Genius Invokation TCG/Card List/Equipment Cards
Last updated 2025-04-07
List of Equipment Cards in Genius Invokation TCG.
List of Cards
275 cards match the category selection:
| Icon | Name | Group | Cost | Effect |
|---|---|---|---|---|
![]() | "Hear Me — Let Us Raise the Chalice of Love!" | 3 | Combat Action: When your active character is Furina, equip this card. After Furina equips this card, immediately use Salon Solitaire once. When Furina, who has this card equipped, uses Salon Solitaire, she will apply Center of Attention to herself. (Normal Attack will trigger different effects depending on state) Center of Attention When the character uses a Normal Attack: Physical DMG dealt by the character is converted to Hydro DMG. If the character is in the Ousia state, heal all of your characters on standby for 1 HP. If the character is in the Pneuma state, deal +2 DMG for this instance, but deal 1 Piercing DMG to your character who has taken the least DMG. | |
![]() | "Humanity's Name" Unfettered | 1 | Select 1 card from 3 Flamestrider cards to add to your Hand. After you play a Technique card: If possible, Mavuika recovers 1 Nightsoul point. (Once per Round) | |
![]() | "O Lips, Weave Me Songs and Psalms" | 3 | Combat Action: When your active character is Lauma, equip this card. After Lauma equips this card, immediately use Runo: Dawnless Rest of Karsikko once. After you trigger Bloom or Lunar-Bloom: Heal your most injured character for 2 HP. (Once per Round) | |
![]() | "Once Stood Against the Tide of Dark Waters Like Bedrock..." | 1 | Combat Action: When your active character is Black Serpent Knight: Rockbreaker Ax, equip this card. When this card is played or the Action Phase begins: Black Serpent Knight: Rockbreaker Ax receives Geo Application. | |
![]() | "Once, the Lone Wind That Kept the Dark Calamity at Bay..." | 3 | Combat Action: When your active character is Black Serpent Knight: Windcutter, equip this card. After Black Serpent Knight: Windcutter equips this card, immediately use Rising Slash once. At the start of the Round: If your opponent has at least 7 cards in their Hand, attach 1 stack of RES to their active character. If you have at least 7 cards in your Hand, attach 2 stacks of RES to your active character. | |
![]() | "Ultimate Overlord's Mega Magic Sword" | 2 | This card will record the number of Action Cards with different names you have played in this match whose names are not in your original deck, with each type granting 1 Support. If this card's Support value is at least 2/4/9, then the Character will deal +1/2/3 DMG. | |
![]() | A Cold Blade Like a Shadow | 3 | Combat Action: When your active character is Lynette, equip this card. After Lynette equips this card, immediately use Enigmatic Feint once. After your Lynette, who has this card equipped, uses Enigmatic Feint for the second time this Round: deals +2 DMG and forces your opponent to switch to their previous character. | |
![]() | A Hero of Justice's Triumph | 1 | Fast Action: Equip this to your Varesa. After Varesa triggers Tag-Team Triple Jump!: Gain 1 Energy. Elemental Bursts from Varesa, who has this card equipped, deal +1 DMG. | |
![]() | A Subordinate's Skills | 32 | Combat Action: When your active character is Thoma, equip this card. After Thoma equips this card, immediately use Crimson Ooyoroi once. When your Thoma, who has this card equipped, creates a Scorching Ooyoroi, its starting Usage(s) +1. | |
![]() | A Summation of Interest | 3 | Combat Action: When your active character is Charlotte, equip this card. After Charlotte equips this card, immediately use Framing: Freezing Point Composition once. When your Charlotte, who has this card equipped, is on the field, and after any of your characters uses a Normal Attack: If your opponent has a character on the field with Snappy Silhouette attached, heal your active character for 2 HP. (Once per Round) | |
![]() | A Thousand Floating Dreams | 3 | The character deals +1 DMG. When your character triggers an Elemental Reaction: Deal +1 DMG. (Twice per Round) | |
![]() | A Thousand Young | 2 | When played: Create 4 Awaken, My Kindred cards and randomly place them in your deck. When your Guardian of Apep's Oasis, who has this card equipped, is on the field: Your Proliferated Organism deals +1 DMG. | |
![]() | Abyssal Mayhem: Hydrospout | 3 | Combat Action: When your active character is Tartaglia, equip this card. After Tartaglia equips this card, immediately use Foul Legacy: Raging Tide once. End Phase: When Tartaglia is on the field and has this card equipped, deal 1 Piercing DMG to the opponent's active character if they have Riptide attached. | |
![]() | Adamah's Redemption | 42 | Combat Action: When your active character is Durin, equip this card. After Durin equips this card, immediately use Principle of Purity: As the Light Shifts or Principle of Darkness: As the Stars Smolder once based on the character's current Elemental Burst. When the character to which this is attached uses Principle of Purity: As the Light Shifts: Your next 4 instances of DMG gain +1. When the character to which this is attached uses Principle of Darkness: As the Stars Smolder: Your Durin and Denial of Darkness deal +2 DMG. | |
![]() | Adventurer's Bandana | 1 | After a character uses a Normal Attack: Heal self for 1 HP. (Max 3 times per Round) | |
![]() | All Reprisals and Arrears, Mine to Bear | 1 | Combat Action: When your active character is Arlecchino, play this card on them. Attach 3 stacks of Bond of Life to Arlecchino. When your Arlecchino, who has this equipped, takes DMG, if possible, consume 1 stack of Bond of Life to negate 1 DMG. | |
![]() | All Things Are of the Earth | 42 | Combat Action: When your active character is Baizhu, equip this card. After Baizhu equips this card, immediately use Holistic Revivification once. When your Baizhu, who has this card equipped, is on the field, when Seamless Shield activates a healing effect, generate 1 Elemental Dice of the same type as your active character. | |
![]() | Amethyst Crown | 0 | After an opponent takes DMG: If this DMG is Dendro DMG or triggers Dendro-Related Reactions, Gain 1 Crowning Crystal. (Max 2 stacks.) When the Action Phase begins: If your Crowning Crystal count is 2, the next Elemental Reaction you trigger deals +2 DMG during this Round. | |
![]() | Amos' Bow | 3 | The character deals +1 DMG. When the character uses a Skill that costs at least a total of 5 Elemental Dice and Energy, +2 additional DMG. (Once per Round) | |
![]() | Aqua Simulacra | 2 | When the character to which this is attached has at least 11 HP: DMG +2. When played: The character to which this is attached gains 1 Max HP. | |
![]() | Aquila Favonia | 3 | The character deals +1 DMG. After the opposing character uses a Skill: If the character with this attached is the active character, heal this character for 1 HP. (Max twice per Round) | |
![]() | Arataki Ichiban | 12 | Combat Action: When your active character is Arataki Itto, equip this card. After Arataki Itto equips this card, immediately use Fight Club Legend once. After your Arataki Itto, who has this card equipped, uses Fight Club Legend for the second time or more this Round: If Superlative Superstrength is triggered, deal +1 additional DMG. | |
![]() | Archaic Petra | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Awakening | 3 | Combat Action: When your active character is Razor, equip this card. After Razor equips this card, immediately use Claw and Thunder once. After your Razor, who has this card equipped, uses Claw and Thunder: 1 of your Electro characters gains 1 Energy. (Once per round, active Character prioritized) | |
![]() | Backstreet Guile | 3 | Combat Action: When your active character is Jahoda, equip this card. After Jahoda equips this card, immediately use Savvy Strategy: Splitting the Spoils once. When Jahoda switches to the active character, if the number of cards in your opponent's Hand is greater than or equal to yours, randomly copy 2 cards from their Hand. (Once per Round) | |
| Beacon of the Reed Sea | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: +1 additional DMG dealt by character this Round the next time they deal DMG. (Once per Round) After this character takes DMG: +1 additional DMG dealt by character this Round the next time they deal DMG. (Once per Round) | ||
![]() | Beastly Corrosion | 3 | Combat Action: When your active character is Golden Wolflord, equip this card. After Golden Wolflord equips this card, immediately use Howling Riftcall. When there is Golden Wolflord on the field who has this card equipped, your opponent's Golden Corrosion can stack up to 5 times. This will affect them even if they are on the field. | |
![]() | Beneficent | 3 | Combat Action: When your active character is Yaoyao, equip this card. After Yaoyao equips this card, immediately use Raphanus Sky Cluster once. When Yuegui: Throwing Mode is created by your Yaoyao, who has this card equipped, and it has only 1 Usage(s) remaining, it deals +1 DMG and healing is increased by 1. | |
![]() | Bitey Shark | 0 | After either side switches characters, and Mualani is the active character: Spend 1 Nightsoul point to apply Bite Target to the opposing active character. Technique: Sharky Surfboard When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends. Sharky Surfboard Switch to your previous character, attach 1 Bite Target stack to the opposing active character. (If your standby characters have all been defeated, consume 1 extra Nightsoul point) Cost: 1 Bite Target When receiving damage dealt by Mualani or Shark Missile: Remove this effect. For each stack, increase the damage by 2. (Stacks are accumulative, with no limit.) | |
![]() | Blizzard Strayer | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Blubberbeast | 1 | Technique: Sonar Waves Sonar Waves Switch to the next character and draw 1 random card with the highest or lowest Current Elemental Dice Cost from the Deck. Cost: 1 | |
