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Imaginarium Theater/Seasons/2025-12-01

Last updated 2026-07-31

Season 18 of Imaginarium Theater was during Version "Luna II" and lasted from December 01, 2025 to January 01, 2026.

Season Details

Opening Characters

KleePyro Klee
BennettPyro Bennett
CitlaliCryo Citlali
DionaCryo Diona
ChascaAnemo Chasca
SucroseAnemo Sucrose

Fantastical Blessing

After the above characters join your party, Max HP, ATK, and DEF are increased by 20%.

Alternate Cast Elements

Pyro
Pyro
Cryo
Cryo
Anemo
Anemo

Special Guest Stars

MualaniHydro Mualani
AlbedoGeo Albedo
MonaHydro Mona
FischlElectro Fischl

Primary Antagonists

Battles

Act 1

Battle: Normal
  • Stage Effects:
    • Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
Opposing Lineup 1
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
AdvantagesOusia-aligned attacks have an advantage
EnemiesWave 1:

Wave 2:
Opposing Lineup 2
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
Enemies
Battle: Elite Assault
  • Stage Effects:
    • Enemy En Garde: Opponents within a certain radius of opponents affected by this buff have their ATK increased by 50% and their All Elemental and Physical RES increased by 30%.
    • Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
Opposing Lineup 1
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 85s
AdvantagesFocus fire on a single enemy
Pneuma-aligned attacks have an advantage
EnemiesWave 1:

Wave 2:

Act 2

Battle: Normal
  • Stage Effects:
    • Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
Opposing Lineup 1
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
AdvantagesOusia-aligned attacks have an advantage
EnemiesWave 1:

Wave 2:
Opposing Lineup 2
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
EnemiesWave 1:

Wave 2:
Battle: Elite Assault
  • Stage Effects:
    • Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
    • Horror Effects: Some opponents will have Energy Crystal Clusters attached when they appear. Crystal Clusters will periodically attack characters, dealing True DMG. After each time Energy Crystal Clusters attack, their DMG will increase, max 6 stacks. After an opponent with an Energy Crystal Cluster is defeated, the Cluster will drift away for a time, after which the Cluster will attach to the nearest opponent with the highest percentage of their max HP and its DMG increase stacks will reset.
Opposing Lineup 1
Enemy
Level
Easy Mode: 75
Normal Mode: 80
Hard/Visionary Mode: 85
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 85s
AdvantagesPyro characters have an advantage
EnemiesWave 1:

Wave 2:

Act 3

A Primo Geovishap awoken from a centuries-long slumber that can absorb different kinds of elemental power to unleash a Primordial Shower infused with Hydro, Pyro, Cryo, or Electro. If this attack hits a character protected by a shield, the Primo Geovishap will take some DMG in return. If the shield's elemental type is Geo or it matches that of the Primordial Shower, the amount of reflected DMG will be increased...

Primo Geovishap
Battle: Climactic Showdown
Opposing Lineup 1
Enemy
Level
Easy Mode: 80
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Defeat the Villain(s) within the time limit (105s)
"Star Challenge" Defeat all opponents within 70s
AdvantagesShields have an advantage
Enemies

Arcana Challenge I

Keep fighting until the countdown ends. End the stage with at least one character left standing to successfully complete the challenge. Each opponent you defeat will take time off the countdown.
Once the challenge begins, Cryo Bursts will periodically be set off, dealing Cryo DMG to your active character.
  • Stage Effects:
    • Cryo Discharge: Once the challenge begins, Cryo Bursts will periodically be set off, dealing Cryo DMG to your active character(s)
Opposing Lineup 1
Enemy
Level
100
Performance
Goals
Arcana Challenge Keep fighting until the countdown ends (360s)
"Star Challenge" Defeat 9 opponents
AdvantagesBows have an advantage
Shields have an advantage
Enemies

Act 4

Battle: Defense Sequence
Opposing Lineup 1
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (240s)
"Star Challenge" Ley Line Monolith's remaining HP not less than 35%
AdvantagesEnemies Are Easily Grouped
Enemies
Fatui Pyro AgentPyro - Fatui Pyro Agent(periodically inflicts Smoldering Flames)
Fatui Pyro AgentPyro - Fatui Pyro Agent(the enemy has the Tracking Fire Ball aura attached)
Opposing Lineup 2
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (240s)
"Star Challenge" Ley Line Monolith's remaining HP not less than 35%
Enemies
Battle: High-Pressure Defense
Opposing Lineup 1
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (230s)
"Star Challenge" Ley Line Monolith's remaining HP not less than 35%
AdvantagesEnemies Are Easily Grouped
Powerful foes present
Enemies

Act 5

Battle: Normal
Opposing Lineup 1
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Defeat as many opponents as possible (at least 20) within the time limit (120s)
"Star Challenge" Defeat 24 opponents
AdvantagesCryo characters have an advantage
Enemies
Opposing Lineup 2
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Defeat as many opponents as possible (at least 15) within the time limit (120s)
"Star Challenge" Defeat 18 opponents
Enemies
Battle: Elite Assault
  • Stage Effects:
    • Last Stand: Opponents under this effect gain 25% ATK. For each opponent defeated, the aforementioned ATK bonus is increased by an additional 25%. Max 3 stacks.
Opposing Lineup 1
Enemy
Level
Normal Mode: 85
Hard/Visionary Mode: 90
Performance
Goals
Defeat as many opponents as possible (at least 34) within the time limit (120s)
"Star Challenge" Defeat 40 opponents
AdvantagesEnemies Are Easily Grouped
Enemies

Act 6

A ruin machine that can absorb energy and hurl it back as an attack. This machine has even greater abilities than the Ruin Drake, being able to attack from the air and on the ground. The Aeonblight Drake can periodically release a dangerous torrent of energy and increase its own Elemental RES against the previous main type of Elemental DMG it has suffered. Under various circumstances, the cores all over its body will be exposed. Take such opportunities to attack those cores, and you may be able to immobilize this creature and remove its Elemental RES boost. Whenever this creature recovers from paralysis, it will switch between aerial and ground-attack forms.

