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Shiyu Defense/Critical Node/2026-01-23

Last updated 2026-02-06

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The 2026-01-23 Critical Node is a Critical Node in Shiyu Defense, added in Version 2.5.

1st - 4th Frontiers

Frontier Info

  • While in Ether Veil, Agent ATK increases by 25% and CRIT DMG increases by 20%.
  • When Agents hit enemies, they ignore 10% of enemy Physical RES.

Objectives

  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

First Frontier

Stage Details
Enemy Levels: 50
Recommended Attributes
First Half Second Half
IcePhysical ElectricEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Second Frontier

Stage Details
Enemy Levels: 55
Recommended Attributes
First Half Second Half
FirePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4


Third Frontier

Stage Details
Enemy Levels: 60
Recommended Attributes
First Half Second Half
FirePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4


Fourth Frontier

Stage Details
Enemy Levels: 65
Recommended Attributes
First Half Second Half
FirePhysical FireEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4


Fifth Frontier

Objectives

  • Objective Rank SS - get an S-rating in all rooms and achieve a total score of 100,000
  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

Room 1

Room 1
Details:
  • Fleeting Glory:
    • While in Ether Veil, Agent ATK increases by 25% and CRIT DMG increases by 20%.
    • When Agents hit enemies, they ignore 10% of enemy Physical RES.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: FirePhysical
  • Enemy Resistance: EtherElectric
Wave 1 Wave 2
Wave 3 Wave 4

Room 2

Room 2
Details:
  • Piercing Blade Abyss:
    • Agent Ice DMG and Physical DMG increase by 15%.
    • When Agents inflict an Attribute Anomaly on enemies, their DEF is reduced by 10%, and they take 20% more Attribute Anomaly DMG for 10s. Repeated triggers reset the duration.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: Physical
  • Enemy Resistance: EtherElectric
Wave 1 Wave 2
Wave 3 Wave 4

Room 3

Room 3
Details:
  • Cleanse the Heart With Fire:
    • Agent Fire DMG increases by 20%.
    • Agent Basic Attack and Chain Attack DMG increase by 40%, and CRIT DMG increases by 30%.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: FirePhysical
  • Enemy Resistance: IceElectric
Wave 1 Wave 2
Wave 3 Wave 4

Other Languages

LanguageOfficial Name
EnglishCritical Node
Chinese
(Simplified)
剧变节点
Jùbiàn Jiédiǎn
Chinese
(Traditional)
劇變節點
Jùbiàn Jiédiǎn
Japanese激変ノード
Gekihen Nōdo
Korean격변격변 구간구간
Gyeokbyeon Gugan
SpanishNodo inestable
FrenchNœud critique
RussianКритический узел
Kriticheskiy uzel
ThaiCritical Node
VietnameseĐiểmĐiểm Biến ĐộngBiến Động
GermanTurbulente Knoten
IndonesianCritical Node
PortugueseNódulo Crítico

Change History