Thinking Reed
Last updated 2026-09-07
Thinking Reed is an NPC located in Booastrum District.
Profile
Thinking Reed and its friend Up Close are avid watchers of Cut's plays at the Spotlight Theater. It is deeply interested in humans, and how they are full of strange contradictions in their behaviour.
Idle Quotes
- (12AM)
- Up Close: Ehn-ne-ne... (I really wish I were human...)
Dialogue
- (Talk to Up Close, 12AM)
- Up Close: Ehn-nu-ne! (We still know far too little about humans!)
- Up Close: Ehn-ne ehn-ne... (Even after seeing so many of Director Cut's plays, I still can't make sense of human behavior...)
- Thinking Reed: Ehn-ne! (Exactly! Like how people know staying up late is bad for them, yet they still do it anyway...)
- Up Close: Ehn-ne... ehn-ne... (Humans always say the opposite of what they mean... they say "no need" when they want it, and "I'm fine" when something's wrong...)
- Thinking Reed: Ehn, ehn-ne. (Perhaps humans can't even understand themselves.)
- Up Close: Ehn, ehn-ne... (Humans, how profound...)
Other Languages
| Language | Official Name |
|---|---|
| English | Thinking Reed |
| Chinese (Simplified) | 「思考苇草」 |
| Chinese (Traditional) | 「思考葦草」 |
| Japanese | 「考える葦」 |
| Korean | 「사색하는 갈대」 "Sasaekhaneun Galdae" |
| Spanish | Junco pensativo |
| French | Roseau pensant |
| Russian | «Мыслящий тростник» "Myslyashchiy trostnik" |
| Thai | "ต้นอ้อแห่งความคิด" |
| Vietnamese | "Cây Sậy Suy Tư" |
| German | „Das denkende Schilfrohr“ |
| Indonesian | Berpikir Serius |
| Portuguese | Junco Pensante |