Skip to content
Zenless Zone Zero Wiki

“On air, on time — New Eridu never sleeps.”

Explore →

Band of Brave Bangboo/Stages

Last updated 2025-10-13

Tutorial

Stamina and Enemy Units
Tutorial Stamina and Enemy Units 1
· Target: Prevent the enemies from entering the base!
· The enemies will invade the base along a predetermined path, from the starting point. If they enter the base, it will reduce the base's durability. If the base's durability reaches zero, the assessment has failed.
· Successfully repelling the enemies and defending the base will complete the assessment.
Students Appear
File:Tutorial Students Appear 1.gif
· Drag and drop the Bangboo to different positions on the assessment field, and they will automatically start attacking enemies.
· Spend Assessment Points to deploy Bangboo. However, the more Bangboo of the same type on the field, the higher the Assessment Points required for deployment.
· At the same time, Assessment Points will gradually increase over time.
Pause & Fast Forward
File:Tutorial Pause & Fast Forward 1.gif
· You can pause or adjust your speed at any time to observe the battle and arrange your lineup!
Illusory Bush
Tutorial Illusory Bush 1
Illusory Bushes are a special mechanic in this assessment. Enemies in Illusory Bushes will hide and cannot be detected by Bangboo. They will only reveal themselves and become vulnerable to attack when they are blocked by Bangboo.
Ground Position & Elevated Position
File:Tutorial Ground Position & Elevated Position 1.gif
· Different Bangboo can be deployed in different positions.
· There are relatively safe Elevated Positions on the field, where Bangboo will not be attacked by regular enemies.
· When Bangboo are placed on Ground Positions on the ground, they can block enemies, but will also be attacked directly by enemies.
· The vast majority of Bangboo can only block 2 enemy at a time.
Bangboo Upgrade
File:Tutorial Bangboo Upgrade 1.gif
· Bangboo Upgrade unlocked!
· With sufficient Assessment Points, select the Bangboo on the field and select Upgrade to complete the operation, significantly enhancing its skills.
· By selecting a Bangboo in the assessment, you can select the corresponding buttons to view its detailed introduction or have it exit the field.
Photosynthetic Charger
Tutorial Photosynthetic Charger 1
Photosynthetic Chargers are a special mechanic in this assessment. Bangboo and monsters on Photosynthetic Chargers will receive an ATK boost.
Controller
File:Tutorial Controller 1.gif
Controller is a special mechanism in this assessment. When a Bangboo is deployed on the Controller, the state of the Controller changes. This, in turn, deactivates currently activated Charge Areas, and activate currently deactivated Photosynthetic Chargers.
Simulated Miasma
Tutorial Simulated Miasma 1
Simulated Miasma are a special mechanic in this assessment. Bangboo cannot be deployed on Simulated Miasma, and enemies standing on Simulated Miasma will gain an ATK boost.
Miasma Tumor
File:Tutorial Miasma Tumor 1.gif
Miasma Tumors are a special mechanic in this assessment. The Miasma Tumor is often surrounded by Simulated Miasma. The Miasma Tumor can be attacked, and when a Miasma Tumor is destroyed, the surrounding Miasma Areas will also disappear.

