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Operation Stronghold Defense

Last updated 2026-08-31

Icon Emoji Paimon's Paintings 06 Rosaria 4
This content is no longer available.
This page contains information about a past event that may or may not return in a future version.

In Nod-Krai, you encounter a messenger named Blue Bolt, who seems to be testing a certain mechanical defense unit...

Operation Stronghold Defense is an Event in Version "Luna V".

Event Details

Duration

  • 2026/03/23 10:00 – 2026/04/02 03:59

Requirements

Summary

  • On the first day of the event, 2 stages will be unlocked. Subsequently, 1 new stage will be unlocked each day, for a total of 6 stages.
  • During the event period, complete the corresponding stage challenges to obtain the respective rewards.

Tutorial

Tutorial Operation Stronghold Defense 1
During the challenge, Traveler needs to set up various mechanisms and defeat opponents to ensure that the stronghold is protected from destruction.

Tutorial Operation Stronghold Defense 2
Different upgrade options may be chosen for different mechanisms. Different options may be combined to create varied mechanism effects.

Tutorial Operation Stronghold Defense 3
Upgraded mechanisms can be refitted with other upgrade options at any time by consuming Bolts.

Tutorial Operation Stronghold Defense 4
After an enemy launches an attack, Support Skills can be used to help defeat them. Support Skill energy recovers slowly over time. Collection mechanisms can accelerate the recharge rate.

Tutorial Operation Stronghold Defense 5
After completing specific wave challenges, you may select Protocols. Protocols will strengthen your firepower or increase the efficiency of obtaining Bolts.

Stages

Icon Operation Stronghold Defense Operation Stronghold Defense

A grand stronghold gate. It is said the stronghold holds countless supplies, making it a prime target for monsters.

Map description

I — First Battle! Support From a Warmhearted Weasel

Operation Stronghold Defense Stage 1
"Coo! Coo!" The weasel gives you an incredibly reassuring look, as if to say, "Don't worry, just leave it to me!"

Stage description

Unlocks 2026-03-23 10:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Rewards
Objective Rewards
Fend off 2 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 3 waves of opponents
Mora 20,000
Guide to Moonlight 2
Fend off 4 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2
Dialogue
(Enter the stage)
Sproutie: Coo~ (These monsters are such sillies. They only know how to move along fixed routes~)
Sproutie: Meow. (Intel on monsters can be found by the Invasion Point. Don't forget to take a look.)
Sproutie: Woof! (Monsters are coming! Hurry, set up the mechanisms!)
(After placing the mechanisms)
Sproutie: Meow? (Ready? Let's meet them head-on!)
(Tap a Support Skill for the first time)
Sproutie: Coo~ (You've still got Support Skills, don't forget~)
Sproutie: Coo. (Support Skills use energy. Clever timing makes all the difference.)
Sproutie: Coo-coo! (These goofballs are no big deal. Let's just zip past them!)
(After completing Wave 1)
Sproutie: Woof woof! (Bonus Bolts! Time to level up our mechanisms!)
(After upgrading the mechanism)
Sproutie: Meow. (That's my part done. The rest is up to you!)

II — Got 'Em! Mechanism Supplies

Operation Stronghold Defense Stage 2
"Coo!" The weasel focuses on the collection mechanisms, as if suggesting that we fight around them...

Stage description

Unlocks 2026-03-23 10:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Collection MechanismResource Collection Collection Mechanism
Rewards
Objective Rewards
Fend off 4 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 5 waves of opponents
Mora 20,000
Guide to Elysium 2
Fend off 6 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2

III — Transformation? A Cunning New Trick

Operation Stronghold Defense Stage 3
"Meow?" The weasel's expression turns grave, as if worrying that the monsters might attack from multiple directions...

Stage description

Unlocks 2026-03-24 04:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Collection MechanismResource Collection Collection Mechanism
Rewards
Objective Rewards
Fend off 4 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 5 waves of opponents
Mora 20,000
Guide to Vagrancy 2
Fend off 6 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2

IV — Energy! A Reliable Partner

Operation Stronghold Defense Stage 4
"Woof! Woof!" The weasel stands tall atop a collection mechanism, its eyes sparkling with a scornful gaze that sweeps over all enemies...

Stage description

Unlocks 2026-03-24 04:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Collection MechanismResource Collection Collection Mechanism
Rewards
Objective Rewards
Fend off 4 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 5 waves of opponents
Mora 20,000
Guide to Moonlight 2
Fend off 6 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2

V — Traps? The Key to Stopping Enemies

Operation Stronghold Defense Stage 5
"Woof!" The weasel waves its little claws, as if hinting that we can construct a defense line based on the Elemental Types of these traps.

