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Seal Slammers/Store

Last updated 2025-10-09

Seals

All baby seals except Common Gray Seal and Bubbles cost Seal Token Seal Token ×1.

Image Name Statistics Talent Ability Phagousa's Blessing Availability
Seal Slammers Common Gray Seal
Common Gray Seal ATK: 8
HP: 40
Calm Mind, Extraordinary Feats
It's extremely ordinary.
Little Confusion, Big Wisdom
Increases ATK by 4.
Obtained by default
Seal Slammers Bubbles
Bubbles ATK: 6
HP: 40
Bubble Flow
Defeating an enemy baby seal during the action grants an extra action. This effect cannot be triggered repeatedly.
Bubble Focus
Increases ATK by 5 during extra actions.
Obtained by default
Seal Slammers Mega Seal
Mega Seal ATK: 6
HP: 35
Friendship Baton
Allied baby seals collided with during the action gain 3 ATK, lasting until the end of the round.
Strength Makes Miracles
Grants the first baby seal collided with during the action an extra action.
Must be purchased before 1st group match
Seal Slammers Rubber Seal
Rubber Seal ATK: 5
HP: 40
Spring Booster
During the action, increases ATK by 2 after each collision, lasting until the end of the round.
Rubber Energy Bullet
Increases launch SPD by 60%.
Can be purchased after 1st group match
Seal Slammers Boom Boom Seal
Boom Boom Seal ATK: 6
HP: 40
High-Pressure Water Truck
During the action, fires 2 water bomb(s) at a random enemy baby seal, each dealing 4 DMG.
Tyrant Torpedo Boat
Increases water bomb DMG from 4 to 10.
Can be purchased after 1st group match
Seal Slammers Bandaged Seal
Bandaged Seal ATK: 5
HP: 35
Final Flash
When HP drops below 25, increases ATK by 10.
Sit-Ups
Grants a 50% chance to ignore lethal damage and heal HP to 24.
Can be purchased after 2nd group match
Seal Slammers Angel Seal
Angel Seal ATK: 6
HP: 45
Massage Grapple
Allied seals collided with during the action have their HP healed for an amount equal to Angel Seal's ATK.
Gimme Back HP Punch
Doubles the healing effect on the first baby seal collided with during the action.
Can be purchased after 3rd group match
Seal Slammers Red Hot Seal
Red Hot Seal ATK: 8
HP: 35
Acute Hypertension
When colliding with the first enemy baby seal during the action, deals DMG equal to 200% of ATK and immediately stops.
Red-Faced Grenade King
Increases the first collision DMG during the action from 200% to 350% of ATK.
Can be purchased after 1st elimination match
Seal Slammers Dark Seal
Dark Seal ATK: 1
HP: 1
Gravitational Collapse Point
At the start of the match, consumes an allied seal and gains 150% of its ATK and 70% of its HP.
When Dark Seal is defeated, it spits out the allied seal and cannot be revived.
Spiral Accretion Disk
Increase ATK of friendly seals by 3.
Can be purchased after 2nd elimination match
Seal Slammers Duotone Seal
Duotone Seal ATK: 6
HP: 35
Double Agent
The red part deals 200% of ATK as DMG, while the blue part takes 50% DMG.
Heroic Role
Increases DMG dealt by the red part from 200% to 300%.
Can be purchased after 3rd elimination match
Seal Slammers Ghost Seal
Ghost Seal ATK: 4
HP: 40
Flickering Will-o'-Wisps
Generates 3 will-o'-wisp(s) on the field at the start of each round. Each time a will-o'-wisp is consumed, increases ATK by 3.
Booming Landmine
Increases ATK gained from consuming will-o'-wisps from 3 to 6.
Can be purchased after 1st championship match
Seal Slammers Spiky Seal
Spiky Seal ATK: 6
HP: 35
Counter Sea Urchin
Reduces launch SPD by 40%. When collided with, deals Counter DMG equal to Spiky Seal's ATK to the enemy.
Explosive Pufferfish
Increases Counter DMG from 100% to 200% of ATK.
Can be purchased after completing Seal Slammers: Epilogue