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Carnival Showdown

Last updated 2026-06-14

Carnival Showdown is an Event Commission and part of the storyline for Operation: Save Bootopia on Sixth Street.

Parts

  1. Park Guardian

Steps

  1. Talk to Marcel specialist
    • (Optional) Keep exploring Bootopia
  2. Head to Bootopia and seek out the Sacred Weapon
  3. Talk to Quixie
  4. Head to the top of the castle
  5. Pull the Bangboo out of the ground
  6. Leave Bootopia
    • (Optional) Keep exploring Bootopia

Dialogue

Icon Dialogue Event Talk to Marcel specialist
(Optional) Keep exploring Bootopia

Looks like the damaged treasure map's been patched up... I better hurry back to the video store area and find the tech specialist waiting at the Marcel Workstation to grab the final map!
(Idle)
Marcel Specialist: The treasure map... is finally fixed!
(Talk to Marcel Specialist)
Marcel Specialist: I've already heard from both parents about Eous's progress at Bootopia.
Marcel Specialist: We might not have been able to locate the sacred weapon using the treasure maps, but thankfully the final map has now been repaired!
Icon Dialogue Talk That's the last spot.
Icon Dialogue Talk It's gotta be there.
Marcel Specialist: Exactly, there's no time to waste! Want to head to the amusement park now and use this final treasure map?
Icon Dialogue Event Go now
Marcel Specialist: I'll get things set up and send Eous straight over!!
Icon Dialogue Talk I need more time to prepare.
(Repeat dialogue)
Icon Dialogue Event Tracked Head to Bootopia and seek out the Sacred Weapon

Gotta head to Bootopia and use the final treasure map to track down the Sacred Weapon's location!
(Enter Marcel Bootopia)
Icon Dialogue Event Tracked Talk to Quixie

I need to talk to Quixie and use the final treasure map to track down the Sacred Weapon's location!
(Ongoing)
Eous: Ehn-ne! (Master Hollowell is... from Roscaelifer!)
Eous: Ehn-ne... (But what kind of place is that?)
(Talk to Quixie)
Quixie: Nhe na, ehn nhu? (You're looking pretty confident... does that mean you've managed to repair the last treasure map?)
Icon Dialogue Talk We can use it right now.
Icon Dialogue Talk Let's go find the Sacred Weapon.
Quixie: Ehn-na, ehn-ne ne! (I'm all set, let's roll!)
Icon Dialogue Event Tracked Head to the top of the castle

According to the treasure map, the Sacred Weapon should be... right at the top of the castle!
(Approach the sword)
(Cutscene plays)
Eous: Ennah! (Lemme try!)
(Eous jumps and tries to pulls out the sword)
(The sword (alongside the rock) is pulled out)
Eous: En-nah! (We did it!)
(Cutscene ends)

Quixie: Nhe-nha, ehn ne ne! (Great work, hero! Thanks to your efforts, we've recovered the sacred weapon, wiped out the monsters occupying the castle, and restored peace to the amusement park!)
Quixie: Nhe-na, ehn ne na! (To honor your achievements, I'll grant you one wish!)
Icon Dialogue Talk I'd like your positive review.
Icon Dialogue Talk And I hope you'll come with me.
Quixie: Nhu-nha, ehn ne, ehn na ne? (I get it now, you've been wanting me on your team this whole time. Sure, no problem! And this "review" thing... is this what you're talking about?)
You got proof of a visitor's positive review from Quixie.
Dorothy: Ehn-ne, ehn-ne-ne! (That's right, this is it! Eous — your employee access can now be upgraded to the highest rank!)
Icon Dialogue Talk Great!
Icon Dialogue Talk I can fire myself now.
Dorothy: Nhe-nha, ehn ne-na! Nhe-nhu, na... (I'm not quite sure what you mean, but... if I can be of help, that's enough for me! Though... there's one more thing I need help with...)
Dorothy: Ehn-nha ne nhu, en na. (That is... could help us locate Master Hollowell? Even a small lead would help... I'm really concerned about him!)
Dorothy: Ehn-nu ehn-nah, ehn-ne? (Eous, you've been exploring the amusement park for quite a while now. Think carefully, is there any Bangboo we still haven't managed to rescue? We need to ask more Bangboo around for information!)
Icon Dialogue Talk Let me think...
Icon Dialogue Talk There's another one at the entrance to the amusement park!
Dorothy: Ehn-nha ne, ehn nhe! (You mean... the one stuck in the ground!)
Dorothy: Nhe-nhu... Ehn-na! (That's some valuable intel... Let's head over there right now and check it out!)
Icon Dialogue Event Tracked Pull the Bangboo out of the ground

