Spiral Abyss/Floors/2022-09-01
Last updated 2024-01-06
This layout of Spiral Abyss enemies started during Version 3.0 and lasted from September 01, 2022 to October 01, 2022.
Floor 9
- Ley Line Disorder
- DMG dealt by the explosion of Dendro Cores produced by characters' Bloom reaction is increased by 125%. DMG dealt by Burgeon and Hyperbloom reactions triggered by characters is increased by 125%.
| Chamber 1 | |
|---|---|
| Enemy Level | 72 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
| Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
| Chamber 2 | |
| Enemy Level | 74 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: Wave 4: |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 3 | |
| Enemy Level | 76 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | |
Floor 10
- Ley Line Disorder
- When Spread or Aggravate reactions are triggered on opponents, DMG done by these reactions will be increased by 75%.
| Chamber 1 | |
|---|---|
| Enemy Level | 80 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
| Enemies (Second Half) | |
| Chamber 2 | |
| Enemy Level | 82 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 85 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
Floor 11
- Ley Line Disorder
- All characters in the party gain a 75% Dendro DMG Bonus.
| Chamber 1 | |
|---|---|
| Enemy Level | 88 |
| Challenge Target | Target defense progress greater than 20%/40%/60% |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 90 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 92 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | |
Floor 12
- Ley Line Disorder
- For this floor only, the ley line flow will be normal
- Additional Effects
| Chamber 1 | |
|---|---|
| Enemy Level | 95 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 98 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 100 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | |