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Spiral Abyss/Floors/2022-03-01

Last updated 2025-09-07

This layout of Spiral Abyss enemies started during Version 2.5 and lasted from March 01, 2022 to April 01, 2022.

Blessings of the Abyssal Moon

Duration: March 01, 2022 04:00:00 AM – March 16, 2022 03:59:59 AM
Waxing Phase — Lightning Moon
Spiral Abyss Blessing 37
  • When opponents take Electro-Charged DMG, their Electro RES decreases by 10% for 10s. Max 4 stacks. Each stack's duration is independent. Each enemy can receive this effect once every 1.2s.
Duration: March 16, 2022 04:00:00 AM – April 01, 2022 03:59:59 AM
Waning Phase — Godcall Moon
Spiral Abyss Blessing 38
  • When the active character's Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts hit an opponent affected by Electro, a shockwave is created at that opponent's position, dealing True DMG. A shockwave may be produced in this manner every 2s.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All characters in the party gain a 60% Electro DMG Bonus.
    • All party members gain 30% Healing Bonus.
Chamber 1
Enemy
Level
88
Challenge
Target
Remaining challenge time longer than 60/180/300 sec.
Enemies
(First Half)
Cryo Abyss MageCryo 1 Cryo Abyss Mage(the enemy has the Freezing Filament aura attached)
Enemies
(Second Half)
Wave 1:

Wave 2:
Geovishap (Pyro) 1 Geovishap (Pyro)(periodically inflicts Smoldering Flames)
Geovishap (Electro) 1 Geovishap (Electro)(the enemy has the Lightning Bolt Matrix aura attached)
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than 60/180/300 sec.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Hydro Abyss MageHydro 1 Hydro Abyss Mage(the enemy has the Mist Bubble aura attached)
Enemies
(Second Half)
Wave 1:

Wave 2:
Large Pyro SlimePyro 1 Large Pyro Slime(periodically inflicts Smoldering Flames)

Wave 3:
Pyro Abyss MagePyro 1 Pyro Abyss Mage(periodically inflicts Smoldering Flames)
Chamber 3
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)

Floor 12

  • Ley Line Disorder
    • For this floor only, the ley line flow will be normal.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2[DN • 1]
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)
Chamber 3[DN • 2]
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than 180/300/420 sec.
Enemies
(First Half)
Enemies
(Second Half)
  1. Chamber 2:
    • The HP% of the Golden Wolflord in this challenge is reduced from 250% to 200%.
  2. Chamber 3:
    • Second Half, the Rimebiter and Bolteater Vishap are part of the Coral Defenders fight and are linked enemies as a replacement to the Critical Assist mechanic. The Bolteater's wall assist attack is also disabled for this fight.
      • As Linked Enemies, when either of the Vishaps reaches 0HP, the other must be killed within 10s, or the fallen Vishap will revive with 40% of its Health.
    • The HP% of the Rimebiter Bathysmal Vishap and the Bolteater Bathysmal Vishap in this challenge is reduced from 250% to 175%.