![]() | Bringer of Blessing | 33 | Combat Action: When your active character is Gaming, equip this card. After Gaming equips this card, immediately use Suanni's Gilded Dance once. When the attached character uses a Plunging Attack: Deals an additional +1 DMG. When the attached character uses an Elemental Skill: Heal the attached character for 2 HP. (Once per Round) | |
![]() | Broken Rime's Echo | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Bunny Triggered | 3 | Combat Action: When your active character is Amber, equip this card. After Amber equips this card, immediately use Explosive Puppet once. After you use a Normal Attack: If this card and Baron Bunny are still on the field, then Baron Bunny explodes and deals 4 Pyro DMG. | |
![]() | Cacucu | 0 | Technique: Supporting Fire When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends. Supporting Fire Consumes 1 Nightsoul point, deals 2 Anemo DMG to the previous opposing character, and heals the character on your team who has taken the most DMG for 2 HP. Cost: 2 | |
![]() | Capricious Visage | 2 | When the character uses an Elemental Skill or equips a Talent: Spend 1 less Elemental Die. (Once per Round) | |
![]() | Cashflow Supervision | 2 | After this character takes DMG or is healed: This character's next Normal Attack this Round costs 1 less Unaligned Element and deals +1 DMG. (Max 2 times per Round) | |
![]() | Chain Lightning Cascade | 1 | When played: If Abyss Lector: Violet Lightning, who has this card equipped, has already triggered Electric Rebirth, cause the opponent's active character to lose 1 Energy. When Abyss Lector: Violet Lightning, who has this card equipped, triggers Electric Rebirth or is defeated: Discard this card, and cause the opponent's active character to lose 1 Energy. | |
![]() | Chaotic Entropy | 32 | Combat Action: When your active character is Sucrose, equip this card. After Sucrose equips this card, immediately use Forbidden Creation - Isomer 75 / Type II once. After the Large Wind Spirit created by your Sucrose, who had this card equipped, has converted to another Elemental Type: Deal +1 DMG of this Elemental Type. | |
![]() | Cicin's Cold Glare | 3 | Combat Action: When your active character is Fatui Cryo Cicin Mage, equip this card. After Fatui Cryo Cicin Mage equips this card, immediately use Misty Summons once. After your Fatui Cryo Cicin Mage, who has this card equipped, uses a Skill: If Cryo Cicins' Usage(s) have exceeded their upper limit, deal 2 Cryo DMG. | |
![]() | Cold-Blooded Strike | 3 | Combat Action: When your active character is Kaeya, equip this card. After Kaeya equips this card, immediately use Frostgnaw once. After your Kaeya, who has this card equipped, uses Frostgnaw, he heals himself for 2 HP. (Once per Round) | |
![]() | Combat Blading Gear | 0 | The character to which this is attached has their Physical DMG dealt converted to Geo DMG. Technique: High-Speed Leap When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends. High-Speed Leap The character to which this is attached consumes 1 Nightsoul point. Draw 3 cards. Cost: 2 | |
![]() | Companion's Counsel | 3 | Combat Action: When your active character is Mika, equip this card. After Mika equips this card, immediately use Starfrost Swirl once. When your Mika, who has this card equipped, is on the field, triggering Soulwind will cause the next Normal Attack by that character this turn to deal Physical DMG +2 DMG. | |
![]() | Conclusive Ovation | 3 | Combat Action: When your active character is Lyney, equip this card. After Lyney equips this card, immediately use Prop Arrow once. When Lyney is on the field and has this card equipped, the damage dealt by Lyney and your Grin-Malkin Hat will deal +2 DMG to characters affected by Pyro. (Once per Round) | |
![]() | Conductor's Top Hat | 1 | After you switch to the character to which this is attached: Discard the card with the highest original Elemental Dice Cost in your Hand and change 2 Elemental Dice into Omni Element, and spend 1 less Elemental Die the next time the character uses a Skill or plays a Talent. (Once per Round) | |
![]() | Conqueror of Evil: Guardian Yaksha | 32 | Combat Action: When your active character is Xiao, equip this card. After Xiao equips this card, immediately use Bane of All Evil once. While your Xiao has Yaksha's Mask attached, your use of Lemniscatic Wind Cycling will cost 1 less | |
![]() | Countless Sights to See | 3 | Combat Action: When your active character is Kirara, equip this card. After Kirara equips this card, immediately use Meow-teor Kick once. When your Kirara who has this card equipped is the active character, spend 1 less Elemental Die when switching characters. (Once per Round) | |
![]() | Crimson Witch of Flames | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Crossfire | 3 | Combat Action: When your active character is Xiangling, equip this card. After Xiangling equips this card, immediately use Guoba Attack once. When your Xiangling, who has this card equipped, uses Guoba Attack, she will also deal 1 Pyro DMG. | |
![]() | Crown of the Saints | 1 | After the character to which this is attached consumes Nightsoul points: The character's next Skill or Technique deals +1 DMG. (Twice per Round) | |
![]() | Crown of Watatsumi | 1 | For every 3 HP of healing your characters receive, this card accumulates 1 Sea-Dyed Foam (maximum of 2). When this character deals DMG: Consume all Sea-Dyed Foam. DMG is increased by 1 for each Sea-Dyed Foam consumed. | |
![]() | Crownless Crown | 0 | After you trigger Burning: The opponent's current active character will receive +1 DMG the next time they take DMG. (Once per Round) | |
![]() | Curious Casefiles | 3 | Combat Action: When your active character is Shikanoin Heizou, equip this card. After Shikanoin Heizou equips this card, immediately use Heartstopper Strike once. The DMG increased by Declension is further increased by 1. | |
![]() | Dance Vestments Billow Like Rainbow Jade | 3 | Combat Action: When your active character is Lan Yan, equip this card. After Lan Yan equips this card, immediately use Swallow-Wisp Pinion Dance once. When Lan Yan, who has this card equipped, is on the field and your character uses a Normal Attack: Gain 1 stack of Swallow-Wisp Shield. (Once per Round) | |
![]() | Dark-Shattering Flame | 2 | Combat Action: When your active character is Clorinde, equip this card. After Clorinde equips this card, immediately use Hunter's Vigil once. After your characters trigger Electro-Related Reactions, +1 to the next instance of DMG Clorinde deals this Round. (Up to 3 stacks, +3 DMG total) | |
![]() | Deathly Cyclone | 1 | When played: Create 1 Bonecruncher's Energy Block and place it into your Hand. When your Consecrated Flying Serpent, who has this card equipped, is on the field and after you play Bonecruncher's Energy Block: The next time you switch characters this Round, create 1 Elemental Die of your active character's Elemental Type. | |
![]() | Deathly Overflow | 1 | Fast Action: Equip to your Consecrated Horned Crocodile. When played: Create 1 Bonecruncher's Energy Block and add it to your Hand. When your Consecrated Horned Crocodile, who has this card equipped, is on the field and after you use Bonecruncher's Energy Block, heal the character on your team who has taken the most DMG for 1 HP. | |
![]() | Decorous Harmony | 32 | Combat Action: When your active character is Yun Jin, equip this card. After Yun Jin equips this card, immediately use Cliffbreaker's Banner once. When Yun Jin, who has this card equipped, is on the field, and you trigger Flying Cloud Flag Formation: If you have no cards in your Hand, this Skill deals +2 additional DMG. | |
![]() | Deepwood Memories | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Demon-Warrior's Feather Mask | 1 | After the attached character uses a Technique: Gain 1 Energy. (Once per Round) | |
![]() | Descent of Divinity | 3 | Combat Action: When your active character is Albedo, equip this card. After Albedo equips this card, immediately use Abiogenesis: Solar Isotoma once. When there is Albedo on the field who has this card equipped, if your side of the field has Solar Isotoma, then your characters' Plunging Attack costs 1 less Unaligned Element and deals +1 DMG. | |
![]() | Discretionary Supplement | 32 | Combat Action: When your active character is Dori, equip this card. After Dori equips this card, immediately use Alcazarzaray's Exactitude once. The Jinni summoned by your Dori who has this card equipped heals 1 more HP when healing characters with no more than 6 HP, and increases the amount of Energy gained by characters with no Energy by 1 when Energy is gained. | |
![]() | Divine Retribution | 3 | Combat Action: When your active character is Rosaria, equip this card. After Rosaria equips this card, immediately use Ravaging Confession once. When your Rosaria, who has this card equipped, is on the field: Uses Ravaging Confession, or after you generate Strike Where It Hurts, create 1 Changing Shifts card in your Hand. (Once per Round) Changing Shifts The next time you perform "Switch Character": Spend 1 less Elemental Die. | |
![]() | Dominance of Earth | 5 | Combat Action: When your active character is Zhongli, equip this card. After Zhongli equips this card, immediately use Dominus Lapidis: Striking Stone once. When your Zhongli, who has this card equipped, has at least 7 HP, the DMG dealt by Zhongli and the Geo DMG from your Summons +1. (3 times per Round) | |
![]() | Dyed Tassel | 2 | After the attached character uses a Charged Attack: Deals +1 DMG. (Once per Round) After the attached character uses a Plunging Attack: Create 1 stack of Efficient Switch. (Once per Round) | |
