Cosmicon, Roll On!/Prismatic Dice Index
Last updated 2026-07-26
Some three-star cards provide Prismatic dice that can be used twice each battle. After obtaining the ![]()
Power Analyst Certificate, the dice of these cards can be replaced with "True" versions, which can be purchased in the Cosmicon Collective Store.
All Prismatic Dice from the Basic Pack cost ![]()
Power Token ×5, while the ones from Expansion Packs 1 and 2 cost ![]()
Victorious Power Tokens ×1 or ![]()
Painted Power Tokens ×1 respectively.
Prismatic Dice
Detailed information only applies to marked faces.
| Name | Dice Faces (Default) | Dice Faces (True) | Use Conditions in Match | Detailed Information | Source |
|---|---|---|---|---|---|
| "Evolution" | N/A | 3, 3, 4, 4, 6, 2* | Available anytime | After it is selected, provide 2 point(s), and doubles ATK/DEF | Expansion Pack 1 (After defeating Seele) |
| "Absolute Six" | N/A | 6, 6, 6, 6, 6, 6 | Available anytime | N/A | Basic Pack |
| "Destiny" | 1*, 3*, 3*, 6*, 6*, 12* | 1*, 3*, 3*, 12*, 12*, 16* | Available anytime | After it is selected, provides 1/3/6/12/16 point(s) and gains Destined Destined: Dice with these effect must be selected for use after being rolled. |
Basic Pack |
| "Revenge" | N/A | 6, 6, 8, 8, 12, 12 | Available when attacking after taking a total of 25 DMG | N/A | Expansion Pack 1 (After defeating Serval) |
| "Doctor's Advice" | 1*, 2*, 3*, 4*, 6*, 6* | 1*, 2*, 3*, 4*, 6*, 6* | Available anytime (Default: Available when HP is 10 or less) | After it is selected, provides 1/2/3/4/6 point(s) and heals 1/2/3/4/6 HP Heal: Restores a specified amount of HP. |
Expansion Pack 1 (After defeating Hook) |
| "Last Words" | 4, 5, 5, 1*, 2*, 4* | 4, 5, 5, 1*, 2*, 4* | Available when HP is 8 or less (Default: Available when HP is 4 or less) | After it is selected, provide 1/2/4 point(s), and doubles ATK/DEF | Expansion Pack 1 |
| "Repeater" | 1, 1, 1, 1, 4*, 4* | 1, 1, 4, 4, 4*, 4* | Available when attacking after selecting Dice Face 4 a total of 2 time(s) | After it is selected, provides 4 point(s) and gains Combo this turn Combo: Performs 1 additional attack based on the current Attack. |
Expansion Pack 1 |
| "Cactus" | 4*, 4*, 5*, 5*, 6*, 6* | 4*, 5*, 6*, 7*, 8*, 9* | Only available while defending | After it is selected, provides 4/5/6/7/8/9 point(s), and gains Counter this turn Counter: When attacked, if your DEF is higher, deals DMG to the attacker equal to the difference. |
Expansion Pack 1 (After defeating Rappa) |
| "Miracle" | N/A | 99, 99, 99, 99, 99, 99 | Available when attacking after selecting Dice Face 1 a total of 9 time(s) | N/A | Expansion Pack 1 |
| "Loan" | N/A | 2*, 2*, 3*, 3*, 4*, 4* | Available anytime | After it is selected, provides 2/3/4 point(s), and gains 2/3/4 stacks of Overload Overload: When attacking, gains bonus ATK equal to the number of stacks. However, when defending, takes DMG equal to 50% of the number of stacks. |
Expansion Pack 1 |
| "Astral Shield" | 5, 5, 5, 1*, 1*, 1* | 7, 7, 7, 1*, 1*, 1* | Only available when defending | After it is selected, provides 1 point(s), and gains Forcefield this turn Forcefield: When active, takes no DMG from general attacks. |
Expansion Pack 1 (After defeating Lynx) |
| "Oath" | 6, 6, 6, 4*, 4*, 6* | 8, 8, 4*, 4*, 6*, 6* | Only available when defending | After it is selected, provides 4/6 point(s), and gains Unyielding this turn Unyielding: While active, always keeps 1 HP. |
Expansion Pack 1 |
| "Prime Number" | 3, 3, 5, 5, 7, 7 | 5, 5, 5, 7, 7, 7 | Available anytime | N/A | Basic Pack |
