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Traveler (Hydro)

Last updated 2026-09-09

Hydro is the fifth Element the Traveler acquires by resonating with the Statue of The Seven in Fontaine. It is aligned with Pneuma.

Talents

IconNameType
Sword HydroForeign Stream
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Aquacrest SaberAquacrest Saber
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Unleashes a torrent that can cleanse the world.

Press
Sends a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.

Hold
Enter Aiming Mode and constantly fire off Dewdrops in the direction in which you are aiming, dealing Hydro DMG to opponents they hit.
When the skill ends, it will send a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.
Suffusion: When using the Hold configuration of this skill, if the Traveler's HP is higher than 50%, the DMG dealt by Dewdrops will increase based on the Traveler's Max HP, and the Traveler will lose a fixed amount of HP every second.

Arkhe: Pneuma
At certain intervals, after using Torrent Surge, this skill will unleash a Spiritbreath Thorn that pierces opponents, dealing Pneuma-aligned Hydro DMG.

  • When Torrent Surge DMG hits at least one enemy, it generates 3.333 Elemental Particles.
  • When Suffusion is active and used throughout the entire duration of the Hold Mode, a total of 24% Max HP will be consumed.
Passive Effects
  • Passive Talent 1, Spotless Waters Spotless Waters: "After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP. 1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most."
  • Passive Talent 2, Clear Waters Clear Waters: "If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000."
Constellation Effects
  • Constellation Level 3, Turbulent Ripples Turbulent Ripples: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 4, Pouring Descent Pouring Descent: "When using Aquacrest Saber, an Aquacrest Aegis that can absorb 10% of the Traveler's Max HP in DMG will be created and will absorb Hydro DMG with 250% effectiveness. It will persist until the Traveler finishes using the skill. Once every 2s, after a Dewdrop hits an opponent, if the Traveler is being protected by Aquacrest Aegis, the DMG Absorption of the Aegis will be restored to 10% of the Traveler's Max HP. If the Traveler is not presently being protected by an Aegis, one will be redeployed."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Torrent Surge DMG1UNo ICD100Light2000
Dewdrop DMG1UElemental Skill1.5s25Light2000
Spiritbreath Thorn DMG0UNo ICD20Light2000
12345678910111213
Torrent Surge DMG189.28203.48217.67236.6250.8264.99283.92302.85321.78340.7359.63378.56402.22
Dewdrop DMG32.835.2637.724143.4645.9249.252.4855.7659.0462.3265.669.7
Spiritbreath Thorn DMG32.835.2637.724143.4645.9249.252.4855.7659.0462.3265.669.7
Spiritbreath Thorn Interval9s
Suffusion HP Cost4 Max HP
Suffusion DMG Bonus (Max HP)0.640.690.740.80.850.90.961.021.091.151.221.281.36
Hold DurationMax 6s
CD10s
Talent Rising WatersRising Waters
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Unleashes a slow-moving floating bubble that deals continuous Hydro DMG to nearby opponents.

  • The floating bubble hits once every 0.5 seconds.
  • If the floating bubble capable of landing every hits, then:
    • A total of 8 hits will be dealt to the enemy. (C0 - C1)
    • A total of 14 hits will be dealt to the enemy. (C2 or higher)
  • The floating bubble can trigger additional hits on a single target when hitting multiple entities such as Dendro Cores.
Constellation Effects
  • Constellation Level 2, Trickling Purity Trickling Purity: "The Movement SPD of Rising Waters' bubble will be decreased by 30%, and its duration increased by 3s."
  • Constellation Level 5, Churning Whirlpool Churning Whirlpool: Increases this talent's level by 3, up to a maximum of 15.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UElemental Burst8s/4 Hits, max 3 applications per 8s cycle40Light2000
12345678910111213
Skill DMG101.87109.51117.15127.33134.97142.61152.8162.99173.17183.36193.55203.73216.47
Duration4s
CD20s
Energy Cost80
Talent Spotless WatersSpotless Waters
1st Ascension Passive
  • Description
  • Gameplay Notes
  • Preview

After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP.
1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most.

