Seal Slammers/Store
Last updated 2025-10-09
Seals
All baby seals except Common Gray Seal and Bubbles cost ![]()
Seal Token ×1.
| Image | Name | Statistics | Talent Ability | Phagousa's Blessing | Availability |
|---|---|---|---|---|---|
![]() |
Common Gray Seal | ATK: 8 HP: 40 |
Calm Mind, Extraordinary Feats It's extremely ordinary. |
Little Confusion, Big Wisdom Increases ATK by 4. |
Obtained by default |
![]() |
Bubbles | ATK: 6 HP: 40 |
Bubble Flow Defeating an enemy baby seal during the action grants an extra action. This effect cannot be triggered repeatedly. |
Bubble Focus Increases ATK by 5 during extra actions. |
Obtained by default |
![]() |
Mega Seal | ATK: 6 HP: 35 |
Friendship Baton Allied baby seals collided with during the action gain 3 ATK, lasting until the end of the round. |
Strength Makes Miracles Grants the first baby seal collided with during the action an extra action. |
Must be purchased before 1st group match |
![]() |
Rubber Seal | ATK: 5 HP: 40 |
Spring Booster During the action, increases ATK by 2 after each collision, lasting until the end of the round. |
Rubber Energy Bullet Increases launch SPD by 60%. |
Can be purchased after 1st group match |
![]() |
Boom Boom Seal | ATK: 6 HP: 40 |
High-Pressure Water Truck During the action, fires 2 water bomb(s) at a random enemy baby seal, each dealing 4 DMG. |
Tyrant Torpedo Boat Increases water bomb DMG from 4 to 10. |
Can be purchased after 1st group match |
![]() |
Bandaged Seal | ATK: 5 HP: 35 |
Final Flash When HP drops below 25, increases ATK by 10. |
Sit-Ups Grants a 50% chance to ignore lethal damage and heal HP to 24. |
Can be purchased after 2nd group match |
![]() |
Angel Seal | ATK: 6 HP: 45 |
Massage Grapple Allied seals collided with during the action have their HP healed for an amount equal to Angel Seal's ATK. |
Gimme Back HP Punch Doubles the healing effect on the first baby seal collided with during the action. |
Can be purchased after 3rd group match |
![]() |
Red Hot Seal | ATK: 8 HP: 35 |
Acute Hypertension When colliding with the first enemy baby seal during the action, deals DMG equal to 200% of ATK and immediately stops. |
Red-Faced Grenade King Increases the first collision DMG during the action from 200% to 350% of ATK. |
Can be purchased after 1st elimination match |
![]() |
Dark Seal | ATK: 1 HP: 1 |
Gravitational Collapse Point At the start of the match, consumes an allied seal and gains 150% of its ATK and 70% of its HP. When Dark Seal is defeated, it spits out the allied seal and cannot be revived. |
Spiral Accretion Disk Increase ATK of friendly seals by 3. |
Can be purchased after 2nd elimination match |
![]() |
Duotone Seal | ATK: 6 HP: 35 |
Double Agent The red part deals 200% of ATK as DMG, while the blue part takes 50% DMG. |
Heroic Role Increases DMG dealt by the red part from 200% to 300%. |
Can be purchased after 3rd elimination match |
![]() |
Ghost Seal | ATK: 4 HP: 40 |
Flickering Will-o'-Wisps Generates 3 will-o'-wisp(s) on the field at the start of each round. Each time a will-o'-wisp is consumed, increases ATK by 3. |
Booming Landmine Increases ATK gained from consuming will-o'-wisps from 3 to 6. |
Can be purchased after 1st championship match |
![]() |
Spiky Seal | ATK: 6 HP: 35 |
Counter Sea Urchin Reduces launch SPD by 40%. When collided with, deals Counter DMG equal to Spiky Seal's ATK to the enemy. |
Explosive Pufferfish Increases Counter DMG from 100% to 200% of ATK. |
Can be purchased after completing Seal Slammers: Epilogue |











