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Spiral Abyss/Floors/2024-06-16

Last updated 2025-11-16

This layout of Spiral Abyss enemies started during Version 4.7 and lasted from June 16, 2024 to August 15, 2024.

Blessings of the Abyssal Moon

Duration: June 16, 2024 04:00:00 AM – July 16, 2024 03:59:59 AM
Thrusting Moon
Spiral Abyss Blessing 85
  • For 10s after the active character uses their Elemental Skill, DMG dealt by their Normal Attacks is increased by 20%, and a tally will be kept when this character's Normal Attacks hit opponents. The tally can increase by 1 up to once every 0.1s, and once it reaches 3, a shockwave is unleashed at the opponent's location that deals True DMG to nearby opponents, and the tally will be reset. Up to 1 shockwave can be unleashed this way every 1.5s, and the effect and tally are cleared when the character leaves the field.
Duration: July 16, 2024 04:00:00 AM – August 16, 2024 03:59:59 AM
Transfusing Moon
Spiral Abyss Blessing 83
  • After this character receives healing, their Elemental Skill DMG is increased by 20%. Lasts for 8s, up to 3 stacks. Each stack duration is calculated independently.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All character in the party gain a 60% Electro DMG Bonus.
    • All party members receive a 60% Hydro DMG Bonus.
Chamber 1
Enemy
Level
88
Challenge
Target
Target defense more than (20/40/60)%.
Enemies
(First Half)
Enemies
(Second Half)
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 3
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
  • The Veteran Tainted Water-Splitting and Water-Spouting Phantasms in Chamber 2 are set to 40% of the HP of the Local Legend counterpart (1,083,328, 967,576).

Floor 12

  • Ley Line Disorder
    • For this floor only, the Ley Line flow will be normal.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:

Wave 4:
Enemies
(Second Half)
Wave 1:
Pyro Abyss MagePyro 2 Pyro Abyss Mage(periodically inflicts Smoldering Flames)

Wave 2:

Wave 3:
Chamber 2
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:

Wave 4:
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than 180/300/420 sec
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3: