Spiral Abyss/Floors/2025-04-16
Last updated 2025-11-16
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Verify enemy count for 11-2-1 and 11-3-1
This layout of Spiral Abyss enemies started during Version 5.5 and lasted from April 16, 2025 to May 15, 2025.
Blessings of the Abyssal Moon
Duration: April 16, 2025 04:00:00 AM – May 16, 2025 03:59:59 AM
| Dreadfrost Moon | |
|---|---|
|
|
Abyssal Moon Spire
Floor 11
- Ley Line Disorder
- All party members gain a 75% Cryo DMG Bonus.
| Chamber 1[DN • 1] | |
|---|---|
| Enemy Level | 88 |
| Challenge Target | Target defense progress greater than (20/40/60)% |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
| Chamber 2[DN • 2] | |
| Enemy Level | 90 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
| Chamber 3[DN • 3] | |
| Enemy Level | 92 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
- ↑ Chamber 1: First Half: Initially spawns Ferocious Warrior: Human Ram×2, Swiftstep Seeker×2, and Swiftstep Storm Scout ×2; additional enemies spawn as the previous are defeated.
- ↑ Chamber 2: First Half: Initially spawns Large Hydro Slime×2 and Large Pyro Slime ×2; additional enemies spawn as the previous are defeated.[Verify Enemy Count]
- ↑ Chamber 3: First Half: Initially spawns Eremite Linebreaker×2, Eremite Crossbow×2, Eremite Axe Vanguard×1, and Eremite Ravenbeak Halberdier×1; additional enemies spawn as the previous are defeated.[Verify Enemy Count]
Floor 12
- Ley Line Disorder
- Characters' Elemental Skill Geo DMG increased by 75%.
- Characters' Elemental Skill Cryo DMG increased by 75%.
| Chamber 1 | |
|---|---|
| Enemy Level | 95 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 98 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
| Chamber 3 | |
| Enemy Level | 100 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
- The Veteran Tainted Water-Spouting and Water-Spitting Phantasms in Chamber 3 are 75% of the HP of the Local Legend counterparts, adjusted for level (2,711,995 / 3,036,436pt)
- The HP% of all other enemies in this challenge is increased from 250% to 375%.