To find out more about Master Hollowell, I should team up with my Bangboo pals and rescue the one stuck in the dirt right in front of me.
(Approach Dorothy)
Dorothy: Ehn-nah, ehn-nah-nah! (Little Bangboo, are you still with us? Can you talk?)
???: Help... Help me...
Dorothy: Ehn-ne ehn-ne, ehn-ne-ne. (Eous, he doesn't seem able to free himself. Let's see if there's something we can do!)
Icon Dialogue Talk All Bangboo, unite!
Icon Dialogue Talk Save him!

(A cutscene plays)
Eous: Ahn-na! (Everyone, do your best!)
(Every Bangboo rushes in and starts pulling)
Eous: Enna! (We're... almost there!)
(Cutscene ends)

???: Thank goodness! I'm finally saved! While I was buried, my system automatically switched to power-saving mode to conserve energy... I couldn't even call for help!
???: Good thing I ran into you, otherwise, the Bangboo world would've lost its rising star in scientific research forever! I, the ingenious Hollowell, offer my sincerest thanks!
Dorothy: Ehn-nhe?! Nhe-nha en! (...Master Hollowell?! So you were trapped here all along!)
Icon Dialogue Talk Hollowell...
Icon Dialogue Talk Is actually a Bangboo?!
Dorothy: Ehn-nah, ehn-nhu-nah! (Yeah, did I forget to mention? Ah, whatever, that's not important. What matters is that Master Hollowell's okay. Ever since the park opened, he's handled all the upgrades and maintenance for both the facilities and the Bangboo staff — he's pretty much the most important Bangboo here.)
Icon Dialogue Talk I thought he was human.
Icon Dialogue Talk Whoa... he's huge!
Artisan: I may not be human, but when it comes to intelligence, I'd say I'm just as capable as any human out there. As for my size... in my hometown, Bangboo my height and shape are pretty common. So, any other questions?
Icon Dialogue Talk About your name...
Artisan: My name comes from a genius scientist, Norma Hollowell!
Artisan: I used to be no different from any other Bangboo... until one day, Norma Hollowell made a quick tweak to my logic core. My thinking became far more efficient, and little by little, I started to understand everything!
Artisan: Although I haven't met Norma again since that day... out of respect and admiration for her, I began teaching myself all the theory behind Bangboo manufacturing.
Artisan: While working at the amusement park, I even made a major breakthrough in Bangboo chip manufacturing research! I really wish I could see her again and show her my results...
Icon Dialogue Talk The issue with the chips...
Icon Dialogue Talk So you really were behind it.
Artisan: The Bangboo toy chips I made have been in use at the amusement park for quite a while, and there's never been a single issue with quality... Did something happen recently? Please tell me exactly what happened!
You explain everything that happened...
Artisan: ...I see. It looks like once the Hollow swallowed the amusement park, everything spiraled out of control. And the Bangboo toy chips I made somehow ended up circulating in New Eridu due to some unknown accident, causing everyone a lot of trouble.
Artisan: Don't worry, I'll take responsibility for every Bangboo affected by the chips! As for Eous, just give me a moment, and I'll remove the faulty chip from inside right away!
The Artisan grabs a toolbox from nearby and starts tinkering around in ways no Bangboo could comprehend. After a while, with a loud clank, the chip dropped out!
Artisan: All done! Eous, you're free from the chip's influence now!
Icon Dialogue Talk Awesome!
Icon Dialogue Talk I'm free!
Artisan: Glad I could help! I'll be staying at the amusement park for now, checking if any other Bangboo have been affected by the chips and figuring out how to fix the issue.
Artisan: Can you leave me your address? Once this whole thing blows over, I'll swing by in person!
Icon Dialogue Talk I can't wait!
Icon Dialogue Talk I'll be waiting for you on Sixth Street!
Artisan: I look forward to seeing you again, Eous!
(Receive King's Hammer King's Hammer ×1)
Icon Dialogue Event Tracked Leave Bootopia
(Optional) Keep exploring Bootopia

So Master Hollowell turns out to be this uniquely built Bangboo standing right in front of us! What a twist! With his help, we can finally tackle the chip issue... Time head back to the video store and deliver the good news ASAP.
(Leave Bootopia)

Park Guardian

Special Event
Park Guardian

Story Description: After Eous successfully recovers supplies on the island, Dialyn comes to the video store and expresses her sincere gratitude to Eous.


