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Traveler

Last updated 2026-09-08

Aether and Lumine redirect here. For non-Traveler versions, see Traveler's Sibling.

The Traveler is the playable protagonist of Genshin Impact. In the opening cutscene, twin siblings from another world travel through the universe, until Asmoday blocked their path. The player gets to choose either Aether (male) or Lumine (female) as the Traveler and the Traveler's Sibling becomes captured.

Their power to travel is sealed, leaving them stranded on Teyvat. They save Paimon by fishing her out of the water and she accompanies them as their new travel companion. Together they set out on a journey to find The Seven and reunite with the Traveler's lost sibling.

Although players can choose the name they want to be referred by, the Traveler's Sibling refers to the Traveler by their real name, regardless of their custom name. In Natlan, the Traveler also gains the Ancient Name TMN ("TMN," Tumaini).

Gameplay Info

Ascensions and Stats

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base
DEF
ATK
0✦1/20911.7917.8157.23
20/202,342.3945.75147.01
Ascension Cost (0 → 1)
Mora20,000
Brilliant Diamond Sliver1
Windwheel Aster3
Damaged Mask3
1✦20/403,023.5559.05189.76
40/404,528.9188.45284.24
Ascension Cost (1 → 2)
Mora40,000
Brilliant Diamond Fragment3
Windwheel Aster10
Damaged Mask15
2✦40/505,012.8997.91314.616%
50/505,766.03112.62361.88
Ascension Cost (2 → 3)
Mora60,000
Brilliant Diamond Fragment6
Windwheel Aster20
Stained Mask12
3✦50/606,411.33125.22402.3812%
60/607,164.47139.93449.65
Ascension Cost (3 → 4)
Mora80,000
Brilliant Diamond Chunk3
Windwheel Aster30
Stained Mask18
4✦60/707,648.45149.38480.0312%
70/708,400.68164.07527.24
Ascension Cost (4 → 5)
Mora100,000
Brilliant Diamond Chunk6
Windwheel Aster45
Ominous Mask12
5✦70/808,884.66173.53557.6118%
80/809,637.80188.24604.88
Ascension Cost (5 → 6)
Mora120,000
Brilliant Diamond Gemstone6
Windwheel Aster60
Ominous Mask24
6✦80/9010,121.78197.69635.2524%
90/9010,874.91212.40682.52
95/9511,250.57239.48706.10
100/10011,627.14266.59729.73

Total Cost (0✦ → 6✦)

Mora 420,000 Mora

Elemental Alignment

At the beginning of the game and in The Crux Clash in Chapter II: Prologue - Autumn Winds, Scarlet Leaves, the Traveler is "unaligned," a special elemental state exclusive to them. When unaligned, the color of the Traveler's "vision" and background when they are selected in the Character Menu is gray. Although the Traveler's Profile lists their Constellation properly as Viator/Viatrix, attempting to open the Constellation tab will show a blank screen with "Constellation Unavailable" in the bottom-right corner. When unaligned, the Traveler has only one talent, Normal Attack: Past Memories.

When unaligned, screens that show character cards with their elements show a gray "no" symbol (🚫︎) in the place of the element symbol.

Shortly after the beginning of the game, the Traveler will unlock their Anemo Talents and Constellation by resonating with the first Statue of The Seven in Mondstadt. They can resonate with any other Statue of The Seven they find and change their element to match the statue's element. See Teyvat for each region's element.

However, the Traveler does not immediately gain the Pyro element upon resonating with a Statue of The Seven in Natlan, due to corrupted Ley Lines in the region. They instead unlock their abilities during Where All Hopes Lie in Chapter V: Act V - Incandescent Ode of Resurrection, and are able to properly resonate with Natlan's Statues of the Seven following this quest.

The Traveler is able to gain additional talents for each element due to Columbina removing the restrictions placed upon them by the world. They unlock these effects after completing step 7 of Welkin Moon's Homecoming in Song of the Welkin Moon: Act VIII - True Moon. Additionally, their stats are increased for each element whose Statues of the Seven the Traveler has resonated with.

  • Anemo
  • Geo
  • Electro
  • Dendro
  • Hydro
  • Pyro
  • Cryo
  • Unaligned
Talents
IconNameType
Sword AnemoForeign Ironwind
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Passive Effects
  • Passive Talent 1, Slitting Wind Slitting Wind: "The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path."
Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Palm VortexPalm Vortex
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you.
The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area.

Hold
DMG and AoE will gradually increase.

Elemental Absorption
If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.

  • When this skill hits at least one enemy, it generates 2 Elemental Particles if it was pressed and 3.33 if it was held.
    • Only the final hit of this skill generates Elemental Particles.
  • The DMG multiplier of the absorbed element is 25% of the Anemo DMG multiplier.
  • When the skill button is held, Initial Cutting DMG ticks 2 times (at 0.35s and 0.5s), then it switches to Max Cutting DMG, which ticks 4 more times (at 0.85s, 1s, 1.35s and 1.5s).
  • When the skill button is pressed, it will immediately trigger Initial Storm DMG.
  • Elemental Absorption can occur from both elements on the target as well as elements afflicting the Traveler.
  • Unlike other Talents with Elemental Absorption, Anemo Traveler's absorption priority is Cryo / Frozen > Pyro > Hydro > Electro.
Passive Effects
  • Passive Talent 2, Second Wind Second Wind: "Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s."
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Cutting DMG1UElemental Skill Anemo2.5s/3 Hits10Light2000
Press Storm DMG1UNo ICD200Air480600
Hold Storm DMG1UNo ICD200Air655800
Absorbed Cryo (Cutting)1UElemental Skill Cryo2.5s/3 Hits0Mute00
Absorbed Electro (Cutting)1UElemental Skill Electro2.5s/3 Hits0Mute00
Absorbed Hydro (Cutting)1UElemental Skill Hydro2.5s/3 Hits0Mute00
Absorbed Pyro (Cutting)1UElemental Skill Pyro2.5s/3 Hits0Mute00
Absorbed Element (Storm)1UNo ICD0Mute00
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Initial Cutting DMG[Note 1] (%)12.0012.9013.8015.0015.9016.8018.0019.2020.4021.6022.8024.0025.5027.00
Max Cutting DMG[Note 1] (%)16.8018.0619.3221.0022.2623.5225.2026.8828.5630.2431.9233.6035.7037.80
Initial Storm DMG (%)176.00189.20202.40220.00233.20246.40264.00281.60299.20316.80334.40352.00374.00396.00
Max Storm DMG (%)192.00206.40220.80240.00254.40268.80288.00307.20326.40345.60364.80384.00408.00432.00
Base CD5s
Max Charging CD8s
Talent Gust SurgeGust Surge
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG.

Elemental Absorption
If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.

  • Tornado DMG and Additional Elemental DMG can strike up to 9 times: once every 0.5 seconds from 2 to 6 seconds after activating Gust Surge.
  • Unlike other Talents with Elemental Absorption, Anemo Traveler's absorption priority is Cryo > Pyro > Hydro > Electro.
  • The tornado will continuously apply a Struggle state to enemies near it whose weight is less than or equal to 100, preventing them from performing any actions and allowing them to be lifted into the air by the Vacuum Field.
    • However, the Struggle state will not be applied to enemies more than 20 levels higher than Traveler.
Constellation Effects
  • Constellation Level 3, Sweeping Gust Sweeping Gust: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 6, Intertwined Winds Intertwined Winds: "Targets who take DMG from Gust Surge have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Tornado DMG1UElemental Burst2.5s/3 Hits13Mute00
Absorbed Cryo2UElemental Burst Cryo2.5s/3 Hits3Mute00
Absorbed Electro2UElemental Burst Electro2.5s/3 Hits3Mute00
Absorbed Hydro2UElemental Burst Hydro2.5s/3 Hits3Mute00
Absorbed Pyro2UElemental Burst Pyro2.5s/3 Hits3Mute00
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Tornado DMG (%)80.8086.8692.92101.00107.06113.12121.20129.28137.36145.44153.52161.60171.70182.00
Additional Elemental DMG (%)24.8026.6628.5231.0032.8634.7237.2039.6842.1644.6447.1249.6052.7055.80
Duration6s
CD15s
Energy Cost60
Talent Slitting WindSlitting Wind
1st Ascension Passive
  • Description
  • Gameplay Notes
  • Advanced Properties

The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path.

  • This passive is considered Normal Attack DMG.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Wind Blade1UNo ICD36Light2000
Talent Second WindSecond Wind
4th Ascension Passive
  • Description
  • Gameplay Notes
  • Preview

Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s.

