Skip to content
Now boarding
Honkai: Star Rail Wiki

“May this trailblaze carry you far.”

Explore →

Heavenly Hand

Last updated 2026-08-26

Heavenly Hand is an Achievement in the category Eager for Battle.

To unlock this achievement, the player must use a Technique to defeat all enemies upon entering battle.

Gameplay Notes

  • Toggle Descriptions
    33 abilities can be used to obtain this achievement:
Character Name Description Type Tag
Hook Hook Immediately attacks the enemy. Upon entering battle, Hook deals Fire DMG equal to 50% of her ATK to a random enemy. In addition, there is a 100% base chance to inflict Burn on every enemy for 3 turn(s).
When afflicted with Burn, enemies will take Fire DoT equal to 50% of Hook's ATK at the beginning of each turn.
Technique
Luka Luka Immediately attacks the enemy. Upon entering battle, Luka deals Physical DMG equal to 50% of his ATK to a random single enemy with a 100% base chance to inflict his Skill's Bleed effect on the target. Then, Luka gains 1 additional stack of Fighting Will. Technique
Gallagher Gallagher Immediately attacks the enemy. Upon entering battle, inflicts Besotted on all enemies, lasting for 2 turn(s). And deals Fire DMG equal to 50% of Gallagher's ATK to all enemies. Technique
Phainon Phainon While Phainon is in the team, increases Max Technique Points by 3.
When actively using this Technique, consumes 2 Technique Points and immediately attacks all enemies within a certain range. After entering battle, regenerates 25 Energy for allies and gains 2 "Scourge" and 1 Skill Point(s). Deals Physical DMG equal to 200% of Phainon's ATK to all enemies at the start of each wave.
If attacking a normal enemy, immediately defeats them without entering combat. No Technique Points are consumed if no enemies are hit.
Technique
Mydei Mydei After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets.
If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 point(s) of Talent's Charge.
Technique Impair
Archer Archer Immediately attacks the enemy. After entering combat, deals Quantum DMG equal to 200% of Archer's ATK to all enemies and gains 1 Charge(s). Technique
Sushang Sushang Immediately attacks the enemy. Upon entering battle, Sushang deals Physical DMG equal to 80% of her ATK to all enemies. Technique
Sparxie Sparxie After using the Technique, inflicts enemies within a set area with "Block" for 10 second(s). "Blocked" enemies cannot detect ally targets.
After entering combat via actively attacking a "Blocked" enemy, deals Fire DMG to all enemies equal to 50% of Sparxie's ATK and recovers 2 Skill Point(s) for allies.
Technique Impair
Ashveil Ashveil After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets.
When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.
Technique Impair
Gilgamesh Gilgamesh After using Technique, creates 1 Special Dimension lasting for 10 second(s). Enemies in the Special Dimension enter the "King's Permission" state. Enemies in the "King's Permission" state will cease all actions.
When entering combat by actively attacking an enemy in the "King's Permission" state, causes all enemies in the "King's Permission" state to enter combat, and deals Lightning DMG equal to 200% of Gilgamesh's ATK to all enemies after entering combat. Gilgamesh also immediately gains 3 "Interest." Only 1 Dimension Effect created by allies can exist at the same time.
Technique Impair
Jiaoqiu Jiaoqiu After using Technique, creates a Special Dimension that lasts for 15 second(s). After entering combat with enemies in this Special Dimension, deals Fire DMG equal to 100% of Jiaoqiu's ATK to all enemies, with a 100% base chance of applying 1 "Ashen Roast" stack. Only 1 dimension created by allies can exist at the same time. Technique Impair
Silver Wolf Silver Wolf Immediately attacks the enemy. After entering battle, deals Quantum DMG equal to 80% of Silver Wolf's ATK to all enemies, and ignores Weakness Types and reduces Toughness from all enemies. Enemies with their Weakness Broken in this way will trigger the Quantum Weakness Break effect. Technique
Serval Serval Immediately attacks the enemy. After entering battle, deals Lightning DMG equal to 50% of Serval's ATK to a random enemy, with a 100% base chance for all enemies to become Shocked for 3 turn(s).
While Shocked, enemies will take Lightning DoT equal to 50% of Serval's ATK at the beginning of each turn.
Technique
Dan Heng • Imbibitor Lunae Dan Heng • Imbibitor Lunae After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta. Technique Enhance
Natasha Natasha Immediately attacks the enemy. After entering battle, deals Physical DMG equal to 80% of Natasha's ATK to a random enemy, with a 100% base chance to Weaken all enemies.
While Weakened, enemies deal 30% less DMG to allies for 1 turn(s).
Technique
Blade Blade Immediately attacks the enemy. After entering combat, consumes 20% of Blade's Max HP while dealing Wind DMG equal to 40% of his Max HP to all enemies.
If Blade's current HP is insufficient, his HP will be reduced to 1 when this Technique is used.
Technique
Aventurine • Waveflair Aventurine • Waveflair Moves forward rapidly for a set distance and attacks enemies in contact. After entering combat by attacking enemies, deals minor Quantum DMG to all enemies and gains "Fervor" and "Certified Banger." Technique Points are not consumed if no enemies are hit. Technique