Stages

Day 01

Anti-Infiltration Assessment 01
Coach Aster's Reminder
During the simulation exam, Ethereals will appear one by one and attempt to break into the Bangboo base. The Bangboo must take up suitable positions on the field to stop the Ethereals' advance!
Stage Difficulty: Easy
Completion Rewards
Anti-Infiltration Assessment 02
Coach Aster's Reminder
Ethereals hiding in Illusory Bushes will only reveal themselves when blocked. Deploy Mercury in strategic positions to intercept those lurking in the bushes!
Stage Difficulty: Easy
Completion Rewards
Anti-Infiltration Assessment 03
Coach Aster's Reminder
Try prioritizing deploying Exploreboo to get Assessment Points! Also, watch out for cunning Ahriman in this test. They move fast and can't be blocked until they take damage. Use Snap strategically to deal with them on the lower path!
Stage Difficulty: Normal
Completion Rewards
Anti-Infiltration Assessment 04
Coach Aster's Reminder
Avocaboo can help teammates restore Stamina. Deploy Avocaboo strategically to support other Bangboo in combat!
Stage Difficulty: Normal
Completion Rewards
Pre-emptive Tactical Chip
1
Anti-Infiltration Assessment 05
Coach Aster's Reminder
Watch out for Ahriman raids in the bottom lane of this stage!
Stage Difficulty: Hard
Completion Rewards
Cost Reduction & Efficiency Resource Chip
1
Anti-Infiltration Assessment 06
Coach Aster's Reminder
New intel! A large enemy, Lumberjack, appears in the final phase! It's fast and deals heavy area damage. Tackle it by positioning your Bangboo strategically.
Stage Difficulty: Hard
Completion Rewards

Day 02

Territory Control Assessment 01
Coach Aster's Reminder
This level introduces a new terrain mechanic: Photosynthetic Charger. Both Bangboo and enemies on charging tiles will receive an ATK boost. Use this feature wisely.
Stage Difficulty: Easy
Completion Rewards
Territory Control Assessment 02
Coach Aster's Reminder
Use the Controller wisely to activate Photosynthetic Charger, giving your Bangboo valuable support in battle, or to stop the Ethereals from using those same Photosynthetic Charger to gain buffs.
Stage Difficulty: Easy
Completion Rewards
Charge Suppression Tactical Chip
1
Territory Control Assessment 03
Coach Aster's Reminder
To make your assessment easier, try using the "Charge Suppression Tactical Chip" to heal the little Bangboo on Photosynthetic Chargers!
Stage Difficulty: Normal
Completion Rewards
Territory Control Assessment 04
Coach Aster's Reminder
The upgraded Excaliboo's attack range can cover multiple enemies, making it the perfect choice for dealing with large enemy waves!
Stage Difficulty: Normal
Completion Rewards
Territory Control Assessment 05
Coach Aster's Reminder
Devilboo needs to grow stronger by defeating enemies! Deploy Devilboo strategically to speed up its growth, and it'll surprise you during the assessment.
Stage Difficulty: Hard
Completion Rewards
War-Sustaining Charge Chip
1
Territory Control Assessment 06
Coach Aster's Reminder
Massive enemy spotted! The Rampant Brute is approaching the battlefield! He has devastatingly high ATK, so engage with extreme caution!
Stage Difficulty: Hard
Completion Rewards

Day 03

Hollow Adaptivity Assessment 01
Coach Aster's Reminder
The assessment difficulty has increased. Watch out for Simulated Miasma! Bangboo cannot be deployed in these areas, and Ethereals will become even more powerful when empowered by the Miasma!
Stage Difficulty: Easy
Completion Rewards
Hollow Adaptivity Assessment 02
Coach Aster's Reminder
New itel [sic]! The key to clearing Simulated Miasma is to destroy the Miasma Tumor at its center. Make good use of Simulated Miasma weaknesses to tackle upcoming challenges!
Stage Difficulty: Easy
Completion Rewards
Purification Charge Chip
1
Hollow Adaptivity Assessment 03
Coach Aster's Reminder
Besides the tricky Simulated Miasma in this assessment, there are also Ahriman lurking in the corners, ready to strike! Make them your top priority targets!
Stage Difficulty: Normal
Completion Rewards
Hollow Adaptivity Assessment 04
Coach Aster's Reminder
In this challenge, the Bangboo will face intense attacks. It's the perfect time for Miss Esme to shine! It's recommended to deploy her strategically to heal a wide area of Bangboo!
Stage Difficulty: Normal
Completion Rewards
Limit Release Resource Chip
1
Hollow Adaptivity Assessment 05
Coach Aster's Reminder
Foes will flood the field from all three lanes. Keep an eye on their pace and eliminate them through smart deployment!
Stage Difficulty: Hard
Completion Rewards
Massive Offensive Tactical Chip
1
Hollow Adaptivity Assessment 06
Coach Aster's Reminder
Large enemy incoming! Flame Cantor is approaching the battlefield! It will periodically deal massive area DMG. Engage with caution!
Stage Difficulty: Hard
Completion Rewards

Day 04

Cumulative Assessment 01
Coach Aster's Reminder
Exam Mechanism: Brave Bangboo cannot be deployed in this assessment!
Stage Difficulty: Easy
Completion Rewards
Cumulative Assessment 02
Coach Aster's Reminder
This assessment offers plenty of Assessment Points, but you can only deploy up to two Bangboo.
Stage Difficulty: Easy
Completion Rewards
Cumulative Assessment 03
Coach Aster's Reminder
Exam Mechanics: In this exam, gain Assessment Points by defeating Ethereals. However, Assessment Points will no longer naturally recover, and deploying Exploreboo is prohibited. The enemies' movements during the exam follow a pattern — use this to overcome the challenge.
Stage Difficulty: Normal
Completion Rewards
Cumulative Assessment 04
Coach Aster's Reminder
Exam Mechanics: In this exam, you can only deploy Excaliboo and Snap. Their deployment cost, redeployment time, and required upgrade points will be significantly reduced.
Stage Difficulty: Normal
Completion Rewards
Adversity - Cumulative Assessment 05
Coach Aster's Reminder
A specially designed exam for truly outstanding students, the first Infernal Difficulty Exam recognized by the Marcel Group — deploy your Bangboo wisely and defend your base!
Stage Difficulty: Super Hard
Completion Rewards
Adversity - Cumulative Assessment 06
Coach Aster's Reminder
A specially designed exam for truly outstanding students, the first Infernal Difficulty Exam recognized by the Marcel Group — deploy your Bangboo wisely and defend your base!
Stage Difficulty: Super Hard
Completion Rewards

