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Spiral Abyss/Floors/2021-09-16

Last updated 2024-09-08

This layout of Spiral Abyss enemies started during Version 2.1 and lasted from September 16, 2021 to October 16, 2021.

Blessings of the Abyssal Moon

Duration: September 16, 2021 04:00:00 AM – October 01, 2021 03:59:59 AM
Waning Phase — Renewing Moon
Spiral Abyss Blessing 26a
  • After a character uses an Elemental Burst, all party members' ATK is increased by 6.5% for 15s. Maximum 7 stacks. When 7 stacks are reached, the active character's Normal Attacks will unleash a shockwave at the position of the opponent it hits, dealing AoE DMG. A shockwave can be unleashed in this manner once every 2s.
Duration: October 01, 2021 04:00:00 AM – October 16, 2021 03:59:59 AM
Waxing Phase — Cavorting Moon
Spiral Abyss Blessing 27
  • For 10s after a character uses an Elemental Burst, that character's Normal and Charged Attacks will unleash a shockwave at the position of the opponent they hit at the cost of 1% of the character's HP, dealing AoE DMG. This effect will be cleared when this character leaves the field. A shockwave can be unleashed in this manner once every 1s. Active characters can go down as a result of this HP loss.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • When opponents are defeated, all party members will be affected by the "Corrosion" status.
    • Characters being Corroded will lose a fraction of their HP every second. Active characters can be brought down by Corrosion. When a non-active character's HP is less than 15%, they will no longer lose HP due to Corrosion.
    • Corrosion lasts 10s and can stack. The duration of each stack is counted independently.
Chamber 1
Enemy
Level
88
Challenge
Target
Remaining challenge time longer than 60/180/300 sec.
Enemies
(First Half)
Wave 1:
Blazing Axe MitachurlPyro 1 Blazing Axe Mitachurl(periodically inflicts Smoldering Flames)

Wave 2:
Blazing Axe MitachurlPyro 1 Blazing Axe Mitachurl(periodically inflicts Smoldering Flames)

Wave 3:
Blazing Axe MitachurlPyro 1 Blazing Axe Mitachurl(periodically inflicts Smoldering Flames)

Wave 4:
Blazing Axe MitachurlPyro 1 Blazing Axe Mitachurl(periodically inflicts Smoldering Flames)
Enemies
(Second Half)
Wave 1:
Pyro Abyss MagePyro 1 Pyro Abyss Mage(periodically inflicts Smoldering Flames)

Wave 2:
Pyro Abyss MagePyro 1 Pyro Abyss Mage(periodically inflicts Smoldering Flames)

Wave 3:
Pyro Abyss MagePyro 1 Pyro Abyss Mage(periodically inflicts Smoldering Flames)
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than 60/180/300 sec.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Enemies
(Second Half)
Wave 1:
Kairagi: Fiery MightPyro 1 Kairagi: Fiery Might(periodically inflicts Smoldering Flames)

Wave 2:
Kairagi: Fiery MightPyro 1 Kairagi: Fiery Might(periodically inflicts Smoldering Flames)

Wave 3:
Kairagi: Fiery MightPyro 1 Kairagi: Fiery Might(periodically inflicts Smoldering Flames)
Chamber 3
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:
Fatui Pyro AgentPyro 1 Fatui Pyro Agent(periodically inflicts Smoldering Flames)

Wave 2:
Fatui Pyro AgentPyro 1 Fatui Pyro Agent(periodically inflicts Smoldering Flames)
Enemies
(Second Half)
Wave 1:
Geovishap (Pyro) 1 Geovishap (Pyro)(periodically inflicts Smoldering Flames)

Wave 2:
Geovishap (Pyro) 1 Geovishap (Pyro)(periodically inflicts Smoldering Flames)

Floor 12

  • Ley Line Disorder
    • For this floor only, the ley line flow will be normal.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)