| "Big Red Button" | N/A | 6*, 6*, 6*, 8*, 8*, 8* | Available when attacking during or after turn 5 | After it is selected, provides 6/8 point(s), and immediately triggers Last Stand Last Stand: Reduces HP to 1 and gains a point bonus equal to the HP amount reduced. |
Expansion Pack 1 (After defeating Sparxie) |
| "Sorcerer" | 2, 3, 4, 4*, 6*, 6* | 4, 4, 4, 4*, 6*, 6* | Available anytime | After it is selected, provides 4/6 point(s), and gains Hack this turn Hack: Before the end of the turn, turns your opponent's selected die with the highest value into a 2. (Prismatic Dice are unaffected) |
Expansion Pack 1 |
| "Heartbeat" | 1, 1, 1, 1, 6* 6* | 1, 1, 1, 1, 9*, 9* | Available anytime | After it is selected, provides 6/9 point(s), and gains 1 Prismatic Dice use(s) | Expansion Pack 1 (After defeating Yao Guang) |
| "Berserker" | 3, 3, 3, 8*, 8*, 12* | 4, 4, 8*, 8*, 12*, 12* | Available anytime | After it is selected, provides 8/12 point(s), and gains 2/3 stack(s) of Thorns Thorns: Before the end of the turn, takes DMG based on the number of stacks. This effect is removed at the end of the turn. |
Expansion Pack 1 |
| "Gambler" | 1, 1, 4, 6, 8, 10 | 1, 1, 6, 8, 10, 12 | Only available during the first 4 turn(s) | N/A | Basic Pack |
| "Magic Bullet" | 1, 3, 5, 7, 3*, 5* | 3, 5, 7, 3*, 5*, 7* | Available anytime | After it is selected, provides 3/5/7 point(s), and immediately deals 3 Instant Damage Instant Damage: Deals damage instantly, skipping the calculation of Final DMG. |
Expansion Pack 1 (After defeating Julian) |
| "Venom" | 2, 4, 4, 2*, 4*, 4** | 4, 4, 4*, 4*, 4**, 4** | Available when the opponent is Poisoned | *: After it is selected, provides 2/4 point(s) and inflicts 2/4 stack(s) of Poison on the opponent **: After it is selected, provides 4 point(s). The opponent gains Venom Venom: Doubles all DMG taken from Poison (cannot stack). |
Expansion Pack 2 |
| "Charging" | 2*, 3*, 3*, 4*, 4*, 4* | 3*, 3*, 4*, 4*, 4*, 5* | Available when defending during or after turn 3 | After it is selected, provides 3/4/5 point(s) and gains 3/4/5 stack(s) of Strength for the next turn only | Expansion Pack 2 |
| "Luck" | N/A | 6, 6*, 6*, 6*, 6*, 12** | Available after selecting Dice Face 6 a total of 6 time(s) | *: After it is selected, provides 6 point(s), and gains 1 Prismatic Dice use(s) **: After it is selected, provides 12 point(s) and gains Great Luck Great Luck: All your dice are guaranteed to roll their maximum numbers |
Expansion Pack 2 |
| "Onslaught" | N/A | 2, 3, 4, 41, 42, 43 | Only available while attacking | 1: After it is selected, provides 4 point(s), and gains 2 stack(s) of Strength 2: After it is selected, provides 4 point(s) and gains Combo this turn 3: After it is selected, provides 4 point(s). When attacking this turn, Siphon HP equal to 50% of the DMG you dealt |
Expansion Pack 2 |
| "Defense" | N/A | 6, 11, 42, 53, 44, 55 | Only available while defending | 1: After it is selected, provides 1 point(s), and gains Forcefield this turn 2: After it is selected, provides 4 point(s), and gains 4 stack(s) of Toughness 3: After it is selected, provides 5 point(s). When defending this turn, deals Counter DMG equal to 30% of DEF 4: After it is selected, provides 4 point(s), and gains Unyielding this turn 5: After it is selected, provides 5 point(s), and gains Counter this turn |
Expansion Pack 2 |
| "Endurance" | N/A | 6, 8, 8, 10, 10, 12 | Available during or after turn 5 | N/A | Expansion Pack 2 |