Anomaly Mastery
Last updated 2025-05-31
Anomaly Mastery, is a stat that affects the efficiency of Anomaly Buildup. Each point in Anomaly Mastery is equivalent to 1% of Anomaly Buildup Rate.
Agent Stat Calculation
Most stats (ATK, HP, DEF, Impact, Anomaly Proficiency, Anomaly Mastery, Energy Regen) start with a base value, and can be further increased by bonuses. Base value is gained naturally when Agents and W-Engines are leveled, as well as from leveling up Core Passives.
Stat bonuses are divided into two categories: unconditional bonuses (e.g. stats from Drive Discs, secondary stats of W-Engines) and conditional bonuses (e.g. buffs provided by Agent skills, set bonuses of Drive Discs, buffs from eating at the Noodle Shop). When a character enters combat, all unconditional bonuses are first applied and stats are frozen. When additional in-combat bonuses are gained, they use the frozen stats as base.
In general, agent stats are calculated as follows:
For the remaining stats (CRIT Rate, CRIT DMG, PEN, Pen Ratio, DMG Bonus), all bonuses are additive.
Sources of Anomaly Mastery
The following Drive Discs and W-Engines are sources of Anomaly Mastery:
Drive Discs
- Drive Disc Partition 6 can have a Main Stat of Anomaly Mastery%.
| Icon & Name | Ranks | 2-Piece Bonus | 4-Piece Bonus |
|---|---|---|---|
![]() Phaethon's Melody |
Anomaly Mastery +8%. | When any squad member uses an EX Special Attack, the equipper's Anomaly Proficiency increases by 45 for 8s. If the character using the EX Special Attack is not the equipper, the equipper's Ether DMG is increased by 25%. |
W-Engines
Advanced Stat
There are 3 W-Engines:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
Angel in the Shell | Ether |
Aria |
Base ATK: 48-713 |
Anomaly Mastery: 12%-30% |
Energetic Strike Increases the equipper's Anomaly Proficiency by 90~144. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20~32%, and all Attribute Anomaly DMG they trigger increases by 10~16%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field. |
2.6 | ||
|
Neon Fantasies | Ether |
Nangong Yu |
Base ATK: 48-713 |
Anomaly Mastery: 12%-30% |
Disco Demon The equipper's Anomaly Proficiency increases by 90~145. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 15~24% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 60~96. Only one instance of this effect can exist in the same squad. |
2.7 | ||
|
Frostfall Sickle | Ice |
Promeia |
Base ATK: 48 - 713 |
Anomaly Mastery: 12% - 30% |
Terminating Verdict When an Ice attribute equipper uses a Special Attack or EX Special Attack, their Ice DMG is increased by 20~32% for 40s, stacking up to 2 times, once per use of a skill. Repeated triggers refresh the duration. At 2 stacks, the equipper's Abloom DMG dealt is increased by an additional 35~50%. |
2.8 |
Effect
There are 4 W-Engines:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
(Magnetic Storm) Alpha | — | — | Base ATK: 32-475 |
ATK: 8%-20% |
Disordered Current Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25~40 for 10s. This effect can trigger once every 20s. |
1.0 | ||
|
(Reverb) Mark II | — | — | Base ATK: 32-475 |
Energy Regen: 16%-40% |
Roaring Waves Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10~16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack. |
1.0 | ||
|
Practiced Perfection | Physical |
Alice Thymefield |
Base ATK: 48-713 |
ATK: 12%-30% |
Gift of Stardust The equipper's Anomaly Mastery increases by 60~96. When inflicting Assault, the equipper's Physical DMG increases by 20~32% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks. |
2.1 | ||
|
Metanukimorphosis | Physical |
Ukinami Yuzuha |
Base ATK: 48-713 |
Energy Regen: 24%-60% |
Exquisitely Ingenious When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 30~48 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 60~96 for 40s. Only one instance of this effect can exist in the same squad. |
2.1 |
Other Languages
| Language | Official Name |
|---|---|
| English | Anomaly Mastery |
| Chinese (Simplified) | 异常掌控 |
| Chinese (Traditional) | 異常掌控 |
| Japanese | 異常掌握 |
| Korean | 이상 장악력 Isang Jang'angnyeok |
| Spanish | Tasa de Anomalía |
| French | Maîtrise d'anomalie |
| Russian | Контроль аномалии Kontrol' anomalii |
| Thai | การควบคุม Anomaly |
| Vietnamese | Khống Chế Dị Thường |
| German | Anomalie-Kontrolle |
| Indonesian | Anomaly Mastery |
| Portuguese | Maestria de Anomalia |
Change History
- Attribute Mastery was renamed to Anomaly Mastery.
- Attribute Mastery was released.
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