![]() | Echoes of an Offering | 2 | After this character uses Normal Attack: Draw 1 card. (Once per Round) After this character uses a Skill: If you do not have more Elemental Dice than cards in your Hand, you will gain 1 Elemental Die of the attached character's Type. (Once per Round) | |
![]() | Electro Cicin's Gleam | 3 | Combat Action: When your active character is Fatui Electro Cicin Mage, equip this card. After Fatui Electro Cicin Mage equips this card, immediately use Misty Call once. If your Fatui Electro Cicin Mage who has this card equipped is on the fied, before you choose an action: If Electro Cicin's Usage(s) is at least 3, then Electro Cicin will immediately deal 1 Electro DMG. (Usage(s) will be consumed, once per Round) | |
![]() | Elegy for the End | 3 | The character deals +1 DMG. After the character uses an Elemental Burst: Create Millennial Movement: Farewell Song. (Your character deals +1 DMG, Duration (Rounds): 2) | |
![]() | Embers Rekindled | 2 | When played: If Abyss Lector: Fathomless Flames, who equips this card, has already triggered Fiery Rebirth, immediately discard this card and apply Aegis of Abyssal Flame to the character. When Abyss Lector: Fathomless Flames, who has this card equipped, triggers Fiery Rebirth: discard this card and apply Aegis of Abyssal Flame to the character. Aegis of Abyssal Flame Grant the character to which this is attached 2 Shield points. After said Shield points are depleted: Deal 1 Piercing DMG to all opposing characters. | |
![]() | Emblem of Severed Fate | 2 | After another character of yours uses an Elemental Burst: The character to which this is attached gains 1 The DMG dealt by the character's Elemental Bursts is increased by 2. | |
![]() | Embrace of Winds | 3 | Combat Action: When your active character is Venti, equip this card. After Venti equips this card, immediately use Skyward Sonnet once. After a Stormzone created by your Venti, who has this card equipped, is triggered, the next Normal Attack performed by your character in this Round will cost 1 less Unaligned Element. | |
![]() | End of the Line | 2 | After you play an Action Card and no cards of the same name were in your initial deck: This card gains 1 Catch point. (Max 2 stacks, up to 2 stacks gained per Round) When a character uses a Skill: If there are Catch points already, consume all points for this Skill to deal +1 DMG, then draw 1 card for each point consumed. | |
![]() | Engulfing Lightning | 3 | The character deals +1 DMG. Triggers automatically once per Round: If the character to which this is attached does not have Energy, they will gain 1 Energy. | |
![]() | Everlasting Moonglow | 2 | When the character to which this is attached has at least 11 HP: DMG +2. When played: The character to which this is attached gains 1 Max HP. | |
![]() | Exile's Circlet | 2 | After a character uses an Elemental Burst: All your characters on standby gain 1 | |
![]() | Far to Fall | 1 | Fast Action: Equip this to your Skirk. When your Skirk has this card equipped and is on the field, when you play or Discard Void Rift: Deal 1 Cryo DMG to the opponent's active character. (Once per Round) | |
![]() | Fatal Fulmination | 1 | When played: Create 1 Bonecruncher's Energy Block and place it into your Hand. When your Consecrated Scorpion, who has this card equipped, is on the field and after you play Bonecruncher's Energy Block: Draw 1 card, then create 1 Bonecruncher's Energy Block and randomly place it into your deck. | |
![]() | Favonius Sword | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: The character gains one additional Energy. (Once per Round) | |
![]() | Featherfall Judgment | 3 | Combat Action: When your active character is Cyno, equip this card. After Cyno equips this card, immediately use Secret Rite: Chasmic Soulfarer once. When your Cyno, who has this card equipped, uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, deal +1 DMG. (Max twice per Round) | |
![]() | Featherweight Foam | 3 | Combat Action: When your active character is Hydro Hilichurl Rogue, equip this card. After Hydro Hilichurl Rogue equips this card, immediately use Slash of Surging Tides once. When your Hydro Hilichurl Rogue, who has this card equipped, is on the field, spend 1 less Elemental Die when using a Technique. (Once per Round) | |
![]() | Fell Dragon's Monocle | 1 | After the character to which this is attached uses an Elemental Skill: Adventure: Once (Once per Round) | |
![]() | Flame-Forged Insight | 2 | The character deals +2 DMG with their Elemental Burst. When you trigger an Elemental Reaction: Gain 1 stack of Mind in Bloom. When Mind in Bloom is at 2 or more stacks, consume 2 stacks of Mind in Bloom to grant the attached character 1 Energy. | |
![]() | Flamelord's Blessing | 32 | Combat Action: When your active character is Goldflame Qucusaur Tyrant, equip this card. After Goldflame Qucusaur Tyrant equips this card, immediately use Goldflame Detonation once. When you trigger Goldflame State, Discard 1 additional random card to your Hand. The DMG dealt by Goldflame State is increased by the Current Elemental Dice Cost of the Discarded card | |
![]() | Flamestrider: Blazing Trail | 2 | When this card is played: Randomly trigger the "End Phase" effect of one of your Summons. Technique: Blazing Trail (Only useable by Mavuika) Blazing Trail Switch to your next character and convert 2 Elemental Dice to Omni Element. (You can continue your action after using this Skill) Cost: 0 | |
![]() | Flamestrider: Full Throttle | 1 | When this card has 0 Usages remaining: Draw 4 cards. Technique: Full Throttle (Only useable by Mavuika) Full Throttle Consumes 1 Nightsoul point, then performs "prepares" for Flamestrider: Full Throttle. Cost: 2 Flamestrider: Full Throttle At the start of the Action Phase: Create 2 Omni Dice. | |
![]() | Flamestrider: Soaring Ascent | 3 | After you Discard this card: Deal 1 Pyro DMG to the opponent's active character. Technique: Soaring Ascent (Only useable by Mavuika) Soaring Ascent Consumes 1 Nightsoul point, deals 4 Pyro DMG. Cost: 1 | |
![]() | Floral Sidewinder | 3 | Combat Action: When your active character is Collei, equip this card. After Collei equips this card, immediately use Floral Brush once. After your Collei, who has this card equipped, uses Floral Brush, during this Round, when your characters' Skills trigger Dendro-Related Reactions: Deal 1 Dendro DMG. (Once per Round) | |
![]() | Flow Convergence | 2 | Fast Action: Equip this to your Hydro Tulpa to attach Elemental Lifeform: Hydro to them. (This character is always affected by Hydro and is immune to Hydro DMG. Duration (Rounds): 2) When your Hydro Tulpa, who has this card equipped, is on the field, after you declare the end of your round, if the attached character's HP is not less than 3, they will receive 2 Piercing DMG and summon 1 independent Half-Tulpa. | |
![]() | Flow of Forms | 1 | Fast Action: Equip this to your Wayward Hermetic Spiritspeaker. Create 1 Radiant Hues and add it to your Hand. After you play Radiant Hues, create 2 stacks of Shield. (Once per Round) | |
![]() | Flower of Paradise Lost | 2 | After an opponent takes DMG: If this DMG is Dendro DMG or triggers Dendro-Related Reactions, Gain 1 Crowning Crystal. (Max 5 stacks.) When the Action Phase begins or when your character triggers an Elemental Reaction: If your Crowning Crystal count is 5, create 1 Omni Element and draw 1 card. (Twice per Round) | |
![]() | Flowing Flame | 3 | Combat Action: When your active character is Diluc, equip this card. After Diluc equips this card, immediately use Searing Onslaught once. When your Diluc, who has this card equipped, uses Searing Onslaught for the second and third times in one Round, spend 1 less | |
![]() | Flowing Purity | 1 | When played and when the Round ends: The character gains 1 Bond of Life stack. Before both sides choose their actions: If the attached character does not have Bond of Life attached, then generate 1 random basic Elemental Die, and character will deal +1 DMG the next time they deal DMG. (Once per Round) | |
![]() | Flowing Rings | 0 | After this character uses Normal Attack: Draw 1 card. (Once per Round) | |
![]() | Forest Regalia | 3 | The character deals +1 DMG. When played: When the character to which this is attached next uses a Normal Attack during this Round: Create 2 Elemental Dice of this character's Elemental Type. | |
![]() | Fragment of Harmonic Whimsy | 2 | After the character to which this is attached uses a Skill: All your characters gain 1 stack of Bond of Life, and you consume 1 fewer Elemental Dice the next time your character uses a Skill. (Once per Round) | |
![]() | Fruit of Fulfillment | 3 | The character deals +1 DMG. When played: Draw 2 cards. | |
![]() | Gales of Reverie | 4 | Combat Action: When your active character is Wanderer, equip this card. After Wanderer equips this card, immediately use Hanega: Song of the Wind once. When your Wanderer, who has this card equipped, is in Windfavored state and after using Charged Attack: you will spend 1 less Elemental Die the next time you use "Switch Character" and deal 1 Anemo DMG. | |
![]() | Gambler's Earrings | 1 | After an opposing character is defeated: If the character this card is attached to is the active character, create | |
![]() | General's Ancient Helm | 2 | When Action Phase begins: The character to which this is attached gains Unmovable Mountain that provides 2 | |
![]() | Genesis of Starsigns | 11 | Combat Action: When your active character is Mona, equip this card. After Mona equips this card, your next Vaporize Reaction deals +2 DMG and immediately use Ripple of Fate once. When Mona uses a Normal Attack, spend 1 fewer Unaligned Element. After the Normal Attack, your next Vaporize Reaction deals +2 DMG. | |
