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Cosmicon, Roll On!/Story Battles

Last updated 2026-02-17

In all story battles (except for Hook's first battle), the player moves first.

The Mogura Gang

Svarog (Left Lieutenant (Support))

Character Card
Hyacine
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Dust Frog Rain Blizzard Dry Thunderstorm
Rewards
Power Dust 100
Victorious Power Tokens 1
Collective Experience 100

Help-Me Clara (Left Lieutenant)

Character Card
The Herta (Golden)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
High Temperature Temporal Storm Sea of Clouds Sunny
Rewards
Power Dust 100
Victorious Power Tokens 2
Collective Experience 100

Melodic Demon Serval (Right Lieutenant)

Character Card
Robin (Prismatic)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Cyclonic Swarm Blizzard Moderate Snow Dry Thunderstorm
Rewards
Power Dust 100
Victorious Power Tokens 2
Collective Experience 100

The Landau Family... and Pela (Right Lieutenant: Rematch)

Character Card
Phainon (Golden)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Fish Rain Storm Frost Toxic Fog
Rewards
Power Dust 100
Victorious Power Tokens 2
Collective Experience 100

Thousand-Faced Julian (Underboss)

Character Card
March 7th (Golden)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Solar Eclipse Frost Drought Sunny
Rewards
Power Dust 100
Victorious Power Tokens 2
Collective Experience 100

Pitch-Dark Hook the Great (Boss)

Character Card
Ricecasto (Prismatic)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Rainbow Sea of Clouds Lunisolar Luminance Dry Thunderstorm
Rewards
Power Dust 200
Victorious Power Tokens 2
Collective Experience 200

Hook, Lawful Bandits Leader, Mogura (True • Syndicate Boss)

Character Card
Castorice (Prismatic)
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Rainbow Sea of Clouds Lunisolar Luminance Dry Thunderstorm
Rewards
Power Dust 200
Victorious Power Tokens 2
Collective Experience 200

The Formidable Four

Top Idol of Planarcadia • Sparxie (Four Heavenly Kings)

Character Card
Kafka (Prismatic)
Opponent Level: 7
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Acid Rain Venocloud Drizzle Toxic Fog
Rewards
Power Dust 300
Victorious Power Tokens 3
Collective Experience 300

The Dazzling Ninja a.k.a. Rappa (Four Heavenly Kings)

Character Card
Dan Heng • Permansor Terrae (Prismatic)
Opponent Level: 7
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Scorching Sun Rainbow Drought Dry Thunderstorm
Rewards
Power Dust 300
Victorious Power Tokens 3
Collective Experience 300

Dice Soul: A 1700-Year Obsession (Four Heavenly Kings)

Character Card
Yao Guang (Prismatic)
Opponent Level: 8
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Parhelion Thunderstorm Sea of Clouds Sunny
Rewards
Power Dust 300
Victorious Power Tokens 4
Collective Experience 300

Phantasmagoria Butterfly: Seele (Grand Finale)

Character Card
Cyrene (Prismatic)
Opponent Level: 8
Weather Update
Turn 2 Turn 4 Turn 6 Turn 8
Frog Rain High Temperature Crepuscular Rays Sunny
Rewards
Power Dust 300
Victorious Power Tokens 4
Collective Experience 300

Weather Update

At the start of turn 2/4/6/8, weather effects appear, which replace any old weather effects (if any).

These effects are predetermined for story battles, and randomly selected for free co-op matches.

If dueling with NPCs in areas, only The Decisive Moment is used.