Stage description

Unlocks 2026-03-25 04:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Collection MechanismResource Collection Collection Mechanism
Rewards
Objective Rewards
Fend off 4 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 5 waves of opponents
Mora 20,000
Guide to Elysium 2
Fend off 6 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2

Showdown! Endless Foes Incoming!

Operation Stronghold Defense Stage 6
"Meow!" The weasel casts a confident look at us, as if to say, "They may come in swarms, but they're no threat to you. It's all up to you now!"

Stage description

Unlocks 2026-03-27 04:00

Opponents This Round
Available Mechanisms
Energy TurretRanged Fire Energy Turret
Trap MechanismAoE Trap Trap Mechanism
Collection MechanismResource Collection Collection Mechanism
Rewards
Objective Rewards
Fend off 4 waves of opponents
Primogem 70
Hero's Wit 2
Fend off 5 waves of opponents
Mora 20,000
Guide to Vagrancy 2
Fend off 6 waves of opponents
Mystic Enhancement Ore 4
Sanctifying Unction 2

Support Skills

AoE Skill
Name Description
Operation Stronghold Defense Support Skill Whoosh-Whoosh Tornado Whoosh-Whoosh Tornado Summons a vortex that continuously deals Anemo DMG to opponents within its AoE.
Operation Stronghold Defense Support Skill Boom-Boom Fireball Boom-Boom Fireball Shoots a fireball that deals massive Pyro DMG to opponents within its AoE.
Operation Stronghold Defense Support Skill Rumble-Rumble Rainstorm Rumble-Rumble Rainstorm Unleashes rainfall within an area, applying Wet and a stackable Movement SPD Reduction to all opponents within its AoE. At the same time, deal Hydro DMG.
Operation Stronghold Defense Support Skill Thump-Thump Earthwave Thump-Thump Earthwave Triggers an earthquake that deals high-frequency Geo DMG to opponents within its AoE, reducing their Movement SPD.
Global Skill
Name Description
Operation Stronghold Defense Support Skill Crackle-Crack Thunderstrike Crackle-Crack Thunderstrike Strikes all opponents on the field with a Thunderstrike that deals Electro DMG.
Operation Stronghold Defense Support Skill Whish-Whish Blizzard Whish-Whish Blizzard Freezes all opponents on the field.

Mechanisms

Energy TurretRanged Fire Energy Turret
Elemental Infusion
Pyro Pyro
Launches Pyro Projectiles
Electro Electro
Launches Electro Projectiles
Anemo Anemo
Launches Anemo Projectiles
Mechanism Enhancement
Operation Stronghold Defense Mechanism Enhancement Fire Intensity Fire Intensity
Reduces the ATK of each shot, and changes the fire mode to 3-shot burst mode.
Operation Stronghold Defense Mechanism Enhancement DMG Range DMG Range
Fires an explosive bullet that deals DMG to the target and even splash damage to other opponents within range.
Operation Stronghold Defense Mechanism Enhancement Standby Munitions Standby Munitions
Standby munitions can be stocked continuously (at the rate of 1 every 3s, up to 3 max). Munition ATK power is greatly increased, and the fire mode is changed to a burst that fires all stocked munitions at once.
Upgrade Function
Operation Stronghold Defense Upgrade Function Target Analysis Target Analysis
Marks the current target and reduces its Elemental RES by 20%. The target also takes an additional instance of True DMG when hit. This effect can be triggered once every 3s.
Operation Stronghold Defense Upgrade Function Suppressing Fire Suppressing Fire
Unleashes an AoE Elemental attack. The higher the target's current HP percentage, the higher the DMG this attack deals. This effect can be triggered once every 7s.
Operation Stronghold Defense Upgrade Function Focused Attack Focused Attack
Fires a single-target beam. The lower the target's current HP percentage, the higher the DMG this beam deals. This effect can be triggered once every 7s.
Trap MechanismAoE Trap Trap Mechanism
Elemental Infusion
Hydro Hydro
Deals Hydro DMG and applies Hydro to opponents.
Cryo Cryo
Deals Cryo DMG and applies Cryo to opponents.
Geo Geo
Deals Geo DMG to opponents, and reduces their Elemental RES by 15% for 2s. Max 5 stacks, each stack's duration is independent.
Mechanism Enhancement
Operation Stronghold Defense Mechanism Enhancement Pulling Mechanism Pulling Mechanism
Can pull opponents towards the center of the trap. This effect can be triggered once every 5s.
Operation Stronghold Defense Mechanism Enhancement Minelaying Mechanism Minelaying Mechanism
Can continuously produce mines that explode when opponents enter the trap, dealing massive DMG.
Operation Stronghold Defense Mechanism Enhancement Shockwave Mechanism Shockwave Mechanism
Can unleash a wide range of Elemental Shockwaves. The type of DMG dealt by the shockwave depends on the trap mechanism's Elemental Type.
Upgrade Function
Operation Stronghold Defense Upgrade Function Shackling Mechanism Shackling Mechanism
Opponents hit by it will be shackled for 3s. This effect can be triggered once every 10s.
Operation Stronghold Defense Upgrade Function Explosive Mechanism Explosive Mechanism
When an opponent is defeated within its attack range, it will unleash a shockwave, dealing high Elemental DMG to opponents within range. This effect can be triggered once every 1s.
Operation Stronghold Defense Upgrade Function Fracturing Mechanism Fracturing Mechanism
Reduces the DEF of all opponents attacked by 15% for 2s. Max 5 stacks, each stack's duration is independent.
Collection MechanismResource Collection Collection Mechanism
Filter Resources
Operation Stronghold Defense Filter Resources Bolt Preference Bolt Preference
Bolts dropped by opponents that are defeated in the range of collection mechanisms will be increased by an additional 20%. This effect cannot stack.
Operation Stronghold Defense Filter Resources Energy Preference Energy Preference
Charge your Support Skill(s) when opponents are defeated in the range of collection mechanisms. This effect cannot stack.
Enhance Collection
Operation Stronghold Defense Enhance Collection Collection Amount Increases Collection Amount Increases
Increase Resource Collection Amount by 100%