![]() | Gilded Dreams | 3 | When played: Generate 1 Die of the same Element as the attached character. If you have 3 different Elemental Types in your party, generate 2 such Dice instead. When the character to which this card is attached is your active character, then when an opposing character takes Elemental Reaction DMG: Draw 1 card. (Up to twice per Round) | |
![]() | Gladiator's Finale | 2 | The character to which this is attached deals +1 Physical DMG. When the character to which this is attached is your only character still not defeated: Their Normal Attack costs 1 fewer Unaligned Element and deals +1 DMG. (Twice per Round) | |
![]() | Gladiator's Triumphus | 0 | When the character uses a Normal Attack: Spend 1 less Elemental Die if you have no more than 2 cards in your Hand. (Once per Round) | |
![]() | Glorious Season | 3 | Combat Action: When your active character is Barbara, equip this card. After Barbara equips this card, immediately use Let the Show Begin♪ once. When your Barbara, who has this card equipped, is on the field, Melody Loop will allow you to spend 1 less Elemental Die the next time you use "Switch Character." (Once per Round) | |
![]() | Golden Troupe | 2 | End Phase: If the character to which this is attached is on standby, this card gains 2 "Recompense" points. (Max 4 points) When you play a Talent card or the Character uses an Elemental Skill: For each "Recompense" point this card has, consume it to spend 1 less Elemental Die. | |
![]() | Golden Troupe's Reward | 0 | End Phase: If the character to which this is attatched to is on standby, this card gains 1 "Recompense" point. (Max 2 points) When you play a Talent card or the Character uses an Elemental Skill: For each "Recompense" point this card has, consume it to spend 1 less Elemental Die. | |
![]() | Grand Expectation | 42 | Combat Action: When your active character is Bennett, equip this card. After Bennett equips this card, immediately use Fantastic Voyage once. When your Bennett, who has this card equipped, creates an Inspiration Field, its DMG Bonus is now always active and will no longer have an HP restriction. | |
![]() | Gravity Field | 1 | Fast Action: Equip this to your Experimental Field Generator. After either side declares the end of their Round: That side switches to the next character. Your character's Plunging Attack deals +1 DMG. (Twice per Round) | |
![]() | Grieving Echo | 3 | Combat Action: When your active character is Thunder Manifestation, equip this card. After Thunder Manifestation equips this card, immediately use Strifeful Lightning once. When Thunder Manifestation, with this card equipped, is in play, when opponents with Lightning Rod attached take DMG: You draw 1 card (Once per Round) | |
![]() | Heart of Depth | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Heart of Khvarena's Brilliance | 0 | After this character takes DMG: If the character to which this is attached is the active character, then draw 1 card. (Once per Round) | |
![]() | Heir to the Ancient Sea's Authority | 12 | Combat Action: When your active character is Neuvillette, equip this card. After Neuvillette equips this card, immediately use As Water Seeks Equilibrium once. After your characters trigger Hydro-Related Reactions: Neuvillette, who has this card equipped, deals +1 DMG for the next 2 instances. | |
![]() | I Got Your Back | 3 | Combat Action: When your active character is Noelle, equip this card. After Noelle equips this card, immediately use Breastplate once. When your Noelle, who has this card equipped, creates a Full Plate, it will heal all your characters for 1 HP after Noelle uses a Normal Attack. (Once per Round) | |
![]() | Iktomisaurus | 2 | Technique: Spiritual Support Spiritual Support Choose 1 Location, Item, or Food Card to add to your Hand, and heal the character to which this is attached for 1 HP. Cost: 1 | |
![]() | In Five Colors Dyed | 4 | Combat Action: When your active character is Chiori, equip this card. After Chiori equips this card, immediately use Fluttering Hasode once. When your Chiori, who has this equipped, uses Fluttering Hasode: Summon 1 additional Tranquilly Taking Ten Tamoto, and Select 1 of 4 Chiori's Automaton Dolls before also summoning it. Tranquilly Taking Ten Tamoto End Phase: Deal 1 Geo DMG. Usage(s): 2 | |
![]() | Instructor's Cap | 2 | After a character triggers an Elemental Reaction: Create 1 Elemental Die that matches this Character's Elemental Type. (Max 3 times per Round) | |
![]() | Kanten Senmyou Blessing | 2 | The Cryo Elemental Infusion created by your Kamisato Ayaka, who has this card equipped, allows the character to which it is attached to deal +1 Cryo DMG. When you switch to Kamisato Ayaka, who has this card equipped: Spend 1 less Elemental Die. (Once per Round) | |
![]() | Keen Sight | 3 | Combat Action: When your active character is Tighnari, equip this card. After Tighnari equips this card, immediately use Vijnana-Phala Mine once. When your Tighnari, who has this card equipped, is affected by Vijnana Suffusion, the character's Charged Attack costs 1 less Unaligned Element. | |
![]() | King's Squire | 3 | The character deals +1 DMG. When played: During this Round, the next time this character equips a Talent card or uses an Elemental Skill, spend 2 fewer Elemental Dice. | |
![]() | Koholasaurus | 2 | Technique: Spiritway Spiritway Select 1 Summon on your side and immediately trigger its End Phase effect. (Can only use once per Round) Cost: 1 | |
![]() | Kyouka Fuushi | 3 | Combat Action: When your active character is Kamisato Ayato, equip this card. After Kamisato Ayato equips this card, immediately use Kamisato Art: Kyouka once. After Kamisato Ayato, who has Takimeguri Kanka attached, uses a Normal Attack: The character to which this is attached spends 2 fewer Unaligned Element the next time they use a Normal Attack this Round. (That Normal Attack will not trigger this card's effect) | |
![]() | Lands of Dandelion | 42 | Combat Action: When your active character is Jean, equip this card. After Jean equips this card, immediately use Dandelion Breeze once. When your Jean, who has this card equipped, is on the field, Dandelion Field will cause you to deal +1 Anemo DMG. | |
![]() | Laurel Coronet | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Light of Foliar Incision | 3 | The character deals +1 DMG. After the character uses a Normal Attack: Create 1 random Elemental Die. (Can be triggered up to twice per Round) | |
![]() | Light's Remit | 3 | Combat Action: When your active character is Layla, equip this card. After Layla equips this card, immediately use Nights of Formal Focus once. When Layla is on the field and has this card equipped, every time Shooting Star deals DMG, draw 1 card. | |
![]() | Lightless Feeding | 4 | Combat Action: When your active character is All-Devouring Narwhal, equip this card. After All-Devouring Narwhal equips this card, immediately use Starfall Shower once. After your All-Devouring Narwhal, who has this card equipped, uses Starfall Shower to Discard 1 card: Heal this character for that card's Elemental Dice Cost (Once per Round) | |
![]() | Lightning Storm | 3 | Combat Action: When your active character is Beidou, equip this card. After Beidou equips this card, immediately use Tidecaller once. When Beidou, who has this card equipped, uses Wavestrider: Beidou's Normal Attacks this Round will cost 1 less Unaligned Element. (Can be triggered 2 times) | |
![]() | Lithic Spear | 3 | The character deals +1 DMG. When played: For each party member from Liyue, grant 1 Shield point to the character to which this is attached. (Max 3 points) | |
![]() | Lost Prayer to the Sacred Winds | 2 | For each point of "Bonus DMG" this card has, character deals +1 DMG. End Phase: This card gains 1 point of "Bonus DMG." (Max 2 points) | |
![]() | Lucky Dog's Silver Circlet | 2 | After a character uses an Elemental Skill: Heal self for 2 HP. (Once per Round) | |
![]() | Magic Guide | 2 | The character deals +1 DMG. | |
![]() | Maiden's Fading Beauty | 1 | After the character to which this is attached receives healing from a source other than an Artifact: Heal the most damaged character on your side for 1 HP (Can be triggered up to twice per Round) | |
![]() | Mamaloaco's Frigid Rain | 2 | After your opponent takes DMG from Frozen or Melt: +1 to your next 2 instances of Hydro DMG and Pyro DMG dealt, and Citlali gains 1 Nightsoul point. (Once per Round) | |
![]() | Marcotte Sillage | 2 | The character to which this is attached has their Physical DMG dealt converted to Dendro DMG. After Emilie, who has this card equipped, uses her Normal Attack: Your highest level Lumidouce Case can immediately take action 1 time. (Once per Round) | |
![]() | Marechaussee Hunter | 3 | After this character takes DMG or is healed: Based on the number of times this effect has been triggered this Round, the effects will be different. First Trigger: Create 1 Elemental Die of the character's Elemental Type. Second Trigger: Draw 1 card. Fourth Trigger: Create 1 Elemental Die of the character's Elemental Type. | |
![]() | Mask of Solitude Basalt | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Mirror Cage | 3 | Combat Action: When your active character is Mirror Maiden, equip this card. After Mirror Maiden equips this card, immediately use Influx Blast once. When your Mirror Maiden, who has this card equipped, creates a Refraction, it will have +1 starting Duration (Rounds). It will also increase the Hydro DMG the character to which this is attached takes by 1. | |
![]() | Mist Bubble Slime | 0 | Technique: Bubble Battle Tactics Bubble Battle Tactics (Prepare for 1 turn) Deals 1 Hydro DMG, attach Mist Bubble Prison to opposing active character. Cost: 1 Mist Bubble Prison Character cannot use Skills. (Lasts until the end of this round) | |
![]() | Molten Mail | 1 | When played: Apply Pyro to the Emperor of Fire and Iron with this card equipped. After your Shield Status other than Armored Crab Carapace or Shield Combat Status is removed: The Emperor of Fire and Iron with this card equipped gains 2 stacks of Armored Crab Carapace. (Once per Round) | |
