The Dahlia (Currency Wars)
Last updated 2026-05-05
The Dahlia is a 1 cost On/Off Field character featured in Currency Wars: Zero-Sum Game.
Character Details
| Stat | ✦ | ✦✦ | ✦✦✦ | ✦✦✦✦ |
|---|---|---|---|---|
| HP Amplification | 0% | 30% | 60% | 90% |
| Base On Field Strength | 100 | 160 | 220 | 280 |
| Base Off Field Strength | 100 | 160 | 220 | 280 |
| SPD Amplification | 0% | 10% | 20% | 30% |
| Base Healing Strength | 60 | 60 | 60 | 60 |
| Base Shield Strength | 60 | 60 | 60 | 60 |
Abilities
On Field
| Ability | Type | Effect |
|---|---|---|
Who's Afraid of Constance? |
Talent (Change) | When entering combat, The Dahlia regenerates 35 Energy and becomes "Dance Partners" with the teammate with the highest Break Effect become "Dance Partners" together. After a "Dance Partner" attacks a Weakness Broken enemy target, the Toughness Reduction from this attack will be converted into 1 instance of Super Break DMG at 60%/80%/120%/180%. After an enemy target gets attacked by the other "Dance Partner," The Dahlia launches Follow-Up ATK and deals 5 instance(s) of DMG, each dealing Fire DMG equal to 30%/36%/45%/54% of The Dahlia's ATK to one random enemy. When the number of ally squad characters exceeds 3, for each exceeded character, additionally deals 1/1/2/2 instance(s) of DMG. After each instance of DMG dealt to a Weakness Broken enemy target, the Toughness Reduction from this DMG will be converted into 1 instance of Super Break DMG at 200%/240%/300%/360%. This effect can only trigger once per turn. If the target is defeated before the Follow-Up ATK is used, it will be launched at one random enemy instead. |
Off Field
| Ability | Type | Effect |
|---|---|---|
Lick... Enkindled Betrayal |
Skill (Change) | Use at the start of combat. Deploys and maintains a Zone. Then, deals Fire DMG equal to 160%/200%/288%/448% of The Dahlia's ATK to one random enemy and their adjacent targets. While the Zone lasts, enhances ally squad's Weakness Break Efficiency by 50%. Toughness Reduction taken by enemy targets not in Weakness Broken state is converted into Super Break DMG. |
Who's Afraid of Constance? |
Talent (Change) | Use when taking action. The Dahlia takes action at 200%/250%/300%/300% SPD. At the start of turn, The Dahlia launches a Follow-Up ATK, dealing 5 instance(s) of DMG. Each instance deals Fire DMG equal to 30%/36%/45%/54% of The Dahlia's ATK to one random enemy target. When the number of ally squad characters exceeds 4, deals an additional 1 instance(s) of DMG for each ally member beyond that number. For each instance of DMG dealt to enemy targets in Weakness Broken, its Toughness Reduction is converted into 1 instance of 200%/240%/300%/360% Super Break DMG. When entering combat, The Dahlia and the on-field character with the highest Break Effect become "Dance Partners." After attacking enemy targets in Weakness Broken, "Dance Partners" convert the Toughness Reduction into 1 instance of 60%/80%/120%/180% Super Break DMG. |
Off-Field Eidolon/Light Cone
Off-Field Eidolon
The following effects only apply when this character is off-field.
| Icon | Name | Level |
|---|---|---|
| When a Bud Readies to Bloom | 1 | |
| The Super Break DMG multiplier provided by "Dance Partners" now applies to all ally squad characters, with "Dance Partners" additionally receiving a 40% boost. After "Dance Partners" use an attack, additionally deals the attacked enemy targets a fixed amount of Toughness Reduction equal to 25% of their Max Toughness (minimum 10, maximum 100). This effect can only trigger once per enemy target, and this trigger count resets after the enemy target receives a killing blow. | ||
| Fresh, Ethereal, and Beloved | 2 | |
| Enemy target's All-Type RES decreases by 20%. | ||
| Pity Its Petals Thin as Mist | 3 | |
| Increases the ally squad's Independent DMG Amplification by 3%. | ||
| Pity Its Heart Gnawed by Worms | 4 | |
| Increases the number of DMG instances dealt by Character Empowerment's Follow-Up ATK by 5. Upon its use, the DMG taken by all enemy targets increases by 12%, lasting for 2 turn(s). | ||
| Fallen, Decayed, and Despised | 5 | |
| Increases the ally squad's Independent DMG Amplification by 3%. | ||
| And Yet, Always, Deathly Beautiful | 6 | |
| Increases "Dance Partner's" Break Effect by 150%. When using her Talent's Follow-Up ATK, advances the next action of all "Dance Partners" by 20%. | ||
Off-Field Light Cone
Takes effect when the character equips this Light Cone and is off-field.
| Light Cone | Effect |
|---|---|
Never Forget Her Flame |
The Dahlia's Independent DMG Amplification increases by 4%/6%/8%/10%/12%, and the ally squad's Independent DMG Amplification increases by 4%/6%/8%/10%/12%. |
Recommended Equipment
Gameplay Notes
- On-Field The Dahlia starts with 120 Energy. Combined with her Talent's Energy Regeneration effect, she starts with full Energy upon entering combat.
Change History
Released in Version 4.0
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