  • It regenerates 2% of max HP every second for 5 seconds, for 10% in total.
Talent Foreign WindwrathForeign Windwrath
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Pyro, Hydro, Cryo, or Electro attacks from nearby party members hit opponents, Traveler will receive 1 stack of Blade of the Dawn Breeze. Each Elemental Type can grant 1 Blade of the Dawn Breeze stack. After obtaining at least 2 stacks of Blade of the Dawn Breeze, performing a Charged Attack will consume all stacks of Blade of the Dawn Breeze and transform into the special Charged Attack: Whirlwind.

Charged Attack: Whirlwind
  • Each Charged Attack hit deals increased Anemo DMG. Increase in DMG is equal to 60% of Traveler's ATK.
  • Every time a Blade of the Dawn Breeze of a certain elemental type is consumed, a Blade Wind matching this elemental type will also be summoned, dealing elemental DMG equal to 50% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Whirlwind can be triggered up to once every 15s.
  • For the duration of Charged Attack: Whirlwind, no Blade of the Dawn Breeze will be obtained.
  • This talent is unlocked by completing the Archon Quest Song of the Welkin Moon: Act VIII - True Moon.
  • The Traveler can gain Blade of the Dawn Breeze stacks when dealing DMG through Elemental Reactions such as Swirl and Overloaded.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Divining Scroll6[6]
Teachings of Freedom3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Sealed Scroll3[3]
Guide to Resistance2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Sealed Scroll4[7]
Guide to Ballad4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Sealed Scroll6[13]
Guide to Freedom6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Sealed Scroll9[22]
Guide to Resistance9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Forbidden Curse Scroll4[4]
Philosophies of Ballad4[4]
Dvalin's Sigh1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Forbidden Curse Scroll6[10]
Philosophies of Freedom6[6]
Dvalin's Sigh1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Forbidden Curse Scroll9[19]
Philosophies of Resistance12[12]
Dvalin's Sigh2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Forbidden Curse Scroll12[31]
Philosophies of Ballad16[20]
Dvalin's Sigh2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Raging VortexRaging Vortex
1
Palm Vortex pulls in opponents and objects within a 5m radius.
Constellation Uprising WhirlwindUprising Whirlwind
2
Increases Energy Recharge by 16%.
Constellation Sweeping GustSweeping Gust
3
Increases the Level of Gust Surge by 3.
Maximum upgrade level is 15.
Constellation Cherishing BreezesCherishing Breezes
4
  • Description
  • Gameplay Notes

Reduces DMG taken while casting Palm Vortex by 10%.

Constellation Vortex StellarisVortex Stellaris
5
Increases the Level of Palm Vortex by 3.
Maximum upgrade level is 15.
Constellation Intertwined WindsIntertwined Winds
6
  • Description
  • Gameplay Notes

Targets who take DMG from Gust Surge have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.

  • The RES decrease lasts for 10s after Gust Surge hits an opponent.
Each Constellation activation requires one Memory of Roving Gales Memory of Roving Gales.
Talents
IconNameType
Sword GeoForeign Rockblade
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Passive Effects
Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Starfell SwordStarfell Sword
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG.
The meteorite is considered a Geo Construct, and can be climbed or used to block attacks.

Hold
This skill's positioning may be adjusted.

  • When this skill hits at least one enemy, it generates 3.33 Elemental Particles.
  • In Co-Op Mode, the other players are able to see the yellow targeting reticule when the Traveler is in the aiming mode.
  • It is not possible to stack one meteor on top of another.[6]
Passive Effects
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG2UElemental Skill2.5s/3 Hits133.2Air480600
Explosion (C2)2U133.2Air480600
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Skill DMG (%)248.00266.60285.20310.00328.60347.20372.00396.80421.60446.40471.20496.00527.00558.00
Meteorite Duration30s
CD8s
Talent Wake of EarthWake of Earth
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Energizing the Geo deep underground, you set off expanding shockwaves.
Launches surrounding opponents back and deals AoE Geo DMG.
A stone wall is erected at the edges of the shockwave.
The stone wall is considered a Geo Construct, and may be used to block attacks.

  • There are 4 instances of Shockwave DMG.
  • The Geo Constructs created do not contribute to the 3 construct limit.
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Shockwave DMG2UElemental Burst2.5s/3 Hits100Heavy8000
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
DMG Per Shockwave (%)148.00159.10170.20185.00196.10207.20222.00236.80251.60266.40281.20296.00314.50333.00
Stonewall Duration15s
CD15s
Energy Cost60
Talent Shattered DarkrockShattered Darkrock
1st Ascension Passive
Reduces Starfell Sword's CD by 2s.
Talent Frenzied RockslideFrenzied Rockslide
4th Ascension Passive
  • Description
  • Gameplay Notes
  • Advanced Properties

The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG.

  • This passive is considered Normal Attack DMG.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Collapse1UNo ICD13.5Light2000
Talent Foreign AdamantineForeign Adamantine
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members become protected by a shield, when the shield is replaced for any reason, or when Geo Constructs are created, the Traveler will receive 1 stack of Blade of Archaic Petra, max 3 stacks. Up to 1 stack may be obtained every second in this way. After obtaining 3 stacks of Blade of Archaic Petra, performing a Charged Attack will consume all stacks of Blade of Archaic Petra and transform into the special Charged Attack: Rockfell.

Charged Attack: Rockfell
  • Each Charged Attack hit deals increased Geo DMG. Increase in DMG is equal to 120% of Traveler's ATK.
  • For 15s after hitting an opponent, nearby party members will have their shield strength temporarily increased by 20%.
  • Charged Attack: Rockfell can be triggered up to once every 15s.
Talent Leveling
Normal Attack
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Divining Scroll6[6]
Teachings of Freedom3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Sealed Scroll3[3]
Guide to Resistance2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Sealed Scroll4[7]
Guide to Ballad4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Sealed Scroll6[13]
Guide to Freedom6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Sealed Scroll9[22]
Guide to Resistance9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Forbidden Curse Scroll4[4]
Philosophies of Ballad4[4]
Dvalin's Sigh1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Forbidden Curse Scroll6[10]
Philosophies of Freedom6[6]
Dvalin's Sigh1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Forbidden Curse Scroll9[19]
Philosophies of Resistance12[12]
Dvalin's Sigh2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Forbidden Curse Scroll12[31]
Philosophies of Ballad16[20]
Dvalin's Sigh2[6]
Crown of Insight1[1]
Elemental Skill or Burst
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Firm Arrowhead6[6]
Teachings of Prosperity3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Sharp Arrowhead3[3]
Guide to Diligence2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Sharp Arrowhead4[7]
Guide to Gold4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Sharp Arrowhead6[13]
Guide to Prosperity6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Sharp Arrowhead9[22]
Guide to Diligence9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Weathered Arrowhead4[4]
Philosophies of Gold4[4]
Tail of Boreas1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Weathered Arrowhead6[10]
Philosophies of Prosperity6[6]
Tail of Boreas1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Weathered Arrowhead9[19]
Philosophies of Diligence12[12]
Tail of Boreas2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Weathered Arrowhead12[31]
Philosophies of Gold16[20]
Tail of Boreas2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Invincible StonewallInvincible Stonewall
1
  • Description
  • Gameplay Notes

Party members within the radius of Wake of Earth have their CRIT Rate increased by 10% and have increased resistance against interruption.

  • The area in which the CRIT Rate and Interruption Resistance buff is applied is independent of the Geo Constructs created by Wake of Earth and will persist even if all of the Geo Constructs are destroyed.
  • The CRIT Rate and Interruption Resistance buffs are applied to active characters within the radius of Wake of Earth every second, and persist for 2 seconds per application even if the character leaves the radius.
  • The CRIT Rate increase does not apply to the Elemental Burst that granted it.
Constellation Rockcore MeltdownRockcore Meltdown
2
  • Description
  • Gameplay Notes
  • Preview

When the meteorite created by Starfell Sword is destroyed, it will also explode, dealing additional AoE Geo DMG equal to the amount of damage dealt by Starfell Sword.

Constellation Will of the RockWill of the Rock
3
Increases the Level of Wake of Earth by 3.
Maximum upgrade level is 15.
Constellation Reaction ForceReaction Force
4
  • Description
  • Gameplay Notes

The shockwave triggered by Wake of Earth regenerates 5 Energy for every opponent hit.
A maximum of 25 Energy can be regenerated in this manner at any one time.

