Tempered Sword
Last updated 2024-12-12
Tempered Sword is Diluc's Normal Attack.
Gameplay Notes
- After using Dawn, Diluc's Normal, Charged, and Plunging Attacks will be infused with Pyro for 8 seconds.
- Passive Effects
- Passive Talent 1,

Relentless: "Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s."
- Constellation Effects
- Constellation Level 2,

Searing Ember: "When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s. This effect can stack up to 3 times and can only occur once every 1.5s." - Constellation Level 6,

Flaming Sword, Nemesis of the Dark: "After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%. Additionally, Searing Onslaught will not interrupt the Normal Attack combo."
Advanced Properties
| Gauge Units | Internal Cooldown | Poise Damage | Stagger Effect | Blunt | ||||
|---|---|---|---|---|---|---|---|---|
| Tag | Type | S. L. | H. F. | V. F. | ||||
| Normal Attack 1-Hit | 1U | Normal Attack | 2.5s/3 Hits | 108.1 | Heavy | 200 | 0 | ✔ |
| Normal Attack 2-Hit | 1U | 105.57 | Heavy | 200 | 0 | ✔ | ||
| Normal Attack 3-Hit | 1U | 119.03 | Heavy | 200 | 0 | ✔ | ||
| Normal Attack 4-Hit | 1U | 161.46 | Air | 655 | 800 | ✔ | ||
| Charged Attack Cyclic | 1U | 60 | Heavy | 200 | 0 | ✔ | ||
| Charged Attack Final Slash | 1U | 120 | Air | 655 | 800 | ✔ | ||
| Plunging Attack Collision | 0U | No ICD | 35 | Light | 200 | 0 | ✘ | |
| Low Plunge | 1U | No ICD | 150 | Heavy | 800 | 0 | ✔ | |
| High Plunge | 1U | No ICD | 200 | Air | 0 | 800 | ✔ | |
Preview
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Attribute Scaling
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG (%) | 89.7 | 97 | 104.3 | 114.73 | 122.03 | 130.38 | 141.85 | 153.32 | 164.79 | 177.31 | 191.65 |
| 2-Hit DMG (%) | 87.63 | 94.77 | 101.9 | 112.09 | 119.22 | 127.38 | 138.58 | 149.79 | 161 | 173.23 | 187.24 |
| 3-Hit DMG (%) | 98.81 | 106.86 | 114.9 | 126.39 | 134.43 | 143.63 | 156.26 | 168.9 | 181.54 | 195.33 | 211.13 |
| 4-Hit DMG (%) | 133.99 | 144.89 | 155.8 | 171.38 | 182.29 | 194.75 | 211.89 | 229.03 | 246.16 | 264.86 | 286.28 |
| Charged Attack | |||||||||||
| Charged Attack Cyclic DMG (%) | 68.8 | 74.4 | 80 | 88 | 93.6 | 100 | 108.8 | 117.6 | 126.4 | 136 | 147 |
| Charged Attack Final DMG (%) | 124.7 | 134.85 | 145 | 159.5 | 169.65 | 181.25 | 197.2 | 213.15 | 229.1 | 246.5 | 266.44 |
| Charged Attack Stamina Cost | 40/s | ||||||||||
| Max Duration | 5s | ||||||||||
| Plunging Attack | |||||||||||
| Plunge DMG (%) | 89.51 | 96.79 | 104.08 | 114.48 | 121.77 | 130.09 | 141.54 | 152.99 | 164.44 | 176.93 | 189.42 |
| Low Plunge DMG (%) | 178.97 | 193.54 | 208.11 | 228.92 | 243.49 | 260.13 | 283.03 | 305.92 | 328.81 | 353.78 | 378.76 |
| High Plunge DMG (%) | 223.55 | 241.74 | 259.94 | 285.93 | 304.13 | 324.92 | 353.52 | 382.11 | 410.7 | 441.89 | 473.09 |
Talent Leveling
| Talent Level (Ascension) | Materials [Subtotal] |
|---|---|
| 1 → 2 (2✦) | |
| 2 → 3 (3✦) | |
| 3 → 4 (3✦) | |
| 4 → 5 (4✦) | |
| 5 → 6 (4✦) | |
| 6 → 7 (5✦) | |
| 7 → 8 (5✦) | |
| 8 → 9 (6✦) | |
| 9 → 10 (6✦) |
Total Cost (1 → 10 for one talent)
1,652,500 Mora
1,652,500 MoraTrivia
- At 60FPS, unlike other Claymore users, Diluc cannot directly enter a Charged Attack sequence from a standstill. From a standstill, he must perform one Normal Attack before entering his Charged Attack sequence. However, if Diluc is affected by the Cryo status, if the attack button is held down immediately after a Dash, or if the attack button is held down alongside a directional button, he will be able to directly enter his Charged Attack sequence without performing a Normal Attack. This however, does not occur at 30FPS.
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Tempered Sword | — |
| Chinese (Simplified) | 淬炼之剑 Cuìliàn zhī Jiàn | Tempered Sword |
| Chinese (Traditional) | 淬煉之劍 Cuìliàn zhī Jiàn | |
| Japanese | 百煉の剣 Hyakuren no Ken | Tempered Sword |
| Korean | 단련의 검 Danryeon-ui Geom | Tempered Sword |
| Spanish | Espada templada | Tempered Sword |
| French | Épée trempée | Tempered Sword |
| Russian | Закалённый меч Zakalyonnyy mech | Tempered Sword |
| Thai | Tempered Sword | — |
| Vietnamese | Kiếm Tôi Luyện | Tempered Sword |
| German | Gehärteter Stahl | Tempered Steel |
| Indonesian | Tempered Sword | — |
| Portuguese | Espada Temperada | Tempered Sword |
| Turkish | Akkor Kılıç | Incandescent Sword |
| Italian | Spada temprata | Tempered Sword |
Change History
Released in Version 1.0
Version 3.4
- "Charged Attack Spinning DMG" was renamed "Charged Attack Cyclic DMG" in the Skill Attributes menu.
- Tempered Sword was released.
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