Argenti Argenti After using the Technique, enemies in a set area are inflicted with Daze for 10 second(s). Dazed enemies will not actively attack the team.
When attacking a Dazed enemy to enter combat, deals Physical DMG to all enemies equal to 80% of Argenti's ATK and regenerates his Energy by 15.
Technique Impair
Trailblazer (Remembrance) Trailblazer (Remembrance) After using Technique, creates a Special Dimension that lasts for 10 second(s). Enemies within the Special Dimension are placed in a Time Stop state, halting all their actions.
After entering battle against enemies afflicted with the Time Stop state, delays the action of all enemies by 50%, and then deals Ice DMG to all enemies equal to 100% of Trailblazer's ATK.
Only 1 Dimension Effect created by allies can exist at the same time.
Technique Impair
Kafka Kafka Immediately attacks all enemies within a set range. After entering battle, deals Lightning DMG equal to 50% of Kafka's ATK to all enemies, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate on every enemy target for 2 turn(s). Technique
Aglaea Aglaea Summons the memosprite Garmentmaker and launches a forward joint attack. After entering battle, regenerates 30 Energy and deals Lightning DMG equal to 100% of Aglaea's ATK to all enemy targets. Then, randomly inflicts the "Seam Stitch" state on a random enemy target. Technique
Asta Asta Immediately attacks the enemy. After entering battle, deals Fire DMG equal to 50% of Asta's ATK to all enemies. Technique
Evanescia Evanescia Immediately attacks all enemies within a certain range. After entering combat, deals Physical DMG equal to 100% of Evanescia's ATK to all enemies and gains 20 point(s) of "Certified Banger." Technique
Seele Seele After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering battle by attacking enemies, Seele will immediately enter the Amplification state and deals Quantum DMG equal to Seele's Skill DMG multiplier to random enemy target 1 time. This DMG is a guaranteed CRIT Hit. Technique Enhance
Pela Pela Immediately attacks the enemy. Upon entering battle, Pela deals Ice DMG equal to 80% of her ATK to a random enemy, with a 100% base chance of lowering the DEF of all enemies by 20% for 2 turn(s). Technique
Cipher Cipher Obtains "Zagreus's Blessing" for 15 second(s). During this time, Cipher will be undetectable by enemies and her movement speed increases by 50%. When approaching an enemy in the overworld/Simulated Universe/Divergent Universe, there is a chance of immediately obtaining a random Consumable. You can obtain Consumables up to 50 time(s) in each Earth day.
When entering battle with "Zagreus's Blessing" active, deals Quantum DMG equal to 100% of Cipher's ATK to all enemies. Increases the recorded DMG Cipher obtains from this instance of DMG by 200%.
Technique
Acheron Acheron Immediately attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG equal to 200% of Acheron's ATK to all enemies and reducing Toughness of all enemies irrespective of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Quadrivalent Ascendance: After using the Ultimate, Acheron gains 1 point(s) of Slashed Dream and inflicts 1 stack(s) of Crimson Knot on a single random enemy.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.
Technique
Guinaifen Guinaifen Immediately attacks the enemy. After entering battle, deals DMG for 4 time(s), dealing Fire DMG equal to 50% of Guinaifen's ATK to a random single enemy target each time, with a 100% base chance of inflicting Firekiss on them. Technique
Feixiao Feixiao After using Technique, enters the "Onrush" state, lasting for 20 seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by 50%. After entering battle, gains 1 point(s) of "Flying Aureus."
While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by 100% for each additional enemy pulled in, up to a maximum of 1000%.
Technique Enhance
Xueyi Xueyi Immediately attacks the enemy. After entering combat, deals 80% of Xueyi's ATK as Quantum DMG to all enemies. Technique
Arlan Arlan Immediately attacks the enemy. After entering battle, deals Lightning DMG equal to 80% of Arlan's ATK to all enemies. Technique
Jade Jade After using the Technique, inflicts enemies within a set area with Blind Fealty for 10 second(s). Enemies inflicted with Blind Fealty will not initiate attacks on allies. When entering battle via actively attacking enemies inflicted with Blind Fealty, all enemies with Blind Fealty will enter combat simultaneously. After entering battle, deals Quantum DMG equal to 50% of Jade's ATK to all enemies, and immediately gains 15 stack(s) of Pawned Asset. Technique Impair
Firefly Firefly Leaps into the air and moves about freely for 5 seconds, which can be ended early by launching a plunging attack. When the duration ends, plunges and immediately attacks all enemies within a set area. At the start of each wave, applies a Fire Weakness to all enemies, lasting for 2 turn(s). Then, deals Fire DMG equal to 200% of SAM's ATK to all enemies. Technique

Trivia

  • "Heavenly Hand" (Chinese: 天和 Tiān Hú) is a mahjong terminology to describe a winning hand pattern attained by the dealer on the first tile draw, before any other action had taken place.

Other Languages

LanguageOfficial Name
EnglishHeavenly Hand
Chinese
(Simplified)
天和
Chinese
(Traditional)
天和
Japanese天和
Korean천화
SpanishMano celestial
FrenchMain divine
RussianНебесная рука
Thaiสวรรค์เป็นใจ
VietnameseThiên Hòa
GermanHimmlische Hand
IndonesianBantuan Surgawi
PortugueseMão Celestial

Change History

Navigation