Spiral Abyss/Floors/Abyssal Moon Spire
Last updated 2026-08-16
Abyssal Moon Spire
Main article: Spiral Abyss/Floors/2026-08-16
Floor 9
- Ley Line Disorder
- Stellar Swirl DMG dealt by all characters increased by 50%.
| Chamber 1[DN • 1] | |
|---|---|
| Enemy Level | 72 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 2[DN • 2] | |
| Enemy Level | 74 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 3 | |
| Enemy Level | 76 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | |
Floor 10
- Ley Line Disorder
- Stellar-Conduct DMG dealt by all characters increased by 50%.
| Chamber 1[DN • 1] | |
|---|---|
| Enemy Level | 80 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2[DN • 2] | |
| Enemy Level | 82 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 3 | |
| Enemy Level | 85 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
Floor 11
- Ley Line Disorder
- All party members gain a 60% Cryo DMG Bonus.
- All party members gain a 60% Pyro DMG Bonus.
| Chamber 1[DN • 1] | |
|---|---|
| Enemy Level | 88 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
| Enemies (Second Half) | |
| Chamber 2 | |
| Enemy Level | 90 |
| Challenge Target | Remaining challenge time longer than (60/180/300) sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: Wave 4: Wave 5: |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
| Chamber 3 | |
| Enemy Level | 92 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
- ↑ Chamber 1: First Half: Initially Spawns Chimeric Armored Beast ×1 and Chimeric Burrowbeast ×1; more spawn as the previous are defeated.
Floor 12
- Ley Line Disorder
- : Characters' Superconduct DMG increased by 200% and Stellar-Conduct DMG increased by 75%.
- : Characters' Normal Attack Pyro DMG increased by 75%.
| Chamber 1[DN • 1] | |
|---|---|
| Enemy Level | 95 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 98 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 3 | |
| Enemy Level | 100 |
| Challenge Target | Remaining challenge time longer than (180/300/420) sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
- ↑ Chamber 1: First Half: Initially spawns one Ruin Cruiser and two Ruin Scouts, more spawn as the previous are defeated.