Aeonblight Drake
Battle: Climactic Showdown
Opposing Lineup 1
Enemy
Level
Normal Mode: 90
Hard/Visionary Mode: 92
Performance
Goals
Defeat the Villain(s) within the time limit (120s)
"Star Challenge" Defeat all opponents within 80s
AdvantagesBows have an advantage
Enemies

Arcana Challenge II

Defeat all opponents within the time limit.
Opposing Lineup 1
Enemy
Level
100
Performance
Goals
Defeat powerful opponent(s) within the time limit (105s)
"Star Challenge" Defeat all opponents within 70s
AdvantagesShields have an advantage
EnemiesWave 1:

Wave 2:

Act 7

Battle: Normal
  • Stage Effects:
    • Survival Pressure: A period of time after the challenge begins, all party members will continuously lose small amounts of HP.
Opposing Lineup 1
Enemy
Level
92
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
AdvantagesOusia-aligned attacks have an advantage
EnemiesWave 1:

Wave 2:
Opposing Lineup 2
Enemy
Level
92
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 65s
AdvantagesBeing in the Nightsoul's Blessing state gives an advantage
EnemiesWave 1:

Wave 2:
Battle: Elite Assault
  • Stage Effects:
    • Survival Pressure: A period of time after the challenge begins, all party members will continuously lose small amounts of HP.
    • Enemy Stunt Double: The HP Percentage of all opponents affected by this will change at intervals: After changing, all their HP% values will be the same as the HP% of the affected opponent with the highest current HP%.
Opposing Lineup 1
Enemy
Level
92
Performance
Goals
Defeat all opponents
"Star Challenge" Defeat all opponents within 80s
EnemiesWave 1:

Wave 2:

Wave 3:

Act 8

A Yumkasaurus that has experienced numerous impressive battles. It is not some abnormal mutant but has grown into its current shape due to its gluttony. It will collect Flamegranates during combat and spit them out as bombs. However, if you can use Pyro to ignite the Flamegranates before the Gluttonous Yumkasaur Mountain King can swallow them, who knows what might happen...

Gluttonous Yumkasaur Mountain King
An illuminated beast that dwells deep within the mountains that can use Hydro and Anemo simultaneously in battle. Render it Frozen while it is gathering Hydro-aligned adeptal energy, before using Shatter, Melt, or other Elemental Reactions to break the ice and cause it to enter an immobile state. When it is gathering Anemo-aligned adeptal energy, use attacks from Elements that can react with Anemo to destroy the Spiritwind Pearls summoned during the process to achieve the same advantage.

Solitary Suanni
Battle: Climactic Showdown
Hard Mode Challenge
Enemy
Level
95
Performance
Goals
Defeat the Villain(s) within the time limit (110s)
"Star Challenge" Defeat all opponents within 75s
AdvantagesPyro characters have an advantage
Enemies
Visionary Mode Challenge
Enemy
Level
95
Performance
Goals
Defeat the Villain(s) within the time limit (110s)
"Star Challenge" Defeat all opponents within 75s
AdvantagesCryo characters have an advantage
Shatter reactions have an advantage
Enemies

Act 9

Battle: Normal
Opposing Lineup 1
Enemy
Level
95
Performance
Goals
Defeat a specific number of Bounties (3) within the time limit (100s)
"Star Challenge" Complete the main challenge objective within 65s
AdvantagesShields have an advantage
Enemies
Opposing Lineup 2
Enemy
Level
95
Performance
Goals
Defeat a specific number of Bounties (2) within the time limit (85s)
"Star Challenge" Complete the main challenge objective within 55s
AdvantagesPyro characters have an advantage
Enemies
Battle: Elite Assault
  • Stage Effects:
    • Thrilling Duel: When the active character is within the Duel Zone of an elite opponent, that character's DMG will be increased by 40%. When they are outside a Duel Zone, they will take DMG every 2s.
Opposing Lineup 1
Enemy
Level
95
Performance
Goals
Defeat a specific number of Bounties (3) within the time limit (100s)
"Star Challenge" Complete the main challenge objective within 65s
AdvantagesMelee has an advantage
Enemies

Act 10

A Yumkasaurus that has experienced numerous impressive battles. It is not some abnormal mutant but has grown into its current shape due to its gluttony. It will collect Flamegranates during combat and spit them out as bombs. However, if you can use Pyro to ignite the Flamegranates before the Gluttonous Yumkasaur Mountain King can swallow them, who knows what might happen...

Gluttonous Yumkasaur Mountain King
Battle: Climactic Showdown
Opposing Lineup 1
Enemy
Level
100
Performance
Goals
Defeat the Villain(s) within the time limit (110s)
"Star Challenge" Defeat all opponents within 75s
AdvantagesPyro characters have an advantage
Enemies