Skip to content
Zenless Zone Zero Wiki

“On air, on time — New Eridu never sleeps.”

Explore →

Shiyu Defense/Critical Node/2026-02-06

Last updated 2026-02-08

Zenless Zone Zero Version 1.6 Character Avatars Soldier 0 - Anby02
This content is no longer available.
This page contains information about a past event that may or may not return in a future version.

The 2026-02-06 Critical Node is a Critical Node in Shiyu Defense, added in Version 2.6.

1st - 4th Frontiers

Frontier Info

  • Agent CRIT DMG increases by 20%.
  • While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF.

Objectives

  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

First Frontier

Stage Details
Enemy Levels: 50
Recommended Attributes
First Half Second Half
IcePhysical Ether
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Second Frontier

Stage Details
Enemy Levels: 55
Recommended Attributes
First Half Second Half
FirePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Third Frontier

Stage Details
Enemy Levels: 60
Recommended Attributes
First Half Second Half
IcePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Fourth Frontier

Stage Details
Enemy Levels: 65
Recommended Attributes
First Half Second Half
FirePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Fifth Frontier

Objectives

  • Objective Rank SS - get an S-rating in all rooms and achieve a total score of 100,000
  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

Room 1

Room 1
Details:
  • Agent CRIT DMG increases by 20%.
  • While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: ElectricPhysical
  • Enemy Resistance: Ether
Wave 1 Wave 2
Wave 3 Wave 4

Room 2

Room 2
Details:
  • Agent Electric DMG increases by 15%.
  • Agent Basic Attack, EX Special Attack, and Ultimate deal 20% increased DMG and ignore 10% of enemy All-DMG RES on hit.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: Electric
  • Enemy Resistance: Physical
Wave 1 Wave 2
Wave 3 Wave 4

Room 3

Room 3
Details:
  • Agent Fire DMG increases by 20%, and ATK increases by 10%.
  • Agent gains an additional 40 Energy at the start, and CRIT DMG increases by 40%.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: FireEther
  • Enemy Resistance: Ice
Wave 1 Wave 2
Wave 3 Wave 4

Other Languages

LanguageOfficial Name
EnglishCritical Node
Chinese
(Simplified)
剧变节点
Jùbiàn Jiédiǎn
Chinese
(Traditional)
劇變節點
Jùbiàn Jiédiǎn
Japanese激変ノード
Gekihen Nōdo
Korean격변격변 구간구간
Gyeokbyeon Gugan
SpanishNodo inestable
FrenchNœud critique
RussianКритический узел
Kriticheskiy uzel
ThaiCritical Node
VietnameseĐiểmĐiểm Biến ĐộngBiến Động
GermanTurbulente Knoten
IndonesianCritical Node
PortugueseNódulo Crítico

Change History