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Something Good Happened

Last updated 2026-01-26

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Trial Character info

Something Good Happened is a Story Commission and part of Burnice White's Agent Story: A Stroke of Luck. It is unlocked during A Stroke of Luck (I).

Steps

  1. Defeat all enemies

Enemies

Gameplay Notes

Trial Mode

Inter-Knot Rank: 

Legendary Proxy Legendary Proxy

Team
Position
Agent
& W-Engine
Skills & Equipment Stats

1


Icon Basic Attack Basic Attack Lv. 10
Icon Dodge Dodge Lv. 10
Icon Assist Attack Assist Lv. 10
Icon Special Attack Special Attack Lv. 10
Icon Chain Attack Chain Attack Lv. 10
Icon Core Skill Core Skill Lv. 7

Icon Stat HP HP: 11,791
Icon Stat ATK ATK: 2,297
Icon Stat DEF DEF: 934
Icon Stat Impact Impact: 83
Icon Stat CRIT Rate CRIT Rate: 9.8%
Icon Stat CRIT DMG CRIT DMG: 50%
Icon Stat Anomaly Mastery Anomaly Mastery: 118
Icon Stat Anomaly Proficiency Anomaly Proficiency: 437
Icon Stat PEN Ratio PEN Ratio: 0%
Icon Stat PEN PEN: 0
Icon Stat Energy Regen Energy Regen: 2.49
Icon Stat Energy Generation Rate Energy Generation Rate: 0%
Icon Stat Energy Limit Energy Limit: 120
Icon Fire DMG Bonus: 30% +15%

Chaos JazzChaos JazzChaos JazzChaos JazzFreedom BluesFreedom Blues
Drive Disc Lv. 15
Set Bonus
Chaos Jazz 4-Piece
Freedom Blues 2-Piece

2


Icon Basic Attack Basic Attack Lv. 10
Icon Dodge Dodge Lv. 10
Icon Assist Attack Assist Lv. 10
Icon Special Attack Special Attack Lv. 10
Icon Chain Attack Chain Attack Lv. 10
Icon Core Skill Core Skill Lv. 7

Icon Stat HP HP: 11,104
Icon Stat ATK ATK: 2,986
Icon Stat DEF DEF: 946
Icon Stat Impact Impact: 86
Icon Stat CRIT Rate CRIT Rate: 5%
Icon Stat CRIT DMG CRIT DMG: 50%
Icon Stat Anomaly Mastery Anomaly Mastery: 116
Icon Stat Anomaly Proficiency Anomaly Proficiency: 330
Icon Stat PEN Ratio PEN Ratio: 0%
Icon Stat PEN PEN: 0
Icon Stat Energy Regen Energy Regen: 1.56
Icon Stat Energy Generation Rate Energy Generation Rate: 0%
Icon Stat Energy Limit Energy Limit: 120
Icon Physical DMG Bonus: 40%

Fanged MetalFanged MetalFanged MetalFanged MetalFreedom BluesFreedom Blues
Drive Disc Lv. 15
Set Bonus
Fanged Metal 4-Piece
Freedom Blues 2-Piece

Dialogue

Icon Commission Commission Description

Go into the Hollow with Burnice and Piper to collect supplies.

Defeat all enemies

(After the short cutscene showing Thanatos - Energized)
Burnice: What was that just now?
Piper: Heh~ Let's catch up 'n' find out

(Enter combat with Thanatos - Energized)
Burnice: Piper, Piper, it's that weird enemy!
Piper: We can't let our guard down~

(Enemy disappears)
Burnice: Huzzuh wah? Where'd it go?

(Enter combat with the next wave of enemies)
Burnice: We meet again, ya big lump! Miss me?
Piper: Why're you acting like you know it...

(Enter combat with the next wave of enemies)
Burnice: Is that somebody up ahead?
Piper: Gotta take 'em out quick, let's go.

(After defeating last wave)
(Idle)
Grandma Sue: What am I doing here...

Hollow Rescue

The following is recorded in the Video Archive
Story Hollow Rescue

Video Summary: Kindness is always rewarded.

Grandma Sue: Thank you. Looks like luck isn't...
(ProtagonistProtagonist): Here they come again!
Piper: It's still not over...?
Burnice: Don't worry, leave it to me!
Piper: Be careful!
Burnice: Thanks darlin'!
Piper: Burnice~
Piper: It's about time we wrap this up!
Burnice: Alrighty!
Burnice: This is my latest formula—
Burnice: Bottoms up!
Burnice: Dunzo
The following is recorded in the Video Archive
Story Luck Comes

Video Summary: Kindness is always rewarded.