Dialyn: Welcome back, Eous!
Dialyn: I got good news from your parents that you got the chip removed successfully! So I came by to close out the ticket!
Eous: Ehn-ne, ehn-ne-ne! (It's all thanks to Master Hollowell who helped me remove the chip.)
Dialyn: I gotta say, a Bangboo who can handle chip research that complicated? You don't see that every day.
Dialyn: But then again, rescuing Hollowell from a dangerous Hollow, along with all those resort island staff members... I'd say you're the best Bangboo of them all~
Eous: Ehn-ne, ehn-ne! (Because Master is the best Proxy, I want to be a great Bangboo too!)
Icon Dialogue Talk Eous has really grown up.
Icon Dialogue Talk We couldn't do it without your help, Dialyn.
(ProtagonistProtagonist): Before I knew it... Eous has become a Bangboo that can handle things on his own.
(ProtagonistProtagonist): We owe you our thanks, Dialyn. Without you and the technical specialist, Eous wouldn't have completed the mission so easily.
Dialyn: Enough with the pleasantries. Let's try something more practical~ You guys must have all sorts of tricks up your sleeve that nobody knows about, right?
Dialyn: I have a few tickets here. Mind helping me get all of them rated five stars? Clock's ticking and there's a lot to do — I'll leave it to you, yeah?
(SiblingSibling): We're not (‍exactlyexactly‍) sure how to go about it, but to show our gratitude, we'll figure something out.
Dialyn: And Eous...
Icon Dialogue Talk Eous has already left you a good review.
(ProtagonistProtagonist): (‍But Eous has already given a good rating. If he submits again, it might be flagged as spam.But Eous has already given a good rating. If he submits again, it might be flagged as spam. / Um, Eous has already left you a good review. If he submits another one, it might get flagged as spam.Um, Eous has already left you a good review. If he submits another one, it might get flagged as spam.‍)
Dialyn: Doesn't Eous have a lot of Bangboo friends out on the streets? ...Ah, that's not what I was driving at!
Dialyn: What I'm trying to ask is, do you have time to do another favor for Hollowell and continue retrieving his important inventions from the island?
Dialyn: Just now, I received an inventory list of his inventions from him... There's still plenty to snag!
Eous: Ehn-ne, ehn-ne-ne! (I know the island inside out now. Leave it to me.)
Dialyn: Amazing~
You get a list of inventions from Dialyn...
Dialyn: This isn't a mandatory task or anything. Just go look for them whenever you feel like it.
Dialyn: After all, they say Bootopia was built by the head of the Marcel Group for every Bangboo to fulfill their dreams...
Dialyn: Eous, while you're out there recovering supplies, I hope you can also take it easy, de-stress, and just... feel happy~
Dialyn: ...Ahem, I've said too much! Anyway, this maintenance ticket is officially closed! If you run into any other problems, don't hesitate to let me know~
(Talk to Dialyn, optional)
Dialyn: Any job involving the Proxy always runs like a charm! Now, it'd be even better if Eous could track down and recover the ingenious Hollowell's inventions.

Other Languages

LanguageOfficial Name
EnglishCarnival Showdown
Chinese
(Simplified)
狂欢决战
Chinese
(Traditional)
狂歡決戰
Japaneseドタバタ大決戦!
Korean광란의 결전
Gwangnanui Gyeoljeon
SpanishBatalla carnavalera
FrenchBataille carnavalesque
RussianРешающая битва в праздник
Reshayushchaya bitva v prazdnik
Thaiศึกตัดสินสุดเหวี่ยง
VietnameseQuyết Chiến Cuồng Hoan
GermanKarneval-Showdown
IndonesianPertempuran Sengit
PortugueseBatalha da Folia

Change History