  • The energy regeneration is only for the Traveler, and once an enemy triggers this constellation's effect, they cannot trigger it again.
Constellation Meteorite ImpactMeteorite Impact
5
Increases the Level of Starfell Sword by 3.
Maximum upgrade level is 15.
Constellation Everlasting BoulderEverlasting Boulder
6
The barrier created by Wake of Earth lasts 5s longer.
The meteorite created by Starfell Sword lasts 10s longer.
Each Constellation activation requires one Memory of Immovable Crystals Memory of Immovable Crystals.
Talents
IconNameType
Sword ElectroForeign Thundershock
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Lightning BladeLightning Blade
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview
Unleashes three swift thunder shadows that deal Electro DMG to opponents and leave an Abundance Amulet behind after hitting an opponent.
2 Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated.

Abundance Amulets
When a character is near an Abundance Amulet, they will absorb it and obtain the following effects:
  • Restores Elemental Energy
  • Increases Energy Recharge during the Abundance Amulet's duration.
Passive Effects
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UElemental Skill2.5s/3 Hits100Light2000
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Skill DMG (%)78.6684.5690.4698.33104.23110.13118.00125.86133.73141.60149.46157.33167.16177.00
Energy Regeneration3 Per Amulet3.5 Per Amulet4 Per Amulet
Energy Recharge Increase20%
Duration6s
Abundance Amulet Duration15
CD13.5s
Talent Bellowing ThunderBellowing Thunder
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them.

Lightning Shroud
When your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG.
When Falling Thunder hits opponents, it will regenerate Energy for that character.
One instance of Falling Thunder can be generated every 0.5s.

  • This talent can hit a theoretical maximum of 24 times. In practice, hitting more than 14 times is a feat.
  • Falling Thunder can trigger when hitting certain non-living targetable objects, such as Dendro Cores and Tri-Lakshana Creatures, and will restore Energy for the active character when doing so.
Constellation Effects
  • Constellation Level 2, Violet Vehemence Violet Vehemence: "When Falling Thunder created by Bellowing Thunder hits an opponent, it will decrease their Electro RES by 15% for 8s."
  • Constellation Level 3, Distant Crackling Distant Crackling: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 6, World-Shaker World-Shaker: "Every 2 Falling Thunder attacks triggered by Bellowing Thunder will significantly increase the DMG dealt by the next Falling Thunder, dealing 200% of its original DMG, and will restore an additional 1 Energy to the current character."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UNo ICD150Heavy8000
Falling Thunder DMG1UElemental Burst2.5s/3 Hits50Heavy2000
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Skill DMG (%)114.40122.98131.56143.00151.58160.16171.60183.04194.48205.92217.36228.80243.10257.40
Falling Thunder DMG (%)32.8035.2637.7241.0043.4645.9249.2052.4855.7659.0462.3265.6069.7073.80
Energy Regeneration0.80.91
Duration12s
CD20s
Energy Cost80
Talent ThunderflashThunderflash
1st Ascension Passive
When another nearby character in the party obtains an Abundance Amulet created by Lightning Blade, Lightning Blade's CD is decreased by 1.5s.
Talent Resounding RoarResounding Roar
4th Ascension Passive
Increases the Energy Recharge effect granted by Lightning Blade's Abundance Amulet by 10% of the Traveler's Energy Recharge.
Talent Foreign ThundertrailForeign Thundertrail
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

In addition, when nearby party members unleash an Elemental Burst, Traveler will receive 1 stack of Blade of Resounding Thunder, max 3 stacks. After obtaining 3 stacks of Blade of Resounding Thunder, performing a Charged Attack will consume all stacks of Blade of Resounding Thunder and transform into the special Charged Attack: Detonate.

Charged Attack: Detonate
  • Each Charged Attack hit deals increased Electro DMG. Increase in DMG is equal to 100% of Traveler's ATK.
  • 3s after hitting the enemy, 1 additional lightning strike will be triggered, dealing Electro DMG equal to 200% of Traveler's ATK. 1 Abundance Amulet will also be created. This DMG is considered Charged Attack DMG.
  • Charged Attack: Detonate can be triggered up to once every 15s.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Old Handguard6[6]
Teachings of Transience3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Kageuchi Handguard3[3]
Guide to Elegance2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Kageuchi Handguard4[7]
Guide to Light4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Kageuchi Handguard6[13]
Guide to Transience6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Kageuchi Handguard9[22]
Guide to Elegance9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Famed Handguard4[4]
Philosophies of Light4[4]
Dragon Lord's Crown1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Famed Handguard6[10]
Philosophies of Transience6[6]
Dragon Lord's Crown1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Famed Handguard9[19]
Philosophies of Elegance12[12]
Dragon Lord's Crown2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Famed Handguard12[31]
Philosophies of Light16[20]
Dragon Lord's Crown2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Spring Thunder of FertilitySpring Thunder of Fertility
1
The number of Abundance Amulets that can be generated using Lightning Blade is increased to 3.
Constellation Violet VehemenceViolet Vehemence
2
When Falling Thunder created by Bellowing Thunder hits an opponent, it will decrease their Electro RES by 15% for 8s.
Constellation Distant CracklingDistant Crackling
3
Increases the Level of Bellowing Thunder by 3.
Maximum upgrade level is 15.
Constellation Fickle CloudstrikeFickle Cloudstrike
4
When a character obtains Abundance Amulets generated by Lightning Blade, if this character's Energy is less than 35%, the Energy restored by the Abundance Amulets is increased by 100%.
Constellation Clamor in the WildsClamor in the Wilds
5
Increases the Level of Lightning Blade by 3.
Maximum upgrade level is 15.
Constellation World-ShakerWorld-Shaker
6
  • Description
  • Gameplay Notes
  • Preview

Every 2 Falling Thunder attacks triggered by Bellowing Thunder will significantly increase the DMG dealt by the next Falling Thunder, dealing 200% of its original DMG, and will restore an additional 1 Energy to the current character.

  • The buff applies to every third Falling Thunder attack.
  • The damage increase granted by this Constellation is a multiplicative increase to Falling Thunder DMG, separate from Damage Bonus, and does not affect Additive DMG.
Each Constellation activation requires one Memory of Violet Flash Memory of Violet Flash.
Talents
IconNameType
Sword DendroForeign Fieldcleaver
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92
Talent Razorgrass BladeRazorgrass Blade
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.

Passive Effects
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UNo ICD120Heavy8000
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
12345678910111213
Skill DMG230.4247.68264.96288305.28322.56345.6368.64391.68414.72437.76460.8489.6
CD8s
Talent Surgent ManifestationSurgent Manifestation
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview
Calling upon the might of the flora all around you, you create a Lea Lotus Lamp.
This Lamp will deal continuous Dendro DMG to opponents within its AoE.

Lotuslight Transfiguration
The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:
  • Hydro: the Lamp's AoE and the AoE of its attacks are increased.
  • Electro: the Lamp's ATK SPD is increased.
  • Pyro: the Lamp will explode after a short delay and then disappear, dealing AoE Dendro DMG.
The Lea Lotus Lamp can only undergo one Lotuslight Transfiguration in its duration.

Only one Lamp created by the Traveler can exist at any one time.
  • The Lea Lotus Lamp in its original state or after Hydro transformation attacks every 1.5 seconds, resulting in a total of 8 hits.
  • The Lea Lotus Lamp after Electro transformation attacks every 0.9 seconds, resulting in a total of 13 hits.
  • The Lea Lotus Lamp carries 0.4 gauge units of Dendro while in its normal state. Applying Hydro to it will trigger Bloom and produce a Dendro Core.
Constellation Effects
  • Constellation Level 2, Green Resilience Green Resilience: "Lea Lotus Lamp's duration is increased by 3s."
    • The Lea Lotus Lamp's duration is increased to 15 seconds.
    • The Lea Lotus Lamp in its original state or after Hydro transformation now hit the enemies a total of 10 times.
    • The Lea Lotus Lamp after Electro transformation now hit the enemies a total of 16 times.
  • Constellation Level 4, Treacle Grass Treacle Grass: "After the Lea Lotus Lamp triggers a Lotuslight Transfiguration, it will obtain 5 stacks of the Overflowing Lotuslight effect from the Ascension Talent 'Verdant Overgrowth.' You must first unlock the Ascension Talent 'Verdant Overgrowth.'"
  • Constellation Level 6, Withering Aggregation Withering Aggregation: "The Dendro DMG Bonus of the character under the effect of Overflowing Lotuslight as created by the Lea Lotus Lamp is increased by 12%. If the Lamp has experienced a Lotuslight Transfiguration previously, the character will also gain 12% DMG Bonus for the corresponding element."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Lea Lotus Lamp DMG (Normal/Electro)1UElemental Burst2.5s/3 Hits30Shake00
Lea Lotus Lamp DMG (Hydro)1U50Shake00
Explosion DMG2UNo ICD200Shake00
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
12345678910111213
Lea Lotus Lamp Attack DMG80.1686.1792.18100.2106.21112.22120.24128.26136.27144.29152.3160.32170.34
Explosion DMG400.8430.86460.92501531.06561.12601.2641.28681.36721.44761.52801.6851.7
Lea Lotus Lamp Duration12s
CD20s
Energy Cost80
Talent Verdant OvergrowthVerdant Overgrowth
1st Ascension Passive
  • Description
  • Gameplay Notes

Lea Lotus Lamp will obtain one level of Overflowing Lotuslight every second it is on the field, increasing the Elemental Mastery of active character(s) within its AoE by 6. Overflowing Lotuslight has a maximum of 10 stacks.

