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Spiral Abyss/Floors/2025-09-16

Last updated 2026-05-27

This layout of Spiral Abyss enemies started during Version "Luna I" and lasted from September 16, 2025 to October 15, 2025.

Blessings of the Abyssal Moon

Duration: September 16, 2025 04:00:00 AM – October 16, 2025 03:59:59 AM
Surging Moon
Spiral Abyss Blessing 97
  • When a character triggers Hydro-related reactions, a shockwave will be released at the opponent's location, dealing True DMG. This effect can be triggered once every 2s.

Abyssal Moon Spire

Floor 9

  • Ley Line Disorder
    • Characters' Lunar reaction DMG increased by 50%.
Chamber 1
Enemy
Level
72
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 2
Enemy
Level
74
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 3[DN • 1]
Enemy
Level
76
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Enemies
(Second Half)
  1. Chamber 3:
    The HP% of the Blazing Brilliance: Frostnight Scion in this challenge has been reduced from 200% to 110%.


Floor 10

  • Ley Line Disorder
    • Characters' Lunar reaction DMG increased by 50%.
Chamber 1
Enemy
Level
80
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 2[DN • 1]
Enemy
Level
82
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Chamber 3[DN • 2]
Enemy
Level
85
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
  1. Chamber 2: The HP% of the Tangled Vines: Frostnight Scion has been reduced from 200% to 110%.
  2. Chamber 3: The HP% of the Radiant Bladehorn has been reduced from 200% to 110%.

Floor 11

  • Ley Line Disorder
    • All character in the party gain a 60% Electro DMG Bonus.
    • All character in the party gain a 60% Dendro DMG Bonus.
Chamber 1
Enemy
Level
88
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
Chamber 3
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
  • The HP% of all enemies in this challenge is increased from 200% to 250%.

Floor 12

  • Ley Line Disorder
    • First Half: Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%.
    • Second Half: Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%.
Chamber 1
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
  • The HP of the Last Survivor of Tenochtzitoc (Battle Hardened Pipilpan Idol) is reduced from 3,816,008pt to 3,407,150pt.
  • The HP% of all other enemies in this challenge is increased from 250% to 375%.