![]() | Moment of Waking and Resolve | 3 | Combat Action: When your active character is Freminet, equip this card. After Freminet equips this card, immediately use Pressurized Floe once. After your Freminet, who has this card equipped, uses a Skill: Draw 1 card. (Twice per Round) | |
![]() | Moonpiercer | 3 | The character deals +1 DMG. When played: During this Round, the next time this character equips a Talent card or uses an Elemental Skill, spend 2 fewer Elemental Dice. | |
![]() | Mystical Abandon | 3 | Combat Action: When your active character is Shenhe, equip this card. After Shenhe equips this card, immediately use Spring Spirit Summoning once. When the Icy Quill created by your Shenhe, who has this card equipped, is triggered by your characters' Normal Attacks, its Usages will not decrease. (Once per Round) | |
![]() | Naganohara Meteor Swarm | 1 | Combat Action: When your active character is Yoimiya, equip this card. After Yoimiya equips this card, immediately use Niwabi Fire-Dance once. After the Niwabi Enshou created by your Yoimiya, who has this card equipped, triggers: Deal 1 additional Pyro DMG. | |
![]() | Night Realm's Gift: Crests and Troughs | 1 | When Mualani, who has this card equipped, switches to be the "Active Character": Trigger the "End Phase" effect of a random "Summon" on your side. (Once per Round) | |
![]() | Night Realm's Gift: Heart of Unity | 1 | When Turbo Twirly or Turbo Twirly: Let It Rip is triggered, draw 1 card. (Once per Round) | |
![]() | Night Realm's Gift: Repaid in Full | 1 | When your Kinich, who has this equipped, switches to become your active character or uses Canopy Hunter: Riding High: If you have the same amount or fewer cards in your Hand than your opponent, steal 1 card from their Hand with the highest original Elemental Dice Cost, after which your opponent draws 1 card. (Once per Round) | |
![]() | Noblesse Oblige | 3 | When played: The character to which this is attached gains 1 Energy. After the character to which this is attached uses an Elemental Burst: Your characters deal +1 DMG the next 3 times they deal DMG. | |
![]() | Nymph's Dream | 2 | When the attached character uses a Skill: Starts an Adventure. (Twice per Round) If you have completed an Adventure, the attached character deals +1 DMG. | |
![]() | Ocean-Hued Clam | 3 | When played: Heal the attached character for 2 HP. For every 3 HP of healing your characters receive, this card accumulates 1 Sea-Dyed Foam (maximum of 2). When this character deals DMG: Consume all Sea-Dyed Foam. DMG is increased by 1 for each Sea-Dyed Foam consumed. | |
![]() | Ornate Kabuto | 1 | After another character of yours uses an Elemental Burst: The character to which this is attached gains 1 | |
![]() | Paid in Full | 3 | Combat Action: When your active character is Fatui Pyro Agent, equip this card. After Fatui Pyro Agent equips this card, immediately use Prowl once. When your Fatui Pyro Agent, who has this card equipped, creates a Stealth, it will have the following effect: Starting Usage(s) +1, the Physical DMG the character deals will be converted to Pyro DMG. | |
![]() | Pain for Pain | 3 | Can only be played if your active character is La Signora: When entering play, generate 3 Elemental Dice of the same Type as La Signora. When this character takes at least 3 DMG: Negates 1 DMG, then apply Sheer Cold or Blazing Heat to the opposing active character based on La Signora's state. (Once per Round) | |
![]() | Part the Veil of Snow | 1 | Fast Action: Equip this to your Flins. Flins gains 1 Energy. After you trigger a Lunar-Charged reaction: Flins gains 1 Energy. (Once per Round) | |
![]() | Pearl Solidification | 0 | Can only be played if your active character is Millennial Pearl Seahorse: When entering play, Millennial Pearl Seahorse will have Fontemer Pearl with 1 Usage(s) attached to them. If they already have Fontemer Pearl attached, Usage(s) +1 instead. When the Fontemer Pearl attached to Millennial Pearl Seahorse negates DMG from Summons, change to Usage(s) not being consumed twice per Round. | |
![]() | Phantasmal Nocturne | 2 | Fast Action: Equip this to your Fischl. Summon Oz. While Oz is on the field, your Electro-Related Reactions deals +1 DMG. (3 times per Round) | |
![]() | Poetics of Fuubutsu | 3 | Combat Action: When your active character is Kaedehara Kazuha, equip this card. After Kaedehara Kazuha equips this card, immediately use Chihayaburu once. After Kaedehara Kazuha triggers Swirl with this card equipped: For the next 2 instances, your Characters and Summons will deal +1 DMG for the Elemental Type Swirled. (Each Elemental Type is counted independently) | |
![]() | Portable Power Saw | 2 | When the character to which this is attached takes DMG: If possible, Discard 1 card from your Hand with the highest original Elemental Dice cost to negate 1 DMG, and then gain 1 Stoic's Symbol point. (Once per Round) When the character deals DMG: If there are Stoic's Symbol points already, consume all points and increase DMG dealt this instance by 1, then draw 1 card for each point consumed. | |
![]() | Pounding Surprise | 3 | Combat Action: When your active character is Klee, equip this card. After Klee equips this card, immediately use Jumpy Dumpty once. When your Klee, who has this card equipped, creates an Explosive Spark, its Usage(s) +1. | |
![]() | Primordial Jade Winged-Spear | 3 | The character deals +1 DMG. After this character uses a Skill: Until the end of this Round, +1 additional DMG provided by this card. (Up to +2 DMG total.) | |
![]() | Proliferating Spores | 3 | Combat Action: When your active character is Jadeplume Terrorshroom, equip this card. After Jadeplume Terrorshroom equips this card, immediately use Volatile Spore Cloud once. Your Jadeplume Terrorshroom, who has this card equipped, can accumulate 1 more stack of Radical Vitality. | |
![]() | Prophecy of Submersion | 33 | Combat Action: When your active character is Mona, equip this card. When Mona equips this card, immediately use Stellaris Phantasm once. When your Mona, who has this card equipped, is the active character, the Hydro-Related Reactions you trigger deal +2 additional DMG. | |
![]() | Prospector's Drill | 2 | When the character to which this is attached takes DMG: If possible, Discard 1 card from your Hand with the highest original Elemental Dice cost to negate 1 damage, and then gain 1 Solidarity point. (Once per Round) When the character uses a Skill: If there are Solidarity points already, consume all points for this Skill to deal +1 DMG, then draw 1 card for each point consumed. | |
![]() | Pulsating Witch | 1 | After you switch to Lisa, who has this card equipped: Attach Conductive to the opposing active character. (Once per Round) Conductive This status starts with 2 stacks of Conductive. When attached repeatedly, Conductive stack +1. Conductive can be stacked to a maximum of 4 stacks. End Phase: Accumulate 1 stack of Conductive. When the character attached with Conductive takes DMG from Violet Arc or Lightning Rose: Remove this status and DMG +1 for each stack of Conductive. | |
![]() | Pylon of the Sojourning Sun Temple | 1 | Your Sethos gains 1 Energy. After your Sethos loses Energy due to Black Kite's Enigma, gain 1 Energy. (Once per Round) | |
![]() | Qucusaurus | 1 | When played: Attach Target to the opposing active character. When an opposing character with Target attached switches to become the active character: You gain 1 stack of Efficient Switch and Agile Switch, and then cancel all Target attached to opposing characters. Technique: Swift Glide Swift Glide Discard 1 card from your Hand with the highest Current Elemental Dice Cost. Switch to the next character, and attach Target to the opposing active character. Cost: 1 Target When an opposing character with Qucusaurus attached switches to become the active character: Remove 1 stack of this effect. | |
![]() | Raven Bow | 2 | The character deals +1 DMG. | |
![]() | Rawr! Rawr! | 2 | When this card is played: Create Yikes!. (When you play a Technique card: If you've played a total of 6 Technique cards this match, your active character gains 3 Shield, and deals 3 Physical DMG) Technique: Rawr! Rawr! Rawr! Rawr! Draw a Technique card from your deck. The next time you play a Technique card, spend 2 fewer Elemental Dice. Cost: 2 | |
![]() | Rectifying Processor | 1 | Fast Action: Equip this to your Ineffa. Apply Electric Shock to 1 random opponent card, then repeat once. After you trigger a Lunar-Charged reaction: Apply Cost Increase to 1 random opponent card. | |
![]() | Rending Vortex | 3 | Combat Action: When your active character is Dvalin, equip this card. After Dvalin equips this card, immediately use Tempestuous Barrage once. When your Dvalin, who has this card equipped, is on the field, when Total Collapse attached to an opposing character is removed: Apply Total Collapse to the next opposing standby character. (Once per Round) Total Collapse Physical DMG or Anemo DMG taken by the affected character increased by 2. Usage(s): 1 | |
![]() | Requires Appropriate Rest | 3 | Combat Action: When your active character is Sigewinne, equip this card. After Sigewinne equips this card, immediately use Rebound Hydrotherapy once. After your Sigewinne, who has this card equipped, uses Rebound Hydrotherapy: | |
![]() | Right of Final Interpretation | 12 | Combat Action: When your active character is Yanfei, equip this card. After Yanfei equips this card, immediately use Seal of Approval once. When Yanfei uses a Charged Attack with this card equipped: Deal +1 DMG to enemies with 6 or less HP. If Scarlet Seal is triggered, then draw 1 card after the skill finishes calculating. | |
![]() | Rightful Reward | 2 | The character's Elemental Burst deals +2 DMG. After your active character takes DMG or is healed: Gain 1 Principle of Justice point. If this card has already accumulated 4 such points, consume 4 points and grant this character 1 Energy. | |
![]() | Rimeflow Rapier | 3 | Combat Action: When your active character is Frost Operative, equip this card. After Frost Operative equips this card, immediately use Frosty Interjection once. After your Frost Operative, who has this card equipped, triggers Blood-Bonded Shadow: Causes the Bond of Life stacks the opponent's active character has to double. Bond of Life When the character to which this is attached is healed: This effect will be consumed once for every Usage(s) it has to negate 1 HP of healing received. (Cannot negate revivals, increases in Max HP, and healing caused by redistribution of HP) Usage(s): 1 (Can stack, no stack limit). | |
![]() | Rite of Resurrection | 43 | Combat Action: When your active character is Qiqi, equip this card. After Qiqi equips this card, immediately use Adeptus Art: Preserver of Fortune once. After your Qiqi, who has this card equipped, uses Adeptus Art: Preserver of Fortune, she revives all your fallen characters and heals them for 2 HP. (Can happen 2 times per match) | |
![]() | Rockin' in a Flaming World | 12 | Combat Action: When your active character is Xinyan, equip this card. After Xinyan equips this card, immediately use Dance on Fire once. When Xinyan, who has this card equipped, uses a Skill: If you have no more than 1 card in your Hand, deal +2 DMG. (Once per Round) | |
![]() | Royal Masque | 0 | After the character to which this is attached uses an Elemental Burst: Your next character deals +1 DMG during this Round. (Once per Round) | |
![]() | Rushing Hound: Swift as the Wind | 3 | Combat Action: When your active character is Gorou, equip this card. After Gorou equips this card, immediately use Inuzaka All-Round Defense once. When your Gorou, who has this card equipped, is on the field, and after any of your characters deals Geo DMG: If General's War Banner is in play, draw 1 card. (Once per Round) | |
![]() | Sacrificial Bow | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: Create 1 Elemental Die of the same Elemental Type as this character. (Once per Round) | |
![]() | Sacrificial Fragments | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: Create 1 Elemental Die of the same Elemental Type as this character. (Once per Round) | |
![]() | Sacrificial Greatsword | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: Create 1 Elemental Die of the same Elemental Type as this character. (Once per Round) | |
![]() | Sacrificial Sword | 3 | The character deals +1 DMG. After the character uses an Elemental Skill: Create 1 Elemental Die of the same Elemental Type as this character. (Once per Round) | |
![]() | Sanguine Rouge | 2 | Combat Action: When your active character is Hu Tao, equip this card. After Hu Tao equips this card, immediately use Guide to Afterlife once. When your Hu Tao, who has this card equipped, has no more than 6 HP, Pyro DMG dealt +1. | |
![]() | Sapwood Blade | 3 | The character deals +1 DMG. When played: When the character to which this is attached next uses a Normal Attack during this Round: Create 2 Elemental Dice of this character's Elemental Type. | |
![]() | Scorpocalypse | 3 | Combat Action: When your active character is Eremite Scorching Loremaster, equip this card. After Eremite Scorching Loremaster equips this card, immediately use Blazing Strike once. When your Eremite Scorching Loremaster, who has this card equipped, is on the field and after you use Burning Assault to defeat an opposing character: Add 1 Spirit of Omen: Pyro Scorpion card to your Hand. At the end of the Round: Generate 1 Scorpion Blessing stack. | |
![]() | Scroll of the Hero of Cinder City | 3 | After the character to which this is attached consumes Nightsoul points: One of your characters without maximum Energy gains 1 Energy. Repeats once. (Once per Round) | |
![]() | Shadow of the Sand King | 1 | When played: Draw a card. When the character to which this card is attached is your active character, then when an opposing character takes Reaction DMG: Draw a card. (Once per Round) | |
![]() | Shaken, Not Purred | 3 | Combat Action: When your active character is Diona, equip this card. After Diona equips this card, immediately use Icy Paws once. When your Diona, who has this card equipped, creates a Cat-Claw Shield, its Shield points +1. | |
![]() | Shimenawa's Reminiscence | 3 | When the character uses an Elemental Skill or equips a Talent: Spend 1 less Elemental Die. (Once per Round) If the character has at least 2 | |
![]() | Sin of Pride | 3 | Combat Action: When your active character is Kujou Sara, equip this card. After Kujou Sara equips this card, immediately use Tengu Stormcall once. When Kujou Sara is active and has this card equipped, all allied characters with Crowfeather Cover will deal +1 additional Elemental Skill and Elemental Burst DMG. | |
![]() | Skiving: New and Improved | 3 | Combat Action: When your active character is Sayu, equip this card. After Sayu equips this card, immediately use Yoohoo Art: Fuuin Dash once. When your Sayu who has this card equipped is the active character, draw 2 cards when you trigger a Swirl reaction. (Once per Round) | |
![]() | Skyward Atlas | 3 | The character deals +1 DMG. Once per Round: This character's Normal Attack deal +1 additional DMG. | |
![]() | Skyward Blade | 3 | The character deals +1 DMG. Once per Round: This character's Normal Attack deal +1 additional DMG. | |
![]() | Skyward Harp | 3 | The character deals +1 DMG. Once per Round: This character's Normal Attack deal +1 additional DMG. | |
![]() | Skyward Pride | 3 | The character deals +1 DMG. Once per Round: This character's Normal Attack deal +1 additional DMG. | |
![]() | Skyward Spine | 3 | The character deals +1 DMG. Once per Round: This character's Normal Attack deal +1 additional DMG. | |
![]() | Snare Hook | 2 | The character deals +2 DMG with their Elemental Burst. When you trigger an Elemental Reaction: Gain 1 stack of Phantom Flash. When Phantom Flash is at 2 or more stacks, consume 2 stacks of Phantom Flash to grant the attached character 1 Energy. | |
![]() | Soulsniper: Ritual Staff | 0 | Technique: Multitarget Fire When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends. Multitarget Fire Consumes 1 Nightsoul point, deals 1 Anemo DMG, then randomly Discard 3 cards from your Hand with the highest original Elemental Dice Cost. Cost: 2 | |
![]() | Sparkborne Magic | 1 | Fast Action: Equip this to your Klee. Attach Explosive Spark to Klee. When the attached character uses a Charged Attack: Deals 2 Pyro DMG. (Twice per Round) | |
![]() | Spirit of Omen: Dendro Spirit-Serpent | 0 | Technique: Viny Razorscale Viny Razorscale Deals 1 Dendro DMG. Cost: 11 | |
![]() | Spirit of Omen: Pyro Scorpion | 0 | When the character to which this is attached takes DMG: If possible, lose 1 Energy to negate 1 DMG, and then create a Scorpion Blessing. (Max Twice per Round). Technique: Burning Assault Burning Assault Deals 2 Pyro DMG. Cost: 2 | |
![]() | Spirit Serpent's Swirl | 3 | Combat Action: When your active character is Eremite Floral Ring-Dancer, equip this card. After Eremite Floral Ring-Dancer equips this card, immediately use Spiraling Whirl once. When your Eremite Floral Ring-Dancer, who has this card equipped, is on the field, when you switch your active character to one with Spirit of Omen: Dendro Spirit-Serpent equipped: Deal 1 Dendro DMG. (Once per Round) | |
![]() | Splendor of Tranquil Waters | 2 | After your characters take DMG or are healed: This card gains 1 Lakelight point. When this character uses a Normal Attack: If you have already accumulated 12 Lakelight points, consume 12 points, and this Skill costs 2 less Unaligned Element, deals +1 DMG, and heals the equipping character for 1 HP (once per Round). | |
![]() | Stalwart and True | 4 | Combat Action: When your active character is Dehya, equip this card. After Dehya equips this card, immediately use Molten Inferno once. End Phase: If your Dehya, who has this card equipped, has no more than 6 HP, heal that character for 2 HP. | |
![]() | Starcaller's Watch | 1 | The first time each round you play a card whose name was not in your initial deck: That card costs 1 fewer Elemental Die. The attached character deals +1 DMG the next time they deal DMG. (Can stack up to 2 stacks) | |
![]() | Starwicker | 0 | Technique: Adeptal Assistance Adeptal Assistance Heal the attached character for 2 HP. The next time this character uses a Normal Attack, it is considered as a Plunging Attack, DMG +1. Also, after the Skill finalizes, deal 1 Anemo DMG. Cost: 1 | |
![]() | Steady Breathing | 3 | Combat Action: When your active character is Chongyun, equip this card. After Chongyun equips this card, immediately use Chonghua's Layered Frost once. When your Chongyun, who has this card equipped, creates a Chonghua Frost Field, it will have the following effects: Your Sword, Claymore, and Polearm-wielding characters' Normal Attacks to deal +1 DMG. | |
![]() | Stellar Predator | 3 | Combat Action: When your active character is Fischl, equip this card. After Fischl equips this card, immediately use Nightrider once. When your Fischl, who has this card equipped, creates an Oz, and after Fischl uses a Normal Attack: Deal 2 Electro DMG. (Consumes Usage(s)) | |
![]() | Sternfrost Prism | 1 | Can only be played if your active character is Cryo Hypostasis: Attach Cryocrystal Core to them. After Cryo Hypostasis, who has this card equipped, triggers Cryocrystal Core: Attach Sheer Cold to the opposing active character. Sheer Cold End Phase: Deals 1 Cryo DMG to attached character. Usage(s): 1 When attached character has Blazing Heat attached, remove this effect. | |