  • This passive provides a total of 60 Elemental Mastery at maximum stacks.
Talent Verdant LuxuryVerdant Luxury
4th Ascension Passive
Every point of Elemental Mastery the Traveler possesses increases the DMG dealt by Razorgrass Blade by 0.15% and the DMG dealt by Surgent Manifestation by 0.1%.
Talent Foreign VerdalumeForeign Verdalume
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Dendro Cores (including Bountiful Cores, Seeds of Deceit) appear nearby on the field, or when the party obtains Verdant Dew, Traveler will receive 1 stack of Blade of Verdant Viridis. These two methods can each grant the Traveler up to 1 stack of Blade of Verdant Viridis every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Verdant Viridis, performing a Charged Attack will consume all stacks of Blade of Verdant Viridis and transform into the special Charged Attack: Verdessence.

Charged Attack: Verdessence
  • Each Charged Attack hit deals increased Dendro DMG. The increase in DMG is equal to 80% of Traveler's ATK. Two Vinecores will also be created on the spot, which will explode after 4/8s respectively, inflicting Dendro DMG equal to 120% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Verdessence can be triggered up to once every 15s.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Fungal Spores6[6]
Teachings of Admonition3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Luminescent Pollen3[3]
Guide to Ingenuity2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Luminescent Pollen4[7]
Guide to Praxis4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Luminescent Pollen6[13]
Guide to Admonition6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Luminescent Pollen9[22]
Guide to Ingenuity9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Crystalline Cyst Dust4[4]
Philosophies of Praxis4[4]
Mudra of the Malefic General1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Crystalline Cyst Dust6[10]
Philosophies of Admonition6[6]
Mudra of the Malefic General1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Crystalline Cyst Dust9[19]
Philosophies of Ingenuity12[12]
Mudra of the Malefic General2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Crystalline Cyst Dust12[31]
Philosophies of Praxis16[20]
Mudra of the Malefic General2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Symbiotic CreeperSymbiotic Creeper
1
After Razorgrass Blade hits an opponent, it will regenerate 3.5 Energy for the Traveler.
Constellation Green ResilienceGreen Resilience
2
  • Description
  • Gameplay Notes

Lea Lotus Lamp's duration is increased by 3s.

  • The Lea Lotus Lamp's duration is increased to 15 seconds.
  • The Lea Lotus Lamp in its original state or after Hydro transformation now hit the enemies a total of 10 times.
  • The Lea Lotus Lamp after Electro transformation now hit the enemies a total of 16 times.
Constellation Whirling WeedsWhirling Weeds
3
Increases the Level of Razorgrass Blade by 3.
Maximum upgrade level is 15.
Constellation Treacle GrassTreacle Grass
4
After the Lea Lotus Lamp triggers a Lotuslight Transfiguration, it will obtain 5 stacks of the Overflowing Lotuslight effect from the Ascension Talent "Verdant Overgrowth."
You must first unlock the Ascension Talent "Verdant Overgrowth."
Constellation Viridian TransienceViridian Transience
5
Increases the Level of Surgent Manifestation by 3.
Maximum upgrade level is 15.
Constellation Withering AggregationWithering Aggregation
6
The Dendro DMG Bonus of the character under the effect of Overflowing Lotuslight as created by the Lea Lotus Lamp is increased by 12%. If the Lamp has experienced a Lotuslight Transfiguration previously, the character will also gain 12% DMG Bonus for the corresponding element.
Each Constellation activation requires one Memory of Flourishing Green Memory of Flourishing Green.
Talents
IconNameType
Sword HydroForeign Stream
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Aquacrest SaberAquacrest Saber
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Unleashes a torrent that can cleanse the world.

Press
Sends a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.

Hold
Enter Aiming Mode and constantly fire off Dewdrops in the direction in which you are aiming, dealing Hydro DMG to opponents they hit.
When the skill ends, it will send a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.
Suffusion: When using the Hold configuration of this skill, if the Traveler's HP is higher than 50%, the DMG dealt by Dewdrops will increase based on the Traveler's Max HP, and the Traveler will lose a fixed amount of HP every second.

Arkhe: Pneuma
At certain intervals, after using Torrent Surge, this skill will unleash a Spiritbreath Thorn that pierces opponents, dealing Pneuma-aligned Hydro DMG.

  • When Torrent Surge DMG hits at least one enemy, it generates 3.333 Elemental Particles.
  • When Suffusion is active and used throughout the entire duration of the Hold Mode, a total of 24% Max HP will be consumed.
Passive Effects
  • Passive Talent 1, Spotless Waters Spotless Waters: "After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP. 1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most."
  • Passive Talent 2, Clear Waters Clear Waters: "If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000."
Constellation Effects
  • Constellation Level 3, Turbulent Ripples Turbulent Ripples: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 4, Pouring Descent Pouring Descent: "When using Aquacrest Saber, an Aquacrest Aegis that can absorb 10% of the Traveler's Max HP in DMG will be created and will absorb Hydro DMG with 250% effectiveness. It will persist until the Traveler finishes using the skill. Once every 2s, after a Dewdrop hits an opponent, if the Traveler is being protected by Aquacrest Aegis, the DMG Absorption of the Aegis will be restored to 10% of the Traveler's Max HP. If the Traveler is not presently being protected by an Aegis, one will be redeployed."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Torrent Surge DMG1UNo ICD100Light2000
Dewdrop DMG1UElemental Skill1.5s25Light2000
Spiritbreath Thorn DMG0UNo ICD20Light2000
12345678910111213
Torrent Surge DMG189.28203.48217.67236.6250.8264.99283.92302.85321.78340.7359.63378.56402.22
Dewdrop DMG32.835.2637.724143.4645.9249.252.4855.7659.0462.3265.669.7
Spiritbreath Thorn DMG32.835.2637.724143.4645.9249.252.4855.7659.0462.3265.669.7
Spiritbreath Thorn Interval9s
Suffusion HP Cost4 Max HP
Suffusion DMG Bonus (Max HP)0.640.690.740.80.850.90.961.021.091.151.221.281.36
Hold DurationMax 6s
CD10s
Talent Rising WatersRising Waters
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Unleashes a slow-moving floating bubble that deals continuous Hydro DMG to nearby opponents.

  • The floating bubble hits once every 0.5 seconds.
  • If the floating bubble capable of landing every hits, then:
    • A total of 8 hits will be dealt to the enemy. (C0 - C1)
    • A total of 14 hits will be dealt to the enemy. (C2 or higher)
  • The floating bubble can trigger additional hits on a single target when hitting multiple entities such as Dendro Cores.
Constellation Effects
  • Constellation Level 2, Trickling Purity Trickling Purity: "The Movement SPD of Rising Waters' bubble will be decreased by 30%, and its duration increased by 3s."
  • Constellation Level 5, Churning Whirlpool Churning Whirlpool: Increases this talent's level by 3, up to a maximum of 15.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UElemental Burst8s/4 Hits, max 3 applications per 8s cycle40Light2000
12345678910111213
Skill DMG101.87109.51117.15127.33134.97142.61152.8162.99173.17183.36193.55203.73216.47
Duration4s
CD20s
Energy Cost80
Talent Spotless WatersSpotless Waters
1st Ascension Passive
  • Description
  • Gameplay Notes
  • Preview

After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP.
1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most.

