Raiden Mei (APHO)
Last updated 2026-08-04
Raiden Mei is a playable character in A Post-Honkai Odyssey. She was previously the 3rd Herrscher, and is now the current "Schicksal" Captain of Anti-Honkai Squad No.3.
While traveling around the world to clear out the residual Honkai, Mei is waiting for the reunion with an important one.
Raiden Mei is character who uses a sword, giving exceeding Attack Speed as well as strong air combat performance. However, this can make her lack Shield Break Damage. Raiden Mei will always deal Lightning Damage, which can ignore Physical Damage Reduction.
An agile melee fighter who wields a katana with fast Attack Speed and long hang time, effective against minor or aerial enemies.
Deals primarily Lightning DMG and builds up Paralyze Trauma that immobilizes enemies for 3s when fully charged.
Certain skills can also Thundertrap and immobilize enemies.
Unknown Sword
Raiden Mei in action
Unknown Sword
A sword with traditional patterns, however, the blade of this sword has a black/red color.
Seems to be lightweight sword that gives Mei very fast attack speed.
Skills
Skills require
Regulator (Mei) to be upgraded. Any numbers shown are for MAX level skills.
Talent Branch A
The Basic ATK branch is on the top, including Basic ATK, Joint ATK and aerial enhancements.
Joint ATKs have a higher number of attacks, which can quickly increase the number of consecutive attacks. Aerial enhancements can greatly increase the output ability of the character in the air.
Talent Branch B
The Special ATK branch is on the left, including Special ATK, QTE, and Skill Rating bonuses.
At high Skill Rating, the whole team can gain damage boosts from high combo hits.
Talent Branch C
The Evasion & Leap branch is on the bottom, including Ultimate Evasion, Evasion Counter, Ultimate Leap, and Leap Counter.
Ultimate Evasion and Ultimate Leap Counter can Paralyze or Thundertrap enemies more easily.
| Talent Module C | |
|---|---|
|
Evasion / Leap - Passive (always on) Evade on the ground or in the air. Restores 3 SP for the team and 50 KE for self upon Ultimate Evasion. |
| Branch (Left) | |
|
Evasion Counter - Passive (always on) Perform One Flash counterattack upon Ultimate Evasion to deal 200% + 80% x 4 ATK of Lightning DMG during blade withdrawal. |
|
Joint Counter - Passive (always on) Triggers Joint ATK after Ultimate Evasion Counter on the ground. |
| Branch (Middle) | |
|
Atalanta's Hunt - Ability (activation required) βMinor Core Implant Generates electric beads circling around self after Ultimate Evasion, building up Paralyze Trauma on enemies nearby for 8s. Triggering it again resets the duration. |
|
Leap EX - Passive (always on) Thundertraps enemies after Ultimate Leap Counter to Immobilize them for 6s. |
| Branch (Right) | |
|
Leap Counter - Passive (always on) Perform One Flash counterattack upon Ultimate Leap (triggered by special enemy attacks) to deal 400% + 50% x 6 ATK of Lightning DMG. |
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Perfect Counter - Passive (always on) Triggers Perfect Ultimate Leap Counter (by tapping when the light circle aligns with the button) and boosts total DMG of counterattacks by 200%. |
Talent Branch D
The Ultimate branch is on the right, including two Ultimates and Paralyze / Thundertrap skills.
Spectral Spin summons shadow clones to deal tons of damage.
Thunderwings can stack combo hits at lightning speed and apply crowd control.
| Talent Module D | |
|---|---|
|
Penelope's Spectral Spin - Ultimate (activation required) α Prime Core Implant Consume 100 SP to leap up and summon 4 clones which performs an One Flash each (and then vanish) followed by a self-performed One Flash, dealing 100% x 4 + 480% ATK of Lightning DMG. |
| Branch (Top) | |
| N/A | Penelope's Fidelity - Passive (always on) When on standby, the shadow's duration timer is slowed by 90%. |
| N/A | Penelope's Return - Passive (always on) 1 additional shadow. |
| Branch (Middle) | |
|
Penelope's Poise - Passive (always on) All attacks build up enemy Paralyze Trauma. |
|
Medea's Magic - Passive (always on) When removed, Thundertrap will cause a thunder explosion dealing Lightning DMG to enemies nearby. |
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Medea's Dress - Ability (activation required) γ Minor Core Implant Team deals 40% bonus total DMG against Paralyzed or Thundertrapped enemies. |
| Branch (Bottom) | |
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Medea's Thunderwings - Ultimate (activation required) α Prime Core Implant Consume 50 SP and summon a thunderbird to strike enemies, dealing 10% x 50 ATK of Lightning DMG and Thundertrapping enemies for 3s. CD: 15s. |
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Medea's Thunderclap - Passive (always on) Boosts the duration of Thundertrap from Thunderwings to 6s. |
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Medea's Malice - Passive (always on) For every 50 combo hits, thunderbird's single attack DMG multiplier increases by 1.6% (caps at 300 combo hits). |



