![]() | Stonehide Reforged | 42 | Combat Action: When your active character is Stonehide Lawachurl, equip this card. After Stonehide Lawachurl equips this card, immediately use Upa Shato once. When your Stonehide Lawachurl, who has this card equipped, defeats an opposing character: Stonehide Lawachurl will re-attach Stonehide and Stone Force. | |
![]() | Strategic Reserve | 3 | Combat Action: When your active character is Ningguang, equip this card. After Ningguang equips this card, immediately use Jade Screen once. When your Ningguang, who has this card equipped, is on the field, Jade Screen will cause you to deal +1 Geo DMG. | |
![]() | Streaming Surge | 43 | Combat Action: When your active character is Rhodeia of Loch, equip this card. After Rhodeia of Loch equips this card, immediately use Tide and Torrent once. When your Rhodeia of Loch, who has this card equipped, uses Tide and Torrent, all of your Summon(s) gain +1 Usage(s). | |
![]() | Structuration | 32 | Combat Action: When your active character is Alhaitham, equip this card. After Alhaitham equips this card, immediately use Particular Field: Fetters of Phenomena once. When your Alhaitham, who has this card equipped, uses Particular Field: Fetters of Phenomena, if the character consumes a Chisel-Light Mirror with at least 1 Duration (Rounds), then always attach Chisel-Light Mirror with 3 Duration (Rounds) and draw 1 card. | |
![]() | Surging Undercurrent | 1 | When played: If Abyss Herald: Wicked Torrents, who has this card equipped, has already triggered Watery Rebirth, then create 1 Curse of the Undercurrent on the opposing playing field. When Abyss Herald: Wicked Torrents, who has this card equipped, is defeated or triggers Watery Rebirth: Create 1 Curse of the Undercurrent on the opposing playing field. Curse of the Undercurrent When character(s) on this side of the playing field use Elemental Skills or Elemental Bursts: They must spend 1 extra Elemental Die. Usage(s): 2 | |
![]() | Tactical Warm Compress Bandaging | 1 | Fast Action: Equip this to your Ifa to heal the character on your team who has taken the most DMG for 1 HP. When your Ifa, who has this card equipped, is on the field and you trigger Anemo-Related Reactions or Electro-Charged, heal the character on your team who has taken the most DMG for 1 HP. (Twice per Round) | |
![]() | Tamakushi Casket | 32 | Combat Action: When your active character is Sangonomiya Kokomi, equip this card. After Sangonomiya Kokomi equips this card, immediately use Nereid's Ascension once. When your Sangonomiya Kokomi, who has this card equipped, uses Nereid's Ascension: Summon a Bake-Kurage with a Usage(s) of 1; if Bake-Kurage is already on the field, then increase its Usage(s) by 1 instead. While Ceremonial Garment exists, Bake-Kurage deals +1 DMG. | |
![]() | Tatankasaurus | 4 | Technique: Spirited State Spirited State The character to which this is attached performs Prepare Skill for 2 Normal Attacks. Cost: 3 | |
![]() | Tea Parties Bursting With Color | 4 | Combat Action: When your active character is Escoffier, equip this card. After Escoffier equips this card, immediately use Low-Temperature Cooking once. When your other character uses a Normal Attack: Triggers your Cooking Mek: Cold Storage Mode's End Phase effect. (Its Usages will not decrease, once per Round) | |
![]() | Teachings of the Collective of Plenty | 32 | Combat Action: When your active character is Iansan, equip this card. After Iansan equips this card, immediately use The Three Principles of Power once. When your Iansan, who has this card equipped, creates a Kinetic Energy Scale, its starting Usage(s) +1. | |
![]() | Temporal Wind's Eulogy | 3 | Fast Action: Equip this to your Venti. Summon Stormeye. After you summon Stormeye, the attached character's Physical DMG is converted to Anemo DMG for their next two Normal Attacks during this Round, and these attacks cost 2 fewer Unaligned Element. | |
![]() | Tenacity of the Millelith | 3 | When Action Phase begins: The character to which this is attached gains Unmovable Mountain that provides 2 After this character takes DMG: If the character this card is attached to is the active character, create 1 Elemental Die matching this character's Elemental Type. (Once per Round) | |
![]() | Tepetlisaurus | 2 | Technique: Burrowing Assault Burrowing Assault Draw 2 cards. Then, if there are any cards in your Hand whose names were not in the initial deck at the start of the match, gain 2 Shield points to protect the attached character. Cost: 2 | |
![]() | Terror for the Evildoers | 12 | Combat Action: When your active character is Wriothesley, equip this card. After Wriothesley equips this card, immediately use Forceful Fists of Frost once. When Wriothesley, who has this card equipped, takes DMG or is healed, accumulate 1 "Penalty" point. When Wriothesley, with this card equipped, uses a Skill: If there are 3 "Penalty" points, consume 3 points to cause this Skill to deal +1 DMG. | |
![]() | The All-Devourer | 1 | Fast Action: Equip this to your Gluttonous Yumkasaur Mountain King. Your opponent draws 1 card, then you steal 1 card from your opponent's Hand with the highest original Elemental Dice Cost. When you play a card whose name was not in the initial deck at the start of the match: Trigger Gluttonous Rex once. (Once per Round) | |
![]() | The Art of Budgeting | 3 | Combat Action: When your active character is Kaveh, equip this card. After Kaveh equips this card, immediately use Artistic Ingenuity once. When Kaveh, who has this card equipped, is on the field, and after you trigger Burst Scan's effects: Add 1 copy of the Discarded card into your Hand. If this card is a Location Card, then the next Location Card you play this Round will cost 2 less Elemental Dice. (Once per Round) | |
![]() | The Bell | 3 | The character deals +1 DMG. After the character uses a skill: Gives 1 Shield point to your active character. (Once per Round, stacks up to 2 points) | |
![]() | The Burden of Creative Genius | 32 | Combat Action: When your active character is Aino, equip this card. After Aino equips this card, immediately use Precision Hydronic Cooler once. When your Aino, who has this card equipped, is on the field, and you trigger an Electro-Charged, Lunar-Charged, Bloom, or Lunar-Bloom reaction: Deal +2 DMG for this instance and attach Empowerment to the 1 card with the highest Current Elemental Dice Cost from your Hand. (Once per Round) | |
![]() | The Dockhand's Assistant | 2 | When the character to which this is attached takes DMG: If possible, Discard 1 card from your Hand with the highest original Elemental Dice cost to negate 1 damage, and then gain 1 Solidarity point. (Once per Round) When the character uses a Skill: If there are Solidarity points already, consume all points for this Skill to deal +1 DMG, then draw 1 card for each point consumed. | |
![]() | The Overflow | 32 | Combat Action: When your active character is Candace, equip this card. After Candace equips this card, immediately use Sacred Rite: Wagtail's Tide once. When this card is equipped by Candace, her Prayer of the Crimson Crown has the following extra effect: After your character uses a Normal Attack: Deals 1 Hydro DMG. (Once per Round) | |
![]() | The Scent Remained | 3 | Combat Action: When your active character is Xingqiu, equip this card. After Xingqiu equips this card, immediately use Fatal Rainscreen once. When your Xingqiu has this card equipped, the Rain Sword created can block DMG of at least 2 and its starting Usage(s) +1. | |
![]() | The Seed of Stored Knowledge | 32 | Combat Action: When your active character is Nahida, equip this card. After Nahida equips this card, immediately use Illusory Heart once. When your Nahida, who has this card equipped, is on the field, the following effects will take place based on your party's Elemental Types: | |
![]() | The Shrine's Sacred Shade | 32 | Combat Action: When your active character is Yae Miko, equip this card. After Yae Miko equips this card, immediately use Great Secret Art: Tenko Kenshin once. After your Yae Miko, who has this card equipped, destroys a Sesshou Sakura through Great Secret Art: Tenko Kenshin, the next use of Yakan Evocation: Sesshou Sakura this Round will cost 2 less Elemental Dice. | |
![]() | The Starry Skies Their Flowers Rain | 3 | Combat Action: When your active character is Nilou, equip this card. After Nilou equips this card, immediately use Dance of Haftkarsvar once. When there is Nilou on the field who has this card equipped, the damage dealt by your Bountiful Core is increased by 1. | |
![]() | The Wondrous Path of Truth | 32 | Combat Action: When your active character is Faruzan, equip this card. After Faruzan equips this card, immediately use The Wind's Secret Ways once. When the Dazzling Polyhedron created by Faruzan who has this card equipped enters play and when the Action Phase begins: Create 1 Anemo Die. | |
![]() | They Call Her Cloud Retainer | 3 | Combat Action: When your active character is Xianyun, equip this card. After Xianyun equips this card, immediately use White Clouds at Dawn once. When you switch characters, this card gains 1 Storm Pinion stack. (Max 2 stacks gained per Round) When your Xianyun, who has this card equipped, uses Word of Wind and Flower, consume all Storm Pinion stacks. Each consumed stack increases DMG dealt by 1. | |
![]() | Thunder Summoner's Crown | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Thundering Fury | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Thundering Penance | 3 | Combat Action: When your active character is Keqing, equip this card. After Keqing equips this card, immediately use Stellar Restoration once. When your Keqing, who has this card equipped, creates an Electro Elemental Infusion, it will have the following effects: Starting Duration (Rounds) +1, Electro DMG dealt by the attached character +1. | |