  • Sourcewater Droplets last for 15 seconds.
  • The Hydro Traveler can absorb Sourcewater Droplets generated by Neuvillette or Sigewinne and vice versa.
  • In Co-Op Mode, players can only see and interact with Sourcewater Droplets spawned by themselves.
Constellation Effects
  • Constellation Level 1, Swelling Lake Swelling Lake: "Picking up a Sourcewater Droplet will restore 2 Energy to the Traveler. You must first unlock the Ascension Talent 'Spotless Waters.'"
  • Constellation Level 6, Tides of Justice Tides of Justice: "When the Traveler picks up a Sourcewater Droplet, they will restore HP to the nearest party member with the lowest HP percentage remaining based on 6% of their Max HP."
Talent Clear WatersClear Waters
4th Ascension Passive
  • Description
  • Gameplay Notes

If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion.
The maximum DMG Bonus that can be gained this way is 5,000.

  • To gain the maximum DMG Bonus for the Torrent Surge at the skill's end, the HP needed to be consumed via Suffusion is:
    • 11,111.11111
    • or rounded up to 11,112
Talent Foreign AqualisForeign Aqualis
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound.

Charged Attack: Tidebound
  • Each Charged Attack hit deals increased Hydro DMG. Increase in DMG is equal to 150% of Traveler's ATK,
  • When Traveler's HP is no less than 50%, 10% of Traveler's Max HP will be consumed to increase DMG inflicted by each Charged Attack hit by 100% of Traveler's ATK.
  • When Traveler's HP is lower than 50%, one instance of healing equal to 25% of Traveler's Max HP will be restored upon hitting an enemy.
  • Charged Attack: Tidebound can be triggered up to once every 15s.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Transoceanic Pearl6[6]
Teachings of Equity3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Transoceanic Chunk3[3]
Guide to Justice2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Transoceanic Chunk4[7]
Guide to Order4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Transoceanic Chunk6[13]
Guide to Equity6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Transoceanic Chunk9[22]
Guide to Justice9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Xenochromatic Crystal4[4]
Philosophies of Order4[4]
Worldspan Fern1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Xenochromatic Crystal6[10]
Philosophies of Equity6[6]
Worldspan Fern1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Xenochromatic Crystal9[19]
Philosophies of Justice12[12]
Worldspan Fern2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Xenochromatic Crystal12[31]
Philosophies of Order16[20]
Worldspan Fern2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Swelling LakeSwelling Lake
1
Picking up a Sourcewater Droplet will restore 2 Energy to the Traveler.
You must first unlock the Ascension Talent "Spotless Waters."
Constellation Trickling PurityTrickling Purity
2
  • Description
  • Gameplay Notes

The Movement SPD of Rising Waters' bubble will be decreased by 30%, and its duration increased by 3s.

  • The duration of Rising Waters' bubble is increased to 7 seconds.
Constellation Turbulent RipplesTurbulent Ripples
3
Increases the Level of Aquacrest Saber by 3.
Maximum upgrade level is 15.
Constellation Pouring DescentPouring Descent
4
When using Aquacrest Saber, an Aquacrest Aegis that can absorb 10% of the Traveler's Max HP in DMG will be created and will absorb Hydro DMG with 250% effectiveness. It will persist until the Traveler finishes using the skill.
Once every 2s, after a Dewdrop hits an opponent, if the Traveler is being protected by Aquacrest Aegis, the DMG Absorption of the Aegis will be restored to 10% of the Traveler's Max HP. If the Traveler is not presently being protected by an Aegis, one will be redeployed.
Constellation Churning WhirlpoolChurning Whirlpool
5
Increases the Level of Rising Waters by 3.
Maximum upgrade level is 15.
Constellation Tides of JusticeTides of Justice
6
When the Traveler picks up a Sourcewater Droplet, they will restore HP to the nearest party member with the lowest HP percentage remaining based on 6% of their Max HP.
Each Constellation activation requires one Memory of Running Stream Memory of Running Stream.
Talents
IconNameType
Sword PyroForeign Blaze
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Flowfire BladeFlowfire Blade
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling

Wields a searing flame that can incinerate the very earth. Has different effects when Tapped or Held.

(‍Press‍/‍Tap‍)
Call forth flames in a raging blaze. When used, the Traveler gains 42 Nightsoul point and enters the Nightsoul's Blessing state, summoning a Blazing Threshold that follows the current active character.
When the Blazing Threshold gets close to opponents, it will deal Nightsoul-aligned Pyro DMG to nearby opponents at intervals.

Hold
Unleash fire in a composed manner, dealing Nightsoul-aligned AoE Pyro DMG to nearby opponents. When used, the Traveler gains 42 Nightsoul points and enters the Nightsoul's Blessing state, summoning a Scorching Threshold that follows the current active character.
When the current active character within a Scorching Threshold deals DMG to opponents, the Threshold will launch a Coordinated Attack that deals Nightsoul-aligned Pyro DMG based on the Traveler's ATK. This effect can occur once every 3s.

Nightsoul's Blessing: Traveler
Continuously consumes Nightsoul points. The Traveler's Nightsoul's Blessing state lasts 12s at maximum, and when their Nightsoul points are exhausted, this state will end. If this Elemental Skill is used again while active, the Traveler's Nightsoul points will be reset to 42 points.
Blazing and Scorching Thresholds will disappear once the Traveler's Nightsoul's Blessing state ends, and only 1 Blazing or Scorching Threshold summoned by the Traveler themselves can exist at any one time.

  • When Blazing Threshold or Scorching Threshold hits at least one enemy, it generates 1 Elemental Particle.
    • This particle generation can occur once every 2.9 seconds.
  • Blazing Threshold attacks once every 1s.
  • Scorching Threshold will also launch Coordinated Attack when an off-field character deals DMG to opponents, even though the talent description only mentions active character.
  • While in Nightsoul's Blessing, the Traveler will consume 7.5 Nightsoul Points per second.
  • When the Traveler's Nightsoul's Blessing state ends, any of their remaining Nightsoul Points will be depleted.
Passive Effects
  • Passive Talent 1, True Flame of Incineration True Flame of Incineration: "When the Traveler has over 20 Nightsoul points, the attack AoE of the Blazing and Scorching Thresholds from the Elemental Skill Flowfire Blade after they hit opponents is increased."
  • Passive Talent 2, Embers Unspent Embers Unspent: "After the current active character inside a Blazing Threshold or Scorching Threshold triggers a Pyro-related reaction, the Traveler will regain 5 Energy. This can occur once every 12s. Additionally, when a nearby party member triggers a Nightsoul Burst, the Traveler will regain 4 Energy."
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Blazing Threshold1UBlazing Threshold2.5s/3 Hits25Light2000
Hold DMG1UHold DMG2.5s/3 Hits60Light2000
Scorching Threshold1UScorching Threshold2.5s/3 Hits40Light2000
12345678910111213
Blazing Threshold (%)28.0830.1932.2935.137.2139.3142.1244.9347.7450.5453.3556.1659.67
Hold DMG (%)98.8106.21113.62123.5130.91138.32148.2158.08167.96177.84187.72197.6209.95
Scorching Threshold (%)81.4487.5593.66101.8107.91114.02122.16130.3138.45146.59154.74162.88173.06
Nightsoul Point Limit80
CD18s
Talent Plains ScorcherPlains Scorcher
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling

Condense the flames into a mark, dealing Nightsoul-aligned AoE Pyro DMG to opponents up ahead. Within the next 4s, the Traveler restores 7 Nightsoul point per second.

Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Skill DMG1UNo ICD100Heavy2000
12345678910111213
Skill DMG (%)427.2459.24491.28534566.04598.08640.8683.52726.24768.96811.68854.4907.8
CD18s
Energy Cost70
Talent True Flame of IncinerationTrue Flame of Incineration
1st Ascension Passive
When the Traveler has over 20 Nightsoul points, the attack AoE of the Blazing and Scorching Thresholds from the Elemental Skill Flowfire Blade after they hit opponents is increased.
Talent Embers UnspentEmbers Unspent
4th Ascension Passive
After the current active character inside a Blazing Threshold or Scorching Threshold triggers a Pyro-related reaction, the Traveler will regain 5 Energy. This can occur once every 12s. Additionally, when a nearby party member triggers a Nightsoul Burst, the Traveler will regain 4 Energy.
Talent Foreign StarfireForeign Starfire
Additional Talent
  • Description
  • Gameplay Notes
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs .

Additionally, when nearby party members trigger Nightsoul Burst, Traveler will receive 1 stack of Blade of the Sacred Flame, max 2 stacks. After obtaining 2 stacks of Blade of the Sacred Flame, performing a Charged Attack will consume all stacks of Blade of the Sacred Flame and transform into a special Charged Attack: Inferno.