Name Type Description Turn Number
Frost Safeguard If the attacker's selected dice contain matching numbers, increases their Defense Level by 1 in the next turn.
Defense Level: The required number of dice that must be selected for defense.
2
Frog Rain Help Neither side will roll the minimum value on their dice. 2
Fine Snow Safeguard If you don't reroll during your attack turn, gain 3 stack(s) of Toughness that can only be used next turn.
Toughness: When defending, provides a DEF bonus based on the number of stacks.
2
Fish Rain Help Both sides additionally gain 1 reroll attempt(s) during Attack/Defense. 2
Parhelion Attack Gain 2 extra reroll chance(s), but also gain 2 stack(s) of Thorns when rerolling.
Thorns: Before the end of the turn, takes DMG based on the number of stacks. This effect is removed at the end of the turn.
2
Cyclonic Swarm Attack When either side attacks, gain Combo.
Performs 1 additional attack based on the current Attack.
2
Sleet Help Players without full HP gain Counter, and their DEF Level increases by 2.
Counter: When attacked, if your DEF is higher, deals DMG to the attacker equal to the difference.
2
Solar Eclipse Attack When either side attacks, if the selected dice contain different values, increases Attack by 4. 2
Thunderstorm Help During this weather, the card increases ATK/DEF by 2 each time it undergoes a Gliding. 2
Blizzard Safeguard When the defender is selecting dice, if DEF is 8 or less, they gain Forcefield this turn.
Forcefield: When active, takes no DMG from general attacks.
4
Scorching Sun Attack When either side attacks, Siphons HP equal to 50% of the DMG dealt.
Siphon: When attacking, restores HP equal to a portion of the DMG dealt.
4
Acid Rain Help At the start of each turn: The side with more HP will be inflicted with 1 stack(s) of Poison.
Poison: At the end of the turn, takes DMG based on the number of stacks, then reduce the number of stacks by 1.
4
High Temperature Attack At the start of the turn: The side with less HP gains 2 stack(s) of Strength, lasting until the end of this weather [sic]
Strength: When attacking, provides an ATK bonus based on the number of stacks.
4
Storm Reversal Additionally increases both sides' ATK Level by 1 and DEF Level by 1.
Attack/Defense Level: The required number of dice that must be selected for attack/defense.
4
Moderate Snow Safeguard When attacking or defending, if either side's selected dice contains 3 identical numbers, heals 10 HP.
Heal: Restores a specified amount of HP.
4
Heavy Snow Safeguard When selecting dice, if the selected number includes 7, ATK/DEF increases by 4. 4
Dust Attack When the attacker selects dice, if all dice values are odd numbers, gains 3 stack(s) of Strength.
Strength: When attacking, provides an ATK bonus based on the number of stacks.
4
Sea of Clouds Help When transformed to this weather, both sides gain 1 Prismatic Dice use(s). 6
Rainbow Attack When the attacker selects dice, if attack value is 10 or less, gains Perforation.
Perforation: When attacking, ignores the opponent's Defense and Forcefield.
6
Drought Attack Based on the opponent's Defense Level, the attacker gains 3 additional ATK per level.
Defense Level: The required number of dice that must be selected for defense.
6
Lunisolar Luminance Reversal When the attacker selects dice, if current HP is 3 or less, ATK is doubled. 6
Crepuscular Rays Attack Player with lower HP gains Combo when attacking.
Combo: Performs 1 additional attack based on the current Attack.
6
Temporal Storm Reversal When the attack selects dice, if all dice values are 6s, the HP of both sides will be switched. 6
Sunshower Attack The defender's dice cannot roll the maximum value. 6
Sunny Attack Both sides gain 5 stack(s) of Strength, lasting until the end of this weather [sic]
Strength: When attacking, provides an ATK bonus based on the number of stacks.
8
Dry Thunderstorm Reversal When the attacker selects dice, directly deal 3 Instant Damage when attacking.
Instant Damage: Deals damage instantly, skipping the calculation of Final DMG.
8
Toxic Fog Reversal Both sides are inflicted with 2 stack(s) of Poison.
Poison: At the end of the turn, takes DMG based on the number of stacks, then reduce the number of stacks by 1.
8
The Decisive Moment Attack Both sides gain 5 stack(s) of Strength.
Strength: When attacking, provides an ATK bonus based on the number of stacks.
NPC-Exclusive (Turn 6)
Venocloud Attack Both sides gain Venom.
Venom: Doubles all DMG taken from Poison.
Story-Exclusive (Used by Top Idol of Planarcadia • Sparxie, Turn 4)
Drizzle Help When selecting dice, if the selected number includes 6, the Poison state is removed from themselves. Story-Exclusive (Used by Top Idol of Planarcadia • Sparxie, Turn 6)