Grandma Sue: *coughing* Thank you little ones... and this cutie Bangboo of course!
Icon Dialogue Talk Glad you're okay!
(ProtagonistProtagonist): (‍Anyone would've done the same.Anyone would've done the same. / Don't mention it, I'm glad you're okay!Don't mention it, I'm glad you're okay!‍)
Icon Dialogue Talk (Cutie Bangboo...)
(ProtagonistProtagonist): Cutie... Bangboo...?
Piper: Oh, you don't have to thank me, just thank Burnice. Are you really fine? Getting attacked by Ethereals at your age is no laughing matter!
Burnice: She looks really tough, and much more spirited than you, Piper!
Grandma Sue: Oh, such a sweet young lady. Keep it coming, I love hearing these things!
Burnice: I hope I'll be as spirited as you are when I turn ninety!
Grandma Sue: I'm not ninety years old!
Grandma Sue: Burnice... Is that your name? Thank you for rescuing me. I want to do something for you in return. Where do you work? I'll write you a thank you letter!
Piper: Getting a thank you letter for doing a good deed is so not rock 'n' roll for a biker gang from the Outer Ring.
Grandma Sue: Is that so? Then do you want money? I have a lot of it. No... money can't convey my gratitude...
Piper: Wait! Don't be so quick to decide... Burnice! Hey, Burnice! Say something...
Burnice: You're right, there's no need to give us money! Money was the furthest thing from our minds when we saved you. Please just take care of yourself and live a healthy life until you're ninety!
Grandma Sue: I want to live longer than that...!
Grandma Sue: But you really are a nice young lady... Alright, then please take this! It'll bring you good luck!
Piper: Is that... a lottery ticket?
Grandma Sue: I grabbed one while passing by the store. The friendly clerk there chose the numbers for me.
Grandma Sue: My palms started getting hot when I purchased it, so I think it's a lucky ticket...
Grandma Sue: I've lived more than enough years to know that this is a sign of Lady Luck smiling at me! I'm sure it's worth at least two million!
Burnice: Whoa! Two million! I'm gonna fill a swimming pool with Nitro-Fuel and make Piper teach me how to swim!
Piper: But I don't know how to swim either... Is it already getting to your head?
Burnice stays to watch the supplies while Piper and the Proxy escort the old lady out of the Hollow from the nearest exit.
Piper: Proxy, are we thinking the same thing?
Icon Dialogue Talk The lottery ticket.
(ProtagonistProtagonist): About the lottery ticket getting to Burnice's head?
Icon Dialogue Talk Burnice.
(ProtagonistProtagonist): About how the lottery ticket got to Burnice's head?
Piper: Of course. Burnice's endearing quality is her unwavering optimism. That's what I love about her... so I don't want to see her feeling down.
Piper: Reality always bring you down, doesn't it? Though it's a pain, I'll take it upon myself to remind her of the reality.
Burnice: Hey! You're back! Guess what I'm thinking about? Three! Two! One! That's right! I'm thinking about how we should split that huge prize of two and a half million between the three of us!
Piper: We only left for ten minutes and the prize money has already grown by an imaginary five hundred thousand?! I wish my stocks could do that!
Burnice: I thought you'd be happy, Piper. Didn't you always like discussing the lottery with other truck drivers?
Piper: It's not the actual tickets we love, it's the prize money.
Piper: Burnice, listen to me... Lottery tickets are a mix of statistics and pure dumb luck. But in the end, it's 95% statistics and 5% the dark side of society. Got it?
Burnice: Haha! I don't get it at all!
Piper: I hope you never do. It's too complicated for me to explain in detail. But a bet casually placed with numbers picked by the store? You might have a slim chance of winning a small prize. A big prize? No way.
Burnice: But the results haven't been announced yet! It's too early to say there's no way!
Piper: Don't give me one of those sports comic book lines like "The opponent's at their match point, but we haven't lost yet!" Anyone who's made a bet knows miraculous victories only happen in comics.
Piper: Let me take a look at the ticket... The time on the ticket is still there, so it should be for tonight's draw.
Burnice: On TV? Cool... I can't wait!
Piper: Tch... Hey, Proxy, I need to talk to you. It's practically impossible for this ticket to win, but I don't want Burnice to be alone when she gets disappointed. So...
Burnice: Burnice, let's head over to the video store on Sixth Street to watch the draw, okay? We can watch it together.

Other Languages

LanguageOfficial Name
EnglishSomething Good Happened
Chinese
(Simplified)
好事发生
Chinese
(Traditional)
好事發生
Japaneseおめでたいこと
Korean좋은 일이 생길 거야
Joeun Iri Saenggil Geoya
SpanishUn buen acontecimiento
FrenchÉvénement heureux
RussianХорошие новости
Khoroshiye novosti
Thaiมีเรื่องดีๆ เกิดขึ้น
VietnameseChuyện Vui Xảy Đến
GermanGute Geschehnisse
IndonesianDatangnya Berita Baik
PortugueseAlgo bom aconteceu

Change History

Version 1.4

  • The Commission's Subtype of [Combat] was changed to [Story].

Version 1.3

  • Several lines of dialogue were updated.
    • Old: Piper, it's that weird enemy!
    • New: Piper, Piper, it's that weird enemy!
    • Old: Huh? Where'd it go?
    • New: Huzzuh wah? Where'd it go?
    • Old: We meet again, ya big lug! Miss me?
    • New: We meet again, ya big lump! Miss me?
    • Old: Why're you acting like you know him...
    • New: Why're you acting like you know it...
    • Old: Looks like there's someone up ahead...
    • New: Is that somebody up ahead?

Version 1.2

  • Something Good Happened was released.