Charged Attack: Inferno
  • Each Charged Attack hit deals increased, Nightsoul-aligned Pyro DMG. Increase in DMG is equal to 200% of Traveler's ATK.
  • Charged Attack: Inferno can be triggered up to once every 15s.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Sentry's Wooden Whistle6[6]
Teachings of Contention3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Warrior's Metal Whistle3[3]
Guide to Kindling2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Warrior's Metal Whistle4[7]
Guide to Conflict4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Warrior's Metal Whistle6[13]
Guide to Contention6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Warrior's Metal Whistle9[22]
Guide to Kindling9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Saurian-Crowned Warrior's Golden Whistle4[4]
Philosophies of Conflict4[4]
The Cornerstone of Stars and Flames1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Saurian-Crowned Warrior's Golden Whistle6[10]
Philosophies of Contention6[6]
The Cornerstone of Stars and Flames1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Saurian-Crowned Warrior's Golden Whistle9[19]
Philosophies of Kindling12[12]
The Cornerstone of Stars and Flames1[3]
9 → 10
(6✦)
Mora700,000[1,652,500]
Saurian-Crowned Warrior's Golden Whistle12[31]
Philosophies of Conflict16[20]
The Cornerstone of Stars and Flames1[4]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Starfire's Flowing LightStarfire's Flowing Light
1
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, while the Blazing Threshold or Scorching Threshold is active, the Traveler's ATK increases by 40%, they take 40% less DMG, and their interruption resistance is increased.
Unlocked With Blazing Flint Ore: While Blazing Threshold or Scorching Threshold are active, the current active character deals 6% increased DMG. If said character is in the Nightsoul's Blessing state, they will deal an additional 9% DMG.
Constellation Ever-Lit CandleEver-Lit Candle
2
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, while in the Nightsoul's Blessing state, after the Traveler hits an opponent with Pyro attacks, that opponent's Pyro RES is decreased by 20% for 6s. Max 2 stacks. Each stack's duration is counted independently.
Unlocked With Blazing Flint Ore: Within 12s of using the Elemental Skill Flowfire Blade, after nearby party members trigger a Pyro-related reaction on an opponent, the Traveler will regain 14 Nightsoul points. Each use of Flowfire Blade will restore at most 28 Nightsoul points in this way.
Constellation Relayed BeaconRelayed Beacon
3
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, the Traveler gains 40% Pyro DMG Bonus.
Unlocked With Blazing Flint Ore: Increases the Level of Flowfire Blade by 3.
Maximum upgrade level is 15.
Constellation Ravaging FlameRavaging Flame
4
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, after using the Elemental Burst Plains Scorcher, all nearby party members will restore 40% of their Max HP. Within the next 10s, the Traveler will regain 4 Energy per second.
Unlocked With Blazing Flint Ore: After using the Elemental Burst Plains Scorcher, the Traveler gains 20% Pyro DMG Bonus for 9s.
Constellation The Fire InextinguishableThe Fire Inextinguishable
5
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, the Traveler's CRIT Rate increases by 20%, and their CRIT DMG increases by 40%.
Unlocked With Blazing Flint Ore: Increases the Level of Plains Scorcher by 3.
Maximum upgrade level is 15.
Constellation The Sacred Flame ImperishableThe Sacred Flame Imperishable
6
  • Description
  • Gameplay Notes
  • Advanced Properties
Base Effect: When opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, while in the Nightsoul's Blessing state, the Traveler's Movement SPD increases by 20%, their Stamina consumption decreases by 30%, and when they use Normal or Charged Attacks, they will send flaming waves flowing forward, dealing 96% of their ATK to opponents in the wave's path as Nightsoul-aligned Pyro DMG.
Unlocked With Blazing Flint Ore: While in the Nightsoul's Blessing state, the Traveler's Normal, Charged, and Plunging Attacks will be converted to Nightsoul-aligned Pyro DMG that cannot be overridden, and the CRIT DMG of these attacks is increased by 40%.
  • DMG dealt by flaming waves is not considered Normal or Charged Attack DMG.
  • Using a Charged Attack will fire 2 waves.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Flame Wave1UFlame Wave2.5s/3 Hits15Light2000
All Constellations are activated during the Archon Quest Where All Hopes Lie in Chapter V: Act V - Incandescent Ode of Resurrection with effects exclusive to the Lord of Eroded Primal Fire Weekly Boss. Unlocking the additional general effects for each Constellation requires one Blazing Flint Ore Blazing Flint Ore.
Talents
IconNameType
Sword CryoForeign Frostglint
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Ice Fog PiercerIce Fog Piercer
Elemental Skill
  • Description
  • Attribute Scaling
Stabs at the opponent with the Traveler's weapon, which releases an ice-cold fog. This deals Cryo DMG to opponents up ahead and forms a Frostpierce Star next to the Traveler.

Frostpierce Star
  • Follows your party members around the field and periodically fires ice crystals at nearby opponents, dealing Cryo DMG.
    Radiance: Stellar-Conduct: The Frostpierce Star will no longer fire ice crystals at opponents at intervals but will instead fire an ice crystal at opponents in a coordinated attack when the Traveler hits an opponent with a Normal Attack, Charged Attack, or Plunging Attack. This effect can trigger once every 0.2s.
  • When an opponent is hit with an ice crystal, the Traveler gains 1 stack of Frostglow (max 8 stacks).
  • When not in combat, Frostglow expires after 30s.
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
12345678910111213
Skill DMG (%)91.6898.56105.43114.6121.48128.35137.52146.69155.86165.02174.19183.36194.82
Ice Crystal DMG (%)21.392324.626.7428.3429.9532.0934.2336.3738.5140.6442.7845.46
Frostpierce Star Duration12s
CD15s
Talent Frostbound JavelinFrostbound Javelin
Elemental Burst
  • Description
  • Attribute Scaling

Generates ice javelins with the power of Cryo, then directs them at the enemy to deal multiple instances of Cryo DMG.
When cast, the Traveler consumes all existing stacks of Frostglow, which in turn increases the DMG dealt by this Elemental Burst. When 8 stacks of Frostglow are consumed, the number of DMG instances caused by the javelins is also increased.

Radiance: Stellar Glimmer: DMG from the current Elemental Burst is changed to Cryo DMG of the corresponding Stellar Glimmer reaction type.

Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
12345678910111213
Ice Javelin DMG (%)55.13/Strike59.27/Strike63.4/Strike68.91/Strike73.05/Strike77.18/Strike82.7/Strike88.21/Strike93.72/Strike99.24/Strike104.75/Strike110.26/Strike117.15/Strike
Frostglow DMG Bonus2.762.963.173.453.653.864.134.414.694.965.245.515.86
Stellar-Conduct Ice Javelin Single Strike DMG (%)36.7539.5142.2745.9448.751.4655.1358.8162.4866.1669.8373.5178.1
Stellar-Conduct Frostglow DMG Bonus1.841.982.112.32.442.572.762.943.123.313.493.683.91
Stellar Swirl Ice Javelin Single Strike DMG (%)55.1359.2763.468.9173.0577.1882.788.2193.7299.24104.75110.26117.15
Stellar Swirl Frostglow DMG Bonus2.762.963.173.453.653.864.134.414.694.965.245.515.86
No. of Strikes in Attack3
Additional Frostglow Attack Strikes at Stack Max2
CD15s
Energy Cost60
Talent Ever-Keen FrostEver-Keen Frost
1st Ascension Passive
Radiance: Stellar-Conduct: When a Frostpierce Star is on the field, DMG from the Traveler's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by another elemental infusion, and DMG dealt is also increased by 80% of the Traveler's ATK.
Talent Lucent IceLucent Ice
4th Ascension Passive
The Traveler's Elemental Mastery is increased by 8% of their ATK. Up to 160 Elemental Mastery can be gained in this way.
Talent Illusory FrostmirrorIllusory Frostmirror
Stellar Jubilee Passive
The Traveler will enter the Radiance: Stellar-Conduct state when inside a Polestar Field, or the Radiance: Stellar Swirl state for 8s after a nearby party member triggers a Stellar Swirl reaction.
When a party member triggers a Superconduct or Cryo Swirl reaction, it becomes a Stellar-Conduct or Stellar Swirl reaction instead, and the Base DMG of said reaction is also increased by 0.35% for every 100 points of the Traveler's ATK. A maximum 7% increase can be obtained in this way.
Talent Foreign PermafrostForeign Permafrost
Additional Talent
Draws new strength and power from their past travels: Every Elemental Type the Traveler has resonated with now grants an additional enhancement effect.

