Skip to content
Teyvat ArchiveGenshin Impact Wiki

“May all the world be blessed with fortune and joy.”

Explore →

Spiral Abyss/Floors/2025-08-16

Last updated 2026-06-13

Icon Emoji Paimon's Paintings 02 Qiqi 2
This page is in need of information.
Can you help out? Click here to add more.
Add 11-1-1 Enemies. Possibly reword chamber notes.

This layout of Spiral Abyss enemies started during Version 5.8 and lasted from August 16, 2025 to September 15, 2025.

Blessings of the Abyssal Moon

Duration: August 16, 2025 04:00:00 AM – September 16, 2025 03:59:59 AM
Wavering Moon
Spiral Abyss Blessing 96
  • When a character triggers Hydro-related reactions (including Lunar-Charged), a shockwave will be released at the opponent's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.

Abyssal Moon Spire

Floor 11

  • Ley Line Disorder
    • All characters in the party gain a 75% Electro DMG Bonus.
Chamber 1[DN • 1]
Enemy
Level
88
Challenge
Target
Target defense progress greater than (20/40/60)%
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:
Chamber 2[DN • 2]
Enemy
Level
90
Challenge
Target
Remaining challenge time longer than (60/180/300) sec.
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 3[DN • 3]
Enemy
Level
92
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:

Wave 3:
Enemies
(Second Half)
Wave 1:

Wave 2:

Wave 3:

Wave 4:
  1. Chamber 1: First Half: Initially spawns Treasure Hoarders: Crusher ×2, Treasure Hoarders: Pugilist ×2 and Treasure Hoarders: Scout ×3; additional enemies spawn as the previous are defeated.
  2. Chamber 2: First Half: Initially spawns Recon Log Mek ×2 and Suppression Specialist Mek ×1; additional enemies spawn as the previous are defeated.
  3. Chamber 3: First Half: Initially spawns Nobushi: Jintouban ×3; additional enemies spawn after the previous are defeated.

Floor 12

  • Ley Line Disorder
    • First Half: Characters' Electro-Charged and Lunar-Charged DMG increased by 75%.
    • Second Half: Characters' Nightsoul-aligned DMG dealt to opponents increased by 75%.
Chamber 1[DN • 1]
Enemy
Level
95
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 2[DN • 2]
Enemy
Level
98
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Wave 1:

Wave 2:
Enemies
(Second Half)
Wave 1:

Wave 2:
Chamber 3
Enemy
Level
100
Challenge
Target
Remaining challenge time longer than (180/300/420) sec.
Enemies
(First Half)
Enemies
(Second Half)
  1. Chamber 1: First Half: Initially spawns Eremite Desert Clearwater ×2 and Eremite Floral Ring-Dancer ×1; additional enemies spawn as the previous are defeated.
  2. Chamber 2: First Half: Initially spawns Ruin Scout ×1 and Ruin Cruiser ×2; additional enemies spawn as the previous are defeated.

The HP of the Battle-Hardened Pipilpan Idol, known as The Last Survivor of Tenochtzitoc, is reduced from 4,658,462pt to 4,159,501pt.

The HP% of all other enemies in this challenge is increased from 250% to 375%.