![]() | Thundering Poise | 2 | When the character uses a Normal Attack or equips a Talent: Spend 1 less Elemental Die. (Once per Round) | |
![]() | To Ward Weakness | 42 | Combat Action: When your active character is Kuki Shinobu, equip this card. After Kuki Shinobu equips this card, immediately use Gyoei Narukami Kariyama Rite once. When Kuki Shinobu, who has this card equipped, is defeated, she will not be defeated but will instead heal herself to 1 HP. (Once per Round) If Kuki Shinobu, who has this card equipped, does not have more than 5 HP, deal +1 DMG. | |
![]() | Tome of the Eternal Flow | 3 | The character deals +1 DMG. After this character takes DMG or is healed: If this character has already been damaged or healed 2 times this Round, then this character's next attack this Round deals +2 additional DMG. (Once per Round) | |
![]() | Tour of Tepeilhuitl | 2 | Combat Action: When your active character is Xilonen, equip this card. After Xilonen equips this card, immediately use Yohual's Scratch once. When your Xilonen, who has this card equipped, is on the field: When you switch to Xilonen or switch from Xilonen to another character, if the target is in the Nightsoul's Blessing state, regain 1 Nightsoul point. (Twice per Round) | |
![]() | Trails Amidst the Forest Fog | 1 | Fast Action: Equip this to your Ororon. The first Electro-Charged reaction you trigger each Round deals +1 Piercing DMG. | |
![]() | Transcendent Automaton | 3 | Combat Action: When your active character is Maguu Kenki, equip this card. After Maguu Kenki equips this card, immediately use Blustering Blade once. After your Maguu Kenki, who has this card equipped, uses Blustering Blade, you will switch to your next character. You will switch to your previous character when your Maguu Kenki, who has this card equipped, uses Frosty Assault. | |
![]() | Traveler's Handy Sword | 2 | The character deals +1 DMG. | |
![]() | Traveling Doctor's Handkerchief | 1 | After a character uses an Elemental Burst: Heal all your characters for 1 HP. (Once per Round) | |
![]() | Treacherous Torrent | 1 | Fast Action: Equip this to your Hydro Hypostasis. After your Hydro Hypostasis or Water Droplet deals DMG, heal the most damaged Monster on your side for 1 HP. (3 times per Round) | |
![]() | Tulaytullah's Remembrance | 3 | The character deals +1 DMG. When the character uses a Charged Attack: Spend 1 less Unaligned Element. (Can be triggered up to twice per Round) | |
![]() | Turbo Twirly | 0 | When the character to which this is attached is switched out: Consume 1 Nightsoul point, and summon 1 Turbo Twirly: Let It Rip. Technique: Twirly Twirly Bam Bam When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends. Twirly Twirly Bam Bam The character to which this is attached expends 1 "Nightsoul point", deals 2 Geo DMG, and deals 1 Piercing DMG to your opponent's next off-field character. Cost: 1 Turbo Twirly: Let It Rip End Phase: Deal 1 Geo DMG, deal 1 Piercing DMG to the next opposing character on standby. Usage(s): 1 | |
![]() | Turn Control | 3 | Combat Action: When your active character is Yelan, equip this card. After Yelan equips this card, immediately use Lingering Lifeline once. Roll Phase: If Yelan, who has this card equipped, is on the field, 1 Elemental Dice will be rolled as Omni Element for each Elemental Type in your party. (Max 3) | |
![]() | Undisclosed Distribution Channels | 3 | Combat Action: When your active character is Navia, equip this card. After Navia equips this card, immediately use Ceremonial Crystalshot once. After your Navia, who has this card equipped, uses a Skill: Draw 2 Crystal Shrapnel cards. (Once per Round) | |
![]() | Undivided Heart | 5 | Combat Action: When your active character is Ganyu, equip this card. After Ganyu equips this card, immediately use Frostflake Arrow once. When your Ganyu, who has this card equipped, uses Frostflake Arrow: If this Skill has been used before during this match, the Piercing DMG dealt to all opposing characters on standby is changed to 3. | |
![]() | Undying Fury | 1 | Fast Action: Equip this to your Lord of Eroded Primal Fire. When your opponent plays a card whose name was not in the initial deck at the start of this match: The character to which this is attached gains 1 Energy and +1 to the next instance of DMG. (Once per Round) | |
![]() | Unfinished Reverie | 2 | Your Burning Flame and Burning reactions deal +1 DMG. (Twice per Round) | |
![]() | Vanguard's Coordinated Tactics | 2 | You can only play this card if your party consists of only Pyro and Electro characters: Equip this card to Chevreuse. When Chevreuse, who has this card equipped, is in play, and after opposing characters take Overloaded reaction DMG: Your next 2 instances of Pyro DMG or Electro DMG deal +1 DMG. (Including Pyro DMG or Electro DMG dealt through Swirl reactions) | |
![]() | Vermillion Hereafter | 3 | When the character uses a Normal Attack or equips a Talent: Spend 1 less Elemental Die. (Once per Round) After a character is switched to the active character: During this Round, character deals +1 Normal Attack DMG. | |
![]() | Veteran's Visage | 2 | After this character takes DMG or is healed: Based on the number of times this effect has been triggered this Round, the effects will be different. First Trigger: Create 1 Elemental Die of the character's Elemental Type. Second Trigger: Draw 1 card. | |
![]() | Victory Flows from the Turning of Tides | 3 | Fast Action: Equip this to your Nefer. Create 3 Seeds of Deceit, place them evenly into your deck, and grant Cost Reduction to all Seeds of Deceit cards in your Hand and deck. After your Nefer deals DMG with Phantasm Performance: Draw 1 card, and grant Cost Reduction to all Seeds of Deceit cards in your Hand and deck. (Twice per Round) | |
![]() | Viridescent Venerer | 2 | When the character uses a Skill or equips a Talent: Spend 1 less Roll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be | |
![]() | Viridescent Venerer's Diadem | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Vortex Vanquisher | 3 | The character deals +1 DMG. When your active character is protected by a Shield Character Status or a Shield Combat Status, you deal +1 DMG. After the character uses an Elemental Skill: If you have a Combat Status that grants a Shield on your side, add 1 Shield point to that Combat Status. (Once per Round) | |
![]() | Vourukasha's Glow | 1 | After this character takes DMG: If the character to which this is attached is the active character, then draw 1 card. During this End Phase, heal the attached character for 1 HP. (Once per Round) | |
![]() | Waverider | 5 | When played: Grants the character to which this is attached 2 Shield points. When the character to which this is attached is switched out: This card gains Usage(s) +1. Technique: Waverider: Swiftstrike Cannon Waverider: Swiftstrike Cannon Deals 2 Physical DMG. Cost: 1 | |
![]() | Wellspring of War-Lust | 32 | Combat Action: When your active character is Eula, equip this card. After Eula equips this card, immediately use Glacial Illumination once. After your Eula, who has this card equipped, uses Icetide Vortex, this will generate 1 more Zeal for Lightfall Sword. | |
![]() | Whimsical Dance of the Withered | 0 | After the character to which this is attached uses a Skill: Both sides' active characters gain 1 stack of Bond of Life. (Once per Round) | |
![]() | White Iron Greatsword | 2 | The character deals +1 DMG. | |
![]() | White Tassel | 2 | The character deals +1 DMG. | |
![]() | Wine-Stained Tricorne | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Wishes Unnumbered | 32 | Combat Action: When your active character is Raiden Shogun, equip this card. After Raiden Shogun equips this card, immediately use Secret Art: Musou Shinsetsu once. When your Raiden Shogun, who has this card equipped, uses Secret Art: Musou Shinsetsu, it will deal +1 additional DMG for every point of Resolve consumed. | |
![]() | Witch's Scorching Hat | 2 | When the character uses a Skill or equips a Talent: Spend 1 less | |
![]() | Withered Reeds Eclipse the Sun | 1 | Fast Action: Equip this to your Consecrated Fanged Beast. After you play or Discard Bonecruncher's Energy Block: Draw 1 card. (Once per Round) | |
![]() | Wolf's Gravestone | 3 | The character deals +1 DMG. Deal +2 additional DMG if the target's remaining HP is equal or less than 6. | |
![]() | Xenochromatic Hunter's Ray | 0 | Technique: Fontemer Water Blades Fontemer Water Blades Deals 2 Physical DMG. Cost: 2 | |
![]() | You Shall Go Out With Joy | 32 | Combat Action: When your active character is Dahlia, equip this card. After Dahlia equips this card, immediately use Radiant Psalter once. When your Dahlia, who has this card equipped, is on the field, and your character is defeated: If you have Favonian Favor on the field, consume all Favonian Favor to ensure the character Immunity to Defeat, and heal them to 2 HP. | |
![]() | Your Echo I Meet in Dreams | 3 | Combat Action: When your active character is Yumemizuki Mizuki, equip this card. After Yumemizuki Mizuki equips this card, immediately use Aisa Utamakura Pilgrimage once. If Yumemizuki Mizuki is the active character, you deal +1 Cryo DMG, Hydro DMG, Pyro DMG, and Electro DMG. (Includes DMG from Swirl Reactions of any element triggered by your characters. Twice per Round.) | |
![]() | Yumkasaurus | 1 | Technique: Artful Grapple Artful Grapple Deals 1 Physical DMG, steals 1 card from opponent's Hand with the highest original Elemental Dice Cost. Then, your opponent draws 1 card. If your Hand has no more than 2 cards, this Technique costs 1 less Elemental Die. Cost: 2 |

















































































































































































































































