Additionally, when a nearby party member deals Stellar-Conduct or Stellar Swirl DMG, the Traveler gains 1 stack of "Icepoint." 1 stack of Icepoint can be obtained in this way once every 2s, max 3 stacks. When the Traveler unleashes a Charged Attack at 3 stacks of Icepoint, all stacks are consumed to change the attack into a special Charged Attack: Freezing Ice.

Charged Attack: Freezing Ice
  • Cryo DMG dealt is increased by 140% of the Traveler's ATK, and the Traveler also gains 2 stacks of Frostglow.
  • Charged Attack: Freezing Ice can be unleashed once every 15s. Additionally, the DMG Bonus from the Ascension Talent "Ever-Keen Frost" does not apply to Charged Attack: Freezing Ice.
    Radiance: Stellar Glimmer: DMG from Charged Attack: Freezing Ice is instead considered Cryo DMG of the corresponding Stellar Glimmer reaction type.
Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Chimeric Core6[6]
Teachings of Charity3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Symbiotic Chimeric Nucleus3[3]
Guide to Fortitude2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Symbiotic Chimeric Nucleus4[7]
Guide to Glory4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Symbiotic Chimeric Nucleus6[13]
Guide to Charity6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Symbiotic Chimeric Nucleus9[22]
Guide to Fortitude9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Prime Chimeric Nexus4[4]
Philosophies of Glory4[4]
Ascended Sample: Queen1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Prime Chimeric Nexus6[10]
Philosophies of Charity6[6]
Ascended Sample: Queen1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Prime Chimeric Nexus9[19]
Philosophies of Fortitude12[12]
Ascended Sample: Queen2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Prime Chimeric Nexus12[31]
Philosophies of Glory16[20]
Ascended Sample: Queen2[6]
Crown of Insight1[1]
Constellation
IconNameLevel
Constellation Somber FreezeSomber Freeze
1
The Traveler regenerates 5 Elemental Energy when they deal Stellar Glimmer DMG. This effect can trigger once every 0.5s.
Constellation Frostfall ReverberationFrostfall Reverberation
2
The active character's Elemental Mastery is increased by 60 for 5s when an opponent is hit by an ice crystal fired by the Elemental Skill Ice Fog Piercer.
Additionally, when a character affected by the aforementioned effect triggers a Stellar Glimmer reaction or deals Stellar Glimmer reaction DMG, the Elemental Mastery boost described above will be increased to 120 for its duration.
Constellation Glacial ShardGlacial Shard
3
Increases the Level of the Elemental Burst Frostbound Javelin by 3.
Maximum upgrade level is 15.
Constellation Enduring IceEnduring Ice
4
The duration of the Frostpierce Star created by the Elemental Skill Ice Fog Piercer is increased by 25%.
Constellation Bittercold FogBittercold Fog
5
Increases the Level of the Elemental Skill Ice Fog Piercer by 3.
Maximum upgrade level is 15.
Constellation Brumal GrimfrostBrumal Grimfrost
6
Every stack of Frostglow consumed when using the Elemental Burst Frostbound Javelin increases Stellar Glimmer reaction DMG dealt by other party members by 5% for 15s. A maximum 40% increase can be obtained in this way.
Each Constellation activation requires one Memory of Piercing Frost Memory of Piercing Frost.
Talents
IconNameType
Sword UnalignedPast Memories
Normal Attack
  • Description
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Aether
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits41.4Heavy2000
Normal Attack 2-Hit1U43.2Heavy2000
Normal Attack 3-Hit1U53.1Heavy2000
Normal Attack 4-Hit1U57.6Heavy2000
Normal Attack 5-Hit1U70.2Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Lumine
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits40.5Heavy2000
Normal Attack 2-Hit1U39.6Heavy2000
Normal Attack 3-Hit1U48.6Heavy2000
Normal Attack 4-Hit1U54Heavy2000
Normal Attack 5-Hit1U64.8Air655800
Charged Attack 1-Hit1U50.6Light2000
Charged Attack 2-Hit1U50.6Air655800
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)44.548.151.756.960.564.670.376.081.787.994.1
2-Hit DMG (%)43.447.050.555.659.163.168.774.279.885.991.9
3-Hit DMG (%)53.057.361.667.872.177.083.890.697.3105112
4-Hit DMG (%)58.363.167.874.679.384.892.299.7107115123
5-Hit DMG (%)70.876.582.390.596.3103112121130140150
Charged Attack
Charged Attack DMG (Aether) (%)55.9
+
60.7
60.5
+
65.7
65.0
+
70.6
71.5
+
77.7
76.1
+
82.6
81.3
+
88.3
88.4
+
96.0
95.6
+
104
103
+
112
111
+
120
118
+
128
Charged Attack DMG (Lumine) (%)55.9
+
72.2
60.5
+
78.1
65.0
+
84.0
71.5
+
92.4
76.1
+
98.3
81.3
+
105
88.4
+
114
95.6
+
123
103
+
133
111
+
143
118
+
153
Charged Attack Stamina Cost20
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92

Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.

Talent Leveling
Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Divining Scroll6[6]
Teachings of Freedom3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Sealed Scroll3[3]
Guide to Resistance2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Sealed Scroll4[7]
Guide to Ballad4[4]
4 → 5
(4✦)
Mora30,000[85,000]
Sealed Scroll6[13]
Guide to Freedom6[6]
5 → 6
(4✦)
Mora37,500[122,500]
Sealed Scroll9[22]
Guide to Resistance9[11]
6 → 7
(5✦)
Mora120,000[242,500]
Forbidden Curse Scroll4[4]
Philosophies of Ballad4[4]
Dvalin's Sigh1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Forbidden Curse Scroll6[10]
Philosophies of Freedom6[6]
Dvalin's Sigh1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Forbidden Curse Scroll9[19]
Philosophies of Resistance12[12]
Dvalin's Sigh2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Forbidden Curse Scroll12[31]
Philosophies of Ballad16[20]
Dvalin's Sigh2[6]
Crown of Insight1[1]
Constellation
The Traveler's constellation cannot be accessed.

Gameplay Notes

Availability

The Traveler is obtained at the start of the game and is not featured in any Wishes.

Notes

  1. 1.0 1.1 Value indicated is the damage of each hit.

Other Languages

Traveler

LanguageOfficial NameLiteral Meaning
EnglishTraveler
Chinese
(Simplified)
旅行者
Lǚxíngzhě
Traveler
Chinese
(Traditional)
旅行者
Lǚxíngzhě
Japanese旅人
Tabibito
Traveler
Korean여행자
Yeohaengja
Traveler
Spanish(‍Viajero‍/Viajera‍)Traveler ‍(M/F)
French(‍Voyageur‍/Voyageuse‍)Traveler ‍(M/F)
Russian(‍Путешественник‍/Путешественница‍)
(Puteshestvennik/Puteshestvennitsa)
Traveler ‍(M/F)
Thaiนักเดินทาง
Nak doen thang
Traveler
VietnameseNhà ‍Lữ HànhTraveler
German(‍Reisender‍/Reisende‍)Traveler ‍(M/F)
IndonesianPengembaraTraveler
PortugueseViajanteTraveler
TurkishGezginTraveler
Italian(‍Viaggiatore‍/Viaggiatrice‍)Traveler ‍(M/F)

Aether

LanguageOfficial NameLiteral Meaning
EnglishAether
Chinese
(Simplified)

Kōng
Sky
Chinese
(Traditional)

Kōng
Japanese
Sora
Sky
Korean아이테르
Aitereu
Aether[• 1]
SpanishÉterAether
FrenchAether
RussianИтэр
Iter
Aether
ThaiAether
VietnameseAether
GermanAether
IndonesianAether
PortugueseAether
TurkishAether
ItalianAether

Lumine

LanguageOfficial NameLiteral Meaning
EnglishLumine
Chinese
(Simplified)

Yíng
Glow
Chinese
(Traditional)

Yíng
Japanese
Hotaru
Firefly
Korean루미네
Rumine
Lumine[• 1]
SpanishLuminaLumine
FrenchLumine
RussianЛюмин
Lyumin
Lumine
ThaiLumine
VietnameseLumine
GermanLumine
IndonesianLumine
PortugueseLumine
TurkishLumine
ItalianLumine
  1. 1.0 1.1 Korean: Aether calls Lumine Hyeong in the opening cutscene, based on the Chinese name. By extension, Aether's name would be Gong. However, in all later quests (e.g., A Soul Set Apart), their names have been localized as 아이테르 Aitereu and 루미네 Rumine.

Change History

Version 7.0
  • Added Cryo Cryo elemental alignment.
  • Updates to character voice-overs:

Version "Luna IV"


Version "Luna II"

  • Updates to character voice-overs:
    • New Nod-Krai Story Voice-Overs were added:
      • "About 100 Things You Never Knew About Varka"
      • "About the Northern Intelligence Network: Codenames"
      • "About the Northern Intelligence Network: Heroes"
      • "About Strange Technology"

Version "Luna I"


Version 5.7


Version 5.3

  • Added Pyro Pyro elemental alignment.
  • Updates to character voice-overs:
    • New Combat Voice-Overs were added for Pyro alignment.

Version 5.1

  • Updates to character voice-overs:
    • New Natlan Story Voice-Overs were added:
      • "About the Curse of the Night..."
      • "About Spiritways..."
      • "About the Pyro Archon..."
      • "About Taking a Break..."

Version 5.0


Version 4.2

  • Updates to character voice-overs:
    • Updated text and audio for Korean:
      • Updated text and audio for Aether and Lumine:
        • "About Purbiruni and Pursina" (Story Voice-Overs/Sumeru)
          • Old 페이몬: 음… 전에 헤디브와 아니사가 「푸르비루니」 파니, 「푸르시나」 파니 하던데…
          • New 페이몬: 음… 전에 헤디브와 아니사가 「푸르비루니」 파니, 「푸르시나」 파니 하던데…

Version 4.1

  • Updates to character voice-overs:
    • Updated text and audio for Japanese:
      • Updated text and audio for Aether and Lumine:
        • "About Couplets" (Story Voice-Overs/Liyue)
          • Old パイモン:「風立ちの地に風立たぬ」。(旅人):…うーん、「雲来の海に雲再来す」。
          • New パイモン:「風立ちの地に風立たぬ」。(旅人):…うーん、「雲来の海に雲再来す」。
    • Updated audio for Korean:
      • Updated audio for Lumine:
        • "About Kaedehara Kazuha" (Story Voice-Overs/Inazuma)

Version 4.0

  • Added Hydro Hydro elemental alignment.
    • Updated audio for all languages:
      • Updated audio for Aether and Lumine:
        • New Fontaine-based story voice-overs:
          • "About the Prophesied Crisis...", "About Magic...", "About Patented Flying Technology...", "About the Dark Side of Publishing...", "About Armchair Detectives...", "About the Mysterious Treasure of the Fontaine Research Institute...", "About the Big No-No of Detective Novels...", "About Claiming Self-Defense...", "About The Steambird's Editors...", "About Fontaine's Novels...", "About Trials and Shows...", "About Fonta...", "About Gardemeks...", "About Diving...", "About Art...", "About Fixing Malfunctions...", "About the Fortress of Meropide...", "About Supermeka...", "About Underwater Cafés...", "About The Steambird...", "About Clockwork Meka...", "About Fountains...", "About Opera...", "About Melusines...", "About the Palais Mermonia..."
        • New Combat voice-overs for Hydro alignment

Version 3.0

  • Added Dendro Dendro elemental alignment.
  • Updates to character voice-overs:
    • Updated audio for all languages:
      • Updated audio for Aether and Lumine:
        • New Sumeru-based story voice-overs:
          • "About Canned Knowledge", "About the Eremites", "About the Wall of Samiel", "About Beliefs", "About Akasha Terminals", "About Aranara Names", "About Aranara Cuisine", "About Dori's Genie", "About Bimarstan", "About the Scholars", "About Amurta", "About Sumpter Beasts", "About the Seventh Darshan", "About Shroomboars", "About the Grand Bazaar", "About Divination", "About Purbiruni and Pursina", "About Studying Abroad", "About the Divine Tree", "About Inter-Darshan Relations", "About Port Ormos", "About the Alliance of Twenty-Nine Ocean Deys", "About Cyno and Genius Invokation TCG...", "About Sumeru Nursery Rhymes...", "About Aranara Tongue Twisters..."
        • New Combat voice-overs for Dendro alignment

Version 2.7

  • Updates to character voice-overs:
    • Removed from all languages:
      • "Disengaging Wind Glider"

Version 2.5

  • Updates to character voice-overs:
    • New audio for All Languages:
      • New audio for Aether and Lumine:
        • New Inazuma-based story voice-over
          • "About Kimonos"

Version 2.1

  • Glowing effect while Lumine and Aether are Elementless has been updated.
  • Updates to character voice-overs:
    • Updated audio for All Languages:
      • Updated audio for Aether and Lumine:
        • New Inazuma-based story voice-overs
          • "About Drawing Fortune Slips", "About Musou no Hitotachi", "About Sangonomiya Kokomi", "About Transience", "About Shrine Maidens", "About the Artist Utamarou", "About the Teahouse and Its Owner", "About the Sakoku Decree"

Version 2.0

  • Added Electro Electro elemental alignment.
  • Updates to character voice-overs:
    • Updated audio for All Languages:
      • Updated audio for Aether and Lumine:
        • New Inazuma-based story voice-overs:
          • "About the Vision Hunt Decree", "About the Resistance", "About Kamujima Cannons", "About Taroumaru", "About Gorou", "About Publishing Novels", "About Kaedehara Kazuha", "About Kamisato Ayaka", "About Imitating Ayaka", "About Festival Traditions", "About Yoimiya", "About Sayu's Troubles", "About Onikabuto", "About Naku Weed", "About Naku Weed and Storms", "About Sakura Blooms", "About Lavender Melons", "About Swords", "About Hot Springs", "About Jugemu", "About Inazuma's Islands", "About Tanuki", "About Tanuki and Their Illusions", "About Other Shrines", "About the Rain on Yashiori Island", "About Bantan Sango Detective Agency"
        • New Combat voice-overs for Electro alignment
    • Updated audio for Japanese:
      • Updated audio for Aether and Lumine:
        • All Combat voice-overs

Version 1.3

  • Updates to character voice-overs:
    • Updated audio for English:
      • Updated audio for Aether:
        • "Yawning Idle" Combat voice-over
        • "Elemental Skill" Combat voice-over
        • "Elemental Burst" Combat voice-over
    • Updated audio for Chinese:
      • Updated audio for Aether:
        • All of the Combat voice-overs
      • Updated audio for Lumine:
        • Majority of the Combat voice-overs
    • Updated audio for Japanese:
      • Updated audio for Aether:
        • "About the Sound of the Ocean"
      • Updated audio for Lumine:
        • "About the Sound of the Ocean"

Version 1.2

  • Updates to character voice-overs:
    • Updated audio for English:
      • Updated audio for Aether:
        • "About Benny's Adventure Team"
        • "About Weight Gain"
        • "About the Guhua Clan"
        • "About the Tavern Owner"
      • Updated audio for Lumine:
        • "About Benny's Adventure Team"
        • "About the Guhua Clan"
        • "About the Tavern Owner"
    • Updated audio for Japanese:
      • Updated audio for Lumine:
        • "Elemental Skill #1" Combat voice-over
    • Updated audio for Korean:
      • Updated audio for Aether:
        • "About Cider Lake"
        • "Elemental Skill #2" Combat voice-over
      • Updated audio for Lumine:
        • "About Cider Lake"
        • "About Weight Gain"
        • "Elemental Skill #2" Combat voice-over

Version 1.0

  • The Traveler was released with Anemo Anemo and Geo Geo elemental alignments.

Version 0.7.1

  • Added Geo Geo elemental alignment.

Version 0.0.1

  • The Traveler was created with Anemo Anemo elemental alignment.

June 11, 2019:


November, 2018:

References

  1. Archon Quest, Chapter IV, Act VI - Bedtime Story, Part 3: World-Order Narration
    (‍Traveler's Sibling‍): ...(‍Aether‍/Lumine‍)?
    (‍Aether‍/Lumine‍): You're the only one in this world who calls me that.
  2. 2.0 2.1 2.2 2.3 Twitter: EN & JP VA Announcement (Archived)
  3. 3.0 3.1 Bilibili: Mond Party (蒙德茶会)
  4. 4.0 4.1 Twitter: KR VA Announcement (Archived)
  5. Archon Quest, Prologue, Act I - The Outlander Who Caught the Wind: Wanderer's Trail
  6. Event: A Thousand Questions With Paimon

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