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Shiyu Defense/Critical Node/2026-04-03

Last updated 2026-04-06

Zenless Zone Zero Version 1.6 Character Avatars Soldier 0 - Anby02
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The 2026-04-03 Critical Node is a Critical Node in Shiyu Defense, added in Version 2.7.

1st - 4th Frontiers

Frontier Info

  • Agent Ether DMG increases by 20%.
  • After enemies are Stunned, they recover from Stun 20% slower, and Attribute Anomaly DMG taken increases by 20%.

Objectives

  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

First Frontier

Stage Details
Enemy Levels: 50
Recommended Attributes
First Half Second Half
Electric Ether
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4


Second Frontier

Stage Details
Enemy Levels: 55
Recommended Attributes
First Half Second Half
Electric IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Third Frontier

Stage Details
Enemy Levels: 60
Recommended Attributes
First Half Second Half
Electric Ether
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Fourth Frontier

Stage Details
Enemy Levels: 65
Recommended Attributes
First Half Second Half
Electric FireEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4


Fifth Frontier

Objectives

  • Objective Rank SS - get an S-rating in all rooms and achieve a total score of 100,000
  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

Room 1

Room 1
Details:
  • Agent Physical DMG and Electric DMG increase by 20%, CRIT DMG increases by 30%.
  • When an Agent with Attack specialty lands a critical hit on an enemy, enemy DEF is reduced by 10% for 5s. Repeated triggers reset the duration.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: ElectricPhysical
  • Enemy Resistance: Ether
Wave 1 Wave 2
Wave 3 Wave 4

Room 2

Room 2
Details:
  • Agent Ether DMG increases by 20%.
  • After enemies are Stunned, they recover from Stun 20% slower, and Attribute Anomaly DMG taken increases by 20%.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: Ether
  • Enemy Resistance: Electric
Wave 1 Wave 2
Wave 3 Wave 4

Room 3

Room 3
Details:
  • Agent's Ice DMG increases by 20%, Basic Attack DMG increases by 40%.
  • After an Agent uses an EX Special Attack, the Agent's Ice DMG additionally increases by 20% for 15s. Repeated triggers reset the duration.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: Ice
  • Enemy Resistance: Physical
Wave 1 Wave 2
Wave 3 Wave 4


Other Languages

LanguageOfficial Name
EnglishCritical Node
Chinese
(Simplified)
剧变节点
Jùbiàn Jiédiǎn
Chinese
(Traditional)
劇變節點
Jùbiàn Jiédiǎn
Japanese激変ノード
Gekihen Nōdo
Korean격변격변 구간구간
Gyeokbyeon Gugan
SpanishNodo inestable
FrenchNœud critique
RussianКритический узел
Kriticheskiy uzel
ThaiCritical Node
VietnameseĐiểmĐiểm Biến ĐộngBiến Động
GermanTurbulente Knoten
IndonesianCritical Node
PortugueseNódulo Crítico

Change History