Enemies

Elite Opponents
Name Description
Pyro has an advantage
A resilient elite opponent.
It can apply a Cryo Frost Armor to itself. While the Frost Armor exists, the Frostarm Lawachurl will take less damage.
This opponent recovers 30% HP when its HP falls below 20% for the first time.
Geo has an advantage
A resilient elite opponent.
It will apply a Geo Ward to itself when entering the field. While the Ward exists, the Stonehide Lawachurl will take less damage. Deal Geo DMG to quickly break the Ward.
This opponent will taunt the energy turrets around it periodically.
Cryo has an advantage
A resilient elite opponent.
It will apply an Electro Ward to itself when entering the field. While the Ward exists, the Thunderhelm Lawachurl will take less damage.
This opponent will periodically force turrets around it to stop attacking.
High-Frequency attacks have an advantage
A fast-moving, elite opponent.
It is protected by a Void Ward. Sustain high-frequency attacks to break the Ward, leaving the opponent in a state of Confusion.
When its HP falls below 20% for the first time, it gains 70% damage reduction.
Focused attacks have an advantage
A fast-moving, elite opponent.
It can only be suppressed by depleting its Max HP completely. Enhance your ability to suppress low-HP opponents to effectively deal with these opponents.
After defeating it, it affects all nearby turrets, reducing their ATK by 50%.
Focused attacks have an advantage
A resilient elite opponent. It continuously summons Oprichniki Line Troopers to attack the stronghold.
When other enemies are present nearby, it gains 70% DMG Reduction.
Pyro has an advantage
A slow-moving but extremely resilient elite opponent.
It will self-destruct after taking multiple instances of Pyro DMG.
When its HP falls below 20% for the first time, it recovers 30% HP.
Normal Opponents
Name Description
A normal, slow-moving opponent
Cryo has an advantage
A normal, fast-moving opponent.
Immune to Hydro DMG.
When defeated, it will release a shockwave, dealing AoE Hydro DMG.
A normal, slow-moving, and vulnerable opponent. Usually attacks in groups.
Electro has an advantage
A normal, slow-moving opponent.
Immune to Pyro DMG.
Applies Pyro periodically to other opponents within range.
When defeated, it will release a shockwave, dealing AoE Pyro DMG.
Geo has an advantage
A normal, slow-moving opponent.
It will apply a Geo Ward to itself when entering the field. Deal Geo DMG to quickly break the Ward.
Pyro has an advantage
A normal, vulnerable opponent.
It will apply a Cryo Ward to itself when entering the field. When the Ward is broken, it temporarily enters a weakened state.
Cryo has an advantage
A normal, vulnerable opponent.
It will apply a Hydro Ward to itself when entering the field. When the Ward is broken, it temporarily enters a weakened state.
Focused attacks have an advantage
A normal, slow-moving opponent.
It can only be suppressed by depleting its Max HP completely. Enhance your ability to suppress low-HP opponents to effectively deal with these opponents.
AoE attacks have an advantage
A normal, slow-moving opponent that periodically heals opponents around it.
A normal, fast-moving opponent that appears after being summoned by Oprichniki Fireblade Shock Troopers.

Protocols

Firepower Protocol
Name Description
Operation Stronghold Defense Firepower Protocol Iceshatter Strike Iceshatter Strike When the Frozen status ends, opponent(s) will take True DMG equal to 10% of their current HP.
Operation Stronghold Defense Firepower Protocol Melting Snow Melting Snow When you trigger Melt upon opponent(s), they will be defeated instantly if their current HP is below 20% of their Max HP.
Operation Stronghold Defense Firepower Protocol Deep Freeze Conduction Deep Freeze Conduction When you trigger Superconduct upon opponent(s), an explosion will occur at the target location, dealing Cryo DMG and applying Cryoto [sic] nearby opponents within its AoE. This effect can be triggered once every 6s.
Operation Stronghold Defense Firepower Protocol Overload Aftershock Overload Aftershock When you trigger Overloaded upon opponent(s), an explosion will occur at the target location, dealing to opponents within its AoE Pyro True DMG equal to 10% of their Max HP. This effect can be triggered once every 6s.
Operation Stronghold Defense Firepower Protocol Conductive Rod Conductive Rod When you trigger Electro-Charged upon opponent(s), 5 Thunderstrikes will descend upon the target location, dealing multiple instances of Electro DMG. This effect can be triggered once every 6s.
Operation Stronghold Defense Firepower Protocol Steam Stream Steam Stream When you trigger Vaporize upon opponent(s), they will take multiple additional instances of Hydro DMG. This effect can be triggered once every 6s.
Operation Stronghold Defense Firepower Protocol Enhanced Mechanism Enhanced Mechanism Increase ATK of energy turrets and trap mechanisms by 10%.
Operation Stronghold Defense Firepower Protocol Pressurized Device Pressurized Device At the start of each wave, temporarily increase ATK of energy turrets and trap mechanisms by 5% every 10s. At each wave, you can temporarily increase ATK by up to 20% this way.
Operation Stronghold Defense Firepower Protocol Afterburn Chamber Afterburn Chamber At the start of each wave, temporarily increase ATK of energy turrets and trap mechanisms by 15% for 60s.
Operation Stronghold Defense Firepower Protocol Suppressive Fire Suppressive Fire Opponents will lose HP equal to 10% of their Max HP upon entering the field.
Operation Stronghold Defense Firepower Protocol Decoy Tactics Decoy Tactics When you have 10 or fewer mechanisms on the field, opponents will lose HP equal to 15% of their Max HP upon entering the field.
Operation Stronghold Defense Firepower Protocol Empty Fort Tactics Empty Fort Tactics When you have 8 or fewer mechanisms on the field, opponents will lose HP equal to 20% of their Max HP upon entering the field.
Collection Protocol
Name Description
Operation Stronghold Defense Collection Protocol Passive Income Passive Income At the start of each wave's preparation phase, you gain 100 extra Bolts.
Operation Stronghold Defense Collection Protocol Assault Efficiency Assault Efficiency At the start of each wave's preparation phase, gain Bolts based on the number of energy turrets and trap mechanisms on the field. Each mechanism can provide 25 Bolts. You can gain up to 200 Bolts this way.
Operation Stronghold Defense Collection Protocol Collection Efficiency Collection Efficiency At the start of each wave's preparation phase, gain Bolts based on the number of collection mechanisms on the field. Each collection mechanism can provide 100 Bolts. You can gain up to 200 Bolts in this way.
Operation Stronghold Defense Collection Protocol Budget Deployment Budget Deployment Reduce the Bolts required to deploy, upgrade, and refit mechanisms by 10%.
Operation Stronghold Defense Collection Protocol Focused Deployment Focused Deployment Reduce the Bolts required to deploy, upgrade, and refit mechanisms by 15%, but the rate at which Support Skill energy restores over time is reduced by 50%.
Operation Stronghold Defense Collection Protocol Excessive Deployment Excessive Deployment Reduce the Bolts required to deploy, upgrade, and refit mechanisms by 20%, but Support Skill energy can only be obtained through collection mechanisms.
Operation Stronghold Defense Collection Protocol Collect 'Em All Collect 'Em All The collection range of collection mechanisms will expand to the entire field (their effects cannot stack).
Operation Stronghold Defense Collection Protocol Collection Proficiency Collection Proficiency Increase the collection efficiency for collection mechanisms by 50%.
Operation Stronghold Defense Collection Protocol Lavish Collection Lavish Collection Increase the collection efficiency for collection mechanisms by 100%, but the Bolts required to deploy and upgrade mechanisms are increased by 50%.
Trial Protocol
Name Description
Operation Stronghold Defense Trial Protocol Reserve Squad Reserve Squad Immediately obtain 200 Bolts.
Operation Stronghold Defense Trial Protocol Resilient Foes Very Hard Resilient Foes: Very Hard In this wave, all opponents' max HP is increased by 40%, but 350 Bolts can be obtained at the start of the next wave.
Operation Stronghold Defense Trial Protocol Resilient Foes Dire Resilient Foes: Dire In this wave, the Max HP of all opponents is increased by 40%. If you defeat all opponents in this wave, you will obtain 500 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Heavy-Armored Foes Very Hard Heavy-Armored Foes: Very Hard In this wave, opponents' All Elemental RES is increased by 15%. However, obtain 350 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Heavy-Armored Foes Dire Heavy-Armored Foes: Dire In this wave, opponents' All Elemental RES is increased by 25%. However, if you defeat all opponents in this wave, obtain 500 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Siege Expert Very Hard Siege Expert: Very Hard In this wave, opponents deal 1 more DMG to stronghold endurance. However, obtain 350 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Siege Expert Dire Siege Expert: Dire In this wave, opponents deal 100% more DMG to stronghold endurance. However, if you defeat all opponents in this wave, obtain {1} Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Unstable Foundation Very Hard Unstable Foundation: Very Hard In this wave, the Bolts required to deploy, upgrade, and refit your mechanisms will be increased by 25%. However, at the start of the next wave, obtain 350 Bolts.
Operation Stronghold Defense Trial Protocol Unstable Foundation Dire Unstable Foundation: Dire In this wave, the Bolts required to deploy, upgrade, and refit your mechanisms will be increased by 50%. However, if you defeat all opponents in this wave, obtain 500 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Bounty Notice Smashed Stone Bounty Notice: Smashed Stone In this wave, additional bounty target(s) will appear: Large Geo Slime. Defeat all bounty targets to obtain 350 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Bounty Notice Giant Boulder Bounty Notice: Giant Boulder In this wave, additional bounty target(s) will appear: Stonehide Lawachurl. Defeat all bounty targets to obtain 500 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Bounty Notice Sharp Axe Bounty Notice: Sharp Axe In this wave, additional bounty target(s) will appear: Blazing Axe Mitachurl. Defeat all bounty targets to obtain 350 Bolts at the start of the next wave.
Operation Stronghold Defense Trial Protocol Bounty Notice Tenebrosity Bounty Notice: Tenebrosity In this wave, additional bounty target(s) will appear: Tenebrous Mimesis - Crackling Axe Mitachurl. Defeat all bounty targets to obtain 500 Bolts at the start of the next wave.

