity12[22]
Mirror of Mushin2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Rich Red Brocade12[31]
Philosophies of Ingenuity16[38]
Mirror of Mushin2[6]
Crown of Insight1[1]

Trivia

  • The third and fifth hit of the Normal Attack, alongside the Charged Attack, in which Alhaitham summons an elemental sword, features letters from the Sumeru Script.

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishAbductive Reasoning
Chinese
(Simplified)
溯因反绎法
Sùyīn Fǎnyì Fǎ
Abductive Reasoning Method
Chinese
(Traditional)
溯因反繹法
Sùyīn Fǎnyì Fǎ
Japaneseリトロダクション
Ritorodakushon
Retroduction
Korean귀추법
Gwichubeop
Abductive Reasoning
SpanishMétodo abductivoAbductive Method
FrenchRaisonnement abductifAbductive Reasoning
RussianАбдуктивная аргументация
Abduktivnaya argumentatsiya
Abductive Argumentation
ThaiAbductive Reasoning
VietnameseSuy Luận Hồi Tố
GermanReverse InvestigativmethodeReverse Investigative Method
IndonesianAbductive Reasoning
PortugueseMétodo Investigativo Reverso
TurkishSürükleyici TartışmaGripping Argument
ItalianRagionamento abduttivoAbductive Reasoning

Change History

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