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Shiyu Defense/Critical Node/2026-09-04

Last updated 2026-09-04

The 2026-09-04 Critical Node is a Critical Node in Shiyu Defense, added in Version 3.1.

1st - 4th Frontiers

Frontier Info

  • Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
  • When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration.

Objectives

  • Objective Rank S - More than 300s remaining
  • Objective Rank A - More than 180s remaining
  • Objective Rank B - Defeat all enemies

First Frontier

Stage Details
Enemy Levels: 50
Recommended Attributes
First Half Second Half
IceEther ElectricEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Second Frontier

Stage Details
Enemy Levels: 55
Recommended Attributes
First Half Second Half
FirePhysical IcePhysical
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Third Frontier

Stage Details
Enemy Levels: 60
Recommended Attributes
First Half Second Half
FirePhysical IceEther
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Fourth Frontier

Stage Details
Enemy Levels: 65
Recommended Attributes
First Half Second Half
FirePhysical FireIce
Enemies
First Half
Wave 1 Wave 2
Wave 3 Wave 4
Second Half
Wave 1 Wave 2
Wave 3 Wave 4

Fifth Frontier

Objectives

  • Objective Rank SS - Get an S-rating in all rooms and achieve a total score of 100,000
  • Objective Rank S - Get an S-rating in all rooms
  • Objective Rank A - Get an A-rating in all rooms
  • Objective Rank B - Get a B-rating in all rooms

Room 1

Room 1
Details:
  • Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
  • When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: IceEther
  • Enemy Resistance:
Wave 1 Wave 2
Wave 3 Wave 4

Room 2

Room 2
Details:
  • If there are 2/3 Agents with the Anomaly specialty in the squad, Attribute Anomaly DMG dealt by Agents increases by 10%/60%, and the whole squad initially gains 500/1,500 Decibels upon entering combat.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: IceWind
  • Enemy Resistance: Ether
Wave 1 Wave 2
Wave 3 Wave 4

Room 3

Room 3
Details:
  • Agent DEF increases by 15%, and attacks against enemies ignore 20% of their Electric RES.
  • After an Agent uses EX Special Attack, their CRIT Rate increases by 5% and CRIT DMG increases by 20% for 15s. Repeated triggers reset the duration.
  • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
  • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.
Challenge Target:
  • Objective Rank S - Reach 25,000 points for the current room
  • Objective Rank A - Reach 16,000 points for the current room
  • Objective Rank B - Reach 8,000 points for the current room
Enemy Details
  • Enemy Level: 70
  • Enemy Weakness: ElectricPhysical
  • Enemy Resistance: Ether
Wave 1 Wave 2
Wave 3 Wave 4

Other Languages

LanguageOfficial Name
EnglishCritical Node
Chinese
(Simplified)
剧变节点
Jùbiàn Jiédiǎn
Chinese
(Traditional)
劇變節點
Jùbiàn Jiédiǎn
Japanese激変ノード
Gekihen Nōdo
Korean격변격변 구간구간
Gyeokbyeon Gugan
SpanishNodo inestable
FrenchNœud critique
RussianКритический узел
Kriticheskiy uzel
ThaiCritical Node
VietnameseĐiểmĐiểm Biến ĐộngBiến Động
GermanTurbulente Knoten
IndonesianCritical Node
PortugueseNódulo Crítico

Change History