Battle Pass Missions

This event added additional "This BP Period" Battle Pass missions to the Northerly Winds Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.

MissionsBattle Pass EXP BP EXP
[Event] Fend off 6 waves of opponents in "Showdown! Endless Foes Incoming!" of "Operation Stronghold Defense"1,500

Total Rewards

Soundtracks

No.Soundtrack NameAlbumPlayed In
89Duckle 'em Down!Outside It Is Growing DarkOperation Stronghold Defense
Combat

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishOperation Stronghold Defense
Chinese
(Simplified)
据点防卫总动员
Jùdiǎn Fángwèi Zǒngdòngyuán
Chinese
(Traditional)
據點防衛總動員
Jùdiǎn Fángwèi Zǒngdòngyuán
Japanese拠点防衛戦
Korean뚝딱뚝딱 방어전
Ttukttakttukttak Bang'eojeon
SpanishOperación: Defensa de bases
FrenchOpération de défense de bastionOperation Stronghold Defense
RussianЗащита форпоста
Zashchita forposta
Thaiระดมพลป้องกันฐานที่มั่น
VietnameseChiến Dịch Phòng Thủ Cứ Điểm
GermanOperation FestungsverteidigungOperation Fortress Defense
IndonesianGerakan Pertahanan Pos Terdepan
PortugueseOperação de Defesa da Fortaleza
TurkishKale Savunma Operasyonu
ItalianOperazione Difesa della roccaforte

Change History