  • Sourcewater Droplets last for 15 seconds.
  • The Hydro Traveler can absorb Sourcewater Droplets generated by Neuvillette or Sigewinne and vice versa.
  • In Co-Op Mode, players can only see and interact with Sourcewater Droplets spawned by themselves.
Constellation Effects
  • Constellation Level 1, Swelling Lake Swelling Lake: "Picking up a Sourcewater Droplet will restore 2 Energy to the Traveler. You must first unlock the Ascension Talent 'Spotless Waters.'"
  • Constellation Level 6, Tides of Justice Tides of Justice: "When the Traveler picks up a Sourcewater Droplet, they will restore HP to the nearest party member with the lowest HP percentage remaining based on 6% of their Max HP."
Talent Clear WatersClear Waters
4th Ascension Passive
  • Description
  • Gameplay Notes

If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion.
The maximum DMG Bonus that can be gained this way is 5,000.

  • To gain the maximum DMG Bonus for the Torrent Surge at the skill's end, the HP needed to be consumed via Suffusion is:
    • 11,111.11111
    • or rounded up to 11,112
Talent Foreign AqualisForeign Aqualis
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound.

Charged Attack: Tidebound
  • Each Charged Attack hit deals increased Hydro DMG. Increase in DMG is equal to 150% of Traveler's ATK,
  • When Traveler's HP is no less than 50%, 10% of Traveler's Max HP will be consumed to increase DMG inflicted by each Charged Attack hit by 100% of Traveler's ATK.
  • When Traveler's HP is lower than 50%, one instance of healing equal to 25% of Traveler's Max HP will be restored upon hitting an enemy.
  • Charged Attack: Tidebound can be triggered up to once every 15s.

Talent Leveling

Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Transoceanic Pearl6[6]
Teachings of Equity3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Transoceanic Chunk3[3]
Guide to Justice2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Transoceanic Chunk4[7]
Guide to Order4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Transoceanic Chunk6[13]
Guide to Equity6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Transoceanic Chunk9[22]
Guide to Justice9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Xenochromatic Crystal4[4]
Philosophies of Order4[4]
Worldspan Fern1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Xenochromatic Crystal6[10]
Philosophies of Equity6[6]
Worldspan Fern1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Xenochromatic Crystal9[19]
Philosophies of Justice12[12]
Worldspan Fern2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Xenochromatic Crystal12[31]
Philosophies of Order16[20]
Worldspan Fern2[6]
Crown of Insight1[1]

Constellation

IconNameLevel
Constellation Swelling LakeSwelling Lake
1
Picking up a Sourcewater Droplet will restore 2 Energy to the Traveler.
You must first unlock the Ascension Talent "Spotless Waters."
Constellation Trickling PurityTrickling Purity
2
  • Description
  • Gameplay Notes

The Movement SPD of Rising Waters' bubble will be decreased by 30%, and its duration increased by 3s.

  • The duration of Rising Waters' bubble is increased to 7 seconds.
Constellation Turbulent RipplesTurbulent Ripples
3
Increases the Level of Aquacrest Saber by 3.
Maximum upgrade level is 15.
Constellation Pouring DescentPouring Descent
4
When using Aquacrest Saber, an Aquacrest Aegis that can absorb 10% of the Traveler's Max HP in DMG will be created and will absorb Hydro DMG with 250% effectiveness. It will persist until the Traveler finishes using the skill.
Once every 2s, after a Dewdrop hits an opponent, if the Traveler is being protected by Aquacrest Aegis, the DMG Absorption of the Aegis will be restored to 10% of the Traveler's Max HP. If the Traveler is not presently being protected by an Aegis, one will be redeployed.
Constellation Churning WhirlpoolChurning Whirlpool
5
Increases the Level of Rising Waters by 3.
Maximum upgrade level is 15.
Constellation Tides of JusticeTides of Justice
6
When the Traveler picks up a Sourcewater Droplet, they will restore HP to the nearest party member with the lowest HP percentage remaining based on 6% of their Max HP.
Each Constellation activation requires one Memory of Running Stream Memory of Running Stream.

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