Archer (Currency Wars)
Last updated 2026-07-22
Archer is a 5 cost On Field character featured in Currency Wars: Zero-Sum Game.
Character Details
| Stat | ✦ | ✦✦ | ✦✦✦ |
|---|---|---|---|
| HP Amplification | 60% | 108% | 500% |
| Base On Field Strength | 200 | 320 | 2000 |
| Base Off Field Strength | 0 | 0 | 0 |
| SPD Amplification | 45% | 60% | 300% |
| Base Healing Strength | 60 | 60 | 60 |
| Base Shield Strength | 60 | 60 | 60 |
Abilities
| Ability | Type | Effect |
|---|---|---|
Caladbolg II: Fake Spiral Sword |
Skill (Change) | Enters the "Circuit Connection" state. Deals Quantum DMG equal to 360%/450%/1,800% of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and Archer's DMG dealt by Skill increases by 100%. This effect can stack up to 2 time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill 5/5/10 time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in a wave, exits the "Circuit Connection" state. When actively using Skill for the 5/5/10 time [sic], consumes all remaining ally Skill Points, with each consumed Skill Point additionally increasing this instance of Skill's multiplier by 240%/300%/480%. |
Unlimited Blade Works |
Ultimate (Change) | Deals Quantum DMG equal to 1,000%/1,250%/5,000% of Archer's ATK to one designated enemy, and Quantum DMG equal to 500%/625%/2,500% of Archer's ATK to other enemy targets. Gains 2 point(s) of Charge, up to a maximum of 4. |
Unique Bond
Bond Effect
After Archer attacks, gains 1 Charge. Upon reaching 6 Charges, consumes 6 Charges to immediately materialize and grant 1 piece of matching temporary equipment to 3 random character(s) in the ally squad. This equipment disappears after combat.- After Archer attacked [sic] a certain number of times, ally characters gain temporary equipment.
Recommended Equipment
See Also
- Broken Phantasm on the TYPE-MOON Wiki
Change History
Released in Version 3.7
- Added Bond: Holy Grail of Destiny.
- Removed Bond: Galactic Voyager.
- Adjusted stats.
- Old:
- SPD Amplification: 42%/60%/300%
- New:
- SPD Amplification: 45%/60%/300%
- Old:
- Adjusted stats.
- Old:
- SPD Amplification: 24%/36%/300%
- New:
- SPD Amplification: 42%/60%/300%
- Old:
- Adjusted abilities.
- Caladbolg II: Fake Spiral Sword
- Old: Enters the "Circuit Connection" state. Deals Quantum DMG equal to 360%/450%/1,800% of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and Archer's DMG dealt by Skill increases by 100%. This effect can stack up to 2 time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill 5 time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in a wave, exits the "Circuit Connection" state. When actively using Skill for the 5 time, consumes all remaining ally Skill Points, with each consumed Skill Point additionally increasing this instance of Skill's multiplier by 180%/225%/360%.
- New: Enters the "Circuit Connection" state. Deals Quantum DMG equal to 360%/450%/1,800% of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and Archer's DMG dealt by Skill increases by 100%. This effect can stack up to 2 time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill 5/5/10 time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in a wave, exits the "Circuit Connection" state. When actively using Skill for the 5/5/10 time, consumes all remaining ally Skill Points, with each consumed Skill Point additionally increasing this instance of Skill's multiplier by 240%/300%/480%.
- Caladbolg II: Fake Spiral Sword
- Fixed description.
- Unlimited Blade Works
- Old: Deals Quantum DMG equal to 1,000%/1,250%/5,000% of Archer's ATK to one designated enemy, and Quantum DMG equal to 500%/625%/2,500% of Archer's ATK to other enemy targets. Gains 2 point(s) of Charge, up to a maximum of 4.
- New: Old: Deals Quantum DMG equal to 1,000%/1,250%/5,000% of Archer's ATK to one designated enemy, and Quantum DMG equal to 500%/625%/2,500% of Archer's ATK to other enemy targets. Gains 2 point(s) of Charge, up to a maximum of 4.
- Unlimited Blade Works
- Archer (Currency Wars) was released.
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