Enemies

Enemy Faction Type Enemy Details Tips
Enemy Tyrfing Enemy Tyrfing - Energized Tyrfing Ether Mutants Ethereal HP: Low
ATK: Medium
Movement Speed: Slow
Threat Level: Low
An enemy unit with very low ATK and HP, posing minimal threat. Typically the first enemy a new Bangboo encounters in their Bangboo Exam. "Tyrfing's a breeze. Take it down!"
HP: Low
ATK: Medium
Movement Speed: Slow
Threat Level: Low
Enemy Ahriman Enemy Ahriman - Energized Ahriman Ether Mutants Ethereal HP: Low
ATK: Medium
Movement Speed: Fast, slows when attacked
Threat Level: Low
When at full HP, its Movement Speed is very high and it cannot be blocked. After taking DMG, its movement speed decreases and it can be blocked. Deploy a Shooter Bangboo to deal DMG to Ahriman as early as possible to reduce its threat. "Ahriman that haven't been hit move fast and are unstoppable!"
HP: Low
ATK: Medium
Movement Speed: Fast, slows when attacked
Threat Level: Low
When at full HP, its Movement Speed is very high and it cannot be blocked. After taking DMG, its movement speed decreases and it can now be blocked. Deploy a Shooter Bangboo to deal DMG to Ahriman as early as possible to reduce its threat.
Enemy Alpeca Enemy Alpeca - Energized Alpeca Ether Mutants Ethereal HP: Low
ATK: Low
Movement Speed: Slow
Threat Level: Low
Alpeca can launch Ranged Attacks, and will attack Bangboo on Tactical Positions. Please pay attention to the candidates' Stamina! "Alpeca will target any Bangboos at tactical positions!"
HP: Medium
ATK: Low
Movement Speed: Slow
Threat Level: Low
Enemy Hoplitai Enemy Hoplitai - Energized Hoplitai Ether Mutants Ethereal HP: Low
ATK: High
Movement Speed: Fast
Threat Level: Medium
Hoplitai enters the field with very high Movement Speed. They will collide with the first Bangboo they encounter, dealing significant DMG. Their Movement Speed will significantly decrease afterwards. "Getting charged by Hopeliso will hurt — a lot!"
HP: Medium
ATK: High
Movement Speed: Fast
Threat Level: Medium
Enemy Faun Enemy Faun - Energized Faun Ether Mutants Ethereal HP: Low
ATK: High
Movement Speed: Slow
Threat Level: Medium
Faun moves slowly but has a high ATK. Please pay attention to the candidates' Stamina! "Watch out. Faun hits Bangboos hard!"
HP: Medium
ATK: High
Movement Speed: Slow
Threat Level: Medium
Faun moves slowly but has high ATK. Please pay attention to the candidates' Stamina!
Enemy Blastcrawler Enemy Blastcrawler - Energized Blastcrawler Ether Mutants Ethereal HP: Low
ATK: Low
Movement Speed: Fast
Threat Level: Medium
Blastcrawler moves quickly and will explode near Bangboo, dealing damage to all Bangboo. Deploy Paperboo, which have extremely high HP, to deal with it. "Watch out. Faun hits Bangboos hard!"
HP: Medium
ATK: High
Movement Speed: Slow
Threat Level: Medium
Enemy Corrupted Bandit - Vicious Striker (Non-Energized) Enemy Corrupted Bandit - Vicious Striker Vicious Striker Corrupted Ethereal HP: Low
ATK: Medium
Movement Speed: Fast
Threat Level: Medium
Vicious Striker has high HP. Focus your fire on them. "Vicious Strikers are tough opponents with high HP!"
HP: Medium
ATK: Medium
DEF: 50
Movement Speed: Fast
Threat Level: Medium
Enemy Arlaune Enemy Arlaune - Energized Arlaune Ether Mutants Ethereal HP: Medium
ATK: Medium
Movement Speed: Slow
Threat Level: Super High
A highly dangerous enemy that launches Ranged Attacks. Upon being blocked, it releases a poisonous mist, damaging all nearby Bangboo. Deploy Kind Bangboo to counter. "Watch out for Arlaune's ranged attacks and area damage!"
HP: Super High
ATK: Medium
DEF: Medium
Movement Speed: Slow
Threat Level: Super High
Enemy Dullahan Enemy Dullahan - Energized Dullahan Ether Mutants Ethereal HP: Low
ATK: Medium
Movement Speed: Fast, slows when attacked
Threat Level: Low
A highly dangerous melee unit with extremely high HP. Deploy Paperboo, which have extremely high HP, to deal with it. "Dullahan's health and damage are both monstrous!"
HP: Super High
ATK: High
Movement Speed: Slow
Threat Level: Super High
Enemy Flame Cantor Flame Cantor Corrupted Organic HP: Super High
ATK: High
DEF: High
Movement Speed: Medium
Threat Level: Super High
The Flame Cantor is a highly dangerous enemy that specializes in large AoE DMG. Deploy Miss Esme strategically to protect everyone!
Enemy Lumberjack Lumberjack Thugs Machine HP: Super High
ATK: High
DEF: High
Movement Speed: Medium
Threat Level: Super High
The Lumberjack is a highly dangerous enemy. While dealing massive single-target DMG, it also unleashes large AoE DMG around itself. Keep your distance!
Enemy Hollow Thug - Rampant Brute Rampant Brute Thugs Organic HP: Super High
ATK: Super High
DEF: High
Movement Speed: Medium
Threat Level: Super High
The Rampant Brute is a highly dangerous enemy. He can deal massive DMG to targets, so when using Paperboo to block him, be sure to deploy Kind Bangboo strategically to ensure Paperboo's safety!