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Boothill (Currency Wars)

Last updated 2026-04-25

Boothill is a 4 cost Icon On Field On Field character featured in Currency Wars: Zero-Sum Game.

Character Details

Stat ✦✦ ✦✦✦
Icon HP HP Amplification 45% 88% 132%
Icon On Field Base On Field Strength 175 280 500
Icon Off Field Base Off Field Strength 0 0 0
Icon SPD Amplification SPD Amplification 30% 43% 56%
Icon Healing Strength Base Healing Strength 60 60 60
Icon Shield Strength Base Shield Strength 60 60 60

Abilities

Ability Type Effect
Ability Fanning the Hammer

Fanning the Hammer
Basic ATK (Change) Inflicts Physical Weakness on one designated enemy target, lasting for 2 turn(s). Deals Physical DMG equal to 220% of Boothill's ATK to one enemy and deals 2/3/5 additional instance(s) of DMG. Each additional instance deals Physical DMG equal to 60%/75%/100% of the original DMG multiplier and reduces Toughness equal to 60%/75%/100% of the original Toughness Reduction to one random enemy, prioritizing bouncing to enemy targets that haven't been hit by this attack.
Enhanced Basic ATK cannot recover Skill Points and can only target the enemy target in "Standoff" as the primary target.
Ability Five Peas in a Pod

Head Start
Talent (New) Start combat with 1 stack(s) of "Pocket Trickshot." When using Ultimate, additionally reduces the target's Toughness by 20/40/60.
Ability Five Peas in a Pod

Five Peas in a Pod
Talent (Change) Each stack of "Pocket Trickshot" increases the Enhanced Basic ATK's Toughness Reduction by 50%, stacking up to 3 time(s).
If the target in "Standoff" is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of "Pocket Trickshot" stacks, deals Break DMG equal to 70%/120%/170% of Boothill's Physical Break DMG to all Weakness Broken targets. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic ATK "Skullcrush Spurs."

Recommended Equipment

Equipment Tags Stats Effect Synthesis
Formula
Equipment Wormhole Drill
Wormhole Drill
Break Icon Break Efficiency Break Efficiency 50% Greatly increases Weakness Break Efficiency. Increases Break Effect by 250%.

"His drill is the drill that will pierce the heavens!"
Equipment Aether Drill + Equipment Aether Drill
Equipment Anti-Grav Boots
Anti-Grav Boots
SPD
Consecutive Action
Icon SPD Amplification SPD Amplification 20% At the start of the wearer's turn, SPD Amplification increases by 15%. This effect is stackable. Equipment Roller Skates + Equipment Roller Skates
Equipment Decapitation Operation
Decapitation Operation
Elite
DPS
Icon Break Efficiency Break Efficiency 25%
Icon SPD Amplification SPD Amplification 10%
Icon On Field On-Field Strength 20%
Icon Off Field Off-Field Strength 20%
Increases the wearer's DMG dealt to Elite and Boss targets by 40% and boosts Weakness Break Efficiency by 25%. Equipment Aether Drill + Equipment Peace Pistol

Change History

Version 4.0

  • Adjusted stats.
    • Old:
      • Icon SPD AmplificationSPD Amplification: 30%/43%/60%
    • New:
      • Icon SPD AmplificationSPD Amplification: 30%/43%/56%

Version 3.8

  • Adjusted stats.
    • Old:
      • Base DMG Amplification: 25%
      • Icon SPD AmplificationSPD Amplification: 15%/26%/38%
    • New:
      • Base DMG Amplification: 50%
      • Icon SPD AmplificationSPD Amplification: 30%/43%/60%
  • Adjusted abilities.
    • Fanning the Hammer
      • Old: Inflicts Physical Weakness on one designated enemy target, lasting for 2 turn(s). Deals Physical DMG equal to 220% of Boothill's ATK to one enemy and deals 2/3/5 additional instance(s) of DMG. Each additional instance deals Physical DMG equal to 50%/60%/70% of the original DMG multiplier and reduces Toughness equal to 50%/60%/70% of the original Toughness Reduction to one random enemy, prioritizing bouncing to enemy targets that haven't been hit by this attack.
        Enhanced Basic ATK cannot recover Skill Points and can only target the enemy target in "Standoff" as the primary target.
      • New: Inflicts Physical Weakness on one designated enemy target, lasting for 2 turn(s). Deals Physical DMG equal to 220% of Boothill's ATK to one enemy and deals 2/3/5 additional instance(s) of DMG. Each additional instance deals Physical DMG equal to 60%/75%/100% of the original DMG multiplier and reduces Toughness equal to 60%/75%/100% of the original Toughness Reduction to one random enemy, prioritizing bouncing to enemy targets that haven't been hit by this attack.
        Enhanced Basic ATK cannot recover Skill Points and can only target the enemy target in "Standoff" as the primary target.
    • Head Start
      • Old: Start combat with 1 stack(s) of "Pocket Trickshot." When using Ultimate, additionally reduces the target's Toughness by 20/30/40.
      • New: Start combat with 1 stack(s) of "Pocket Trickshot." When using Ultimate, additionally reduces the target's Toughness by 20/40/60.

Version 3.7

  • Boothill (Currency Wars) was released.

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